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Tsuki ga Michibiku Isekai Douchuu Tsukimichi: Moonlit Fantasy Edit What would you like to edit? Synopsis Background Alternative Titles Picture Chapters/Volumes Publishing Dates Relations Type External Links  

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Literature / TSUKIMICHI -Moonlit Fantasy-

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"Things don't quite work out, in the way I'd like them to, over in this world (Haiku)." —Makoto

TSUKIMICHI -Moonlit Fantasy- ( 月が導く異世界道中 , Tsuki ga Michibiku Isekai Dōchū , lit. "Moon-led Journey Across Another World"), is a Japanese web/light novel series written by Azumi Kei. It was first released online in 2012 on the website Shousetsuka ni Narou , later moving to Alphapolis in 2016.

Ordinary High-School Student and archery hobbyist Makoto Misumi is called into a fantasy world by the god Tsukuyomi, in order to be a hero due to a promise his parents made in the past. However, the Goddess of this world isn't as thrilled to have him there due to his looks , and kicks him to the edge of the world to fend for himself. Now, with his ridiculous amount of Mana and ability to understand every language except the one used by the other world's humans , it's up to Makoto to find his own way!

The novel has been adapted into a series of Light Novels illustrated by Matsumoto Mitsuaki, and a manga illustrated by Kino Kotora; both are published by Alphapolis . It later received a July 2021 Anime by C2C .

TSUKIMICHI -Moonlit Fantasy- contains examples of:

