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  • Mount Hyjal

Mount Hyjal is a region and a mountain towering high above in Northern Kalimdor . The blessed peak of Mount Hyjal serves as a sacred site to night elves , dragons , and all denizens of the forest. [1] Containing the World Tree Nordrassil on the mountain's summit and the second Well of Eternity underneath, the area was invaded by the Burning Legion in the final battle of the Third War . Years later, during the Cataclysm , Hyjal was under heavy siege by the Twilight's Hammer and Ragnaros , who were trying to destroy the World Tree. Malfurion Stormrage , having returned from the Emerald Dream , commanded the armies of the Guardians of Hyjal alongside Cenarius and Jarod Shadowsong , eventually being victorious and leading a counterattack into the Firelands itself. During the third invasion of the Burning Legion , the enclaves of Hyjal were once again under attacks from the demons, but the areas are now slowly healing. [2]

  • 1.1 Early history and War of the Ancients
  • 1.2 Third War
  • 1.3 Cataclysm
  • 1.5 Battle for Azeroth
  • 1.6 After the Fourth War
  • 2.1 Maps and subregions
  • 2.2 Instances
  • 2.3 Regions adjacent to Mount Hyjal
  • 2.4.1 Portals At Nordrassil
  • 3 Notable characters
  • 6 Resources
  • 7 Wild creatures
  • 8.1 The zone before Cataclysm
  • 8.2.1 Description from official site
  • 8.2.2 The World Tree
  • 8.2.3 The Ancients
  • 8.2.4 Darkwhisper Gorge
  • 9.1 Description
  • 9.2 History
  • 9.3 Mountain
  • 9.4 Geography
  • 10 Notes and trivia
  • 13 Patch changes
  • 14 See also
  • 15 References
  • 16 External links

Early history and War of the Ancients

The massive forested peak of Mount Hyjal was the original refuge and sacred place to the Wild Gods , protected and watched over by Keeper Freya shortly after the ordering of Azeroth . [3] The dark trolls , ancestors of the night elves used to live in the networks of deep caverns stretching under Hyjal. [4] As Freya's most cherished grove, it was here where she bound her Wild Gods and appointed the Aspect Ysera and her green dragonflight as its eternal guardians. [1]

The kaldorei have held this great mountain sacred and it remained untouched by their sprawling empire by the orders of Queen Azshara . The public believed it was out of respect for strong ties the mountain had with nature, but the Queen secretly feared the Wild Gods that resided on it. [5] When the first Well of Eternity was destroyed in the War of the Ancients , the resulting implosion triggered the Great Sundering . Mount Hyjal endured, however, and the night elven resistance , who had escaped to the Summit, [6] emerged to rebuild their society — though without arcane magic this time.

After the Sundering , Illidan Stormrage created a new Well of Eternity atop Mount Hyjal. After the night elves learned of this, they planted the world tree Nordrassil on top of it. It was blessed by three dragon aspects: Alexstrasza , Nozdormu , and Ysera, and served two purposes: to keep others from abusing the magic of the new Well, but also to prevent the second fount's power from growing too great over time. [7] Nordrassil grew deep roots into the earth, spreading life-giving energies and healing the land around the mountain. It also empowered the kaldorei against diseases and aging. [8] Illidan was in turn imprisoned in one of the barrow dens under Hyjal. [9]

wow travel from stormwind to mount hyjal

Archimonde led his demonic army towards the Summit, destroying the woodlands around him, in order to get to the second Well of Eternity . He used the Skull of Gul'dan to further despoil the forest, thus creating the Felwood . The fel magics seeped up all the way to the edge of the new Well [10] It is here that the united forces of orcs , humans and night elves fought in the final battle of the Third War . [11] At the end of the battle, the wisps of Hyjal converged on Nordrassil to defeat Archimonde. In the ensuing explosion, Nordrassil was damaged, its enchantments destroyed, and the immortality of the kaldorei was thus gone. [12] Once Teldrassil was planted, the night elves moved their capital from Mount Hyjal to the new World Tree. [13]

The dark trolls of the Shadowtooth clan were eventually wiped out by the Twilight's Hammer . [14]

wow travel from stormwind to mount hyjal

For years, Mount Hyjal and the wounded World Tree , Nordrassil , remained cut off from the rest of Azeroth . Sealed away within a protective field of dense foliage by Malfurion Stormrage , Nordrassil slowly recovered from the devastation of the Third War , when Malfurion called upon the tree's power to destroy the archdemon Archimonde and repel the forces of the Burning Legion and the Scourge . [15]

With the impending Cataclysm that scarred its glades and craggy mountainside, [2] the World Tree's well-being was threatened once more. Deathwing unleashed Ragnaros and his minions on the land. With the aid of the Twilight Hammer , they burst into Hyjal from the Firelands within the Elemental Plane , and prepared to set Nordrassil ablaze, a conflagration that would endanger all life on Azeroth. [16] The Guardians of Hyjal revived Goldrinn , Aviana , and Cenarius from the Emerald Dream , as well as saved Tortolla from imprisonment at the Twilight's Hammer's hands, and fought off Ragnaros. Hyjal later served as the invasion point for Cenarion Circle's attack on the Firelands . The Dragon Aspects gathered to bless Nordrassil in order to speed the process of rejuvenation of the world tree and the world, which caused Ragnaros to unleash his forces once more. Learning of this, Malfurion gathered the defenders of Hyjal for a counterattack against the fire elementals , eventually establishing the Molten Front within the Firelands. After heavy fighting, they pushed into Sulfuron Keep itself and destroyed Ragnaros, re-establishing peace at Hyjal. [17] The Aspects yet again gathered at Nordrassil, and channeled their energies into the great tree, reviving the surrounding wildlife and healing the land once more. [18] [19]

Legion

The Burning Legion was able to destroy most of Hyjal's Well , but some of its magical waters yet remained. According to Celestine of the Harvest , as long as at least one drop remains there was still hope. While the Well was harmed, Nordrassil was undamaged. [20]

The Emerald Nightmare created an illusion of Hyjal to trap Malorne in a nightmare of his death during the War of the Ancients . The druids of the Dreamgrove came to his rescue. [21]

The Legion would later attack and destroy the Shrine of Aviana , making the Druids of the Talon to relocate at the Dreamgrove . [22] [23]

Battle for Azeroth

Battle for Azeroth

After the Fourth War

WoW-novel-logo-16x62.png

After the Fourth War , Nordrassil has become a temporary home for the night elves following the destruction of Teldrassil , and was where a tense meeting between members of the Horde Council and Tyrande Whisperwind , Malfurion Stormrage , Shandris Feathermoon and Maiev Shadowsong took place. [26] [27]

According to Zekhan , some areas have been healed, including what was once known as the Circle of Cinders. [2]

Mount Hyjal is a massive mountain located in Northern Kalimdor . Its highest point, Hyjal Summit , is where the second Well of Eternity and the World Tree Nordrassil are located.

Although a zone in World of Warcraft , the mountain is far larger, composed of the regions of Mount Hyjal proper, Winterspring , Moonglade , and Felwood . It also includes parts of the edges of Darkshore , Ashenvale , and Azshara .

Maps and subregions

wow travel from stormwind to mount hyjal

Regions adjacent to Mount Hyjal

The portals to Mount Hyjal in the Eastern and Western Earthshrines unlock after players complete a quest underneath Nordrassil . Those portals will always drop players off underneath the World Tree.

Portals At Nordrassil

Alliance

Notable characters

  • Black dragonflight
  • Guardians of Hyjal
  • Twilight's Hammer clan

The quest line in Hyjal is intensively phased and takes players from Nordrassil to the four shrines to Darkwhisper Gorge and finally to Sulfuron Spire . Hyjal is one of the few non-starting-experience zones that has a phased zone map as well as phased terrain, unlocked halfway through the storyline.

At level 85, adventurers are called once again to Hyjal, this time for the Firelands Invasion against the Druids of the Flame and eventually Ragnaros himself.

wow travel from stormwind to mount hyjal

Wild creatures

Development, the zone before cataclysm.

wow travel from stormwind to mount hyjal

The ruins of the Alliance and Horde bases from the Battle of Mount Hyjal do not appear in the Cataclysm -era Hyjal, most likely either due to retconning or game mechanics. In place of the former Alliance bases are the Grove of Aessina and the Shrine of Goldrinn , and the Verdant Thicket is located in place of the former Horde base.

In the early alpha, Hyjal was concepted to be "an ultra high-level raid zone", filled with demons and dragons battling each other. The challenge would have been to re-purify the Well of Eternity , with a "familiar skeleton chained to a rock" nearby. [30]

The "Hyjal" zone as it appeared as part of Kalimdor until Cataclysm.

The "Hyjal" zone as it appeared as part of Kalimdor until Cataclysm .

The "Hyjal Summit" zone as it appears during the Caverns of Time instance Battle for Mount Hyjal.

The "Hyjal Summit" zone as it appears during the Caverns of Time instance Battle for Mount Hyjal.

Map of Hyjal Summit in the Battle for Mount Hyjal instance.

Map of Hyjal Summit in the Battle for Mount Hyjal instance.

World of Warcraft: Cataclysm

wow travel from stormwind to mount hyjal

Description from official site

In World of Warcraft: Cataclysm , players will have the opportunity to explore the newly reopened Mount Hyjal as Azeroth's heroes, with the help of Ysera , Malfurion Stormrage and Hamuul Runetotem , are called upon to push back the armies of the Firelord, banish Ragnaros to the Elemental Plane and lay waste to the twilight dragon stronghold in nearby Darkwhisper Gorge . This all-new level 78-82 zone will feature multiple quest hubs, phased terrain and quest lines, portals to micro-zones within the Firelands , an all-new raid dungeon, and much more.

The World Tree

Players will be able to enter Hyjal by way of Moonglade , to take on a series of high-stakes quests in a historic location alongside some of Azeroth's most renowned heroes. With a longstanding rivalry among the night elf leadership threatening to undermine the campaign against Deathwing , players will quickly discover the task of defending Nordrassil is more daunting than they had anticipated. In order to succeed, they must seek out the help of extremely powerful allies: the Ancients .

The Ancients

To protect Nordrassil and heal the devastation the invading fire elementals are causing across Mount Hyjal, players must first recapture the shrine of the wolf god Goldrinn . The ogres surrounding the shrine will not leave peacefully, but seizing the shrine will allow players their first opportunity to infiltrate the Firelands and shut down a key Twilight portal, slowing the advance of the nearby Twilight's Hammer in Hyjal. With the first portal dismantled, players will soon be sought by the wilderness spirit Aessina to assist in cleansing and healing the nearby forest, ultimately returning the land to its former splendor. This small victory, however, isn't enough to deter the Twilight Remnants from attempting to scorch the forest once more. As you struggle to keep these foes at bay, you'll also need to help the Guardians of Hyjal -- a new neutral faction of druids and worshipers of the Ancients—repopulate the forest with animal life. It's even rumored that Malorne has been spotted in the wilderness. Perhaps further investigation is necessary.... Amid the chaos, the Druids of the Talon will need players' assistance to resurrect the goddess of winged creatures. Players begin the process by helping to slay a group of black dragons and closing a second Firelands portal from within. Just when you think things might be heating up, you'll need to fight through a burning night elf town to shut down the third and final portal with the assistance of the turtle god Tortolla .

