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Star Trek Online Shuttles Guide

Star Trek Online Shuttles Guide  by lan451

I know that right now there isn’t that much shuttle content in the game (as of this post). However, I’ve noticed that people are having a hard time with the few missions that we do have. Nearly every match I run, at least one person blows up over and over and over and over again. They eventually get frustrated enough and leave the match. Sometimes I get matches where my entire team spends most of the fight blowing up and respawning. Finishing a match with a full team is rare these days.

So I’ve decided to write up a quick guide to hopefully help out those who still struggle with the shuttle content. I know that most of this is going to be common sense to most of the older vets, but I’ve seen enough people struggling with this to warrant a write up. I’m going to start at the very beginning.

-What is a shuttle and how are they used in game?

A shuttle is a small craft that is used in mission content where a full sized starship is unnecessary or unable to be used. These small craft typically have 1-2 Bridge Officer stations and only two forward weapon slots. Although they aren’t as heavily armed as a starship, they are very fast and maneuverable. The game also features a handful of fighter craft. These fighters differ from shuttles in that they are even more maneuverable and have the ability to equip dual cannons.

-How do I get a shuttle or fighter?

Once you progress to a certain part in the story line (applicable for all factions) you will receive a free shuttle craft along with a free ship slot in order to use it. However, I do not recommend using the freebie shuttle as they have no Bridge Officer slots at all. Instead, you can buy a better runabout type for Energy Credits. They don’t cost a whole lot so it shouldn’t be a problem to afford one of these. You can buy these at the shipyard of your chosen faction.

You can also buy shuttles and fighters from the C-Store for 500 Zen. These may have special equipment on them that you cannot find elsewhere.

A handful of shuttles can also be obtained in the Lobi store for 300 Lobi crystals. These can be bought and sold on the exchange, so you may be able to find one there. However, they may be quite expensive.

Several can be found in bundled packs or on a larger ship. The Tal’Kyr support craft, for example, can only be obtained when you buy the D’Kyr science vessel. The Type-10 shuttle craft can only be obtained in the DS9 bundle.

Finally, you get a free unique shuttle craft as a Veteran Reward for having a Life Time Subscription or from accumulated time with a standard subscription (applicable for all factions).

The type of craft that you use will depend on your individual playstyle. For a list of all the small craft available in game, their stats, and how to obtain them, see the link below:

http://sto.gamepedia.com/Small_Craft

-Alright, I’ve decided on the shuttle I want to fly and am ready to go! Now what?

You aren’t ready just yet. There’s some prep we have to do before you can jump into the PVE queues. First let’s start with equipment. The stock equipment that comes on your shuttle or fighter is junk. It may be good enough to handle to single player missions such as The Vault or Operation Gamma, but it most certainly is not good enough to handle 5 man queue missions such as Atmosphere Assault. Shuttles are capable of equipping gear that can be used on full sized starships. Ditch the shuttle gear and use that gear instead.

The first thing on the list is weapons. The 360 degree beams that come stock on the shuttles are tempting to use, but the truth is you don’t really need them. Shuttles are very maneuverable so you can use a standard beam array with a 250 degree firing arc with no problems. You will get far more bang for your buck by using those. Likewise for fighters, ditch the shuttle cannons that they come with and get some big boy cannons.

The big thing to keep in mind when buying new weapons for your shuttle is the modifiers on the weapons. You’re going to be fighting a lot of small, very fast enemies during shuttle missions. Because of this, I highly recommend using weapons with the [ACC] mod on them. Personally, the beams that I use on my shuttles have no less than [ACC]x2 on them. When it comes to shuttle content, all the damage and critical spikes in the world aren’t going to help you if you can?t hit anything.

Should you opt to use a torpedo in your secondary weapon slot, there are many great choices available. All of the standard torpedo types can be used on your shuttle craft. During shuttle missions, you will face off against some larger enemies in addition to small craft. Using some of the harder hitting torpedoes to deal with these guys isn’t a bad idea. I’ve seen players use specialty torpedoes such as the Omega Torpedo, Romulan Hyper-Plasma Torpedo, and Breen Cluster Torpedo. The type of torpedo you use (if you want one at all) will ultimately depend on your own playstyle. Maybe you want a faster firing torpedo to help deal with smaller enemies, or maybe you want the big guns for dealing with the larger enemies. Whatever you decide on, just keep in mind that you can use the big bad heavy hitting ones on your shuttle. You aren’t limited to just the standard Photons that come stock.