  • Absurdly Sharp Blade : Makoto's short sword, can become a lot sharper with his Realm/Sakai . Tomoe's katanas are another example.
  • Action Girl : Tomoe and Mio, as well as many other female adventurers and demi-humans, are extremely powerful combatants.
  • We later meet the Guildmaster, Falz a.k.a Root, the supreme dragon of Myriad Colors, who powers the entire magical network themselves , who reveals a dark twist to this trope. The guild wasn't founded to empower hyumans, but rather to manage and restrict them, as Root feared that the Goddess's excessive favoritism towards hyumans would lead to the collapse of the world's balance. The "benefits" are traps designed to attract those would be consumed by their greed , who would inevitably die at the hands of a threat that they couldn't handle in order to feed their amibitions and desires. While some do manage to survive and become extremely successful and wealthy, Root views this as a positive as it provides further motivation for the greedy to strive (and perish) for their goals.
  • All Myths Are True : Pretty much all mythological gods appear to exist, including Tsukuyomi and others such as Susanoo, Shiva/Daikokuten, Yatagarasu, Athena, the Fates (Clotho, Lachesis and Atropos), Poseidon , and so on.
  • Makoto. Level 1 adventurer in a universe where even small children are usually double digits or more. A clueless merchant running a small general store in a universe where the merchant guild system specifically is designed to prevent general stores from working. A somewhat ugly looking, spindly teenager wearing what amounts to noble clothes. And a Person of Mass Destruction who can effortlessly destroy armies, countries, and the landscape around him by accident if he's not careful.
  • Tsukuyomi also qualifies because it's revealed later in the story that he was helping literally every other Deity on Earth with their duties, and now that he's out of commission by sending Makoto to The Bug's world all the other Gods are struggling to do their own jobs, despite, you know, only having their own duties to do and not, what is likely, about 100 or so at once like Tsukuyomi had to.
  • Artifact of Death : If anyone else besides Makoto were to wear one of his mana suppression rings or robe, the item would immediately suck their mana dry, and thus killing them.
  • Artifact of Doom : After one of Makoto's rings has been filled with his mana, it doubles as a very powerful bomb that can go off accidentally if not handled properly.
  • Attempted Rape : Both Tomoe and Mio after "rescuing" Makoto from a prostitute. Both of them are upset by him not making any moves on either of them, yet seemed eager to sleep with a prostitute. Then both start stripping and binding him down, and he barely escapes them by casting an ice spell and simultaneously teleporting out of the inn.
  • Badass Adorable : Komoe, Tomoe's kid sized clone that's still just as superhumanly strong and dangerous as the original.
  • Badass Crew : Makoto, Tomoe, Mio, and Shiki: a teenager who went through the magical equivalent of Training from Hell by living on Earth, a world without any magic; an ancient giant dragon with Mind Manipulation powers and a Everything's Better with Samurai hobby; a giant spider with a near infinite Healing Factor that used to be considered a living natural disaster ; and a centuries old Lich and magic expert.
  • Badass Teacher : Makoto and Shiki become temporary teachers in Academy Town. They are incredibly successful in training a small group of students in actual combat, as opposed to the theoretical combat the Academy teaches; their students are considered uncouth for doing things like "moving" or "dodging" during combat.
  • Battle Couple : In the backstory, Makoto's parents.
  • The Beautiful Elite : Humans of this world are all extremely attractive much in the same way elves are considered in other fantasy settings, due to the ridiculously high standard of beauty of the local goddess. Mio even admits that by the human standards of this world Makoto is quite ugly, though that's not the reason they run from him.
  • Big Eater : Mio started as a huge and ravenous spider monster; even after assuming human form, she can still pack away the snacks handily.
  • Princess Lily and Tomoki, upon encountering Tomoe for the first time . Tomoki attempts to steal her katana , openly gobsmacked that he cannot even draw it from its sheath despite his Goddess granted ability to "use all weapons", while their Dragon Tamer tries to enslave Tomoe . After this doesn't work, Tomoki tries to use his mind control on Tomoe with Lily's permission , which similarly fails.
  • This happens repeatedly to Makoto. Notable examples include Sophia attempting to kill him, thinking he was working for the Goddess, resulting in the creation of a new lake , the Church extorting his recipe for healing potions out of him , but the biggest may be when the Merchant Guild Leader, Zara, tries to crush Makoto's fledgling company at the request of several powerful politicians and companies. This includes demanding 90% of Makoto's profits, knowledge of Makoto's techniques for moving materials around, et cetera. It is only later that week, during the Variant Crisis, that Zara realizes just how much danger he could have been in, had Makoto been less shocked and more angry.
  • Call to Adventure : The gods summoned many individuals from Earth to be heroes in other worlds. Subverted with Makoto as he is chosen by Tsukuyomi but rejected by the local Goddess. Played straight with two others who have been chosen by the Goddess.
  • Calling Your Attack : Justified, since it's the nature of magic through magical incantation. Magic can be used without an incantation, but it makes it weaker.
  • Cast from Hit Points : Several abilities explicitly exchange lifespan for power. The Rose Sign is one of them, burning out the caster's remaining life for a giant burst of magic and power; As are the drugs that Lily researched and has been giving Tomoki and his allies.
  • Chekhov's Gunman : The Goddess mentions she already chose a hero from her own world. They did not appear until chapter 23.
  • Clingy Jealous Girl : Tomoe and Mio become rather violent when anyone threatens Makoto and will regularly fight with each other over who gets to spend time with him.
  • Closest Thing We Got : The quest from Rembrandt Company. Mr. Rembrandt actually needs some Ambrosia flowers for the potions but because going after those are dangerous, he must settle for eyes of the strayed insects which mostly consume Ambrosia, which is considered the less dangerous option. It is fit to compare the former by many swarms of middle level monsters and their respective Mooks in an area and latter as just one swarm of a middle level monster Mook Lieutenant and its mooks.
  • Cold-Blooded Torture : This when we first see Rembrandt's name uttered by his enemy (in that case, the shaman) and we get to whom or why it happens later.
  • Combat Pragmatist : Makoto, in spades, due to his near sociopathically emotionless nature. This comes back to bite him when he idly kills 3 brainwashed assassins, and said 3 assassins had friends who were trying to help them recover.
  • Common Tongue : Justified. The language all hyumans use is not learnt but given by the goddess at some sort of baptism, so all hyumans speak one "hyuman language". Non-hyumans can learn it with time. Makoto, who's only been there a few months at most, only learns the grammar, spelling, and words but his pronunciation is off.
  • Crapsack World : A world overseen by a flawed Goddess who values looks over ability or character, racial discrimination, Hyumans (humans) and humanoids are preferred by the Goddess and she neglects everyone else, many communities are fighting for "better land" (read: not an arid desert or frozen wasteland) especially the Demon race who even consider a frozen wasteland filled with monsters as better than their previous home , and a war between the Hyuman and Demon race with many people trapped as bystanders.
  • When Makoto takes on some bandits attacking a remote village, he first silences the encampment so no one can make or hear a sound, ambushes them with arrows, and then launches a fire spell to take out the rest. Only the leader tries any resistence by throwing a sword at him. It breaks on Makoto's armor.
  • One example of this is the fight with the Variants in Academy Town. After it is established that the local government needs small platoons of troops to take out a single one, Makoto and his friends casually kill 15 of them without breaking a sweat while walking down the street.
  • Makoto vs Tomoki. The latter is extremely rude to everyone he meets, and gets the former alone. He demands that Makoto sell him Tomoe, offering him 3 brainwashed maids in exchange. Upon being refused, Tomoki has the girls pull weapons on Makoto, explaining that he can tell Makoto is weak and just happened to brainwash his 3 strong retainers. Wrong. The latter quietly uses magic to lock the door, enhance the soundproofing of the room, and puts all the witnesses to sleep. Makoto then proceeds to beat Tomoki against the wall, punching him more times than he could count, bashing his face in every time he tried to speak, until he got bored. He then heals Tomoki and walks away. Sadly, this event is just what Princess Lily needs to manipulate him into seeking more, dangerous power. Specifically, the refinement of his mind control skill into a form of drug that can be used remotely.
  • Curse : An enemy of Rembrandt placed a curse on his wife and daughters which gradually turns them into berserking monsters. Left untreated, it would eventually kill them.
  • Cute Monster Girl : Tomoe / Komoe, Mio, and Shiki start out as an ancient dragon, a giant spider and decrepit lich , only to become highly attractive humans after becoming Makoto's Subordinates. To some extent, Ema and the other female Orcs, who tend to look more like cute pig Funny Animals in dresses and so forth than the more standard monstrous portrayals, also fit the description.
  • Deconstruction : Of the typical Story-Breaker Power protagonist that isekai light novels use. Everyone who fully understands how strong Makoto is treats him as a living Doomsday Device , one that absolutely must be kept as far away from politics and taking sides in conflicts as possible, lest he start wiping entire civilizations out. Fortunately for the world, he's more interested in being a merchant... which he's decidedly less than talented at. We even get to see some Alternate Timelines where Makoto does start taking sides, all of which have led to The End of the World as We Know It . Thus, a running theme through the story instead becomes about the consequences of giving teenagers ultimate power itself, rather than how they derail existing plot lines.
  • Deal with the Devil : More like Deal with Jerkass God , but still applies as basically sending their kid to a Crapsack World . Makoto's parents, when cornered by danger 20 years before, made a deal with the goddess presiding over their homeworld to grant their wish; she moved them to Earth's Japan. In return, she wants one of their kids to be sent to the parents' homeworld. Tsukuyomi (another god) chose Makoto.
  • Death World : Earth is regarded as one due to its extremely low mana, which largely prevents the blessings of the gods from affecting people and its high gravity. Basically all Terran Humans are the equivalent of John Carter of Mars on other worlds, making them superstrong and magically powerful even without the blessing of a deity. This is one of the reasons why other worlds tend to summon Earthlings as Heroes.
  • Depraved Bisexual : Falz, the guild leader of the Adventurer's guild, aka Root, the Supreme Dragon of Myriad Colors, the native Crystal Dragon Jesus . As an immortal shapeshifter , he has been married 10 times, to both men and women; he prefers having sex as a woman but thinks love between men is superior. He also has a fetish for otherworlders, his 10 husbands and wives having been otherworlders and openly wants to get Makoto into bed.
  • Do Not Call Me Sir : Makoto has this reaction when called by honorifics initially. He wants to object the residents of Asora calling him Waka (Young Master) but decided not to after seeing everyone's enthusiasm.
  • Dirty Coward : When a demon general uses a magic item to temporarily erase the blessings of the chosen heroes within an area of effect, despite having the best equipment and party at the time, Tomoki chooses to retreat as his blessings (which include immortality at night) are nullified, meaning he's vulnerable. He would rather see both hyuman armies (and the other summoned hero) die than risk fighting in a battle if there's any chance of losing.
  • The Dragon Slayer : Sofia Brago's title, as she killed 4 Supreme Dragons .
  • Tomoe is one of the 7 superior dragons known as the "Invincible" and the second highest level adventurer .
  • Mio is known as "Black Calamity Spider" and is the highest level adventurer.
  • Makoto earned the title "Devil" by accidentally destroying both an entire hyuman and demon army, the aftermath of which created a lake , though almost no one knows that it was him that did it. Most only know it was someone who was summoned by the Goddess. After effortlessly dealing with Io, it makes the Demon Lord Zef, his children and the 4 Demon Generals terrified of him especially and Kuzunoha in general . Further, his unconsciously overflowing magic aura is able to terrify a bunch of adventurers when not suppressed. Tomoe compares it to a bunch of Demon Lords appearing out of the blue.
  • The leader of the Lorel Union, having grasped just how powerful Makoto is , quickly goes from interested to worried to openly terrified as she realizes the implications of having Makoto running around free , able to react to untold number of Political, Racial, Religious and Financial factions who don't understand his strength and thus might provoke a reaction by accident.
  • The Water Dragon, Waterfall, is openly polite and nice to Makoto when they meet, up to and including offering Makoto magic books on Interdimensional Summoning and Travel . However, the second he leaves the room, Waterfall turns to Hibiki and begs her to find some way to seal Makoto away, because he's so powerful that nothing in the world — not even the Goddess — can stop him. The Interdimensional Summoning and Travel spellbooks are part of this plot, with the hope that Makoto will simply send himself back to Japan and no longer be a threat due to no longer having magic.