Darkwhisper Gorge

Your successes in Hyjal will ultimately lead you to the assembly of the Ancients, who have set a plan in motion to bring a powerful ally and demigod back into this realm. Before that can happen, however, you will need to infiltrate Darkwhisper Gorge disguised as a follower of the Twilight's Hammer, acting quickly to sow discord within the entrenched faction, weakening it for the coming struggle. Only time will tell if the Ancients' plan is a success—but you'll need to do your part if there's any hope of saving Mount Hyjal from the twilight dragons, Ragnaros, and his minions of the Elemental Plane. [31]

Icon-RPG.png

Description

wow travel from stormwind to mount hyjal

The massive summit of Mount Hyjal is one of the most impressive places in Kalimdor. Here, the World Tree known as Nordrassil regrows, with the second Well of Eternity below. The site of the final battle of the Third War, the land here is now as well protected as anywhere in the world — protected by the power and majesty of dragons. The blue, red and bronze dragonflights keep a constant vigil over the recovering World Tree here, seeking to prevent the Burning Legion from ever again reaching the shores of the Well of Eternity and the branches of the sacred tree. From the lofty peak, one can see much of Ashenvale, Winterspring and Felwood far below.

Three important groups form the bulk of the people at Mount Hyjal. The first are the night elves, humans and others who steadfastly guard the World Tree against future attacks. These demon hunters are some of the most experienced and powerful adventurers in the world, and rightly so; most of them either fought in the Battle of Hyjal in the Third War or otherwise have considerable experience tracking down and destroying demons. These demon hunters are assisted by dryads and keepers of the grove, who have an even greater investment in Mount Hyjal’s safety. Hyjal’s summit is sacred to the dryads and keepers, just as it is to the night elves, but it is also their home — in some cases, for many thousands of years.

Finally, three dragonflights carefully watch over the massive tree, their high numbers perhaps a form of compensation for their noted absence during the Third War. The blue dragonflight is particularly devoted to this cause, and while their numbers here are not large, they guard the tree from lower on the mountainside in their caverns of Mazthoril [32]

Few elves live at the peak of Mount Hyjal, but the mountain and the World Tree shelter the night elves in the forests and shores at the foot of the mountain. The forests and rocky mountain slopes harbor many dangerous beasts. With the magic of the Well of Eternity and the World Tree saturating the air and infusing the groundwater, the creatures of the forests are stronger and smarter than those anywhere else on Kalimdor. Deadly black tigers and bears prowl the forests, as do powerful stags. These creatures do not fear fights; they even seek them if the prey looks weak enough. Even smarter and deadlier beasts inhabit the forests. Hippogryphs and chimaera are a common enough sight among the forested peaks of the Summit. Hippogryphs, magical beasts that look like a stag crossed with a raven, patrol the skies and attack anyone they deem a threat to the forests. Although friendly to night elves, they do not show kindness to strangers or to those they consider a menace. Wild dire wolves also lurk on the mountain slopes. They have no natural enemy and are fearless even when met with several armed hunters. The forests of Hyjal are also known to be home to the occasional treant and stray ancient. These sentient, mobile trees protect the night elves' towns and the surrounding forests. [33]

The Kaldorei have long held this great mountain sacred. When the first Well of Eternity was destroyed in the first demonic invasion, the resulting implosion triggered a cataclysm that made the world shudder. Mount Hyjal endured, however, and the night elves emerged to rebuild their society — though without arcane magic this time.

One of the fleeing night elves — Illidan Stormrage , brother to the mighty druid Malfurion Stormrage — had taken a portion of water from the Well of Eternity. Illidan could not bear to live without the Well's magic. After the Sundering, he poured this water into a lake at the peak of Mount Hyjal, creating a second Well of Eternity. The night elves were outraged at this act, for it was the first Well's energies that originally brought the demons to Azeroth . Illidan was imprisoned, and Malfurion met with three great dragons to create the World Tree Nordrassil. The World Tree grew over the Well to obscure and protect it. In the centuries that followed, the night elves were a constant presence, nurturing and protecting the World Tree that stood in the valley between the twin peaks of Mount Hyjal. The Burning Legion targeted the World Tree during the Battle of Mount Hyjal, but, infused with the combined power of Azeroth 's mortal races, it blasted Demon Lord Archimonde into oblivion and freed the world of the demon menace. [34]

wow travel from stormwind to mount hyjal

Mount Hyjal is the name of a massive mount in Northern Kalimdor . It was the site of the Battle of Mount Hyjal , the final conflict of the Third War . Two gray peaks rise high above the surrounding forests. The arcane Well of Eternity lies on Hyjal Summit and the great World Tree Nordrassil , blackened and wounded in the Third War, stands over it. Divine magic permeates Mount Hyjal and the animals that make their homes in its forests are more intelligent than any others. Nightsaber and frostsaber cats slink through the trees, while hippogryphs and chimeras fly overhead. Bears and wolves prowl the forests. These creatures are friendly to the night elves that live here, but attack intruders. Winterspring Valley , near the summit, is a small realm of perpetual winter where blue dragons clash with night elves and frostsaber panthers . [35]

The geography of Hyjal Summit is dominated by temperate rugged and forbidding mountains. Hyjal Summit rises high above northern Kalimdor, surrounded by Winterspring, the Moonglade, and Felwood. The mountain's twin peaks are the highest points on Kalimdor and home to Nordrassil, the massive World Tree. The climb to the peak takes travelers past everything from dense forests at the foot to rocky meadows with sparse growth as the grade gets steeper. Nordrassil's sheer enormity strikes awe into any who have the rare honor of approaching it. The root system spreads over the entirety of Hyjal's peak, and its vast, charged branches seem to touch the sky. Damaged in the recent war, it now heals itself at a rapid rate. Although the World Tree rests upon a high mountain peak, its magic keeps the weather pleasant and warm year round - until the year after Battle of Mount Hyjal, when Hyjal saw its first winter. Otherwise, the air remains warm and crisp and the sky is always a dark blue peppered with a blanket of stars. The night elves hope the regenerating tree will begin to regulate the weather again soon. [36]

The top of Mount Hyjal shares the plight of Ashenvale: it is mostly uncorrupted, but bears scars and gashes from the battles of the Third War. In the center of the summit is the World Tree, stretching far above the mountaintop even in its damaged state. The forests are inhabited by the usual untainted beasts, which the dryads and keepers of the grove care for. The dryads and keepers are friendly, having worked alongside mortals in the Third War, and are much less shy and worried than those encountered in Ashenvale. Night elves control the majority of the area, but a number of small camps and ruins are spread over Hyjal Summit. [32] Its capital is considered to be Astranaar with 4,000 inhabitants, [32] and the area total population is 5,000.

Notes and trivia

wow travel from stormwind to mount hyjal

  • While it was closed zone throughout classic World of Warcraft , a portion of it could be visited during the Battle for Mount Hyjal instance before the proper zone was added in Cataclysm . The outdoor zone was simply known as "Hyjal" while the area visited in the instance is Hyjal Summit .
  • The zone makes extensive use of the terrain phasing technology. [37]
  • As stated above, Mount Hyjal was originally going to be 78-82, but was changed for unknown reasons.

Shrine of Aviana.

Shrine of Aviana .

Shrine of Goldrinn.

Shrine of Goldrinn .

Sulfuron Spire.

Sulfuron Spire .

The Throne of Flame.

The Throne of Flame .

Sulfuron Spire.

Sulfuron Spire.

Sulfuron Spire - top.

Sulfuron Spire - top.

Ascendant's Rise.

Ascendant's Rise .

A view of Hyjal.

A view of Hyjal.

The very summit of Hyjal.

The very summit of Hyjal.

Artwork for Hyjal.

Artwork for Hyjal.

Artwork of a fire elemental wall on Mount Hyjal.

Artwork of a fire elemental wall on Mount Hyjal.

Artwork of Sulfuron Spire, the entrance to the Firelands.

Artwork of Sulfuron Spire, the entrance to the Firelands .

The closed entrance to Hyjal from Darkwhisper Gorge in vanilla (now Darkwhisper Pass).

The closed entrance to Hyjal from Darkwhisper Gorge in vanilla (now Darkwhisper Pass ).

Mount Hyjal in Warcraft III.

Mount Hyjal in Warcraft III .

The side of Mount Hyjal in Warcraft III.

The side of Mount Hyjal in Warcraft III .

The location of Mount Hyjal in the Vanilla Kalimdor map.

The location of Mount Hyjal in the Vanilla Kalimdor map.

Map of Hyjal Summit.

Map of Hyjal Summit.

Hyjal Summit in the RPG books.

Hyjal Summit in the RPG books.

BlizzCon 2009 concept map.

BlizzCon 2009 concept map.

  • Mount Hyjal overview

Patch changes

wow travel from stormwind to mount hyjal

  • ^ a b World of Warcraft: The Dragonflight Codex , pg. 96
  • ^ a b c World of Warcraft: Exploring Azeroth: Kalimdor , pg. 27
  • ^ World of Warcraft: Chronicle Volume 1 , pg. 39-40
  • ^ World of Warcraft: Chronicle Volume 1 , pg. 93
  • ^ World of Warcraft: Chronicle Volume 1 , pg. 95
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 69
  • ^ Stormrage , chapter 1
  • ^ World of Warcraft: Chronicle Volume 1 , pg. 112, 114
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 76
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 75
  • ^ Twilight of the Gods
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 80, 81
  • ^ World of Warcraft: Exploring Azeroth: Kalimdor , pg. 44
  • ^ Speaker Ik'nal#Quotes
  • ^ https://web.archive.org/web/20100415013900/http://www.worldofwarcraft.com/cataclysm/features/hyjal.html
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 214
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 214-215
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 218

N

  • ^ Shadows Rising
  • ^ Madeleine Roux on Twitter (2020-07-14).​ “I wouldn't call it de facto capital, just where those specific folks have chosen to post up for now”
  • ^ a b " Eternity's End : Twilight of the Gods ", Warcraft III : Reign of Chaos . Blizzard Entertainment .
  • ^ http://kxmode.com/wow/hyjal.asp
  • ^ http://www.worldofwarcraft.com/cataclysm/features/hyjal.html
  • ^ a b c Lands of Mystery , pg. 17
  • ^ Warcraft: The Roleplaying Game , pg. 201-203
  • ^ Warcraft: The Roleplaying Game , 201
  • ^ World of Warcraft: The Roleplaying Game , 18-19
  • ^ Warcraft: The Roleplaying Game , pg. 202

External links

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Mount Hyjal Strategy Guide

mount hyjal strategy guide tbc classic

  • Author: RhadigarTV
  • Date: January 29, 2022
  • Updated: January 30, 2022
  • Expansion: TBC Classic

tbc classic raid guide

Mount Hyjal Raid Guide

tbc classic attunement

Mount Hyjal Attunement

Gear & Best In Slot (bis)

Mount Hyjal Loot

rage winterchill strategy guide mount hyjal

Rage Winterchill

anetheron strategy guide mount hyjal

Kaz’rogal

azgalor strategy guide mount hyjal

Greetings and welcome to our strategy guide for Hyjal Summit: Battle for Mount Hyjal in World of Warcraft: The Burning Crusade Classic! Located in the northern corridor on the lower level of the Caverns of Time, Mount Hyjal is one of the two raids being released with Phase 3. Unlike Tempest Keep and Serpentshrine Cavern, both Mount Hyjal and Black Temple are home to the start of Tier 6 gear. Mount Hyjal consists of a total of 5 bosses that begins with Rage Winterchill and ending with Archimonde. These bosses must be killed in a linear order that begins with two bosses within the Alliance Camp and the next two within the Horde Camp. With Archimonde being the last boss, he is located and fought in his own area located by the World Tree on the eastern side of the map.

This guide aims to help you understand how best to prepare yourself and your raid group for Mount Hyjal by giving you an overview of each encounter, providing an in-depth explanation of each boss, discussing positioning and how you can set yourself up for success. We will also cover the attunement process and how you can reach the entrance.

You can find a full list of Hyjal Summit: Battle for Mount Hyjal loot over in our loot tool.