-Shields, deflectors, and engines

For these, I highly recommend using a set that comes with a 3 piece set bonus. Examples would be the Jem’Hadar set, the Breen Subzero set, or the Aegis set. You can use any of the rep sets as well if you have the reputation and resources for it. First, you get some nice passives that help on your already limited shuttle craft. Second, if you use the full 3 piece set, you often get a nice skill that can be used. Aside from your own Captain skills, small craft only come with maybe 2 other Bridge Officer slots, so the amount of skills you get to use are quite limited. By using a 3 piece set, you basically get a free power to use with some passives to boot. Although the 3 piece set powers often come with longer cooldowns, using them with proper timing can be a great boon in shuttle combat.

If you’re on a budget, then I recommend the Jem?Hadar or Breen set as listed above. These can be obtained simply by rerunning the episodes attached to them. In other words, it?s free gear to beef up your shuttle or fighter.

Now some shuttles come with specialized equipment on them that you might not want to replace. For example, the Yellowstone Runabout comes with a Tetryon-Plasma impulse engine. That engine on its own gives you a skill to eject tetryon warp plasma. This can be very nice when being swarmed with small fighters. The Timeship shuttles come with a Subatomic Deflector Array that allows you to use a sort of death ray skill. This is great for dealing with larger enemies, such as Elachi Walkers. There are several other small craft that come with special pieces of gear as well. Whether or not you use these pieces is up to you, however you can still use some of the sets listed above for the 2 piece passive bonus. Either way you still get some nice passives and an active skill to use.

-Warp/Singularity Cores

Just because you won’t be traveling around at warp speeds doesn’t mean you should neglect your warp or singularity core. Cores have some really great stat bonuses on them and can boost your power levels in specific categories. Since there are so many different types of these with all kinds of different modifiers on them, all I’m going to say here is to find one that suits your needs and roll with it. I recommend at least a MK XI Blue core. With the introduction of Fleet Cores, the cost for these on the exchange has dropped significantly. You should be able to find one that suits you at an affordable price. My main point here is “Don’t ignore your core.” Upgrade that bad boy.

Shuttles come with limited console slots. Some may even have no consoles at all in a category. Shuttles aren?t very durable craft on their own, so it’s not a bad idea to put some resist consoles or shield capacity consoles here. For the tactical slot I always put an energy specific console there to boost damage. After all, with only one or two energy weapons on the shuttle total, you’re going to need some power behind them despite having accuracy mods on your weapons. Just as all the damage in the world won’t help you if you can’t hit them, all the accuracy in the world won?t help you if you don’t have the punch behind your weapons to destroy the things you can hit. It’s a sort of balance here.

However, don?t dismiss universal consoles in the engineering or science slots here. Some of them are very nice and fun to use. Some examples are the Point Defense console and the Isometric Charge console. Although both of these have a long cooldown, using them at the right time can quickly annihilate a wing of enemy fighters. For a good passive console you can use the Nukara Particle Converter console. It has some nice stats on it and adds 10% accuracy to beam weapons. This can compliment the [ACC] weapons you got earlier if you?re using beams. There are many other great universal consoles you can use here though, so again this is a matter of playstyle and how you want to build your shuttle.

That should do it for the equipment and gear section. Now let’s take a look at the Bridge Officer slots and decide what skills to use here.

-Bridge Officer Skills

Most shuttles come with 1 universal ensign slot. Some of the C-Store or Lobi store shuttles and fighters come with 2 slots. Even with 2 slots, the skills you get to use here are limited compared to a full sized starship. Choosing the right skill or skills to go here can make all the difference in battle.

Before you start choosing skills however, keep in mind that many of the shuttles come with innate skills that can be used. For example the Danube and Yellowstone runabouts all come with Tractor Beam built in. The Federation and Klingon Veteran shuttles both come with Emergency Power to Shields. This means that those skills can be completely ignored for your Bridge Officer slot if the craft you are flying has that skill built in. Not that I would ever recommend using Tractor Beam in a slot, but you’re going to get it for free anyway if you fly a Danube or Yellowstone. Do note though that these skills have the standard cooldowns. Emergency Power to Shields, for example, will have a 2 minute cooldown since it does not have any Bridge Officer expertise points attached to it.