  • Everything's Better with Samurai : Tomoe being a self-proclaimed samurai, having become obsessed with them based on watching old Samurai and Detective movies in Makoto's memories.
  • Extremely Easy Exam : Makoto is told that the Merchant Guild test is extremely hard and barely anyone passes on their first try. He finishes in seconds and scores an unprecedented perfect score. Since the Goddess of the world prioritizes physical beauty above all else, the education level is terrible. Makoto compares the questions to grade school math problems.
  • Extreme Omnivore : Mio and the Arkes were insatiable Big Eater Extreme Omnivore monsters with little sanity. Thanks to Makoto's mana they regained their sanity and self-control. In return they swore an Undying Loyalty to him.
  • Mills Ace for Zetsuya. The public knows him as the highest level adventurer in there and someone heroic, but in reality, he is the leader of a local crime organization and faked his level.
  • In a variation, Tomoki, despite given various luxuries and indulgences to keep him pliant, is considered by Princess Lily and Gritonia as little more than a Human Weapon to serve their ambitions to wipe out the demons and expand their empire, with him experimented on multiple times to the point he will likely die young. Whatever respect he does have is due to widespread propaganda and exploiting his charm skill.
  • Makoto's magic attack which wiped out 2 armies and created a lake. Specifically, it was one ungodly huge ice spell that froze everything in a very large radius, shattering it all into component atoms, and then melted, filling the resultant crater and connecting several rivers. Only a handful of people survived on both sides, and the lingering mana from the spell drives monsters away for miles around.
  • One of the heroes, Tomoki, has one too, actually called "Nuke." It literally summons a nuclear blast, complete with radiation aftereffects, which Tomoki can ignore due to his immortality blessing at night — but as a status effect, it can be simply cured away with magic.
  • Makoto eventually figures out how to use the material his rings are made out of as ammunition, causing huge explosions whenever he does.
  • Fantastic Racism : The Goddess and Hyumans towards demi-humans. Makoto simply not grasping how racist the Hyumans are bites him on multiple occasions.
  • Field Power Effect : Makoto's Realm can apply all sorts of effects, from increasing his power, hiding his magic power, healing others, negating magic, and can expand to let him see and hear anyone within it. Sadly, he's restricted by how many things he can do at the same time, and he has to use a good portion of it to restrain his own mana.
  • Hibiki is a female take on the Stock Light-Novel Hero . A natural Genius Bruiser who found nothing at all challenging in her homeworld, Hibiki nevertheless remains essentially The Paladin even after being brought to this world. Noble, courageous and skilled, Hibiki seeks to enact social change for the better gradually through progressive reform. Her party is very conventional being a Damager, Healer, Tank combination of a White Magician Girl , a Black Mage , a Stone Wall fighter and a Lightning Bruiser warrior. A member of the Limian royal family secretly fights within Hibiki's party out of love for her. Hibiki fights as part of the vanguard in her party but is versatile enough to drop into any role that is required in battle.
  • Tomoki is a deconstruction of the Stock Light-Novel Hero . He is chosen solely for his good looks. He lacks any special skills and has been bullied heavily throughout his life. Unlike Hibiki who was transferred "as is", Tomoki was radically transfigured by the Goddess into a blonde, older form. A Dirty Coward who ran away the moment his life was even at the slight hint of danger, Tomoki rapidly slides into evil under the machinations of his party members. Tomoki basically seeks to use his charm powers to rule Gritonia as his personal harem and treasury without any heed for the welfare of the people. Tomoki's party consists mainly of people with rare and unconventional classes. Aside from an Imperial Guardsman to serve as a tank, the rest of his party are a Gadgeteer Genius who fights using golems and a Dragon Summoner. The member of the royal family in Tomoki's party is openly affiliated with it but does not fight on the front lines serving as The Strategist and logistician. Tomoki in battle is basically a one trick pony, blasting the enemy with high level firepower.
  • Makoto is functionally a Heroic Neutral more interested in cooperation and harmony between the various races. In chapters set in the Lorel Union, we learn that many other Japanese Otherworlders also held similar beliefs. This implies that Makoto acts more in accordance to how most Japanese would act as opposed to the heroism of Hibiki or the hedonism of Tomoki. In addition, while Hibiki and Tomoki's struggle involves gaining strength for their purposes, Makoto's trouble lies in controlling and restraining his massive amount of mana, lest he frighten or hurt people by accident . Finally, Makoto's "party" is made up of his servants, non-humans (given a human appearance due to the effects of the servant contract ) who are individually strong or skilled enough to be the Final Boss (or at least Elite Mooks ) in another story, including the would-be samurai / Master of Illusion Tomoe, the former Black Spider of Calamity Mio and the knowledgable lich Shiki.
  • In general, when two individuals make a contract, the weaker contractor will always assume the image of the stronger contractor's race. Tomoe, Mio, and Shiki assume hyuman form when they made a servant contract with Makoto.
  • Mio's Arkes gradually learn to disguise themselves as hyumans.
  • From Bad to Worse : The Goddess transporting Makoto in the middle of a battle where the hyuman army is retreating from the demons had the effect of causing the destruction of both.
  • From Nobody to Nightmare : Makoto in spades. He starts off as an Ordinary High-School Student with very plain looks and some talent at Archery. By the time he lands in the new world, he's such an overwhelming magical force of nature that he has to wear special clothing and jewelry to suppress his aura, lest adventurers instinctively recognize him as a threat and attack. He just gets more powerful from there, to the point that a major plot point is that he can't interfere with world events or he'll accidentally cause The End of the World as We Know It .
  • Getting Smilies Painted on Your Soul : The ultimate fate of Sofia . Root destroys her memories, leaving her as a happy, if somewhat innocent, young adventurer.
  • Giant Spider : Mio, before gaining a human form, and the Arkeys were all large arachnids.
  • The Lorel Union is a secretive country that respects, supports, if not outright worships lost otherworlders that end up in their world, who they call "The Wise." They are also of the opinion that The Wise should only be in Lorel, and are not opposed to using manipulation to imprison them there.
  • Sairitz, their leader, recognizes Makoto as a Wise after he uses Kanji in his sign, and confirms it later during the Variant Crisis when he uses absurdly powerful magic. Her immediate thought is that she needs to convince him to go to Lorel, where they can properly restrain him via emotional blackmail into staying there forever. Shortly thereafter, she starts reasoning how strong he is, the reactions of politicians and racial groups to him and his company, and the very bad things that would occur if things went sideways when Makoto is involved.
  • God Is Flawed : The Goddess hands down. Other gods are also seen as beings with their own individual flaws.
  • Green-Eyed Monster : Tomoe and Mio fit this trope when someone gets too close to Makoto.
  • Half-Human Hybrid : Averted. Hyumans are noted to be incapable of breeding with other species, like Greater Dragons. However, as Makoto is human due to how he was raised on Earth, he is capable of breeding with Tomoe. Root confirms to her as Root once bore the child of her first human lover centuries ago .
  • Happiness in Slavery : Tomoe, Mio, Shiki, and Tamaki make a servant contract with Makoto and are content with it.
  • Hard Work Hardly Works : On a national scale. Human armies can pray for the Goddess' Blessing before any battle. The side favoured by the Goddess due to their good looks gets their strength doubled while the opposing side gets their strength halved. This four fold change in combat ability pretty much determines the winner before any engagement. This means that logistics, training, strategy, tactics and equipment are all invalidated in warfare involving human nations; regardless of how much demihumans may develop their military, overcoming this gap is simply unrealistic.
  • Hate Sink : The hyuman supremacists, their leader Elaine in particular. They were a trio of hyuman adventurers that tricked Makoto into taking them to the Illusionary City so they could steal some of the weaponry there. They not only attack an orc child just for seeing them, their recklessness causes one of the Draupnir meant to be disposed of to detonate, killing Hayato and Tomoe's fragment, as well as near fatally injuring Hokuto. While two of them are likewise killed in the explosion, Elaine manages to escape, not caring her comrades perished and more focused on the equipment. She then tries berating the clearly unhinged Makoto when he finds her, and has the gall to beg for mercy right before Makoto kills her. Safe to say, the only tears shed at their deaths were Makoto's own, not because he felt remorse, but because his body had been conditioned to cry at death.
  • Hero's Slave Harem : Downplayed with Makoto's main love interests, Tomoe and Mio, who formed 80/20 "servant" magical contracts with the massively-overpowered Makoto to mutually-benefit from the power the contract provides, and both are extremely eager to service him sexually . However, exactly how bound to the servant contract they are is hazy, considering that Tomoe and Mio both regularly ignore Makoto's will or outright coerce him into going along with their whims instead. Makoto also gains additional servants like Shiki and Tamaki who are not romantically interested in him at all.
  • Heroic Lineage : Played with. Makoto's parents are indeed something special. However it was not him who was groomed to assume their legacy and fulfill their bargain with the Goddess ; it was his elder sister.
  • Hidden Depths : Mio turns out to be quite the foodie, not surprising given her original nature as a gluttonous eldritch abomination; this translates into her being an incredible chef as well. Hibiki helped teach her about Japanese food, which Mio finds infinitely more admirable and interesting than Hibiki being one of the two heroes.
  • Hollywood Homely : In universe example as most humanoids fall under this. Justified because the goddess is a Jerkass who dislikes ugly things. So she definitely put some influences to "brush off" humanoids who don't meet her beauty standard.
  • Identical Stranger : Hasegawa in Japan and Toa the adventurer look very similar despite living worlds apart.
  • Improbable Weapon User : Mio uses a fan in battle.
  • Irony : Shiki is a Lich who specializes in healing magic.
  • The Goddess whom Makoto saw before "landing" to the new world is one. She insulted him, threw him at the wasteland, and gave him the ability to speak with non-humans but not the ability to speak Common Tongue which she gives to any other hyuman .
  • Later, when forced to give him the ability to speak Common , she does so via brute force, basically hammering it into his soul. This is a problem because the combination of both equates to a high divine tier, "speak to anything with a mind" blessing , and a mortal soul can barely contain a blessing that powerful without self destructing. It's to the point that the other Earth gods can't give him a blessing because of it, and openly instruct him to use his Zen Meditation trick to power up as fast as possible before his soul explodes.
  • Katanas Are Just Better : Not really a katana but a curved one-edged blade is what Tomoe prefers to use to complement with her samurai identity. It was made by the best craftsmen around obviously.
  • Kidnapped by the Call : Makoto was scooped up and dropped into this adventure with little time to pack up and think it over. His choices were: He goes, or, one of his sisters must take his place. He's then promptly abandoned by a Jerkass God who promptly kidnaps two other people instead .
  • Kill the Cutie : The death of Tomoe's first offshoot. Particularly brutal, as the explosion didn't even leave a corpse to be buried .
  • The Klutz : Hazal is unbelievably clumsy, regularly tripping over his own two feet and accidentally injuring himself when collecting loot from monster drops. Ties into him being the Butt-Monkey of Toa's party.
  • Language Barrier : Makoto is able to understand and speak to any non-hyuman beings but is unable speak and understand the common (hyuman) language though he manages to get through understanding only. He later bargains the Hyuman language from the Goddess.
  • Language of Magic : Magic is worked through a system known as Ancient Language.
  • Lizard Folk : Tomoe brings a tribe of reptilian humanoids to the demiplane, the Mistio Lizardmen.
  • Loads and Loads of Races : It's fantasy so this is bound to happen. The main one that matters is the "Hyumans," which are distinctly NOT Humans, being incredibly attractive but generally weaker and more attuned to magic than the outrageously physically strong humans. They're cheap knockoffs created by the local sociopathic deity. Others include the local native demi-humans, which due to influence of the local goddess, are openly oppressed, as well as the local Demons, which are in open rebellion to the Goddess (and thus, her hyumans). It's later revealed that the demons is just the term for demi-humans who are the target of genocide from the Goddess / Hyumanity.
  • Magical Incantation : Known as arias and they come in different varieties, depending on which language they are spoken in.
  • Manipulative Bastard : Princess Lily, full stop, who has Tomoki wrapped around her finger with promises of power and glory. She has no intention of letting him live past the wars she plans on using him to win.