Attunement Process

Before being able to enter Mount Hyjal, every member of your raid must reach level 70, attain Revered reputation with Keepers of Time and complete the quest, The Vials of Eternity . This quest will not be obtainable unless you have reached the correct reputation level.

If you’re looking for an in-depth explanation of the process, please check out our full-length Hyjal Summit: Battle for Mount Hyjal Attunement Guide !

Finding the Entrance to Hyjal Summit

caverns of time mount hyjal location tbc classic

The entrance to Mount Hyjal can be located in the northern northern corridor on the lower level of the Caverns of Time, which is located in the eastern part of Tanaris. Before reaching the instance portal, you will come across a forest-like setting with some Elven architecture scattered around.

Raid Preparation

hyial cavernsoftime

Hyjal Summit: Battle for Mount Hyjal is a 25-man raid in The Burning Crusade Classic. Unlike Serpentshrine Cavern and Tempest Keep, Mount Hyjal requires players to follow a linear order in defeating each boss. The bosses that can be found in Mount Hyjal are:

Kaz’Rogal

Once every member within your raid is attuned, we can begin focusing on the ideal composition for your raid group.

  • Paladin tanks are recommended for the first two bosses. They are a good choice to tank the Towering Infernal during Antetheron and on Rage Winterchill to remove Frost Armor ‘s Chilled effect.
  • Warrior tanks are recommended during the encounter with Archimonde due to their immunity to Fear when using Berserker Rage .
  • This number will fluctuate between each boss battle that you encounter. It is recommended to have a higher number during the encounter with Anetheron due to Carrion Storm and during the encounter with Azgalor due to Howl of Azgalor .
  • Having a healthy mixture of Ranged and Melee DPS is a good idea. Specifically opting to bring a certain number of Hunters and Mages will certainly help your group defeat bosses like Rage Winterchill and Archimonde.

Each boss, excluding Archimonde, will have 8 different waves of trash mobs for you and your raid party to go through before encountering the boss. The four bosses are split into two different bases. Rage Winterchill and Anetheron are located in the Alliance Base while Kaz’Rogal and Azgalor are located in the Horde Base. If you wipe at any point during the raid, whether that’s on the trash or the boss itself, you will need to redo the previous eight waves of trash and wait for the leader NPC to respawn to start that encounter over.

  • For the Shadowy Necromancers , Priests should be mind controlling these and buffing players with . .
  • Abominations have aura on them that deal a lot of nature damage and if there is a lot of them in one spot, Healers will have a harder time keeping the Melee DPS players alive.
  • You will only encounter a Frost Wyrm in the Horde Base and it will need to be tanked by a ranged DPS player. This player should be stepped away from the rest of the raid to not have the party hit by Frost Breath .

Boss Encounters

Mount Hyjal offers players the ability to have a mixed challenge of both trash mob waves and difficult bosses, each with their own unique hurdles for players to overcome. In terms of difficulty, neither the waves of trash mobs or the bosses themselves are considered difficult. However, if you end up wiping during one of the waves of trash or to a boss themselves, you will need to restart the entire 8 waves of trash and wait 8 minutes for one of the NPC leaders to respawn. Below, we will cover each boss that you will encounter and give you some tips for each boss within Mount Hyjal.

Rage Winterchill is the first boss that you will encounter and is considered a DPS race. Keep in mind, you will need to clear 8 waves of trash mobs before engaging in battle with him.

  • Carefully position the boss at the correct spot, and never move from that spot.
  • Stay in Death & Decay and keep dealing threat, so the ranged DPS players don’t overtake you.
  • Consider using defensive cooldowns while standing in Death & Decay if your healers are struggling.
  • Paladins : You can use Divine Shield to break out of Icebolt .
  • Icebolt healers: Pay close attention to the ice projectile and quickly heal its target with instant casts.
  • Priests & Paladins : Quickly dispel anyone rooted by Frost Nova inside Death & Decay .
  • Hunters : Use your personal DPS cooldowns after Frost Armor ends for maximum DPS.
  • Warlocks : Use your Master Soulstone on the healers, as keeping them alive is vital in this fight.
  • Casters: Use your personal DPS cooldowns during Death & Decay for maximum DPS.
  • Mages : You can use Ice Block to break out of Icebolt .
  • You cannot DPS the boss if Death & Decay is centered on the melee.
  • Use your personal DPS cooldowns after Frost Armor ends for maximum DPS.
  • Consider using a PvP trinket for this fight, as you take more damage than others, such as Medallion of the Alliance or Medallion of the Horde .

Check out an in-depth breakdown in our Rage Winterchill Strategy Guide !

Anetheron is the second boss that you will encounter and the last boss you will encounter in the Alliance Base. Just like the encounter with Rage Winterchill, you will need to survive the eight rounds of trash mobs before the encounter with Anetheron.

  • You have the easiest job here – stand at your designated spot and never move.
  • Use defensive cooldowns if your designated healers get incapacitated by Carrion Swarm or Sleep .
  • Communicate to your raid ASAP if you are unable to heal because of Carrion Swarm or Sleep .
  • Paladins : In emergencies, you can use Divine Shield to remove the Carrion Swarm debuff.
  • If your raid is killing the Towering Infernal , you will need to burn it down after the tank has enough threat.
  • Use your personal DPS cooldowns during Heroism / Bloodlust for maximum DPS.
  • Make sure you are not standing in front of one of the ranged stack groups .
  • If other groups get hit by Carrion Swarm aimed at melee, you will need to reposition slightly.

Check out an in-depth breakdown in our Anetheron Strategy Guide !

Kaz’Rogal is the third boss that you will encounter and the first boss you will encounter in the Horde Base. Just like the previous bosses, the party must survive through eight waves of trash mobs before encountering Kaz’Rogal.

  • Main Tank : You have ~5 seconds to face Kaz’rogal away from the raid and move him to his spot.
  • Main Tank : Use a Free Action Potion about ~10 seconds into the fight to negate War Stomp .
  • Protection Paladins : Use Judgement of Justice while Judgement of Wisdom is up for extra mana regen.
  • Feral Druids : Don’t hog your Innervate for power-shifting, use it on an ally in need.
  • Make sure you are never within 20 yards of Kaz’rogal.
  • Use your mana regeneration abilities and items early so you can use them multiple times in the fight.
  • This fight is all about mana efficiency – downrank your spells and avoid overhealing.
  • Be quick to react with instant heals when War Stomp is coming off cooldown, as the tank can die fast.
  • Warlocks : Use your Master Soulstone on players about to die to Mark of Kaz’rogal .
  • Use a Free Action Potion to negate War Stomp , particularly during your cooldowns.

Check out an in-depth breakdown in our Kaz’Rogal Strategy Guide !

Azgalor is the last boss that you will encounter within the Horde Base and that requires you to survive the eight waves of trash before encountering the boss. This boss is a battle for survival due to the boss casting Doom on a random player every 45 seconds which eventually kills them once the timer reaches 0.

  • You have ~10 seconds to face Azgalor away from the raid and move him to his spot.
  • Don’t ever move close to other players, as you will kill them with Cleave .
  • Be careful with turning the boss when moving out of Rain of Fire .
  • Do not slack off or lose focus while incoming damage is low — tanks can die very quickly.
  • Keep your heal-over-time and armor increasing effects up on the tanks at all times.
  • Be extra vigilant when Howl of Azgalor is available.
  • Nuke down the Lesser Doomguard as fast as possible.
  • Don’t bother trying to DPS the Lesser Doomguard — stay on the boss instead.
  • If Rain of Fire targets the melee, stay out, do not risk dying for a little bit of damage.

Check out an in-depth breakdown in our Azgalor Strategy Guide !

Archimonde is the final boss that you will encounter in Hyjal Summit: Battle for Mount Hyjal. This encounter is considered a major battle for survival due to one death within the raid party can cause a wipe.

  • You have ~5-10 seconds to move Archimonde to the correct position & face him correctly.
  • You should never move the boss — things can get ugly.
  • If you need to move out of  Doomfire Strike , only move to the left or right — don’t make the boss move.
  • Keep a close eye on the  Fear  timer at all times & be ready to use  Berserker Rage  to avoid it.
  • If you take a big hit while your healers are  Fear ed, quickly react with a defensive cooldown.
  • Do not panic — this fight is all about you staying focused and healing targets that need it the most.
  • Focus on healing players afflicted by  Grip of the Legion  first, as they take the most DPS.
  • Restoration Druids : Make sure you’ve put all your heal-over-time spells on the tank before  Fear.
  • Use your fear-break abilities to quickly heal the tank if they take a big hit during  Fear .
  • Use your cooldowns ( Desperate Prayer ,  Nature’s Swiftness  etc) to survive – you really cannot die here.
  • Use your personal DPS cooldowns during  Heroism  /  Bloodlust  for maximum DPS.
  • Stay around your group members for group-based heal spells, but always at least 13 yards away.
  • Don’t lose focus and keep spamming your damage spells while fire is closing in — move away.
  • Mages : Use  Blink  to safely counter  Air Burst .
  • Shadow Priests : Only use  Shadow Word: Death  when it’s 100% safe to do so and you have full HP.
  • Spread out into 2 camps of melee DPS, one on each side of Archimonde (left / right).
  • Be at maximum melee range — you shouldn’t be within 13 yards of the other melee group or the tank.
  • Doomfire Strike  will inevitably spawn on top of you occasionally — quickly move out.
  • Warriors : Use  Intercept  to safely counter  Air Burst .

Check out an in-depth breakdown in our Archimonde Strategy Guide !

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Hyjal Summit (The Battle for Mount Hyjal) Raid Guides

Hyjal Summit is one of three raids that make up Tier 6 and is home to one of World of Warcraft's most legendary lore figures Archimonde . Hyjal Summit is a 25 player raid instance that can be found in the Caverns of Time located in Tanaris. To enter Hyjal Summit you must complete a short but challenging attunement quest that will send you to kill both of the end bosses of the previous raid tier, Lady Vashj inside of Serpentshrine Cavern and Kael'thas Sunstrider . Check out our Hyjal Summit Attunement guide to be able to quickly navigate through the quest chain!

  • 1. Overview
  • 2. Hyjal Summit Attunement
  • 3. Hyjal Summit Entrance Location
  • 4. Hyjal Summit Trash
  • 5. Bosses in Hyjal Summit
  • 6. Hyjal Summit Loot Priority
  • 7. Hyjal Summit Reputation - The Scale of the Sands

Hyjal Summit (also known as The Battle for Mount Hyjal) is a 25-player, 5-boss raid located in The Caverns of Time in Tanaris and is a part of the third tier of content available within Phase 3 of The Burning Crusade Classic.

Hyjal Summit Attunement

As of Phase 4 in The Burning Crusade Classic you are no longer required to become attuned to Hyjal Summit to enter the instance. However we still have our guide listed below if you would like to complete the questline.

Hyjal Summit Entrance Location

Hyjal Summit is the first instance to your right after descending down the winding path into the Caverns of Time. You will see some Elven architecture and a forest-like setting right before the instance portal.

Hyjal Summit Entrance Path

Hyjal Summit Trash

Hyjal Summit has a unique system of 'trash' in the raid and instead of having to clear through the raid you will have to defeat waves of trash that will be attacking the Alliance and Horde base camps you will be defending for the majority of the instance. There are 8 waves between each boss which contain 12 to 14 mobs in each wave. After completing the sets of 8 waves the next boss will spawn. The trash throughout the instance has very few mechanics and is quite easy to deal with but it is important to make sure your raid has an appropriate amount of Mana at the end of each wave to ensure you will be able to deal with the next wave.

