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Home › News Releases › Valeo presents its immersive technologies at Laval Virtual
Valeo presents its immersive technologies at Laval Virtual
The development of virtual reality and mixed reality is opening up opportunities for the automotive industry
- By Automotive World
- April 11, 2023
Virtual Reality (VR) and Mixed Reality (MR) are proving to be valuable tools for automotive designers and engineers. They facilitate the design, visualization and validation of prototypes in real time which reduces costs and development times significantly.
But these technologies also radically transform the cabin into an immersive and interactive entertainment space. Long journeys and recharging times in an electric vehicle become a playful experience, where passengers can immerse themselves in virtual worlds, watch 3D movies, or communicate in mixed reality with their loved ones.
“ Virtual and immersive realities are a fantastic opportunity for the automotive industry and Valeo is at the forefront of this revolution. They allow us to accelerate the development of our products with our customers, but also to offer users new experiences inside the vehicles. Thanks to the expertise of our teams, we are developing solutions and services that are revolutionizing the mobility experience “, said Geoffrey Bouquot, Valeo Chief Technology Officer and Vice President Strategy.
At Laval Virtual, Valeo will be presenting some of its solutions on its stand:
- The eXtended Reality Experience offers passengers an immersive, intuitive and interactive experience. Wearing a virtual reality headset, they can immerse themselves in the world of their choice. Valeo’s various sensors in the vehicle’s cabin allow interaction with these virtual worlds. Similarly, Valeo’s external sensors integrate the reality of the vehicle’s environment with these virtual worlds for a particularly comfortable mixed reality experience for users.
- Panorama XR allows users to share with their contacts, in real time, a 3D representation of their car, in the real environment filmed by the vehicle’s cameras. Their contact can see the car on their smartphone as if they were flying over it in a virtual drone that they can pilot, allowing them to enjoy the landscape in which the car moves.
- Voyage XR creates the illusion that a person of your choice, located outside the vehicle, is by your side. The individual’s avatar appears in the rear-view mirror and you can both interact in real time. The remote traveler meanwhile enjoys an immersive experience thanks to a helmet and virtual reality controllers. In addition to its enhanced safety features for remote-control driving, Valeo Voyage XR opens the door to a whole new world of experiences inside the vehicle.
Passengers are increasingly looking for a customized and comfortable in-vehicle experience that provides a sense of safety and well-being, while allowing them to be entertained and connected to their loved ones and the outside world. This trend represents a significant opportunity for Valeo to enrich its interior equipment offer for vehicles, notably by integrating advanced screens, high-performance connectivity systems, interactive surfaces and observation and monitoring devices. In this strategic area of reinventing the interior experience, Valeo aims to increase its sales from 1.2 billion euros in 2021 to more than 2 billion euros in 2025, representing an average annual growth rate of 14% over the period.
SOURCE: Valeo
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Valeo takes remote driving further with Voyage XR
With its new Voyage XR system, Valeo can make someone appear aboard a vehicle virtually, be it to help a remote human operator drive an autonomous vehicle or enable a someone to transform themselves into a virtual traveller.
Premiered at the CES 2019 trade show in Las Vegas, Voyage XR is an immersive communication system that allows a remote user to interface with a vehicle and its occupants from anywhere in the world.
Thanks to a virtual reality headset and controller, the user can immerse themselves in a 3D experience.
The Voyage XR system makes it appear as though they are physically on board by generating a user avatar appearing in the rearview mirror that allows them to interact with passengers.
Valeo believes that the system will meet the needs of people who wish to accompany a motorist but who are unable to do so due to a handicap for example, or of parents who wish to “accompany” (read: monitor) a young driver alone or with their friends.
Naturally, this system will also help autonomous vehicle operators make manoeuvring decisions as though they were on board.
The French OEM Valeo developed much of the technology such as the cameras, sensors, telematics, human-machine interface, etc. behind Voyage XR.
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Valeo wins three prizes at the 2022 Automobile Awards
Valeo received not less than 3 prizes for this 2022 Edition
Marc Vrecko, President of Comfort and Driving Assistance Systems Business Group, and Michel Forissier, Group Chief Engineering & Marketing Officer, attended the awards ceremony held on December 8th at the Automobile Club de France in Paris.