  • Meaningful Rename : Makoto renames Shin as Tomoe and the Calamity Spider as Mio after they became his subordinates.
  • Meditation Powerup : A more permanent variant than normal for this trope. By using the meditation technique he was taught for Zen Archery, Makoto is able to increase his already ridiculous amount of power past 'multiple demon lords' to 'just shy of a god'. Each time he does it he also causes Aurora to grow and warp to become more like Japan. Allowing the growth of Japanese foods. He didn't even realize he was doing it until his companions caught him in the act. It is hinted that his growth was exponential or geometrical , which means a single additional meditation session would have easily put him above the Goddess in terms of pure magical ability, which Tomoe and Mio were worried would result in her immediately attempting to kill him. Given that he's Unskilled, but Strong , he would not have been able to fight her off at that time.
  • Miko : Included with the Shrines and Temples that were gifted by the 3 gods; one of them was Touda who later on becomes Makoto's subordinate and is renamed as Tamaki.
  • My God, What Have I Done? : The reaction of anyone who is released from Tomoki's mind control. It is explicitly compared to a drug addiction that results in its victims having betrayed friends, families, loved ones, and their morals and beliefs in their single minded devotion to Tomoki. To the point that the most common reaction after coming to their senses is suicide.
  • My Greatest Failure : Root's reaction to Sophia deciding to absorb the other dragons. He specifically points out that this was one of his plans that he tossed aside after getting married to Sophia's ancestor, so he feels some serious remorse over it.
  • Official Couple : Come chapter 305, Makoto finally takes the Adventurers of Origin advice to be honest with the people he loves about how he feels about them, and finally confesses to and starts an honest-to-goodness relationship with Mio and Tomoe.
  • Only Known by Their Nickname : So far in the manga and novel, the goddess's name hasn't been revealed yet. So the characters and readers call her "The Goddess". It is implied it is a name the reader would know.
  • Orbital Bombardment : Makoto's ultimate spell, Moon. He summons, by asking the Moon for assistance using his blessing that allows him to talk to anyone and anything, an infinite number of flaming, homing meteors that explode as miniature nukes.
  • Makoto and Tomoe. The former for having books, games, things on his hard drive, and watching so many period dramas. The latter for actually becoming Makoto's subordinate so she can watch his memories of above and record the projections for later viewing.
  • Later, Mio became a fan (preferring Anime and Westerns to Tomoe's Samurai and Detective stories) after Tomoe lent a copy of Makoto's memory recordings of Japanese media. She and Tomoe then fight over watching them.
  • Our Dragons Are Different : The Supreme Dragons are closer to incredibly powerful spirits or low-level gods, with the capability to shift forms, control entire elements, never age , and reincarnate even after their physical bodies are destroyed. Tomoe is a large Eastern Dragon who has the ability to read peoples mind, create mists of illusions, can create an empty pocket dimension, and is into Japanese period dramas. Root is considered by most to be an equal to the Goddess, can make massive magical networks like the Adventurer system, and can shift between a giant golden dragon, a woman, and a man at will.
  • Our Dwarves Are All the Same : Short stature, powerful facial hair, talented craftsdwarfs, you know the drill. The manga currently has one group of Elder Dwarves who join "Asora" and a named dwarven adventurer.
  • Our Elves Are Different : They're supposedly descended from an older group called the Forest Ogres (who are themselves still around and fit elvish stereotypes of being secretive and isolationist). The manga currently has one named elven adventurer.
  • Our Liches Are Different : Admittedly not that different in form, but markedly so in skillset. While still an undead spellcaster, the resident lich Shiki specializes in earth magic and healing magic instead of the more harmful kind. He also gets awful pretty after forming a contract with Makoto.
  • Our Orcs Are Different : The local orcs are boar-like , and more peaceably agrarian than one might expect from a High Fantasy setting. The tribe Makoto encounters early on is primarily concerned with not getting wiped off the map.
  • Makoto, as a deconstruction of the trope. He is capable of reforming the landscape or wiping out entire armies or countries with ease — and the people who realize this are all openly terrified of him.
  • Mio and Tomoe as well. They leveled Zetsuya to the ground in an evening in a strength contest.
  • Playing with Fire : Fire Magic, natch. Makoto in particular has summoned a bow made of flames, and fought Mio in their first fateful encounter by firing off a series fireballs like a rotary cannon.
  • Pocket Dimension : The mist town Asora , which is its own little universe contained outside the worlds of the Goddess or our Earth, though it's only the size of a town and later a small countryside.
  • Makoto has so much mana that he is unconsciously leaking it out at all times, to the point that people witnessing this instinctively recognize him as a lethal threat - a monster in human form. (Described as "like seeing a group of demon lords appearing all at the same time.") This becomes a hindrance to him, as he has to use his Realm powers constantly to restrain his mana, meaning he can't use it for other things like detecting things or defending himself.
  • The Three Gods who arrive to deal with the Goddess wish to give Makoto their own blessings, but realize due to him stopping his Zen Archery Meditation he is dangerously close to a Super-Power Meltdown ; due to the Goddess having shoved another, overpowered blessing in without any care to his safety .
  • Reformed, but Rejected : Ilumgand regains his sanity after being destroyed, his Hyuman body reforming — with superpowers, but deformed — in the core of the Variant that he became. Unfortunately, Mio was the only one to notice, and despite his stated goal of surrendering his life to support Hibiki and make up for what he did, Mio casually slaughters and eats him for the crime of upsetting Makoto.
  • Reports of My Death Were Greatly Exaggerated : The strongest hyuman adventurer is Sofia Bulga who earned the epitaph of "Dragon Slayer" for killing a Greater Dragon. It turns out, Lancer, her supposed victim, isn't dead. He is now her comrade and they are fighting against the Goddess' agents .
  • Restraining Bolt : The Goddess is given one in the form of a choker or collar by the other gods. Makoto is warned that if they ever do fight, he must not damage it , because it restricts her divine abilities.
  • Retired Badass : Makoto's parents were former adventurers, but in Japan, they became a children's storybook writer and illustrator.
  • Royals Who Actually Do Something : Lily, the third princess of the kingdom of Gritonia, became an adventurer to help the kingdom's Hero, Tomoki. Note that this does not, in any way, make her GOOD. She is a manipulative sociopath, openly hoping to use Tomoki to deal with the Demons and then manipulate him into killing her rivals and taking over the world.
  • RPG Mechanics 'Verse : The Adventurer's Guild has a level based EXP system and a rank system, as is typical of isekai novels; however, this one is explained as Root, the local Crystal Dragon Jesus , having decided to implement the system as a way to organize — and restrain — the Hyumans, based on his first husband being a video game fan from Japan who loved role playing games. A major reoccurring plot point is that the levels are just that — a number — and have nothing to do with skill, talent, or the like. It is implied that the Adventurer Guild system has other benefits for rank, such as unlockable skills, titles, and the like, but Makoto and his allies are completely and utterly uninterested in looking into any of it.
  • Ilumgand, due to the influence of the Demon Army's cursed drugs. His side of things is shown in a POV chapter, including that Makoto jumping in to "save" Ruria before Ilumgand could recover emotionally from discovering she wasn't dead destroyed his life. He recovers, in the end, but sadly is not able to redeem himself.
  • Everyone who recovers from Tomoki's mind control has this general reaction to the things they were forced to do, usually ending in suicide.
  • Self-Made Man : Rembrandt started as a small merchant and clawed his way up to where he is now.
  • The dungeon sprites are all sprites... that are cosplaying as 2D video game characters. I.e., Sprites. The first one Makoto encounters is dressed up ... in red. With overalls. And a mustache. Which looks really weird on the very female sprite.
  • The dungeon sprite's final attack is to teleport Makoto into a wall. This is a reference to an infamous total party kill permadeath in the Wizardry series of games — if you teleport into a wall , your characters are all instantly dead and the game immediately saves, preventing you from recovering them.
  • Shrines and Temples : A Shinto shrine, a Buddhist temple, and a Pantheon were gifted to Makoto by the 3 gods that visited Asora.
  • Small, Secluded World : The mist town Asora isn't that much secluded as per se since Makoto, Tomoe, and eventually Mio and Shiki can create a mist gate that leads to the outside world which lets them enter and exit the mist town whenever they want.
  • The Stoic : The most unnerving part about Makoto isn't his absurd power, it's when one finally realizes that he is, for the most part, completely and utterly dead emotionally. He takes no thrill or joy in combat, seeing it as nothing more than a chore — and having no more an emotional reaction to killing someone who is attacking him than he would cleaning off a countertop. This, combined with his power, is what makes him The Dreaded . He could kill everyone he meets: nobles, warriors, heroes, anyone — and wouldn't feel even the slightest bit of distress at doing it, if he felt the situation called for it.
  • Story-Breaker Power : Makoto and his party. Makoto especially could single-handedly end the hyuman-demon war if he wanted to, but ultimately decides not to get involved with it at all and just wants to live as how he sees fit. Daikokuten actually temporarily gives Makoto the ability to see Alternate Timelines where he did stop the wars by taking various sides. It ends poorly in every single instance.
  • Token Mini-Moe : Komoe, a child-sized clone of Tomoe that helps manage Asora. All the other main characters are least teenagers in appearance.
  • Tomboy and Girly Girl : In their human forms, Tomoe acts and dresses as a samurai, and loves her name because it comes from a female samurai in Japanese folklore . Mio wears a more feminine kimono and is a Yamato Nadeshiko . Mio also attempts to be a good housewife by learning to cook meals for Makoto, though this is hampered by her Extreme Omnivore nature making it hard to tell what other people can actually eat.
  • Trapped in Another World : Played straight and inverted. Makoto is the former, his parents is latter as they were ones trapped in Earth. See Deal with the Devil for more info.
  • Undying Loyalty : Tomoe, Mio, Shiki, Tamaki, and those of Asora are extremely loyal to Makoto to the point that they would kill anyone who would disrespect and/or hurt him.
  • Unskilled, but Strong : Makoto, having a stupidly strong body and near infinite magical power... doesn't understand much more than the most basic of concepts of magic, tactics, combat, et cetera. His most common tactics are "cast the most basic spell at it," "punch it using magic," and "shoot it with his bow," in order of annoyance.
  • Well-Intentioned Extremist : Many adventurers of Tsige become tools of a conspiracy after Rembrandt made a group who takes every single low-ranked quest. Low ranked adventurers have no choice but to take quests which are above their ability, which given that Tsige is on the border of the wasteland, leaves them without any options to earn a living. Compounding this is that most adventurers are from orphanages or otherwise destitute, and have no life skills other than adventuring.
  • Wizarding School : Academy Town teaches magic, in addition to swordplay and general education topics.
  • Daikokuten gives Makoto dreams of what he could have done and its effects on the world if some things had happened differently. Daikokuten, when talking to the other gods, mentions parallel worlds, so these may be visions of what might have actually occurred in other timelines .
  • "What if Makoto actually goes after the Goddess?" He becomes a revenge obsessed sociopath who murders in cold blood; the Heroes try to stop him and fail, utterly .
  • "What if Makoto had gone south instead of north when landing in the world?" He is found by the kingdom of Gritonia and their hero, Tomoki — and Lily, who manipulates him into being the third hero. After genociding the demon race, he turns on humanity .
  • "What if Makoto allied with the Demons?" In this timeline, he never recruited Shiki, and the Heroes, Mio, and Tomoe are all killed during Makoto's rise to power .
  • "What if [UNKNOWN]?" We aren't given any specifics on this timeline, other than it was apparently very close to the current one. Rather than see what the other Makoto sees, he feels the other Makoto's emotions and hears his Motive Rant ... as the other Makoto, an Omnicidal Maniac , decides to kill all life in the universe .
  • Who Wants to Live Forever? : Makoto's reaction to Apple , the group of Immortal Japanese Adventurers hiding in a dungeon. This is also his reaction when offered a Golden Apple from the realm of the dead, which if eaten in the realm of the living, would grant eternal life. He is absolutely disgusted by the idea of immortality. Root also is very clear that making a mortal live too long leads to nothing but tragedy. It's one of the few times he's seen not happy go lucky and flirty in the series.
  • World of Technicolor Hair : Differently colored hair is common in the Goddess' world. Tomoe is depicted with blue hair on the Light Novel cover, as befitting her water elemental alignment. She wishes it was black like a Japanese samurai.