Bosses in Hyjal Summit

There are five bosses in Hyjal Summit that are must be killed in a linear order. The first two you will fight at the Alliance camp and the next two at the Horde camp. Archimonde has his own boss fight area located near the World Tree in the easternmost part of the instance.

  • Rage Winterchill

Hyjal Summit Loot Priority

For every piece of loot within Hyjal Summit, there may be a class that more strongly desires it right away. To help with figuring out who loot may be most useful for, we have created a guide detailing this priority.

Hyjal Summit Reputation - The Scale of the Sands

The Scale of the Sands is a reputation faction that is unique to Hyjal Summit. Reputation with this faction is earned by killing enemies and bosses within the raid, and its rewards include access to powerful rings for your character's role and many of the game's best Jewelcrafting recipes. To learn more about this reputation and its benefits, see our dedicated guide below.

  • 22 Mar. 2022: Mentioned attunement now being optional.
  • 18 Dec. 2021: Guide added.

In The Same Category

This guide has been written by Sellin, a former top 10 US raider and current season and several time Gladiator, long time WoW Player and passionate about all things Warcraft and Theorycrafting. You can follow him on Twitter and watch him on Twitch .

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The Battle for Mount Hyjal Boss Guides

Use the banners below to navigate to the different role guides we offer for The Battle for Mount Hyjal in The Burning Crusade. You can also use the menu at the top of the site to navigate to specific guides more quickly.

Healer Guides, The Battle for Mount Hyjal

The Battle for Mount Hyjal boss guides for healers, covering Normal, Heroic, and Mythic. Featuring general mechanics, healing strategies, and useful addons. Read more...

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Mount Hyjal

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Mount Hyjal is a region of Cataclysm , and a mountain located in Northern Kalimdor . Hyjal is under heavy siege by Ragnaros , who is trying to destroy the World Tree located in the mountain's summit , Nordrassil . Malfurion Stormrage is returning from the Emerald Dream , and commands the armies of Cenarius , known as the Guardians of Hyjal . The zone makes extensive use of the terrain phasing technology. [1]

  • 1.1 Early history and War of the Ancients
  • 1.2 Third War
  • 1.3 Cataclysm
  • 1.5 Battle for Azeroth
  • 1.6 After the Fourth War
  • 2.1 Maps and subregions
  • 2.2 Instances
  • 2.3 Regions adjacent to Mount Hyjal
  • 2.4.1 Portals At Nordrassil
  • 3 Notable characters
  • 6 Resources
  • 7 Wild creatures
  • 8.1 The zone before Cataclysm
  • 8.2.1 Description from official site
  • 8.2.2 The World Tree
  • 8.2.3 The Ancients
  • 8.2.4 Darkwhisper Gorge
  • 9.1 Description
  • 9.2 History
  • 9.3 Mountain
  • 9.4 Geography
  • 13 Patch changes
  • 14 References
  • 15 External links

History [ ]

Early history and war of the ancients [ ].

The massive forested peak of Mount Hyjal was the original refuge and sacred place to the Wild Gods , protected and watched over by Freya shortly after the ordering of Azeroth . [2] The dark trolls , ancestors of the night elves used to live in the networks of deep caverns stretching under Hyjal. [3]

The Kaldorei have held this great mountain sacred and it remained untouched by their sprawling empire by the orders of Queen Azshara . The public believed it was out of respect for strong ties the mountain had with nature, but the Queen secretly feared the Wild Gods that resided on it. [4] When the first Well of Eternity was destroyed in the War of the Ancients , the resulting implosion triggered the Great Sundering . Mount Hyjal endured, however, and the night elven resistance , who had escaped to the Summit, [5] emerged to rebuild their society — though without arcane magic this time.

After the Sundering , Illidan Stormrage created a new Well of Eternity atop Mount Hyjal. After the night elves learned of this, they planted the world tree Nordrassil on top of it. It was blessed by three dragon aspects: Alexstrasza , Nozdormu and Ysera , and served two purposes: to keep others from abusing the magic of the new Well, but also to prevent the second fount’s power from growing too great over time. [6] Nordrassil grew deep roots into the earth, spreading life-giving energies and healing the land around the mountain. It also empowered the kaldorei against diseases and aging. [7] Illidan was in turn imprisoned in one of the barrow dens under Hyjal. [8]

Third War [ ]

Archimonde assaults Nordrassil

Malfurion using the Horn of Cenarius to call on the wisps

WC3RoC-logo

Archimonde led his demonic army towards the Summit, destroying the woodlands around him, in order to get to the second Well of Eternity . He used the Skull of Gul'dan to further despoil the forest, thus creating the Felwood . The fel magics seeped up all the way to the edge of the new Well [9] It is here that the united forces of orcs , humans and night elves fought in the final battle of the Third War . [10] At the end of the battle, the wisps of Hyjal converged on Nordrassil to defeat Archimonde. In the ensuing explosion, Nordrassil was damaged, its enchantments destroyed, and the immortality of the kaldorei was thus gone. [11] Once Teldrassil was planted, the night elves moved their capital from Mount Hyjal to the new World Tree. [12]

The dark trolls of the Shadowtooth clan were eventually wiped out by the Twilight's Hammer . [13]

Cataclysm [ ]

The Circle of Cinders

Mount Hyjal in flames.

Cataclysm

For years, Mount Hyjal and the wounded World Tree , Nordrassil , remained cut off from the rest of Azeroth . Sealed away within a protective field of dense foliage by Malfurion Stormrage , Nordrassil slowly recovered from the devastation of the Third War , when Malfurion called upon the tree's power to destroy the archdemon Archimonde and repel the forces of the Burning Legion and the Scourge . [14]

With the impending Cataclysm that scarred its glades and craggy mountainside, [15] the World Tree's well-being was threatened once more. Deathwing unleashed Ragnaros and his minions on the land. With the aid of the Twilight Hammer , they burst into Hyjal from the Firelands within the Elemental Plane , and prepared to set Nordrassil ablaze, a conflagration that would endanger all life on Azeroth. [16] The Guardians of Hyjal revived Goldrinn , Aviana , and Cenarius from the Emerald Dream , as well as saved Tortolla from imprisonment at the Twilight's Hammer's hands, and fought off Ragnaros. Hyjal later served as the invasion point for Cenarion Circle's attack on the Firelands . The Dragon Aspects gathered to bless Nordrassil in order to speed the process of rejuvenation of the world tree and the world, which caused Ragnaros to unleash his forces once more. Learning of this, Malfurion gathered the defenders of Hyjal for a counterattack against the fire elementals , eventually establishing the Molten Front within the Firelands. After heavy fighting, they pushed into Sulfuron Keep itself and destroyed Ragnaros, re-establishing peace at Hyjal. [17] The aspects yet again gathered at Nordrassil, and channeled their energies into the great tree, reviving the surrounding wildlife and healing the land once more. [18] [19]

Legion

The Burning Legion was able to destroy most of Hyjal's Well , but some of its magical waters yet remained. According to Celestine of the Harvest , as long as at least one drop remains there was still hope. While the Well was harmed, Nordrassil was undamaged. [20]

The Emerald Nightmare created an illusion of Hyjal to trap Malorne in a nightmare of his death during the War of the Ancients . The druids of the Dreamgrove came to his rescue. [21]

The Legion would later attack and destroy the Shrine of Aviana , making the Druids of the Talon to relocate at the Dreamgrove . [22] [23]

Battle for Azeroth [ ]

Battle for Azeroth

Nordrassil on Hyjal as seen in Dark Abduction

Inv heartofazeroth

After the Fourth War [ ]

WoW-novel-logo-16x62

After the Fourth War , Nordrassil has become a temporary home for the night elves following the destruction of Teldrassil , and was where a tense meeting between members of the Horde Council and Tyrande Whisperwind , Malfurion Stormrage , Shandris Feathermoon and Maiev Shadowsong took place. [26] [27]

According to Zekhan , some areas have been healed, including what was once known as the Circle of Cinders. [15]

Geography [ ]

Mount Hyjal is a massive mountain located in Northern Kalimdor . Its highest point, Hyjal Summit , is where the second Well of Eternity and the World Tree Nordrassil are located.

Although a zone in World of Warcraft , the mountain is far larger, composed of the regions of Mount Hyjal proper, Winterspring , Moonglade , and Felwood . It also includes parts of the edges of Darkshore , Ashenvale , and Azshara .

Maps and subregions [ ]

VZ-Mount Hyjal

Map of Mount Hyjal after Aessina's Miracle .

VZ-Mount Hyjal-t1

Map of Mount Hyjal before the Miracle.

Instances [ ]

Legend of Mount Hyjal TCG

Battle of Mount Hyjal.

Regions adjacent to Mount Hyjal [ ]

Portals [ ].

The portals to Mount Hyjal in the Eastern and Western Earthshrines unlock after players complete a quest underneath Nordrassil . Those portals will always drop players off underneath the World Tree.

Portals At Nordrassil [ ]

Alliance

Notable characters [ ]

Factions [ ].

  • Black dragonflight
  • Guardians of Hyjal
  • Twilight's Hammer clan

The quest line in Hyjal is intensively phased and takes players from Nordrassil to the four shrines to Darkwhisper Gorge and finally to Sulfuron Spire . Hyjal is one of the few non-starting-experience zones that has a phased zone map as well as phased terrain, unlocked halfway through the storyline.

At level 85, adventurers are called once again to Hyjal, this time for the Firelands Invasion against the Druids of the Flame and eventually Ragnaros himself.

Resources [ ]

Inv misc herb stormvine

Wild creatures [ ]

Development [ ], the zone before cataclysm [ ].

Mount Hyjal Archimonde skeleton

In World of Warcraft vanilla, the skeleton of Archimonde could be seen in the then-inaccessible zone.

Mail gmicon

The ruins of the Alliance and Horde bases from the Battle of Mount Hyjal do not appear in the Cataclysm -era Hyjal, most likely either due to retconning or game mechanics. In place of the former Alliance bases are the Grove of Aessina and the Shrine of Goldrinn , and the Verdant Thicket is located in place of the former Horde base.

In the early alpha, Hyjal was concepted to be "an ultra high-level raid zone", filled with demons and dragons battling each other. The challenge would have been to re-purify the Well of Eternity , with a "familiar skeleton chained to a rock" nearby. [30]

The "Hyjal" zone as it appeared as part of Kalimdor until Cataclysm.

The "Hyjal" zone as it appeared as part of Kalimdor until Cataclysm .

The "Hyjal Summit" zone as it appears during the Caverns of Time instance Battle for Mount Hyjal.

The "Hyjal Summit" zone as it appears during the Caverns of Time instance Battle for Mount Hyjal.

Map of Hyjal Summit in the Battle for Mount Hyjal instance.

Map of Hyjal Summit in the Battle for Mount Hyjal instance.

World of Warcraft: Cataclysm [ ]

Nordrassil Cataclysm

Underneath Nordrassil.

Description from official site [ ]

In World of Warcraft: Cataclysm , players will have the opportunity to explore the newly reopened Mount Hyjal as Azeroth's heroes, with the help of Ysera , Malfurion Stormrage and Hamuul Runetotem , are called upon to push back the armies of the Firelord, banish Ragnaros to the Elemental Plane and lay waste to the twilight dragon stronghold in nearby Darkwhisper Gorge . This all-new level 78-82 zone will feature multiple quest hubs, phased terrain and quest lines, portals to micro-zones within the Firelands , an all-new raid dungeon, and much more.

The World Tree [ ]

Players will be able to enter Hyjal by way of Moonglade , to take on a series of high-stakes quests in a historic location alongside some of Azeroth's most renowned heroes. With a longstanding rivalry among the night elf leadership threatening to undermine the campaign against Deathwing , players will quickly discover the task of defending Nordrassil is more daunting than they had anticipated. In order to succeed, they must seek out the help of extremely powerful allies: the Ancients .