In the context of the biggest transformation in the history of the automobile industry, the Automobile Awards shine their spotlight, in particular, on those who materialize their desire to reduce their carbon footprint.
After receiving 2 prizes at the Automobile Awards in 2021 - for its LiDAR technology and its own innovative charging stations, Valeo received not less than 3 prizes for this 2022 edition.
Equipment of the year for Valeo Scala 3, third generation LiDAR
The Valeo SCALA 3 LiDAR will enable vehicles to be certified for level 3 automation, allowing drivers to safely take their hands off the steering wheel and their eyes off the road. This third-generation LiDAR sees everything, even when an object is far ahead, invisible to the human eye, and more than 150 meters ahead.
Tech Innovation Prize for Valeo Voyage XR Panorama
Valeo Voyage XR Panorama provides a drone’s perspective – without the drone. Unveiled for the first time at CES 2022, this innovation displays on a screen a 3D, 360° view of your car driving down the road, as if it were filmed by a drone, despite there not being one.
Special jury prize for Valeo Cyclee TM
Valeo Cyclee™ is unique, the first e-bike motor with an integrated automatic gearbox and predictive software enabling the assistance system to instantly adapt to the cyclist's riding style and needs. And the partnership with Ateliers HeritageBike® is the perfect union of French technology, luxury and know-how.
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Valeo wins four innovation awards from upcoming ces 2023.
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The Voyage XR is a 100% user experience driven concept rethinking the usage of technologies already in place for safety and driving assistance.
Valeo’s invented a fascinating new use case of teleportation : join your friends or family in their vehicle cabin.
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We worked end-to-end on this project, taking the lead with scripting, final animation, and video editing. Valeo asked us to create a video that would show off their innovative product: a VR tool that allows people to “drive” with you.
The 3D animation was especially challenging, and we’re extremely proud of how it turned out. The client now uses this video at trade shows to easily explain their complex technology.
Client Valeo Category Product, Animation/FX, Aerial, Technology
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- Latest Headlines
The virtual back seat driver that could be every teen driver's worst nightmare: 'Teleportation' system lets parents sit in the car with their kids via a VR headset
- Valeo unveiled 'Voyage XR' at the Consumer Electronics Show in Las Vegas
- Cameras, sensors and telematics, enables a virtual passenger to ride in the car
- In the rear-view mirror, the virtual passenger appears as a look-a-like avatar
- It could let parents keep an eye on their kids or let elderly relatives go for a ride
- The French firm also gave Dailymail.com a ride in one of its self-driving vehicles
By Annie Palmer For Dailymail.com In Las Vegas
Published: 16:43 EDT, 14 January 2019 | Updated: 17:05 EDT, 14 January 2019
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Revolutionary new virtual reality technology could let anyone ride along with you as a virtual passenger.
Called Voyage XR, it's expected to have a range of applications, from training truck drivers to letting parents keep an eye on teen drivers while they're on the road.
And it could even enable far-flung, elderly relatives to ride along with family members from any corner of the globe.
Valeo debuted Voyage XR at the Consumer Electronics Show last week, which it claims 'brings teleportation to life.'
Scroll down for video
The Paris-based automotive supplier set up shop at CES with demos of Voyage XR, along with an eye-catching self-driving car test track across from the Las Vegas Convention Center.
Voyage XR takes advantage of Valeo's advanced sensors, cameras and telematics to 'teleport' someone into the car with you.
While in autonomous mode, the user can pull up their contacts by pressing a button on the steering wheel.
From there, they choose a contact and give them a call.
A faraway friend or family member then takes the call and puts on a virtual reality headset, which immediately gives them a firsthand, immersive view of what it would look like were they to actually be inside the vehicle.
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At the Consumer Electronics Show, Valeo debuted its Voyage XR technology, which it claims 'brings teleportation to life' by letting a virtual passenger ride with you in a self-driving car
Voyage XR could let far-flung family members take a ride. The person in the front seat glances in the rear-view mirror and can see a virtual passenger, represented by a look-a-like avatar
The Voyage XR system is equipped with digital array microphones and advanced signal processing that allows the virtual passenger to talk to the driver and vice versa
The person in the front seat glances in the rear-view mirror and can see a virtual passenger, represented by a look-a-like avatar.