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Journey Across the World

  • Composer: Marco Iannello
  • Genres: Underscore
  • Release date: 26.Dec.2023
  • Length 24:24
  • Cat. Number: AMPU004
  • Post production: Ilko Birov (mastering)

Journey Across the World is Amadea Music Production's 4th Underscore album. For more Epic music check out our discography and be amazed.

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Broken dreams, legends of triumph, echoes of eternity, serene resonance, fallen heroes, eternal promise, reach for the sky.

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Race Across the World 2024 route: Season 4 locations

Get ready to see some truly epic sights.

Eugenie and Isabel sat on brown chairs looking at one another, smiling.

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Five brave pairs will be taking on the ultimate challenge in the new season of Race Across the World and this time they will embark on an East Asian adventure like no other.

The intrepid travellers will leave behind their smartphones, internet access and bank cards as they all attempt to make it to the finish line in the hopes of winning a huge £20,000 cash prize.

There is always major interest from fans about where the pairs will be heading, with previous contestants making their way from the likes of Vancouver to Newfoundland and from Mexico City to Ushuaia in Argentina.

So as this year's line-up prepare themselves to set off on the epic race, here's everything you need to know about the Race Across the World season 4 route.

Race Across the World 2024 route

The 2024 season of Race Across the World will see the five teams trek across East Asia, beginning their journey in Japan, with the aim of them ending up in Lombok in Indonesia.

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Betty and James in a t-shirt and shorts with backpacks on their backs. They are smiling ahead as they give their phones over as they begin the race on Race Across the World.

In episode 1, viewers will see the five teams begin their journey in Sapporo, Japan's fifth most populous city.

To reach Lombok, the teams will have to pass through seven checkpoints and their first one is Nara City.

The groups must enlist the help of the locals to find the Gango-ji Temple in Nara City, with all pairs determined to make it to the checkpoint.

To reach the first checkpoint, the teams face a 1,600 kilometre journey where only a small percentage of the population speak English.

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Race Across the World season 4 premieres on Wednesday 10th April at 9pm on BBC One and iPlayer.

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Come and experience the diverse cultures of St. Cloud through song, dance, and skits in a one night only showcase from St. Cloud State University students.

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Paul Salopek treks across China as part of his yearslong ‘Out of Eden Walk’

The World’s hosts Marco Werman and Carolyn Beeler talked with National Geographic Explorer Paul Salopek about his experiences walking across China and beyond as a part of his “Out of Eden Walk” project.

Varanasi, Uttar Pradesh, India, 2018. Paul Salopek on a boat along sacred Ganges River. Salopek, a National Geographic Fellow, is the writer and walker of the Out of Eden Walk. Join the journey at outofedenwalk.org. 

Paul Salopek has been walking across the world for the past 11 years. He’s tracing the historic path of human migration from Africa through Asia and into the Americas.

The journey is part of his “ Out Of Eden Walk ” project in collaboration with the  National Geographic Society .

To date, he’s walked 16,000 miles and just recently was in China where he crossed seven provinces. He will return to China this spring — he plans to cover 24,000 miles altogether. 

The World’s hosts Marco Werman and Carolyn Beeler talked with Salopek about his experiences in China and beyond. 

See some of the sights from his journey in the photo gallery below. To hear the full interview with Salopek, click on the audio player above.

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Writer and National Geographic Explorer Paul Salopek has embarked on a 24,000-mile storytelling trek across the world called the “Out of Eden Walk.” The National Geographic Society, committed to illuminating and protecting the wonder of our world, has funded Salopek and the project since 2013. Explore the project  here . Follow Salopek on X at @ outofedenwalk  and also at @ InsideNatGeo .

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Mother-daughter duo … Eugenie and Isabel on the road in Race Across the World series four (BBC One)

Race Across the World series four review – TV that makes you feel that there is hope

It’s back! The BBC’s smartphone-free travel sends contestants racing from Japan to Indonesia, and it’s as full of human kindness and intimate relationship portraits as ever

R ace Across the World might be one of television’s most wholesome shows. Now into its fourth series proper, after a Covid-delayed celebrity spin-off last year, it follows paired teams as they attempt to travel thousands of miles without some of the comfortable trappings of modern life. Contestants hand over their smartphones and bank cards and are given the cash equivalent of the cost of a one-way flight to their final destination. They must get to the end through a series of checkpoints using public transport and ingenuity, taking on odd jobs to earn extra funds, and, crucially, relying on the kindness of strangers along the way.

Since it made its debut in 2019, the series has grown in popularity, and by 2023, moved from its original BBC Two home to BBC One, much like Bake Off and Peaky Blinders before it. During the pandemic, it offered much-needed escapism. It even got a celebrity version, as all successful TV competitions must. Better still, the celebrity version wasn’t a substandard cash-in. Watching an All Saint and a member of McFly carting their mums from Marrakech to the Arctic Circle on a series of exhausting overnight rail journeys might not sound like gripping TV, but the show was remarkable. Its challenge highlights the kindness of strangers and plumbs the psychology of some of our closest relationships.

Brydie and Sharon in Race Across the World.

Series four offers more of the same, with a few subtle differences. The competitors seem a little younger, and Japan’s bullet trains are forbidden. Otherwise, it is business as usual, and this suits it very well.

Over the course of eight episodes, the five teams must travel from the island of Hokkaido, in the north of Japan, to the Indonesian island of Lombok, a journey of roughly 9,300 miles (15,000km), across seven countries, over 50 days. Last series, the pairs travelled across Canada, where most people they encountered spoke English. But this journey entails linguistic barriers, and a need to navigate what may be, for some, brand new cultural norms.

Episode one introduces us to the teams and sets them off on a voyage through Japan. At the start, they are usually jittery and error-prone. One of the teams, best friends Alfie and Owen, are the show’s youngest participants to date. They are baby-faced 20-year-olds who are the most overtly competitive and they have, perhaps, the most to learn – about the world and about themselves.

Pacesetters … Alfie and Owen in Race Across the World.

“We have got to budget our bums off,” insists Alfie, sweetly, before either he or Owen – they’re not going to argue about it, although they clearly will – misplaces the all-important map.

At the other end of the age spectrum are Stephen and Viv, an older married couple who have both recently suffered health problems, and whose approach is more laid back. As Alfie and Owen frantically yoyo between Tokyo and other destinations, Stephen and Viv enjoy a bath in hot springs. Betty and James are siblings, aged 25 and 21, who have polar-opposite approaches to travel: Betty likes to take in other cultures; James prefers an Ayia Napa trip with the lads. And there are two mother-daughter teams, Eugenie and Isabel, and Brydie and Sharon.