The Ancients [ ]

To protect Nordrassil and heal the devastation the invading fire elementals are causing across Mount Hyjal, players must first recapture the shrine of the wolf god Goldrinn . The ogres surrounding the shrine will not leave peacefully, but seizing the shrine will allow players their first opportunity to infiltrate the Firelands and shut down a key Twilight portal, slowing the advance of the nearby Twilight's Hammer in Hyjal. With the first portal dismantled, players will soon be sought by the wilderness spirit Aessina to assist in cleansing and healing the nearby forest, ultimately returning the land to its former splendor. This small victory, however, isn't enough to deter the Twilight Remnants from attempting to scorch the forest once more. As you struggle to keep these foes at bay, you'll also need to help the Guardians of Hyjal -- a new neutral faction of druids and worshipers of the Ancients—repopulate the forest with animal life. It's even rumored that Malorne has been spotted in the wilderness. Perhaps further investigation is necessary.... Amid the chaos, the Druids of the Talon will need players' assistance to resurrect the goddess of winged creatures. Players begin the process by helping to slay a group of black dragons and closing a second Firelands portal from within. Just when you think things might be heating up, you'll need to fight through a burning night elf town to shut down the third and final portal with the assistance of the turtle god Tortolla .

Darkwhisper Gorge [ ]

Your successes in Hyjal will ultimately lead you to the assembly of the Ancients, who have set a plan in motion to bring a powerful ally and demigod back into this realm. Before that can happen, however, you will need to infiltrate Darkwhisper Gorge disguised as a follower of the Twilight's Hammer, acting quickly to sow discord within the entrenched faction, weakening it for the coming struggle. Only time will tell if the Ancients' plan is a success—but you'll need to do your part if there's any hope of saving Mount Hyjal from the twilight dragons, Ragnaros, and his minions of the Elemental Plane. [31]

In the RPG [ ]

Icon-RPG

Description [ ]

NordrassilWorldtree

Nordrassil in the RPG.

The massive summit of Mount Hyjal is one of the most impressive places in Kalimdor. Here, the World Tree known as Nordrassil regrows, with the second Well of Eternity below. The site of the final battle of the Third War, the land here is now as well protected as anywhere in the world — protected by the power and majesty of dragons. The blue, red and bronze dragonflights keep a constant vigil over the recovering World Tree here, seeking to prevent the Burning Legion from ever again reaching the shores of the Well of Eternity and the branches of the sacred tree. From the lofty peak, one can see much of Ashenvale, Winterspring and Felwood far below.

Three important groups form the bulk of the people at Mount Hyjal. The first are the night elves, humans and others who steadfastly guard the World Tree against future attacks. These demon hunters are some of the most experienced and powerful adventurers in the world, and rightly so; most of them either fought in the Battle of Hyjal in the Third War or otherwise have considerable experience tracking down and destroying demons. These demon hunters are assisted by dryads and keepers of the grove, who have an even greater investment in Mount Hyjal’s safety. Hyjal’s summit is sacred to the dryads and keepers, just as it is to the night elves, but it is also their home — in some cases, for many thousands of years.

Finally, three dragonflights carefully watch over the massive tree, their high numbers perhaps a form of compensation for their noted absence during the Third War. The blue dragonflight is particularly devoted to this cause, and while their numbers here are not large, they guard the tree from lower on the mountainside in their caverns of Mazthoril [32]

Few elves live at the peak of Mount Hyjal, but the mountain and the World Tree shelter the night elves in the forests and shores at the foot of the mountain. The forests and rocky mountain slopes harbor many dangerous beasts. With the magic of the Well of Eternity and the World Tree saturating the air and infusing the groundwater, the creatures of the forests are stronger and smarter than those anywhere else on Kalimdor. Deadly black tigers and bears prowl the forests, as do powerful stags. These creatures do not fear fights; they even seek them if the prey looks weak enough. Even smarter and deadlier beasts inhabit the forests. Hippogryphs and chimaera are a common enough sight among the forested peaks of the Summit. Hippogryphs, magical beasts that look like a stag crossed with a raven, patrol the skies and attack anyone they deem a threat to the forests. Although friendly to night elves, they do not show kindness to strangers or to those they consider a menace. Wild dire wolves also lurk on the mountain slopes. They have no natural enemy and are fearless even when met with several armed hunters. The forests of Hyjal are also known to be home to the occasional treant and stray ancient. These sentient, mobile trees protect the night elves' towns and the surrounding forests. [33]

The Kaldorei have long held this great mountain sacred. When the first Well of Eternity was destroyed in the first demonic invasion, the resulting implosion triggered a cataclysm that made the world shudder. Mount Hyjal endured, however, and the night elves emerged to rebuild their society — though without arcane magic this time.

One of the fleeing night elves — Illidan Stormrage , brother to the mighty druid Malfurion Stormrage — had taken a portion of water from the Well of Eternity. Illidan could not bear to live without the Well's magic. After the Sundering, he poured this water into a lake at the peak of Mount Hyjal, creating a second Well of Eternity. The night elves were outraged at this act, for it was the first Well's energies that originally brought the demons to Azeroth . Illidan was imprisoned, and Malfurion met with three great dragons to create the World Tree Nordrassil. The World Tree grew over the Well to obscure and protect it. In the centuries that followed, the night elves were a constant presence, nurturing and protecting the World Tree that stood in the valley between the twin peaks of Mount Hyjal. The Burning Legion targeted the World Tree during the Battle of Mount Hyjal, but, infused with the combined power of Azeroth 's mortal races, it blasted Demon Lord Archimonde into oblivion and freed the world of the demon menace. [34]

Mountain [ ]

Mounthyjal2

Mount Hyjal.

Mount Hyjal is the name of a massive mount in Northern Kalimdor . It was the site of the Battle of Mount Hyjal , the final conflict of the Third War . Two gray peaks rise high above the surrounding forests. The arcane Well of Eternity lies on Hyjal Summit and the great World Tree Nordrassil , blackened and wounded in the Third War, stands over it. Divine magic permeates Mount Hyjal and the animals that make their homes in its forests are more intelligent than any others. Nightsaber and frostsaber cats slink through the trees, while hippogryphs and chimeras fly overhead. Bears and wolves prowl the forests. These creatures are friendly to the night elves that live here, but attack intruders. Winterspring Valley , near the summit, is a small realm of perpetual winter where blue dragons clash with night elves and frostsaber panthers . [35]

The geography of Hyjal Summit is dominated by temperate rugged and forbidding mountains. Hyjal Summit rises high above northern Kalimdor, surrounded by Winterspring, the Moonglade, and Felwood. The mountain's twin peaks are the highest points on Kalimdor and home to Nordrassil, the massive World Tree. The climb to the peak takes travelers past everything from dense forests at the foot to rocky meadows with sparse growth as the grade gets steeper. Nordrassil's sheer enormity strikes awe into any who have the rare honor of approaching it. The root system spreads over the entirety of Hyjal's peak, and its vast, charged branches seem to touch the sky. Damaged in the recent war, it now heals itself at a rapid rate. Although the World Tree rests upon a high mountain peak, its magic keeps the weather pleasant and warm year round - until the year after Battle of Mount Hyjal, when Hyjal saw its first winter. Otherwise, the air remains warm and crisp and the sky is always a dark blue peppered with a blanket of stars. The night elves hope the regenerating tree will begin to regulate the weather again soon. [36]

The top of Mount Hyjal shares the plight of Ashenvale: it is mostly uncorrupted, but bears scars and gashes from the battles of the Third War. In the center of the summit is the World Tree, stretching far above the mountaintop even in its damaged state. The forests are inhabited by the usual untainted beasts, which the dryads and keepers of the grove care for. The dryads and keepers are friendly, having worked alongside mortals in the Third War, and are much less shy and worried than those encountered in Ashenvale. Night elves control the majority of the area, but a number of small camps and ruins are spread over Hyjal Summit. [32] Its capital is considered to be Astranaar with 4,000 inhabitants, [32] and the area total population is 5,000.

Inv misc pearlmilktea

  • While it was closed zone throughout classic World of Warcraft , a portion of it could be visited during the Battle for Mount Hyjal instance before the proper zone was added in Cataclysm . The outdoor zone was simply known as "Hyjal" while the area visited in the instance is Hyjal Summit .
  • As stated above, Mount Hyjal was originally going to be 78-82, but was changed for unknown reasons.

Gallery [ ]

Shrine of Aviana.

Shrine of Aviana.

Shrine of Goldrinn.

Shrine of Goldrinn.

Sulfuron Spire.

Sulfuron Spire.

The Throne of Flame.

The Throne of Flame.

Sulfuron Spire.

Sulfuron Spire - top.

Ascendants Circle.

Ascendants Circle.

A view of Hyjal.

A view of Hyjal.

The very summit of Hyjal.

The very summit of Hyjal.

Artwork for Hyjal.

Artwork for Hyjal.

Artwork of a fire elemental wall on Mount Hyjal.

Artwork of a fire elemental wall on Mount Hyjal.

Artwork of Sulfuron Spire, the entrance to the Firelands.

Artwork of Sulfuron Spire, the entrance to the Firelands .

The closed entrance to Hyjal from Darkwhisper Gorge in vanilla (now Darkwhisper Pass).

The closed entrance to Hyjal from Darkwhisper Gorge in vanilla (now Darkwhisper Pass ).

Mount Hyjal in Warcraft III.

Mount Hyjal in Warcraft III .

The side of Mount Hyjal in Warcraft III.

The side of Mount Hyjal in Warcraft III .

The location of Mount Hyjal in the Vanilla Kalimdor map.

The location of Mount Hyjal in the Vanilla Kalimdor map.

Map of Hyjal Summit.

Map of Hyjal Summit.

Hyjal Summit in the RPG books.

Hyjal Summit in the RPG books.

BlizzCon 2009 concept map.

BlizzCon 2009 concept map.

  • Mount Hyjal overview

Patch changes [ ]

References [ ].

  • ^ http://www.worldofwarcraft.com/cataclysm/features/hyjal.html
  • ^ World of Warcraft: Chronicle Volume 1 , pg. 39-40
  • ^ World of Warcraft: Chronicle Volume 1 , pg. 93
  • ^ World of Warcraft: Chronicle Volume 1 , pg. 95
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 69
  • ^ Stormrage , chapter 1
  • ^ World of Warcraft: Chronicle Volume 1 , pg. 112, 114
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 76
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 75
  • ^ Twilight of the Gods
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 80, 81
  • ^ World of Warcraft: Exploring Azeroth: Kalimdor , pg. 44
  • ^ Speaker Ik'nal#Quotes
  • ^ https://web.archive.org/web/20100415013900/http://www.worldofwarcraft.com/cataclysm/features/hyjal.html
  • ^ a b World of Warcraft: Exploring Azeroth: Kalimdor , pg. 27
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 214
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 214-215
  • ^ World of Warcraft: Chronicle Volume 3 , pg. 218

N

  • ^ Shadows Rising
  • ^ Madeleine Roux on Twitter (2020-07-14).​ “I wouldn't call it de facto capital, just where those specific folks have chosen to post up for now”
  • ^ a b " Eternity's End : Twilight of the Gods ", Warcraft III : Reign of Chaos . Blizzard Entertainment .
  • ^ http://kxmode.com/wow/hyjal.asp
  • ^ a b c Lands of Mystery , pg. 17
  • ^ Warcraft: The Roleplaying Game , pg. 201-203
  • ^ Warcraft: The Roleplaying Game , 201
  • ^ World of Warcraft: The Roleplaying Game , 18-19
  • ^ Warcraft: The Roleplaying Game , pg. 202

External links [ ]

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  • 2 Arthas Menethil
  • 3 Anduin Lothar

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Arixan’s Alliance Leveling Guide – Mt. Hyjal (80-82)

Home » Guide book » Leveling and Questing Guides » Arixan’s Alliance Leveling Guide – Mt. Hyjal (80-82)

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Introduction/Notes This guide will cover the Alliance quests in Mt Hyjal. I will cover 100% of the quests in the zone. Please note that this is based on a play through of the BETA version of the zone. Things can and probably will change. I will do my best to maintain the accuracy of the quests and objectives until finalized in the live version.