In addition to a headset, the virtual passenger can use a pair of controllers to interact with the driver, adjust their view and even select photos to beam onto the car's touchscreen console.
The system is equipped with digital array microphones and advanced signal processing that allows the virtual passenger to talk to the driver and vice versa.
'[Voyage XR] makes it possible to virtually transport a person inside a vehicle,' Valeo explained.
In addition to a headset, the virtual passenger can use a pair of controllers to interact with the driver, adjust their view and even select photos to beam onto the car's touchscreen console
DAILYMAIL.COM TAKES A VALEO SELF-DRIVING CARS FOR A SPIN
Valeo set up shop at CES with demos of Voyage XR, along with an eye-catching self-driving car test track across from the Las Vegas Convention Center.
There, it took Dailymail.com for a ride in a driverless Range Rover equipped with level four autonomy, which meant it was almost fully autonomous, except for some cases where a human driver steps in.
Similar to other self-driving cars, the vehicle is fitted with a number of ultrasonic sensors, cameras, radars and LIDAR.
They're placed on all sides of the car so that it can obtain a 360-degree view of its surroundings.
All the data recorded by these parts is then analyzed by AI software and a series of algorithms in real time, so that it can 'make the right decisions,' Valeo said.
The car is equipped with level four autonomy, which means it can handle some situations without any human assistance, including:
- Driving along an undivided road, including where there are little or no markings
- Intersections, traffic lights and road signs
- Other road users (pedestrians, bicycles, scooters, etc.)
- Travel during the day and at night, even under adverse weather conditions
A backup driver took the car out of self-driving mode at a few points throughout the test drive, like when it passed a construction area in the road that it hadn't mapped yet
In other words, it's how the car is able to accelerate when a light turns from red to green, yield to vehicles that are changing lanes and other common actions on the road.
Over time, the vehicle is able to handle an increasing number of situations by itself.
But, the car isn't quite prepared for every situation just yet.
A human backup driver took the car out of self-driving mode at a few points throughout the test drive, like when it passed a construction area in the road that it hadn't mapped yet.
Valeo explained that the Voyage XR system allows people to 'tele-transport' their loved ones into the vehicle while they drive, using a range of cameras, sensors and other tech
'This innovation has led Valeo to imagine a unique experience: tele-transporting your loved ones on board.
'Thanks to a wide range of technologies developed by the group (cameras, sensors, telematics, human-machine interface …), Valeo Voyage XR creates the illusion that a person of your choice, located outside the vehicle, is by your side.
'The individual’s avatar appears in the rear-view mirror and you can both interact using sound and image in real time,' the firm added.
Voyage XR is also being used to improve safety while autonomous vehicles are on the road.
The Paris-based automotive supplier set up shop at CES with demos of Voyage XR, along with an eye-catching self-driving car test track across from the Las Vegas Convention Center
Voyage XR, along with Valeo's Drive4U Remote technology, can enable a safety driver to step in when there's an extreme emergency. Using VR,
In a demo with Dailymail.com, a Valeo employee shows how a remote driver can take over the vehicle when it encounters certain situations, such as crossing a double-yellow line
The system, along with Valeo's Drive4U Remote technology, can enable a safety driver to step in when there's an extreme emergency.
'Anything can happen on the road, from sudden severe weather conditions to an unexpected medical problem, which is when being able to take remote control of a vehicle is a relevant and necessary option,' the company said.
For example, autonomous vehicles learn that some actions are illegal or unsafe, such as crossing over a double-yellow line on the road.
With Drive4U Remote, a remote human driver could be contacted and then take over so that the car can safely navigate an obstacle.
Similar to other self-driving cars, Valeo's autonomous vehicles are fitted with a number of ultrasonic sensors, cameras, radars and LIDAR that allow it to make sense of its surroundings
Valeo was just one of several companies at CES that is aiming to put AR and VR in the car.
Audi and Disney grabbed attendees' attention with their debut of a new 'Holoride' system that aims to bring virtual reality to every car, including Ford, Mercedes and other models.
Using an Oculus Rift headset, passengers can be transported into virtual reality environments inside a moving E-Tron crossover SUV.