Travelling in this manner is high-pressured and alien, even for contestants with globetrotting experience, and Race Across the World shows just how illuminating and revelatory it can be to take people out of a familiar environment and task them with making their way in a wholly new one. Isabel turns out to be a language savant, picking up Japanese at a rate that impresses her stunned mother. Brydie, who has severe dyslexia, says that she is so used to asking people for help that she has no problem doing so on this adventure. And even for people who know each other very well, the challenge creates supercharged intimacy.

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Race Across the World is a travelogue, a history lesson, an exploration of psychology, and a thrilling competition (the programme-makers are very good at making it all seem impossibly close in the edit, even when teams are hours apart). But I love that it is also humanitarian, when all can seem so very bleak, and suggests there is still hope in the world, if we open our horizons.

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Soccer Atlas: A journey across the world and onto the soccer field (Amazing Adventures)

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James Buckley

Soccer Atlas: A journey across the world and onto the soccer field (Amazing Adventures) Hardcover – June 15, 2021

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A comprehensive exploration of football, covering players, teams, stadiums, and competitions through a mix of illustrations, photographs, maps, and diagrams. Follow the story of how soccer began, learn about World Cup winners, meet some of the top players, and discover amazing facts and figures in this action-packed atlas.

  • Reading age 7 - 11 years
  • Part of series Amazing Adventures
  • Print length 64 pages
  • Language English
  • Grade level 2 - 6
  • Dimensions 9.5 x 0.6 x 11.65 inches
  • Publisher words & pictures
  • Publication date June 15, 2021
  • ISBN-10 0711265666
  • ISBN-13 978-0711265660
  • See all details

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From the Publisher

Two soccer players with the US flag behind them.

PLAY SOCCER!

You can’t go anywhere on this big, bouncing ball we call Earth without finding someone who loves soccer! It’s the world’s most popular sport and is played everywhere. It’s a pretty simple game—use anything except your hands and arms to move a ball around a field and into a goal. It’s easy to start playing, too; all you need is a ball. In this book, we’ll meet a lot of soccer superstars from past and present, and find out where they started on this big soccer globe—and where they play now!

A WORLD OF SOCCER

A page showing soccer players from every continent.

Games like soccer were first played more than 2,000 years ago. The rules may have been different from today’s game, but the basic idea was much the same—to play a game of skill and teamwork. Let’s kick off by traveling the globe and following the story of how soccer began across the world.

EUROPE At least 2,300 years ago, the ancient Greeks played episkyros, a ball game with teams of 12 to 14 people. Using the hands was allowed, and so was whacking the other team!

OCEANIA Centuries before the arrival of Europeans, Aboriginal Australians and South Pacific islanders were playing team ball games. In Australia, marngrook was played using a coconut as a ball.

ASIA Cuju (see page 26) was an ancient Chinese sport played over 2,200 years ago. It is thought by some to have been the earliest form of soccer.

NORTH AMERICA Native Americans enjoyed pasuckaukohowog, which means “they gather to play ball with the foot.” There were up to 500 players on each side.

CENTRAL AND SOUTH AMERICA Ancient people such as the Olmecs, Inca, and Maya played ball games on specially built stone courts. It is thought that the losers were condemned to death!

AFRICA Pictures of ancient Egyptians playing ball games have been found on the walls of tombs and temples. Balls were made out of linen or cat gut wrapped in leather.

ANTARCTICA The first soccer match played in Antarctica was in 1914, during an expedition led by explorer Sir Ernest Shackleton.

TIM HOWARD

This veteran goalkeeper has anchored the 2010 and 2014 US World Cup teams. He has played more international games than any other US keeper. His 16-save performance in a 2018 loss to Belgium is an all-time classic. Howard started more than 400 games in the Premier League and now plays for a USL team of which he is part-owner!

ALEX MORGAN

ALEX MORGAN

Morgan is a scoring machine with more than 100 goals for the US national team. She helped the Americans win the 2015 and 2019 Women’s World Cups and the 2012 Olympic gold medal. Fast and talented on the ball, her nose for the goal has also helped several pro teams in the US; she also won a Champions League title with Lyon in France in 2017.

CHRISTIAN PULISIC

CHRISTIAN PULISIC

If this speedy young midfielder keeps it up, he might overtake Landon Donovan as the best American player ever. Pulisic moved to Europe at 16 to start his pro career, and he soon was starring for Borussia Dortmund in Germany. He moved to Chelsea in 2020 and became an impact player. He is the clear leader of the young US national team, too.

MEGAN RAPINOE

MEGAN RAPINOE

Few athletes in any sport have had the worldwide impact that Megan Rapinoe had in 2019. While leading the US to the Women’s World Cup and earning the tournament MVP award, “Pinoe” also became a world spokesman for gender equality. Her free-kick abilities helped her win the World Player of the Year award in 2019.

Editorial Reviews

About the author, product details.

  • Publisher ‏ : ‎ words & pictures (June 15, 2021)
  • Language ‏ : ‎ English
  • Hardcover ‏ : ‎ 64 pages
  • ISBN-10 ‏ : ‎ 0711265666
  • ISBN-13 ‏ : ‎ 978-0711265660
  • Reading age ‏ : ‎ 7 - 11 years
  • Grade level ‏ : ‎ 2 - 6
  • Item Weight ‏ : ‎ 1.44 pounds
  • Dimensions ‏ : ‎ 9.5 x 0.6 x 11.65 inches
  • #133 in Children's Atlases (Books)
  • #270 in Children's Soccer Books (Books)

About the author

James buckley.

Discover more of the author’s books, see similar authors, read author blogs and more

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journey across world

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Race Across the World review: Return of BBC smash proves travel is best without a smartphone

The hit bbc travel-adventure show returns for its fourth series, and is best understood as being like tourism but in a more intense, concentrated and indeed exhausting form, article bookmarked.

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journey across world

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I have to admit that I find travel so exhausting that I’m at a loss as to why anyone would willingly watch an episode of Race Across the World , let alone have the stamina to keep up with the whole nine hours of viewing that lies before us.

Having tagged along vicariously for the first leg of their journey, north to south across most of Japan, Race is best understood as being like tourism but in a more intense, condensed, concentrated and indeed exhausting form. The five pairs of contestants, ranging from annoying siblings barely in their twenties to a reassuringly mellow couple in their sixties, are tasked with travelling from snowy Sapporo in northern Japan down to the paradise island of Lombok in Indonesia, via various waypoints in Korea, Cambodia and Malaysia – some 15,000 kilometres in total.

Just like any backpacking holiday, the idea is that you move as fast as possible for the least cost (the budget is fixed at £1,390, the price of two air tickets from Japan to Indonesia), and in order to make the best of the adventure try and squeeze in some sightseeing, local culture and pick up a bit of casual work along the way to pay the bills. So it is a race, in the sense that you want to get to the checkpoints and to Lombok first, and win the £20,000 prize money, but to do it within budget and with some actual pleasure along the way. It’s all about balancing these priorities, and that essential nuance gives the show its charm. The only forms of transport that are banned are planes and the ultra-fast Japanese bullet trains, which would spoil the vibe. They should probably call it “The Sort-of Race Across the World”, if accuracy is the thing.

This, therefore, isn’t a full-on scramble, like some version of Challenge Anneka or a leisurely, carefree Portillo-esque travelogue , but one where the contestants have to find a more optimal vacation balance. It was interesting that the winners on this first Japanese leg are Eugenie and Isabel, a mother and daughter who took a pretty long detour to see the isolated, tranquil and lovely offshore island of Sado, on the “wrong” coast from the point of view of sheer speed. It’s so off the beaten track, even for the Japanese, that it was once used as a place of exile for out of favour politicians and the like.

Yet they still arrived, after five days on the road and having missed a connection, two minutes before twins Alfie and Owen, who just about managed to squeeze in a glimpse of Mount Fuji along their supposedly efficient but actually overly panicky and rushed route. It seems that Isabel’s impressive attempt to get a random Japanese boy to teach her the language on a long bus ride paid off; public signage makes little concession to the foreigner, and the universally friendly citizenry speak surprisingly little English. Our contestants don’t remark on it, but Japanese society is an evidently self-sufficient affair, something visitors always find a novelty.

Stephen and Ivy, the retired couple, aren’t that bothered about coming first, and took their opportunity to tarry at a wasabi farm, pulling up roots, burning their mouths off and cadging a useful lift. Maybe it was something about the famous sauce, but Ivy unloaded how “unintentionally offensive” her husband of many years is, just as he’s asking his hosts how old they all are: “Some have learned to tolerate him, but I love him”. Touching.

What’s also striking about Race Across the World , and something sadly impractical in the “real” world away from reality TV, is how much richer the travel experience of all those involved is because they are deprived, under the rules of the show, of their smartphones. They end up exploring their relationships with their journey partners as much as the picturesque countryside and bustling cities.