Everything in this guide can be done solo unless I specifically state otherwise. All of the level 80+ zones in Cataclysm make very heavy use of phasing as you progress through the zone. Be aware of this if you are trying to get a group for anything, as they may not be in the same phase as you are.

You will need to be able to use a flying mount in a couple places in this zone. You have been warned.

I will add coordinates to the guide once Blizzard allows for the use of addons in the beta realms.

I highly suggest you make use to the built-in quest tracking on the world map. I will describe as best I can where the NPCs and quest objectives are, but the objective tracking on the in game map will show you precisely where to go in most cases.

Please post and feedback, errors, or suggestions as comments.

  • Quest objectives to kill
  • Coordinates

Table of Contents

Getting to Mt Hyjal

Nordrassil – The World Tree

The Verdant Thicket

Shrine of Goldrinn

Shrine of Aviana

Grove of Aessina

Sanctuary of Malorne

The Scorched Plain

Darkwhisper Gorge

The Throne of Flame

Nighthaven.jpg

1. Find the Hero’s Call Board. Click on it and take the quest Hero’s Call: Mount Hyjal .

2. Find Cenarion Emissary Jademoon at the garden in Stormwind Keep. Speak to her to be teleported to Moonglade.

3. Speak to Emissary Windsong . Turn in Hero’s Call: Mount Hyjal and get the quest As Hyjal Burns .

4. Go over to Aronus , the green dragon hovering right next to where you are at and hop on. You will go through a scripted flyby of Mt Hyjal, and land under the World Tree.

Nordrassil_1.jpg

1. Enter the building in front of you and speak to Ysera to turn in As Hyjal Burns . Accept Protect the World Tree .

2. Exit the building. Directly in front of you, accept The Earth Rises from Anren Shadowseeker . Also get Inciting the Elements from Tholo Whitehoof .

JuniperBerries.jpg

4. Find one of the Faerie Dragons in the same area as the elementals. Use one of the Juniper Berries you collected on the Faerie Dragon and it will lead you to a Twilight Inciter , who will attack you. Repeat this 3 more times to complete Inciting the Elements . Also continue to kill Scalding Rock Elementls until you complete The Earth Rises .

5. Return to Anren Shadowseeker and turn in The Earth Rises .

6. Turn in Inciting the Elements at Tholo Whitehoof right next to you. Accept the follow up Flames From Above . You will receive Tholo’s Horn.

7. From the two NPCs, follow the road west to Fayran Elthas . Get the Flight Point.

8. Go to the Twilight Encampment northwest of the flight point. Use Tholo’s Horn in the center of the encampment to complete Flames From Above .

Go back to Tholo Whitehoof and turn it in.

VerdantThicket.jpg

1. Get on your flying mount and fly southwest until you meet up with the road. If you prefer to use a ground mount, follow the road that heads east and curves around the Well of Eternity. Continue to follow this road to (?,?) . Malfurion Stormrage and Windspeaker Tamila should be standing in a small shrine. Speak to Malfurion to turn in Protect the World Tree .

2. Get War on the Twilight’s Hammer from Malfurion Stormrage .

3. Get both quest and The Flameseer’s Staff from Windseeker Tamila .

4. Kill 4 Twilight Flamecallers and 10 Twilight Vanquishers for War on the Twilight’s Hammer in the area just north. While doing this, pick up 8 Charred Staff Fragments for The Flameseer’s Staff . Stay away from The Circle of Cinders for now.

5. Return to Malfurion Stormrage and turn in The Flameseer’s Staff and War on the Twilight’s Hammer . Accept the followup quest Flamebreaker .

6. Use the Flameseer’s Staff on the Blazebound Elementals in the charred areas around The Verdant Thicket. This will break up the elementals into 8-10 smaller elementals. Kill these Unbound Flame Spirits .

Repeat until Flamebreaker is complete. Return to Malfurion Stormrage to turn in the quest.

7. Accept The Return of Baron Geddon .

8. Go The Circle of Cinders, where you will find Baron Geddon . You need to use the Flameseer’s Staff on him. Every 10 seconds or so, he will begin to channel an AOE fire effect that will hurt you badly, forcing you to move away. When the fire dies down, run back in and use the staff again. Do this until The Return of Baron Geddon is complete.

As soon as the quest is complete, Baron Geddon will cast Living Bomb on you. After about 10 seconds, you will blow up, causing you to fly into the air (you will take some falling damage) and dealing damage to anyone around you. So get away from everyone until it goes off.

Mount up and return to Malfurion. Turn in The Return of Baron Geddon .

9. From Windspeaker Tamila, accept Emerald Allies

10. Find Alysra at the Ruins of Lar’donir. Turn in Emerald Allies . Accept The Captured Scout .

11. Scout Larandia is located in a cage in the back of the Twilight Command Post. Speak to her to turn in The Captured Scout . Accept Twilight Captivity .

12. Find and kill a Twilight Overseer . They are the two-headed ogres inside the Twilight Command Post. Loot the key off of him to complete Twilight Captivity .

13. Return to Scout Larandia .

14. Turn in Twilight Captivity . Accept Return to Alysra

14. Do what the quest says and return to Alysra. Turn in Return to Alysra and accept A Prisoner of Interest .

15. Go to the Hyjal Barrow Dens northeast of the crater. Travel all the way to the bottom of the barrow dens, until you reach Captain Saynna Stormrunner . Turn in A Prisoner of Interest .

16. Once you accept the follow up, Through the Dream , you will be moved into a separate phase. Fight your way out of the barrow dens. You will get the quest complete message when you reach the top.

17. Alysra should be right in front of you. Turn in Through the Dream and accept Return to Nordrassil .

Mount up and fly back to Ysera in the building under the World Tree.

ShrineOfGoldrinn_1.jpg

1. Turn in Return to Nordrassil to Ysera . Accept The Return of the Ancients .

2. Mount up and fly to the road on the far side of The Verdant Thicket. You will see a small camp up on a ridge to the right of the road. Turn in The Return of the Ancients to Oomla Whitehorn . Accept Harrying the Hunters .

3. In the same camp, accept both quests from Jadi Falaryn – End of the Supply Line and In the Rear With the Gear .

4. Along the road just below the camp, kill 6 Twilight Hunters and 4 Twilight Proveditors . The hunters are the trolls off to each side of the road. The providers are the ogres with slaves following them.

5. There are Twilight Slavedrivers walking with the proveditors. When you kill them, the slaves following them will drop the packs they are carrying. Loot these packs to get Twilight Supplies . Keep killing slavedrivers and picking up packs until you complete In the Rear With the Gear .

6. Return to the camp and turn in Harrying the Hunters , End of the Supply Line , and In the Rear With the Gear . Get the quest The Voice of Goldrinn .

7. Follow the road west until it branches. Take the fork to the right, down to a valley. If you are following the road down, continue straight, past the wolf statue, to get to Ian Duran . He is in a cage at the edge of the small pond. Turn in The Voice of Goldrinn and accept the follow up Goldrinn’s Ferocity .

8. Kill Lycanthoth Vandals and loot 6 Polluted Incense from their corpses.

9. Return to Ian Duran and turn in Goldrinn’s Ferocity . Accept the follow up Lycanthoth the Corruptor .

10. Go to the Maw of Lycanthoth in the southeast corner of the valley.

11. Use Lycanthoth’s Incense near the altar inside the cave. This will summon Lycanthoth. Kill him to complete Lycanthoth the Corruptor . The Spirit of Goldrinn will appear.

12. Turn in Lycanthoth the Corruptor . You will automatically hop on his back and ride around as he cleans out the shrine. When he is finished and you have hopped off, speak to him and accept the follow up The Shrine Reclaimed .

13. You’ll be in a new phase. Go to the shrine in the north area of the valley. Ian Duran has been released from his cage. Go to him and turn in The Shrine Reclaimed . Accept the quest Cleaning House .

14. In the same camp, from Rio Duran accept From the Mouth of Madness .

15. Find Royce Duskwhisper , who wanders around the camp, to get the quest The Eye of Twilight .

16. Gather 1 Bitterblossom from the plants around the edge of the pond.

17. Kill 8 Hovel Brutes for Cleaning House while completing the next steps.

Stonebloom.jpg

20. Click on the cauldron just south of the brazier to turn in From the Mouth of Madness . Accept the followup quest Free Your Mind, the Rest Follows .

21. Turn in The Eye of Twilight at the orb outside the cave entrance. Take the followup Mastering Puppets .

22. Enter the cave. As you go through the cave, talk to 8 of the Twilight Servitors and select the dialog option available to complete Free Your Mind, the Rest Follows .

23. Stay to the left from the entrance to reach Kristoff Manheim . He’ll be hanging from a meat hook in the back of the cave. Accept his quest, Gar’gol’s Gotta Go .

24. Continue through the cave, hugging the wall on your left, until you reach a pedestal with a book on it. Turn in Mastering Puppets . Note the large stone portal in front of you.

25. Accept the quest from the book, Elementary! . This quest requires you to activate the four orb floating near the pedestal in a particular order. The correct order is as follows.

Crucible of Fire Crucible of Earth Crucible of Air Crucible of Water

Be prepared to fight as soon as you click on the Crucible of Water. A Twilight Hammer cultist named The Manipulator will come out of the portal and attack. Kill him, then turn in the quest at the podium. Accept the followup Return to Duskwhisper .You will get a very useful 10 minute buff that will cause all of the ogres in the hovel to no longer be hostile unless you attack them.

26. Continue hugging the left wall until you reach the center of the cave. You will see Gar’gol, a large blue skinned ogre, sitting on a small rise. Loot a key from the chest on the rise where he is sitting to complete Gar’gol’s Gotta Go . Because of the buff you received, you should not have to kill him.

27. Head back to Kristoff Manheim to turn in Gar’gol’s Gotta Go . Accept Get Me Outta Here! and escort Kristoff out of the cave.

28. Once you get the quest complete message, head back to the Shrine and turn in all of your quests.

29. From Ian Duran accept Sweeping the Shelf and Lightning in a Bottle .

30. Follow the road west out of the valley, to Lightning Ledge . Kill 8 Twilight Stormcallers and 5 Howling Riftdwellers for Sweeping the Shelf .

ChargedJar.jpg

32. Use the Totem of Goldrinn to summon the wolf spirit. Turn in Lightning in a Bottle and accept Into the Maw! .

33. Finish killing everything Sweeping the Shelf .

IntoTheMaw.jpg

35. Turn in Into the Maw! .

36. Pick up Forged of Shadow and Flame , Crushing the Cores and Rage of the Wolf Ancient .

37. Break 10 Twilight Arms Crates while completing the next step.

38. Kill 12 Dark Iron Laborers and 8 Searing Guardians . Be sure to loot the Smoldering Cores from the Guardians you kill.

39. Find a Twilight Anvil, which is usually around the edges of the cavern, and use the Smoldering Cores while standing next to it. Repeat 8 times to complete Crushing the Cores .

40. Return to the NPCs at the front of the cavern to turn in Forged of Shadow and Flame , Crushing the Cores , and Rage of the Wolf Ancient .