Once you have determined the skill that your shuttle or fighter comes with (if it comes with any at all) then you can start looking at what you want to fill out your Officer slots with. For a more attack oriented craft, I recommend Beam Fire at Will if you’re using beams. This can be great for clearing out or severely damaging many enemy fighter craft in an area. It has a decent cooldown on it, so it can be used regularly throughout any match. If you want a more defensive skill, Hazard Emitters is a great one. It keeps your shuttle all nice and fixed up and greatly prolongs the fight so you aren?t blowing up quite as often. If hull healing isn?t a problem for you, Emergency Power to Shields is always a good fallback.

All shuttles with two slots have a dedicated Science slot. So if you have a shuttle with two slots, then you can split both offensive and defensive. On my Rozhenko for example, I use Beam Fire at Will and Hazard Emitters. It’s quite a little beast with both of those. You could double up on defensive skills to make a sturdier shuttle if that’s more your style, but since skills are limited on shuttles I do recommend branching out a bit with a different skill.

-Alright! I’ve chosen my shuttle, geared it up, and chosen the skills I want to use. Am I ready now?

Almost! We have one last thing to do here before jumping in. We need to do a “final flight check” so to speak. You see, the game treats all shuttles and fighters the same as a brand new full sized starship. This means that your power levels and hotbars are probably not set how you want them to be.

In order to fix these up before you jump into a mission, first head to the shipyard of your chosen faction. Find the Ship Selector NPC and open up the selection menu. On the bottom left hand side, you will see a small portion that says “Set Active” with two options. One being “Starship” and the other being “Small Craft.” Click on the option “Small Craft” and then beam out to space. You will now be in your shuttle or fighter instead of your starship. You can now take your time fixing up your hotbars and power levels. Maybe even fly around a little bit to get a feel for your new small craft.

When finished, go back to the Ship Selector in the shipyard and set your starship back to active. The game will automatically put you in your shuttle when you enter a shuttle map, so there’s no need to manually swap back and forth between your starship and your shuttles.

-Okay. I’ve chosen my shuttle, geared it up, chosen the skills I want, and have completed my final flight check. Anything else?

You are now all ready to jump into the shuttle missions! I can’t guarantee that you will never blow up (because let?s face it, stuff happens), but this should at least keep you from seeing the respawn button too often.

Once upon a time, I too tried to run shuttle missions without properly preparing for them. I had stock gear and didn’t really consider the skills I was using. The end result was that I was just as frustrated with shuttle stuff as many of the players I see today are. By following my own advice (and the advice of others that I have seen around), my own enjoyment of shuttle content has greatly improved. My hope is that this can help out those of you who still struggle with this and that maybe you too can enjoy shuttle content.

Keep calm and shuttle on.

<3 Lantesh

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Star Trek: The Next Generation

Published May 30, 2014

Jump Into Your Favorite Shuttle This Weekend

By Star Trek Online

star trek online klingon shuttle

Star Trek Online 's Shuttle Weekend Event, running from now to Monday, June 2 at 10 a.m. PDT, puts you in favorite shuttle, sends you to the front lines and lets you swarm your enemies in these small crafts.

During the Shuttle Weekend Event, we have transformed three of our starship queued events into brand new shuttle events. Federation and Klingon Fleet Alert, No Win Scenario, and Storming The Spire will now feature 20 player queues to try and take down some familiar enemies. While the original missions will still be available this weekend, the shuttle queued events will feature twice as many Marks for completion. We're also increasing the Marks available for Atmosphere Assault and Vault Shuttle Event. Learn more about some of the missions you'll be flying here:

Atmosphere Assault Maximum Players: (5)

The Elachi have sent an attack fleet to the Romulan colony of Rhi. Answer their distress calls and fly your shuttle to destroy the Elachi walkers on their way to destroy the capital city.

Federation and Klingon Fleet Alert Maximum Players: (20)

Long range sensors show a hostile fleet approaching a starbase. Report there immediately and take up arms against the enemy.

No Win Scenario Maximum Players: (20)

It’s a battle for survival in this holodeck combat simulation. A transport is under attack. The enemies are relentless. How long can you survive?

Storming The Spire Maximum Players: (20)

Voth forces are attempting to take control of an alien base. Join the allies and push them back.

Vault Shuttle Event Maximum Players: (5)

Tal Shiar invaders are occupying the Vault, and Obisek needs allies to drive them out. Answer the call and join the Reman Resistance.

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Klingon shuttlecraft

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Klingon shuttlecraft were a type of shuttle vehicle designed for use as space transportation by the Klingon Empire .

Types of Klingon shuttlecraft [ ]

See also [ ].