The young siblings from Yorkshire, Betty and James, for example, seem to be getting to know each other for the first time on Japanese trains and in random cafes, despite having grown up together. Something similar is also true of the two sets of mum and daughter: Eugenie and Isabel, and Sharon and Brydie. Thrown together and almost forced to talk to one another rather than scrolling through social media, their personal odyssey acquires an emotional and, around the Buddhist shrines, a spiritual dimension. As noted by young James, an unimaginative traveller by his own admission, you don’t get that with a week “having it off in Ayia Napa”. A different kind of pursuit, that.

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‘fallout’ review: amazon video game adaptation from ‘westworld’ creators is heavy on vibes, light on narrative stakes.

Jonathan Nolan and Lisa Joy's show follows an idealist, a soldier and a bounty hunter across Los Angeles two centuries after a nuclear apocalypse.

By Angie Han

Television Critic

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Fallout First Look, Ella Purnell as Lucy

After a particularly harrowing setback to his mission in The Fallout , the new series from Jonathan Nolan and Lisa Joy ( Westworld ), a bounty hunter known as The Ghoul ( Walton Goggins ) makes the executive decision to change course entirely. Although his less experienced traveling companion/prisoner protests, The Ghoul knows better. “The wasteland’s got its own golden rule,” he snarls. “Thou shalt get sidetracked by bullshit every time.”

Related Stories

Events of the week: 'the sympathizer,' 'fallout' and more, 'fallout' showrunners on what kind of violence they ruled out in season one.

Though Fallout is based on the video game franchise of the same name, showrunners Geneva Robertson-Dworet and Graham Wagner have opted to construct a new tale with new characters set within the universe rather than adapt an existing arc — all the better to put longtime fans and total newbies (myself included) on slightly more even ground. Either way, our window into the scorched ruin formerly known as Los Angeles is Lucy ( Ella Purnell ), a plucky young woman who’s grown up in an underground bunker built to house human communities as they wait out a nuclear holocaust that destroyed civilization two centuries prior.

From the very first minutes of the Nolan-directed premiere , Fallout boasts a strong sense of place. Lucy’s vault is midcentury suburbia rendered in Space Age steel, dotted with incongruously chipper slogans (“Don’t lose your head!”) and populated by unsettlingly cheery citizens in matching jumpsuits. The surface world that Lucy finds herself in after a catastrophe is the polar opposite — a retrofuturistic Wild West mishmash caked in the kind of grime that’d be impossible to wash off even if there were enough water to go around.

Fallout itself leans far more toward Ma June’s cynicism than Lucy’s idealism, serving up darkly funny fare with a giddy emphasis on the grotesque: It’ll never settle for a bloodless shootout when it can drop you in the middle of a melee where people are being drowned in pickle vats or ripped in half by sliding doors.

Our leads include The Ghoul, who is shown in flashbacks as a soft-spoken movie star named Cooper Howard but now presents as a scarred, noseless undead creature who’ll kill and then eat an old friend without a second thought. The obstacles the characters encounter include an enormous mutated axolotl whose rows of jagged teeth turn out to be, upon closer examination, writhing human fingers . It’s a sight to make the most hardened viewer groan in horror and delight.

Perhaps they’re having too much fun simply taking in the wasteland, bounding about the desert in an Iron Man-esque suit of armor or poking into abandoned buildings to see what kind of creatures might come crawling out. In slower stretches, one might be reminded that Fallout exists in part to encourage viewers to explore this world further still, in the form of video games they might order on Amazon.

“There’s a lot of money in selling the end of the world,” a scientist (Sarita Choudhury) darkly notes, and she’s not wrong — heck, between HBO’s The Last of Us and Peacock’s Twisted Metal , “TV shows based on video games set in a post-apocalyptic universe” practically qualifies as its own sub-genre. But as long as the end times are this lovingly realized, it’s hard to mind. Much.

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Tsuki ga Michibiku Isekai Douchuu Wiki

Makoto Misumi

  • View history

Originally meant to be the only person to be sent to the other world as per the contract between his parents and the Goddess , but because of her own preferences in beauty standards, she abandons and throws Makoto to the edge of her world into the Wasteland, while secretly kidnapping two other people from Earth and sending them to her world as Heroes. Tsukuyomi , the Moon God of Earth who worked as the middleman for the completion of the contract, helped Makoto and provided him with his blessing and told him to be free and live as he wishes to.

In the Goddess' World, he is also known by the alias " Raidou Kuzunoha " (in WN/LN) or " Makoto Kuzunoha " (in Manga/Anime), a powerful merchant and skilled teacher.

  • 1 Appearance
  • 2 Personality
  • 3 Etymology
  • 4 Equipment
  • 7 References

Appearance [ ]

Makoto-Artwork (Anime)

Makoto is a short (160 cm) and young teenager with black mid-length hair and eyes. His facial features are average in appearance but to those of the Goddess' world, he is considered ugly and/or being mistaken as a demi-human of some kind.

When his mana is not kept in check by his mana absorbing rings, his mana overflows and is said to look like an ominous desert haze and gives off an aura that can be seen as great power that others respond to in different ways. He is in no way negatively affected by this ominous desert haze as he is unaware of its presence and even less when he uses Sakai .

He can look at someone in a disinterested way when he's in an emotional state that can be quite dangerous, it is most visible when his eyelets darken around his eyes.

Personality [ ]

Like many other students his age, Makoto is quite naïve. In sports and his studies he is barely on average. Thus he is in no way considered special. He uses target practice as a way to relieve emotional and social stress. It's been shown when he can't target practice he has trouble regulating his emotions.

According to his elder sister (Extra chapter 5), in his perspective of love, he always ended up seeing the girls who confessed to him to the status of "family" and "friends." According to Tsukuyomi, Misumi's earnest and humble personality has led to many girls take a liking towards him, which is especially obvious for his Archery club president and a club activities kohai.

As the middle child, Makoto tends to adore his little and older sister, but in the past and currently, he has shown to have a dark streak of sociopathic tendencies. His eyes tend to become serious, lifeless and scary in this state, his voice calm but filled with a cold tone. In this state he tends to try and remain in control of his emotions, but it's very likely he would destroy a nation to save those close to him. He can take a lot of abuse from friends and enemies alike, but he has a strong sense of justice for those younger then him, he disdains bullies, and will protect his friends and adoptive family by any means necessary. When he killed his first Hyuman, it was in response to the adventurers he sent to his "illusionary city" he acted coldly, unforgiving and pursued the surviving adventurer, only after thinking of the reason he behaved this way did he realize he was suppose to feel guilt and remorse. Because of this he broke down in tears, lamenting that he must have lost his humanity. Thinking he was some sort or spider/dragon/undead/human hybrid because of the weird monsters he contracted with; namely Mio, Tomoe, and Shiki. Once Tomoe explained that the reverse of his worry was true, that the three of them became more Human because he was the dominant one in the contract of control, and other then accessing his servant's unique abilities in times of crisis or heightened emotional turmoil. In all his humanity was in tact much to his relief, but he still seemed unaware of his dark personality traits. Though to friends and allies he has a natural charisma and kind nature that makes them question if he is some sort of hero, though his motivations have always been for selfish reasons.

According to Hibiki Otonashi , Makoto has developed a thought process where he unconsciously discriminates against the Hyumans. It is to be expected, from the first thirty seconds of being summoned to this world, he has met the delusional, obsessed with all things beautiful ruling goddess. Who bestow onto him to be able to speak with all the "failed" humanoid and monster creations of hers; But not her favored hyumans. Then stating he would be at home among the ugly orcs and goblins and thrusting him to the farthest reaches of the Wastelands. So he couldn't understand Common, which is a further insult to him. Even Mio could speak it, the hungry spider disaster...Upon meeting his first hyumans at the frontier of the Wasteland they treated him like some Demi-Human Demon-Lord. It was most other races that accepted him, or given him a chance, without criticizing his looks to the point of ignoring him or brushing him off. The first hyuman adventuring party he invited into the Demi-Plane showed intolerable amounts of racism, entitlement and a sense of being better then anything not hyuman. He doesn't treat all hyumans with this unconscious discrimination, only those that act exactly like the goddess who he gave up his home for.

He has the tendency to unconsciously smile when fighting. That face of his was seen for the first time by his followers Tomoe and Shiki. It was seen in the incident where he was fighting the self proclaimed god Samal, when he insulted his parents whom he loved deeply. Makoto became ridiculously angry after hearing his insults. Then, Makoto attacked him with his bow and arrow as a declaration of war.