Share or comment on this article: The ‘teleportation’ mirror that lets a virtual passenger ride along with you in self-driving cars
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Valeo innovations at the epicenter of transformation in mobility
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Sheremetyevo (SVO) Airport
There's a very neat and nice post office opened 24 hours in Arrivals zone (2nd floor), where among other things you can browse the interent for 200R ($8) / hour, use a printer, and charge your mobile phone. There's also wi-fi in TGI Friday's restaurant (2nd floor, Arrivals). There's a bar and a good grocery store in the Arrivals area, both opened 24 hours.
A few restaurants are scattered in the departures area (after the check-in counters), the only ones worth attention are Tajmahal restaurant (located next to Terminals 6-9, upstairs) and the Irish bar - the favourite among transit passengers. If you end up waiting for your flight, it’s better to go to one of these two places (by the way, you can plug in your laptop there).
The departure and arrival area outside of the check-in area have a few 24-hour food and souvenirs shops, pharmacy, cafes (a meal for about $10, drink - $2-$5), bank and exchange offices. The airport is located about 15 km to the north outside of Moscow, 5km to the right from Moscow - St Petersburg highway.
The new Terminal 3 was opened recently and it's much better than SVO2, but not all the flights arrive there, yet.
Sheremetyevo SVO Arrivals / Departures
Traveling to / from sheremetyevo airport , sheremetyevo - moscow with an aeroexpress train.
The best way to get to / from Sheremetyevo. The new train express (since 2009) takes you directly from Sheremetyevo Airport arriving to Moscow center (Belorusski train station). It takes about 35 minutes and the ride costs about 400R (€8). You can buy your ticket using an App or just before the departure. The train station for the Aeroexpress train is connected to the airport, so it's only about 10-15 minutes walking once you leave the luggage claim area.
Sheremetyevo - Moscow by Taxi
Sheremetyevo - moscow with rent-a-car, sheremetyevo - moscow by bus, sheremetyevo - domodedovo airports, comments, questions, feedback, most recent articles:.
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- Payware Airports and Scenery Reviews
Scenery Upgrade : UUEE Sheremetyevo Airport XP v2 by Drzewiecki Design
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By Stephen December 17, 2019 in Payware Airports and Scenery Reviews
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Early in 2015 the Drzewiecki Design studio released X-Plane's first Russian scenery in UUEE Sheremetyevo Airport XP. Personally I was very excited, in that of what X-Plane can do in allowing you to explore new frontiers, new countries, new areas. So a trip to Russia was going into another brand new frontier with finally with a quality payware scenery as a destination.
If any scenery shows the explosion of detail in X-Plane over the last five years it is UUEE - Sheremetyevo. That first review visit was really to an isolated scenery in a barren wilderness in more like Siberia than Moscow... read the full original review here to see huge differences between the original and current visual detail of UUEE Sheremetyevo Airport.
Airport Review : UUEE Sheremetyevo Airport XP by Drzewiecki Design
But remember that at the time it was pretty good...
UUEE Sheremetyevo Airport XP v2 So here is the upgrade (finally) to that release in the v2 X-Plane11 version of Sheremetyevo. The previous proclamation is in relation to the changes around this original scenery. Drzewiecki Design has been on a sort of mission statement to recreate Moscow in it's entirety. Their release of Moscow XP did a huge service in recreating a city out of nothing... Scenery Review : Moscow City XP by Drzewiecki Design and another brilliant addition was JustSim's excellent UUWW - Moscow Vnukovo v1.2 which was constructed to fit within the same framework as DD's Moscow XP scenery, the funny thing was the only airport scenery that was now the odd one out was actually the older UUEE Sheremetyevo?
The approach now to Sheremetyevo makes you shake your head, "oh wow" as this is so, so different from the original...
If you have the Moscow XP scenery (highly recommended here) then the installer will fit in the new UUEE to merge perfectly with the city scenery... if you don't have it there is an option to blend into the standard default textures, but why not have the full Russian monty, it is excellent, but there is also a lot of objects now running in your system, so you will need at least a 8K graphic card to run the full Moscow layout.
Drzewiecki Design uses a .exe installer to install your Sheremetyevo, for Mac/Linux there is a manual .zip option, but the manual version is complicated in that you have to place certain files for certain options in there manually. And there are a lot of options... there are three options on the style of the "Borders" or the way you want the scenery to fit into your current layout (i.e. with Moscow XP or not), second set of options that cover Static aircraft and Ground Photoreal textures, there is another option to use the volmetric 3d grass (recommended) and if you want the manual to appear when the install is done. All options with the installer can be changed by just running the installer again and selecting your new options, it works very well in changing around options quickly...