  • unnamed Klingon shuttlecraft
  • 1 Ferengi Rules of Acquisition
  • 3 Nicholas Locarno

star trek online klingon shuttle

Star Trek Online

star trek online klingon shuttle

Originally posted by Vellari : Go talk to the ship requsitions officer in Starbase 39 (or any other base, but since that's where you should be when you get 'The Vault' mission that is the closest)
Originally posted by Maskedmarvel2 : look at the wee mini map and see the downward arrow at the bottom corner , click on that and a wee menu drops down , were you can click on shuttle bridge , once there talk to your ship selector crewman and a menu comes up , in the bottom left is the choice to select shuttle or starship, then just leave bridge and when you come back out you will be flying your shuttle .

star trek online klingon shuttle

Originally posted by Agent Hunk : I am a free to play player..no money how to get the shuttle for the vault mission?I checked earth spacedock and sierra 39 base and both ships officers at those locations do not have the shuttles displaying....
Originally posted by BurningBrains : So basically 'The Vault' mission requires that I pilot a small craft into a system to infiltrate whats it what. So I bought a Danube-class runabout and I was wondering how the hell do select the runabout for the mission. I try doing the 'select ship' thing in the transporter room but it says I already selected it, I go to tactical view and there aint notin. If someone can give me a pointer that'd be great.

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Resistance... will be annihilated! Star Trek Online: Incursion is now live on PC!

Check out the new Star Trek: Prodigy gear from the Prodigy Lock Box and more! Please report any performance or caching issues in this thread in the Star Trek Online Community Discord .

Ship and Shuttle Requisitions

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star trek online klingon shuttle

Ship and Shuttle Requisitions NPCs, also known as Ship Vendor s, can be found at the shipyard section of the following locations:

Beta Quadrant :

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Alpha Quadrant :

Gamma Quadrant :

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Delta Quadrant : All of the following locations may be accessed via the Iconian gateway in the Jouret System , Azure Sector , Beta Quadrant.

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Captain's Yacht

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Faction Federation

Release date: February 18, 2011 The Captain's Yacht is a Tier 1 ( Level 1) Small Craft which may be flown by Starfleet characters. All faction restrictions of this starship can be removed by having a level 65 KDF character or by purchasing the Cross Faction Flying unlock from the Zen Store .

Players can obtain this starship from any Ship and Shuttle Requisitions officer if they are a 400-day Veteran or a lifetime subscriber . In order to claim the "Shuttle Requisition Authorization" token, you must speak to a separate, nearby NPC and state "I'd like to requisition another Captain's Yacht," even if this is your first one.

  • 2 Standard configuration
  • 3 Ship comparison
  • 4 Admiralty ship
  • 6 External links

Overview [ | ]

A large auxiliary craft built into the design of several starships, the use of Captain's Yachts is a privilege extended to captains with exceptional standing in Starfleet.

Standard configuration [ | ]

Federation shuttles come with Standard Issue-S equipment and weapons that scale with the player. Additionally, shuttles have specialized beam arrays that have a 360-degree targeting arc. These do not come standard on other ships, but can be equipped on any other type of vessel.

The Captain's Yacht is comparable to the Danube or Yellowstone runabouts, but has an extra device slot.

Shield Array icon

Fore Weapons

Phaser Beam Array Standard Issue-S icon

Ship comparison [ | ]

The following table compares the Captain's Yacht with other Federation small crafts.

Admiralty ship [ | ]

Shipshot Background Admiralty

Gallery [ | ]

Reman Prototype Shield on a Federation Captain's Yacht

Reman Prototype Shield on a Federation Captain's Yacht

Complete Aegis Set on a Federation Captain's Yacht

Complete Aegis Set on a Federation Captain's Yacht

Complete Borg Set on a Federation Captain's Yacht

Complete Borg Set on a Federation Captain's Yacht

External links [ | ]

  • Captain's yacht at Memory Alpha , the Star Trek Wiki.
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Klingon transport

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Arin'sen Klingon transport

The Klingon transport was a type of small transport utilized within the Klingon Empire during the mid- 22nd century . This type of vessel was characterized by a long fuselage section capped by a small, conical cockpit on its forward section and two typical warp nacelles aft. The ship was green in color, similar to other Klingon ships of that era.