As a ruler, he models the Asora as a beautiful paradise fit to be called heaven. He provides asylum and protection to almost only the most strongest races that desire this, because he feels empathy towards individuals who are looked upon less favorably in the Goddess’ world as is the case of demi-humans, monsters and demons. So he has no qualms about helping them selflessly, even if that generates bad opinions of him among the Hyuman society. He will grant a place from the Wasteland and suffering, granted they can get along with other races, In Asora discrimination is not included in his rule. He is seen as a humble leader by everyone in the Asora. His merchant alias: Kuzunoha, catches the attention of many nations and factions. His followers are vigilant of migration to The Demi-Plane and since he considers it necessary for the races who wish to migrate to have an amiable personality and to not discriminate other races, they make sure of it. Makoto himself barely has an impact on the process, and doesn't do any careful vetting at the start of the story. The very first adventurers he invited into the Demi-Plane caused a incident that has changed the way Makoto views Hyumans. Tomoe is trying and working on giving Makoto a heads up about his new racism, since technically he himself is also a hyuman, and the first hyumans he befriended proves that not all of them have such selfish personalities.

He tries to make all of his citizens of different races prosper. News of the Asora being paradise begins to spread along the wasteland. Migration proposals begin arriving for the Mirage town in the wasteland. In the final interview for accepting a race into the Asora, he shows great respect and is very humble. He is seen not as a landlord but as a god who gives shelter and commodities to his subjects. He accumulates many believers who worship him at the shrine in the Asora and offer their prayers. When Misumi hears that, he finds it very uncomfortable to be seen as something great like a God. He asks Tamaki to convince the people to stop worshiping him as he does not consider himself a God. He has difficulty dealing with people who are good at hiding their true intentions under a fake smile. It makes him very uneasy and difficult to trust them. He naively tries to classify people as either friend or foe. He tries not to over-think it and feels it is a lot easier to punish or kill his foes while maintain an amiable relationship with his friends.

Just as before coming to this world, he still has difficulty dealing with women who have feelings for him and is especially oblivious to certain types of feelings towards him. He is seen as a late-bloomer by many as he refuses the advances of many women. When Mio was given a choice to ask for anything she wants for defeating a greater number of mutants in the Academy Town, she asks that he sleep with her but quickly hesitates and changes the request. But Misumi, who at that moment is drunk, thinks it is not too far-fetched and that he wouldn't mind sleeping with her.

He doesn't really think about long-term problems that could arise from killing because of his normal response to being attacked or angered. As a result, when he is attacked by the three Shadowless class Assassins during his stay in Lorel Union, he effortlessly murders them when he remembers that these girls were sent by the hero Tomoki. This causes him to be on bad terms with Pione and Picnic Rose Garden as a whole as she is close friends with one of the three assassins who had her head brutally crushed by Misumi. His reasoning is that when someone tries to take your life or endanger you and those you care for, it’s only natural to kill them.

Etymology [ ]

His given name, "Makoto" using the Kanji 「真」, means “truth/reality”, which is ironic because he was born on the 1st of April, which is April Fools Day. This has caused his older sister Yukiko to question their parent's naming sense, since she too has an oddity relating to her and her sisters name as well.

As for the surname "Misumi" 「深澄」, the first kanji means "deep" while the second means "transparent". This surname was given by the Goddess to Makoto's parents, when they decided to leave her world and move to a different world (which by Goddess' choice was Earth (The Origin World)). The origin of the name is based on the meaning of Makoto's parents real name in Goddess World's common language, with "Io" meaning "deep" and "Tort" meaning "transparent".

Equipment [ ]

  • Short Sword : Given as a gift by the Highland Orcs. Upon finding out that the sword was Toya's family treasure he gives it back to her as a show of compassion.
  • Dwarf-made ceremonial dress
  • Clothes that extract mana and uses it for various ability settings.
  • Draupnir : Magical rings that absorb and compresses the wearers mana. It glows red when the storage capacity reaches its limit. Draupnir(s) can suppress the tremendous quantity of Makoto's magic power. They absorb his magic power to the limit. However because Makoto’s magic power only increases with his bow training and new servants, he needs to change them regularly and wears more of them to the point that there are an immense amount of used rings with Makoto's magic power stored in them. When some humans try to steal some objects like weapons or Draupnir in the unprotected workshop of the Elder Dwarves, a large explosion occurs killing two humans (The ones that attempted to steal), Tomoe's fragment ( Mini Tomoe ), a Highland Orc, and mortally wounding the Alke's Hokuto , who would have died if not for Makoto treating the Alke's injuries. Since this incident, the rings are carefully put in a sealed treasure box. Later, it was discovered that this rings can produce energy but they need to be used like magic bombs in order to be used as an energy producer.
  • Azusa : "Azusa Yumi" is a special long bow created by the elder dwarves. It has the same proprieties as Draupnir as it stores mana and then converts it into magical power when he shoots an arrow. It glows red like Draupnir when the storage capacity reaches its limit. When the arrow is shot, the power is unleashed in one instant and releases a deadly explosion, even more so in close range.
  • Silver Arms : Gauntlets that Makoto made through his own power of Creation. They are made through a complex method. They are made with the idea to break any magical attack like the shooting of Root or the portal of Samal. "…Now then, you can do it, right? Crush any kind of attacks; that’s what I envisioned in you when I created you. If you are truly my Creation, you should be able to rip up this closed space.” (Makoto) WN 221.
  • Bow Youkyuu : It is used when teaching/training the students. It's similar to a toy bow, even the arrows are harmless, but with the power and accuracy of Makoto (even with a skill that reduces his power) the students say that it's like they died each time they are hit.
  • Einkaref (given to Iroha) (エインカリフ): A talking sword that once belonged to Muramatsu Iori. It is a long and thin cylindrical shaped sword that calls itself “The sword of a Dragon Slayer”.

(Makoto to Students): As a teacher the lessons of Kuzunoha-sensei have a somewhat similar policy of the Academy it is probably even more difficult because of that. The policy of the main academy is to demand a minimum level of skill in set areas from all the students.

(Makoto to Iroha): "Wise huh. I just can’t get used to that way of calling. Also, the Japanese that were here were mostly fooling around, and frankly speaking, being placed in the same category as them would make me so embarrassed I wouldn’t be able to walk outside.”

  • Makoto used to wear glasses when he was on Earth.
  • He is constantly powering up and is already able to land a solid blow on a Goddess (Athena).
  • His older sister is mostly hyuman because when she was born his parents had not fully adapted. His little sister is mostly human because of the same logic.
  • Since the name "Raidou Kuzunoha" is licensed by Atlas, it has not been used in either the Manga or the Anime adaptation of this Series.
  • He had sex with Mio and Tomoe . [1]

References [ ]

  • ↑ MLF Chapter 305- Day of the Union
  • 1 Makoto Misumi

'Hardest Geezer' Russ Cook reveals scariest moment from epic run across Africa

During the live Q&A session, he was also asked about behind-the-scenes logistics from his mammoth journey... including how he washed.

Monday 8 April 2024 13:24, UK

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Cook began is run on the continent&#39;s most sounthern point at Cape Agulhas in South Africa on 22 April 2023.

"The Hardest Geezer" has revealed the scariest moment from his gruelling 352-day run across the whole length of Africa.

In a news conference, Russ Cook said that - out of the 16 countries he visited during his 9,941-mile journey - he was most afraid "in the Congo on the back of a motorbike, thinking I was about to die".

He had gone missing and was separated from his supporters for days in the jungle, but was eventually freed after villagers armed with machetes were paid off.

Meanwhile, in Angola, he and his team were robbed at gunpoint - with cameras, phones and passports stolen.

Britain&#39;s Russ Cook becomes the first person to run the entire length of Africa - Tunisia - April 7, 2024 Britain&#39;s Russ Cook reacts after becoming the first person to run the entire length of Africa REUTERS/Zoubeir Souissi

The 27-year-old - who went through 30 pairs of trainers during his quest - has already raised £700,000 for good causes and is aiming to hit £1m.

Donations will go towards supporting young people going through hard times - as well as educational and cultural programmes in Algerian refugee camps.

When asked what motivated him as he ran the equivalent distance of 379 marathons, Cook said his family - and the legacy he will pass on if he has children - was a driving force.

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The inspiring message from 'Hardest Geezer' Russ Cook as he completed epic run across Africa

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"I'd love for more people to be inspired or motivated to go out running," he added.

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Russ Cook completes his run through Africa

"Not very often," Cook quipped - adding that everything from rivers, lakes, bucket baths and a makeshift shower on the back of a 4x4 were used to maintain basic hygiene, as well as the odd hotel if he was lucky.

There were some more light-hearted questions too, with curious journalists wondering what his favourite movie is.

Fight Club, Interstellar and the romcom About Time made the list... but Forrest Gump - where Tom Hanks's character runs across the US for three years, two months, 14 days and 16 hours - didn't.

Russ Cook

Running group challenges Cook's claim

While the endurance athlete's huge achievement of taking 19 million steps hasn't been disputed, the World Runners Association has questioned Cook's claim that he is the first person to run the length of Africa.

The WRA consists of seven athletes who have successfully circumnavigated the world on foot - and it argues that one of its members, Denmark's Jesper Kenn Olsen, was actually the first to complete this challenge back in 2010.

Phil Essam, the association's president, said: "Mr Olsen ran through Egypt, Sudan, Ethiopia, Kenya, Tanzania, Mozambique, Swaziland and South Africa. He hereby fulfilled the criteria for a full-length run across Africa."

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