41. Accept Cindermaul, the Portal Master from Jordan Olafson .

42. Head west back to the center of the cavern. From the center, follow the path down to the right. In the first cavern to the left, you will find Cindermaul . Kill him, then loot the chest he leaves behind to complete Cindermaul, the Portal Master .

43. Go back to the front and turn in the quest. Pick up Forgemaster Pyrendius .

44. Forgemaster Pyrendius is a level 80 elite. He has 154k health, so don’t try to fight him directly. He is standing in a circle of runes. To kill him, drag Pyrendius to one of those runes, click on it to activate the rune, then position Pyrendius so that he is standing on the rune. Repeat that, moving from rune to rune, until he dies.

45. Return to Jordan Olafson and turn in Forgemaster Pyrendius . Get Return from the Firelands .

46. Enter the portal behind you. This will return you the Shrine of Goldrinn . Fly back to the camp, to Ian Duran , and turn in both of the quests you have, Return from the Firelands and Sweeping the Shelf .

47. Yserra will appear in front of you. Accept in Aviana’s Legacy from her. Also accept The Fires of Mt. Hyjal from Rio Duran .

ShrineOfAviana_1.jpg

1. Mount up and fly southwest to the Shrine of Aviana .

2. Stop at Dinorae Swiftfeather to get the flight point.

3. Enter the first floor of the building at the base of the tree. Head all the way to the back of the shrine to find Choluna .

4. Turn in Wings Over Mount Hyjal and accept An Offering for Aviana .

5. On the way out, speak with Thisalee Crow , who is sitting on a brazier by the enterance. Pick up both her quests, The Wormwing Problem and Scrambling for Eggs .

AvianaStoneCircle.jpg

7. While completing the next step, collect 8 Stolen Hyjal Eggs . They can be found around the base of the trees in the area west of the shrine.

8. Kill Wormwing Screechers and Wonrmwing Swifttalons until you complete The Wormwing Problem .

9. Return to the Shrine. At Thisalee Crow turn in The Wormwing Problem and Scrambling for Eggs . Accept A Bird in Hand .

10. In the back of the shrine, turn in A Plea From Beyond to Choluna . Accept A Prayer and a Wing .

MarionSignalFire.jpg

12. Once she is captured, talk to Marion Wormwing. Go through the dialogue options until you get the quest complete message for A Bird in Hand . The difference choices have no effect that I have found.

13. Get on your flying mount and fly up to the top of the ridge to the north. You will see several nests. Land in one and use the Enormous Bird Call to summon Blaithe . Kill him and loot the Ancient Feather from his corpse .

14. Return to the Shrine. Turn in A Bird in Hand to Thisalee Crow .

15. Go back to Choluna and turn in A Prayer and a Wing .

16. Go up the ramp at the front of the Shrine, and follow it up to the third tier. Pick up Fact-Finding Mission from Skylord Omnuron . We will be doing this quest later.

17. Mount up and head west, past the Shrine of Goldrinn . Follow the road until you reach the Grove of Aessina .

GroveOfAessina_0.jpg

1. Inside the Grove, get the quests Save the Wee Animals from Mylune and If You’re Not Against Us… from Matoclaw .

2. Get the flight path from Elizil Wintermoth .

TyrusBlackthorn.jpg

4. Speak to him, and go through the different conversation options to complete If You’re Not Against Us… .

5. Turn in the quest to Blackhorn and accept Seeds of Their Demise .

6. Kill Wailing Weeds in the area directly surrounding the tower until you get 8 Bileberry .

7. Return to Blackhorn and turn in Seeds of Their Demise . Accept A New Master .

8. Follow the road west to Laina Nightsky . Turn in The Fires of Mt. Hyjal . Accept Fighting Fire With…Anything and Disrupting the Rituals .

9. While completing the next steps, collect Panicked Bunnies and Terrified Squirrels until you complete Save the Wee Animals . Also, kill any Raging Firestorms and Twilight Inferno Lords you see.

10. Use the Bottled Bileberry Brew on one of the Twilight Inferno Lords you have killed to complete A New Master . Accept the follow up The Name Never Spoken .

Firestone.jpg

The Northern Firestone is located at (?,?) The Central Firestone is located at (?,?) The Southern Firestone is located at (?,?)

12. Finish killing Raging Firestorms and Twilight Inferno Lords until you have completed Fighting Fire With…Anything and Disrupting the Rituals . Also finish catching animals for Save the Wee Animals .

13. Return to Laina Nightsky and turn in Fighting Fire With…Anything and Disrupting the Rituals .

14. Inside the Grove, turn in Save the Wee Animals at Mylune . Accept Oh, Deer! .

15. Go back to Blackhorn’s tower. Speak to Tyrus Blackhorn to turn in The Name Never Spoken .

16. Accept Black Heart of Flame .

17. Head back to the burning forest.

18. Clear an area of enemies, then use the Charred Branch to summon Thol’embar . Kill him and loot his heart to complete Black Heart of Flame .

19. Find 3 Injured Fawns. When you click on them, they will begin to follow you. Once you have 3 following you, return to Mylune to complete Oh, Deer! . Turn it in.

20. Return to Tyrus Blackhorn and turn in Black Heart of Flame .

21. Go to Laina Nightsky , just outside the Grove. Get the quest Last Stand at Whistling Grove .

22. Follow the ridge of mountains on your right, into the burning forest. They will curve around and lead you to the Whistling Grove . On the map above, it is the green area north of the burning forest.

23. Speak to Keeper Taldros to turn in Last Stand at Whistling Grove . Accept The Bears Up There .

24. Find one of the trees nearby that has small ladders around its base. Click on one of the ladders to climb into the tree. In the tree, Click on one of the bear cubs you are near to grab it. Then use the vehicle controls on your action bar to climb to the top of the tree.

ChuckABear.jpg

25. Turn in the quest to Keeper Taldros. Accept Smashing Through Ashes .

26. Head south through the burning forest until you meet up with the road. Follow the road south, making sure to kill 8 Charbringers along the way. Continue following the road until you reach the Sanctuary of Malorne .

SanctuaryOfMalorne.jpg

1. At Arch Druid Hamuul Runetotem turn in Smashing Through Ashes . Accept Durable Seeds . Also accept Fresh Bait .

2. Get Firebreak from Rayne Feathersong who is standing right behind Hamuul.

As you complete the next steps, watch out for Nemesis, a level 80 Elite giant turtle who patrols all over The Flamewake .

3. Go north into The Flamewake , killing Core Hounds along the way until you have 4 Core Houndr Entrails for Fresh Bait .

HyjalSeedling.jpg

5. Kill 10 Lava Surgers for Firebreak .

6. Return to the Sanctuary of Malorne and turn in all your quests. Accept Hell’s Shells from Hamuul and Prepping the Soil from Rayne.

7. Get on your flying mount and fly around The Flamewake until you find Nemesis. Land a safe distance away and place the Heap of Core Hound Innards on the ground so that Nemesis walks near them. Once Nemesis gets in range of the Innards, he will begin to eat them, allowing you to run up to him and collect the shell fragment by clicking on him. As soon as you have the fragment, quickly get on your mount to get away before he attacks you..

8. Head to a small area in the south part of The Flamewake, almost directly east of the Sanctuary of Malorne. You will be in front of a cave entrance. Find the Flameward at (?,?) . Clear the area of any enemies that might attack you then right-click on the Flameward to activate it. Defend the Flameward from anything that comes out to attack it. After about a minute, the Flameward will be fully activated, which will kill any remaining enemies around it.

9. Enter the cave south of the Flameward. Go through the tunnel to find Thisalee Crow . Turn in Fact-Finding Mission . Accept Sethria’s Brood and A Gap in Their Armor .

10. Follow the path south kill 12 of the Twilight Dragonkin . Avoid the Twilight Juggernauts for now.

While doing that, collect 8 8 Twilight Armor Plates .

CodexOfShadows.jpg

12. Finish killing dragonkin for Sethria’s Brood and collecting armor plates for and A Gap in Their Armor .

13. Return to Thisalee Crow and turn in Sthria’s Brood , The Codex of Shadows and and A Gap in Their Armor .

14. Accept Egg Hunt and Disassembly .

15. Back into the camp. Find a Twilight Juggernaut . Use Thisalee’s Shiv on him to break his armor, then kill him. You can use the Shiv multiple times to further decrease his armor. Repeat this two more times.

ShadowCloak.jpg

Click on it to deactivate it. Keep doing this until you find Aviana’s egg. Once you find the egg, you must defend it until the druids come to collect it. So just kill anything that comes after the egg until you get the quest complete message for Egg Hunt .

17. Return to Thisalee and turn in Egg Hunt and Disassembly . Accept Sethria’s Demise .

18. Get on your flying mount and fly far to the south (?,?) , where you will find Sethria . Attack her until she changes into her dragon form. When she does, use Thisalee’s Signal Rocket to summon the Druids of the Talon to help you defeat her. She will occasionally place a shadow fissure on the ground around. Move out of it as soon as you see it to avoid massive damage.

Once she has died, return to Thisalee Crow to turn in Sethria’s Demise .

19. Accept Return to the Shrine .

20. Fly back to the Shrine of Malorne and turn in Prepping the Soil and Hell’s Shells . Accept Tortolla Speaks .

21. Fly to Torolla , who is chained on the far side of the lake at (?,?) . Turn in Tortolla Speaks .

22. Accept Breaking the Bonds and Children of Tortolla .

23. Jump into the lake and swim down. Kill the Deep Corruptors to rescue the eggs they are near. Do this 6 times to complete Children of Tortolla .

24. Go back to Tortolla . Use the giant rod to your left to break the chain holding Tortola and summon a Twilight Dominator. Kill him, then repeat on the other rod to the right to complete Breaking the Bonds .

25. Speak to Tortolla and turn in both quests.

26. Accept An Ancient Awakens . Fly back to the Sanctuary of Malorne.

27. Turn in An Ancient Awakens .

28. Fly back to the Shrine of Aviana . Find Choluna in the back. Turn in Return to the Shrine . Accept An Ancient Reborn .

29. Go up the ramp to your right, into a small room where you will find Aviana’s Egg. Use the Herald’s Incense near the egg to resurrect Aviana.

30. Turn in An Ancient Reborn to Aviana . Accept The Hatchery Must Burn .

31. Ysera will appear next to Aviana. Accept Accept The Last Living Lorekeeper .

32. Fly back down into The Flamewake . Enter the large portal in the center to be teleported to the Firelands Hatchery.

33. Turn in The Hatchery Must Burn to Farden Talonshrike . Accept Flight in the Firelands .

34. Loot a Twilight Firelance from one of the weapon ranks behind Farden. Equip it and jump on one of the Aviana’s Guardians nearby.

Flight does not work the normal way on these mounts. You must use the Flap ability to make them move forward AND stay in the air. You will move forward and gain altitude the more you use the ability.

Fly to one of the flags on any the ledges in the cavern, then fly back to complete the quest.

35. Turn in Flight in the Firelands . Accept Wave One .

36. Using the same controls, fly into the center of the cavern. You will see many Twilight Buzzards flying around. “Kill” them by running onto the buzzards with your mount. Do this 10 times to complete Wave One .

37. Fly back up to the ledge with Farden Talonshrike . Turn in the quest and accept the follow up Wave Two .

This quest is exactly the same as the last one, except now there are flaming boulders falling from the sky that you must dodge. If your mount gets killed, there are replacement mounts at the bottom of the cavern.

Once you have killed 10 Twilight Lancers , fly back up to Farden’s ledge.

39. Turn in Wave Two . Accept Egg Wave .

This quest is much easier. Still using the same controls, fly over to the ledges around the room and run over the eggs that are on them. Return to Farden once you have smashed 40 eggs.

40. Turn in Egg Wave . Accept Return to Aviana . Make sure to re-equip your weapon. Use the portal across the bride to the east to teleport back to The Flamewake .