In 2152 , fifty-four Arin'Sen refugees fled the planet Raatooras (after it was annexed and strip-mined ) aboard one of these transport vessels. The transport was pursued and attacked by the D5-class battle cruiser IKS Bortas , commanded by Duras . It suffered heavy damage and twenty-seven fatalities in its six weeks in space , and was ultimately intercepted by the Earth Starfleet NX-class starship Enterprise . The transport vessel's passengers were transferred to Enterprise by Captain Jonathan Archer , who later stood trial for this "crime". ( ENT : " Judgment ")

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COMMENTS

  1. Mission: The Vault/Walkthrough

    Your first task is to speak to Lt. Cmdr. Kyle DeSoto (for Federation captains) or Vishka (for Klingon captains), who will explain the mission in further detail. Lt. Cmdr. DeSoto is a science officer (based on his comm badge and kit, as his uniform is a non-standard grey) standing just to the left of Admiral T'nae's desk, next to a cylindrical aquarium. Vishka is a female Orion wearing a bluish ...

  2. Ship and Shuttle Requisitions

    Ship and Shuttle Requisitions NPCs, also known as Ship Vendors, can be found at the shipyard section of the following locations: Beta Quadrant: Lt. Laurel, Earth Spacedock, Sol System, Vulcan Sector Dant Kroll, Deep Space K-7, Sherman System, Aldebaran Sector Lt. Cmdr. Ship and Shuttle Requisitions officer, Starbase 39, Sierra System, Sierra Sector Lt. Ship Vendor, Earth Spacedock (23rd ...

  3. First City

    First City is the capital of the Klingon homeworld of Qo'noS and first Klingon hub that players of the Klingon Empire will use. With Season Four: Crossfire, First City replaced the old The Great Hall of Qo'noS-map as major hub for Klingon players. The city is divided into several sections. Each section holds various NPCs who serve different purposes such as mission givers and requisition ...

  4. Klingon Empire Toron Shuttle

    The Klingon Empire Toron Shuttle is a limited-edition item available to players who participated in testing Season 3 on Tribble. Players can access shuttle from the Zen Store, under the "Special Unlocks" tab. It is also available for purchase in the Personnel section for 300 . Community content is available under CC BY-NC-SA unless otherwise noted.

  5. The Vault Walkthrough

    Long range sensors are detecting strange readings from the Vault in the Haakona system and you are being sent to investigate. The Vault is an old Romulan station where they outfitted ships with Borg technology. Leave the station in a shuttle craft (i.e. Runabout, Delta Flyer, Type 8) and head to the Haakona system in the Psi Velorum sector.

  6. Small Craft

    You may be looking for Hangar pets, the deployable AI crafts from Carriers, Strike Wing Escorts and Flight Deck Carriers. Small Craft are playable starships such as shuttlecraft and fighters. Compared to full-sized starships, they have significantly less hull, shields, weapons, bridge officers, consoles, and crew. However, these craft have very high maneuverability and turn rate and can come ...

  7. Toron Shuttle

    The Toron-class Shuttle is a Tier 1 ( Level 1) Small Craft which may be flown by Klingon Defense Force characters, including Klingon Empire-aligned Romulan Republic and Dominion characters. All faction restrictions of this starship can be removed by having a level 65 KDF character or by purchasing the Cross Faction Flying unlock from the Zen Store.

  8. Star Trek Online Shuttles Guide

    Star Trek Online Shuttles Guide by lan451 I know that right now there isn't that much shuttle content in the game (as of this post). ... The Federation and Klingon Veteran shuttles both come with Emergency Power to Shields. This means that those skills can be completely ignored for your Bridge Officer slot if the craft you are flying has that ...

  9. Diplomatic Orders Walkthrough

    He'll go speak with some Klingons and tell them to stop you. Follow the Undine down the mountain (in the direction of the Klingons). When you reach the bottom and begin the battle with the Klingons you'll see the Undine/Klingon General beam out. After the battle, go into the clearing and scan the area for him.

  10. Jump Into Your Favorite Shuttle This Weekend

    Star Trek Online's Shuttle Weekend Event, running from now to Monday, June 2 at 10 a.m. PDT, puts you in favorite shuttle, sends you to the front lines and lets you swarm your enemies in these small crafts.. During the Shuttle Weekend Event, we have transformed three of our starship queued events into brand new shuttle events. Federation and Klingon Fleet Alert, No Win Scenario, and Storming ...

  11. Story Arc: Klingon War

    The Klingon War story arc is a chain of missions exclusive to Starfleet characters. The quadrant has plunged into a war. The relations between the Federation and the Klingon Empire have degraded over past decades, leading to the beginning of an open conflict in 2405. The battles have been going on for four years now, with no end in sight.