.... the installer will also check if you have the SAM (Scenery Animation Manager) installed, which is required by the scenery, it did pick up I was a version out of date (I was away traveling) so I was impressed by that. Finally it will install the scenery into your custom scenery folder (on the fly as noted it asked me if I wanted it to install the correct textures for use with Moscow XP, again impressive). So you can see how hard it would be to set up manually, however there is full instructions in the manual for Mac/Linux users (note I am using the static off (WT3) and photoreal/grass on).
First new view of UUEE - Sheremetyevo shows a major airport change in a new runway 06L - 24R (there are a set of charts provided with the scenery)
06L -24R is set a fair way from the terminal zones, I mean really far away from the southern Terminal D, E & F complexes to the south so expect a long taxi...
... detail along side including a runway tower complex is excellent, in fact all detail around the airport is now highly elevated by a lot of local objects.
Visually the surrounding areas around the airport are very realistic, note the Moscow City well into the background as the objects coverage over the whole area to the Moscow city centre, so the question has to asked is that if you have the full set of Moscow XP, UUWW Vnukovo and this scenery is then the question is of do you have the most detailed complete city layout in X-Plane? I personally now think so.
It is really very hard to imagine the basis of this version is still many the older objects, and yet that is the case but most have had attention, as this is now a far more comprehensive and dynamic scenery than before...
... to highlight this aspect are the new PBR (Physical Based Render) reflective runways, and in the right light they are excellent, add less light and wet conditions and they go mindblowing.
South Sheremetyevo
The original iconic Sheremetyevo-2 Terminal now Terminal F looks now even better with PBR and reflective glass, although I see a few areas of marching ants on the windows in some lighting conditions.
The adjoining Terminal E has also had the reflective glass treatment, but also internal detail added, as usual it is quite basic, but it all looks good of where it counts in the external view. The internal detail is also on the futuristic Terminal D, this futuristic terminal looks so much better here, it was certainly well modeled originally, but the average surroundings didn't give it the attention it deserved.
Like the new runway, new infrastructure landside has also been included, including new hotels and administration buildings, so the scenery is now completely up to date in it's current form. The Park inn hotel has been remodeled, and is far better and not as gaudy as before and the Holiday Inn Express is all new and both are excellent.
A big feature now included is the SAM (Scenery Animation Manager) plugin for VGDS gate docking and remote parking and every airbridge is now active, that is EVERY airbridge at SVO.
Approaching Terminal F is now a real occasion if an historic one as this terminal is steeped in history, to dock at the red airbridge just completes the Russian arrival.
North Sheremetyevo
If any area of Sheremetyevo that has had the most changes it is on the older north side.
Gone is the old iconic "Sheremetyevo-1" or the original first terminal built at Sheremetyevo in 1964 with it's unusual spaceship-like design, and it has been replaced with two new terminals in B and C. They have sort of done a modern glassed in replica design of the older terminal as part of terminal B, but in reality it is not the same as the iconic design.
The advantages however are that you get a lot more active gates to choose from and as you can't stop progress and passenger demand. It keeps Sheremetyevo as an active modern airport as well, and not sinking away into a relic of the past. But the differences here in facilities compared to only five years ago is quite comprehensive.
Nightlighting
The lighting of UUEE has had a full overhaul and "thank god for that".
Most of the original terminal night textures were just simply really "plain awful" and to the point I hit the Photoshop app to make them at least more realistic, mostly all the glaringly bad textures have banished to be replaced with the see-through glass lighting, but there are a few areas they still brightly protrude from.
The worst offenders were the Terminal's D and E and thankfully both have had serious attention, D is nice now, and E is lovely on the landside arrival side. The hotels at night look excellent as well and very realistic...
Terminal F night texures are the same, but the new ramp lighting sorts of dilutes the age. But a bit more attention to detail here to make it blend in better would have helped.
As 80% of the north Sheremetyevo is new then so is the lighting...
It looks great and very modern, and the ramps are well lit. The highlight is the control tower lighting which is very effective by the side of the older tower building. Control Tower view however is not set, but ground focused... overall the lighting here at SVO is very good.