  12. Free Shuttle For Klingon and Romulin : r/sto

    If memory serves, you get a free shuttle requisition at the beginning of "Operation Gamma" if you don't already own a basic shuttle (Tiercel Shuttle for Romulans, forget what the Klingon equivalent is). And, assuming it's available on consoles, you can also just buy the Kestrel Runabout (Rom) and/or the Klingon equivalent for a pretty tiny ...

  13. Klingon shuttlecraft

    Klingon shuttlecraft were a type of shuttle vehicle designed for use as space transportation by the Klingon Empire. unnamed Klingon shuttlecraft. ... Prodigy and Strange New Worlds, the advent of new eras in Star Trek Online gaming, as well as other post-56th Anniversary publications such as the new ongoing IDW comic.

  14. Qo'noS Map

    An interactive Star Trek Online map of Qo'noS. ... Ganalda Station Klingon Academy Qo'noS Risa Risa Romulan Command Romulan Flotilla Starbase 39 Starchart Starfleet Academy Vulcan. Tools. ... Shuttle Information: 41. Sparring Master B'Elotja: Tutorial Mission: 42. Taluk: Customize Clothing: 43.

  15. Star Trek Online

    Klingons need more shuttles from an Admiralty perspective....federation side in ship store has 6-7 shuttles while Klingons just have toron shuttle and to'Duj fighter (and if JH then jem hadar fighter), and none of those 3 offer the 5% critical rating bonus for admiralty that several of the federation shuttles offer.

  16. Toron class

    The Toron class was a type of small Klingon shuttle in service during the mid-24th century. It could be piloted by a single person. In 2370, Koral flew a Toron-class shuttle for his intended rendezvous with Arctus Baran. The shuttle was intercepted by the USS Enterprise-D. (TNG: "Gambit, Part II") Toron class at Memory Beta, the wiki for licensed Star Trek works

  17. How to select a shuttecraft/runabout :: Star Trek Online General

    All you need to do to switch to your shuttle (or any other of the character's ships for that matter) is go to your character page and select your ship on the status page when in space. Then just click the "switch starship" button and select the one you're switching to. That's all. #4. Atlas MK II Apr 18, 2015 @ 4:21am.

  18. Klingon shuttlecraft

    The Klingon shuttlecraft was a type of small craft in use by the Klingons during early 22nd century. In 2154, while searching an unknown planet, the crew of Enterprise NX-01 discovered debris from one such craft. Upon further investigation, it turned out the commander of the mothership had destroyed the shuttle after learning the landing party it contained was infected with an unknown virus ...

  19. Star Trek Online Veteran/Lifetime Rewards

    Start by opening your Journal (the 'J' key by default) and then go to the Accolades tab. Once there, select the "In Progress" option to view any of your Accolades that are not yet completed. The Veteran/Lifetime Reward Accolades are presented as your subscribed days out of the required subscribed days. For example, 80/100 means that you ...

  20. Ship and Shuttle Requisitions

    Ship and Shuttle Requisitions NPCs, also known as Ship Vendor s, can be found at the shipyard section of the following locations: Beta Quadrant : Lt. Laurel, Earth Spacedock, Sol System, Vulcan Sector. Dant Kroll, Deep Space K-7, Sherman System, Aldebaran Sector. Lt. Cmdr. Ship and Shuttle Requisitions officer, Starbase 39, Sierra System ...

  21. Klingon Academy Map

    An interactive Star Trek Online map of Klingon Academy. We suggest updating your browser to a newer version or using a different browser such as Google Chrome, Firefox, or Safari. After many years, the STO Academy will shutdown it's website on November 17, 2023.

  22. Captain's Yacht

    Release date: February 18, 2011The Captain's Yacht is a Tier 1 (Level 1) Small Craft which may be flown by Starfleet characters. All faction restrictions of this starship can be removed by having a level 65 KDF character or by purchasing the Cross Faction Flying unlock from the Zen Store. Players can obtain this starship from any Ship and Shuttle Requisitions officer if they are a 400-day ...

  23. Klingon transport

    The Klingon transport was a type of small transport utilized within the Klingon Empire during the mid-22nd century. This type of vessel was characterized by a long fuselage section capped by a small, conical cockpit on its forward section and two typical warp nacelles aft. The ship was green in color, similar to other Klingon ships of that era. In 2152, fifty-four Arin'Sen refugees fled the ...