WT 3 : Any old ground routes don't work with the new runway layout, so they have to thrown away. The new generation is not bad and works but needs refinements in a few areas to make it perfect, but overall WT2 works very well and some approach views are excellent.
A note that the older waypoint issues have thankfully gone as well, having current or newer Navigraph data will fix all the old misalignment issues.
The first really good payware scenery for Moscow has had a complete refurbish. Originally the scenery was a speck in an area of X-Plane blandness, but not anymore. Now you have the extensive Moscow XP and JustSim's UUWW - Moscow Vnukovo to compliment this highly updated UUEE - Sheremetyevo and what a grand plan it all is now.
There has been a lot of changes at Sheremetyevo in the last few years, with a new runway 06L -24R and most of north Sheremetyevo being totally rebuilt with two new terminals, and all the changes and a lot more of the new infrastructure is all in this scenery, so UUEE is totally up to date with the current conditions with this upgraded scenery. SAM animated airbridge plugin and dynamic PBR textures with 3d volumetric grass gives the scenery a huge dynamic lift as well as has most of the lighting also being thankfully redone. Full ground vehicle and radar animations are well done as well so this is now the full complete and highly optioned package of SVO.
Moscow as a destination city is one of the best served in X-Plane if you are willing to invest in all of the three principal sceneries of Drzewiecki Design's Moscow XP, JustSim's Moscow Vnukovo and now this totally updated Drzewiecki Design UUEE - Sheremetyevo, and the totally outstanding vista is married by some of the most sensational airport scenery with this Sheremetyevo now also a highly developed and usable scenery... Only earlier that Sheremetyevo suddenly felt very dated, but now fits in beautifully with the the whole context of the scenery, yes you will need a bit of computer power to run the extreme amount of objects created here so a 8K Graphic Card is a must, other wise it is perfection... a must have (all of it).
______________________________________________________________________
Yes! UUEE Sheremetyevo Airport XP v2 by Drzewiecki Design is now Available from the X-Plane.Org Store here :
UUEE Sheremetyevo Airport XP v2
Price is US $26.00
Owners of UUEE v1 by Drzewiecki can get 25% off this new v2 version: Coupon code can be found in your UUEE invoice at the X-Plane.OrgStore
- High quality model of UUEE Sheremetyevo airport in Moscow, featuring the most up-to-date version possible including airport parts that are still under construction
- Extensive though performance-friendly interior modeling at most terminal buildings, control tower and some hangars
- Animated jetways, VGDS, marshallers (SAM plugin), custom animations, advanced dynamic lighting, static aircraft and people
- Highly advanced performance-friendly design, numerous optimization techniques used
- Fully compatible with Moscow City Scenery
Installation
Download is 980mb and the scenery package is installed via a .exe installer or a download .zip and deposited into your X-Plane Custom Scenery folder:
- DD UUEE Moscow Sheremetyevo XP V2 Documents
- DD UUEE Moscow Sheremetyevo XP V2
- DD UUEE Moscow Sheremetyevo XP V2 INSTALLER
- DD z Moscow City XP
The "INSTALLER" provides the different options for static aircraft, photoreal textures and volmetric grass
Note: if installed the previous version UUEE v1 it is to be removed
Total scenery installation is 2.81Gb (not including the Moscow City XP option)
Requirements :
- Mac and Linux manual install - English.pdf
- Mac and Linux manual install - Russian.pdf
- Mac and Linux manual install - Polish.pdf
- UUEE_SHEREMETYEVO_XP_V2_MANUAL.pdf
- UUEE_CHARTS.pdf
Scenery Upgrade Review by Stephen Dutton
18th December 2019
Copyright©2019: X-Plane Reviews
Review System Specifications:
Computer System : Windows - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - GeForce GTX 980/SSE2 - Samsung Evo 1Tb SSD
Software : - Windows 10 - X-Plane 10 Global ver 11.41r1
Addons : Saitek x52 Pro system Joystick and Throttle : Sound - Bose Soundlink Mini : Headshake by SimCoders
Plugins: WorldTraffic3 US$29.95 (recommended) : Environment Engine v1.13 by xEnviro US$69.90 :
- Airbus A319 by Toliss ( X-Plane.OrgStore ) - US$69.00
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