41. Find Nordu on a rise just north of the Sanctuary of Malorne . Turn in The Last Living Lorekeeper .

42. Accept Firefight .

43. Kill 5 Firey Tormentors nearby. Return to Nordu when you are finished.

44. Turn in Firefight . Accept Aessina’s Miracle .

45. Return to Aviana at the Shrine of Aviana .

46. Turn in Return to Aviana .

47. Fly back to the Grove of Aessina . Speak to Arch Druid Hamuul to turn in Aessina’s Miracle .

48. When the event finishes, accept Tortolla’s Revenge from Arch Druid Hamuul .

49. Follow the road through the newly restored forest until you reach Tortolla . Turn in Tortolla’s Revenge .

ScorchedPlain.jpg

1. Accept The Hammer and the Key from Tortolla . From Niden , a nightelf sitting on the ground next to Tortolla, accept Breakthrough and Lost Wardens .

2. Follow the road east into The Scorched Plain .

LostWarden.jpg

4. Kill 10 Twilight Scorchlords

5.Continue to follow the road east until you reach a building with nightelves fighting around it. Go inside to find Captain Irontree .

6. Turn in Lost Wardens and Breakthrough . Accept Pressing the Advantage .

7. Speak to Logram up the ramp behind Captain Irontree. Accept Hyjal Recycling Program .

WardensArrows.jpg

9. Kill 4 Twilight Field Captains . Be sure to loot a Glyph of Opening off one of them to complete The Hammer and the Key .

10. Return to Tortolla . Turn in The Hammer and the Key . Accept The Third Flamegate (even though it is the fourth one we are going in).

11. Fly back to Captain Irontree. Turn in Pressing the Advantage . At Logram, turn in Hyjal Recycling Program .

12. Go farther down the road, to the east, until you reach another flamegate. Enter it to be teleported to The Crucible of Flame .

13. Speak to Garunda Mountainpeak . Turn in The Third Flamegate . Accept The Time for Mercy has Passed and The Strength of Tortolla .

14. Make your way through the cavern, killing Molten Tormentors and Shadowflame Masters along the way, until you find a Nemesis Crystal. Move the Cild of Tortolla following you close to the crystal and he will automatically examine it.

Make sure you have killed 10 Molten Tormentors and 4 Shadowflame Masters before moving to the next step.

15. Return to the front of the cavern, and turn in The Time for Mercy has Passed and The Strength of Tortolla . Accept Finish Nemesis .

16. Time to fight the giant turtle we have been dodging all this time. Go all the way to the end of the cave, where you will find Nemesis . Attack him until you get the message “Nemesis is about to erupt!” When you see that, use the Totem of Tortolla to place a shield around yourself, protecting you from damage but also preventing any movement or attacks by you. Nemesis will erupt in flames, damaging himself and everything around him. Repeat this sequence of attacking and shielding until Nemesis is dead.

17. Return to Garunda Mountainpeak at the front of the cavern to turn in Finish Nemesis .

18. Accept Tortolla’s Triumph . Use the portal nearby to teleport back to The Scorched Plain .

19. Follow the road, heading west, all the way back to Tortolla.

20. Turn in Tortolla’s Triumph . Accept The Ancients are With Us .

21. Return to Ysera in the building under The World Tree .

22. Turn in The Ancients are With Us . Accept Commander Jarod Shadowsong .

DarkwhisperGorge_0.jpg

1. Fly south and down from The World Tree, until you are back at the third flamegate. From there, follow the road east to a tunnel. At the end of the tunnel you will find Elementalist Ortell .

2. Turn in Jarod Shadowsong and accept Signed in Blood .

3. Follow the road out of the cave until you reach a small group of Twilight Recruits. Speak to one of the recruits to get him to follow you.

4. Lead him out of sight of the rest of the group and use the Blackjack on the recruit. This will kill him. Loot the Twilight Recruitment Papers .

5. Return to Elementalist Ortell and turn in Signed in Blood . Accept Your New Identity . Congratulations, you are now a member of the Twilight’s Hammer cult!

6. Head east down the road until it splits off to the north and south. There will be a small path continuing east. Follow it to a tent where you will find Condenna the Pitiless .

7. Speak to her to turn in Your New Identity . Accept Trial by Fire and In Bloom .

8. Right next to Conenna, speak to Instructor Cargall to get the quest Waste of Flesh .

During the next steps, watch out for a giant core hound named Smolderos the Carbonizer, a level 82 Elite that patrols through the area.

9. Enter the Twilight Gauntlet just to the east. In this area, you need to kill 8 Twilight Instructors , which are the fire elementals wandering around.

FlameBlossom.jpg

11. Find an Immolated Supplicant that are running around covered in fire. Use the Frostgale Crystal on them to put out the flames.

12. Once all three quests are complete, return to Condeena the Pitiless and Instructor Cargall . Turn in all of the quests.

13. Accept the quest Twilight Training .

14. Head east to The Forge of Supplication . Find Instructor Mylva at the back of the camp.

15. Turn in Twilight Training . Accept Physical Training: Forced Labor .

16. Closer to the front of the camp, slightly to the east, find Instructor Devoran . Speak to him to accept the quest Walking the Dog .

17. Finally, go to the Outhouse Hideout on the west side of the camp. Elementalist Ortell is hiding inside. Click on the outhouse to get the quest Gather the Intelligence .

18. Search the camp until you find the Twilight Communique . It can be just about anywhere in the camp so just keep looking around until you find it. Try to grab it when none of the Twilight Guards are close by. If they see you take the communiqué they will attack.

TwilightLodestone.jpg

20. Find the Hyjal Battleplans somewhere in the Doom’s Vigil camp. Again, try to make sure no Twilight Guards are nearby, otherwise you will be attacked.

21. Once you have found the battleplans, head back toward The Forge of Supplication . Be sure to finish getting the 5 Charred Basilisk Meat and breaking 5 lodestones on the way, if you have not already done so. 22. Once back in the camp, use the Firey Leash to summon the Spawn of Smolderos. Feed him the 5 Charred Basilisk Meat you collected to complete Walking the Dog .

23. Go back to Instructor Devoran and turn in Walking the Dog . Accept A Champion’s Collar .

24. Next, go back to the Outhouse Hideout and turn in Gather the Intelligence . Accept Seeds of Discord .

25. Finally, go back to Instructor Mylva to turn in Physical Training: Forced Labor .

Before you accept the follow up, let me explain what you will have to do. As soon as you accept the quest, Mylva will summon a Blazing Trainer. You need to run away from the trainer for 1 minute without leaving the camp. He does not move very fast, but if he catches you he can hit moderately hard. So be ready to start running when you accept the quest.

26. Accept Agility Training: Run Like Hell! . When you have completed the quest, return to Instructor Mylva and turn it in.

27. Accept Mental Training: Speaking the Truth to Power .

28. Use the Orb of Ascension . You will be asked 10 yes/no questions. The questions are simple and the answers are VERY obvious. Your action bar will be replaced with 3 abilities: Yes, No, and Dismiss Orb of Ascension. Use these to answer the questions within three seconds. If you answer a question wrong or fail to answer in time, you will take damage. Dismiss the Orb once you get the quest completed message.

29. Turn in Mental Training: Speaking the Truth to Power . Accept Spiritual Training: Mercy is for the Weak .

30. Go back to Doom’s Vigil. To your left as you enter the camp, you will see a group of Failed Supplicants . At the back of the group, talk to Maurice and accept the quest The Defector .

31. Kill 5 Failed Supplicants to complete Spiritual Training: Mercy is for the Weak .

32. Leave the camp and follow the road when it turns north. You will find the Spinescale Matriarch at (?,?) . Kill her and loot the Spiked Basilisk Hide for A Champion’s Collar .

33. Return to Instructor Devoran at The Forge of Supplication . Turn in A Champion’s Collar . Accept Grudge Match .

34. Leave the camp and go to the Seat of the Chosen . Go to the first building on your left as you enter the camp.

35. Speak to Gromm’ko to challenge him to a match. Once your core hound pup kills his raptor, Gromm’ko will attack you. Kill him to complete Grudge Match .

36. Go to the Ogre Outhouse on the right side of the large building. Use the Ogre Disguise near the outhouse to transform into an ogre. Enter the large building.

37. Speak to Karr’gonn to get him to leave the room. As soon as he is outside, kill High Cultist Azennios .

38. Head back to The Forge of Supplication . Turn in Grudge Match to Instructor Devoran .

39. At the Outhouse Hideout, turn in Seeds of Discord and The Defector .

40. Go to Instructor Mylva and turn in Spiritual Training: Mercy is for the Weak .

41. Accept The Greater of Two Evils and Twilight Territory .

42. Mount up and head east, past the Gates of Sothann , to about (?,?) .

Garnoth.jpg

44. Use the Talisman of Flame Ascendancy and use the abilities you now have to kill Garnoth . Start off the fight by using Flame Shield to protect yourself, the use Ascendant Strike 3 times to attack Garnoth. Repeat this rotation until he is dead.

45. Finish killing Horrorgurds for Twilight Territory .

46. Return to the The Forge of Supplication . Speak to Instructor Mylva and turn in The Greater of Two Evils and Twilight Territory .

47. A new quest has opened up at the Outhouse Hideout behind you. Accept Speech Writing for Dummies .

48. Search around the roads leading to the Seat of the Chosen until you find Okrog . Kill him, then fly back to the Outhouse Hideout.

49. Turn in Speech Writing for Dummies and accept Head of the Class .

50. Turn in Head of the Class at Instructor Mylva . Accept Graduation Speech .

51. Fly over to Doom’s Vigil . You will find a podium all the way at the back of the camp. Click on it to start the event.

During this event, you will have to use 3 abilities depending on the crowd’s mood. These abilities are: Inspire, Incite, and Pander.

The members of the crowd will say different things depending on their mood. Wait until a random crowd member says something, then use the abilities as follows.

Use Inspire if the crowd says…

* Yea… I don’t know about this. * I’m not quite convinced. * *yawn* * Meh.

Use Incite if the crowd says

* Kill!!! * Kill them all! * Blood! * Raaahhh!!!! * Death! * Crush!

Use Pander if the crowd says

* It’s like… it’s like the void just touched my mind. * The end is nigh! The end is a new beginning! * Immalanath, yasoth nalarub!!! * I hear the voices!

Once you have made the correct choice 10 times, the crowd will riot, allowing you to rescue Jarod Shadowsong. Speak to him to turn in Graduation Speech . Accept Twilight Riot .

ThroneOfFlame_0.jpg

1. Mount up and fly past the Gates of Sothann , to the island in the middle of the lake. Speak to the green dragon Althera to get the flight point.

2. Speak to Commander Jarod Shadowsong to turn in Twilight Riot . Accept Slash and Burn .

3. Get on one of the Emerald Drakes nearby. Fly east back into Darkwhisper Gorge. Use the Acid Blast ability on any ground units you see until you have killed 40 Twilight’s Hammer units, and the Aerial Swipe ability on 5 of the Twilight Stormwakers, the twilight dragons flying around.

4. Fly back to the Gates of Sothann. Talk to Commander Jarod Shadowsong and turn in Slash and Burn .

5. Accept Might of the Firelord from Jarod Shadowsong and Secrets of the Flame from Cenarius .

6. Speak to the green dragon Althera to get the flight point.

7. Fly west to Ascendant’s Circle . Kill 4 Flame Ascendants and 5 Twilight Subjugators .

8. You should have looted a Pure Twilight Egg from one of the Twilight Subjugators you killed. If you do not have it yet, keep killing Twilight Subjugators until you get it. Click on it to accept the quest The Twilight Egg .

Until I can get coordinates for the three items, the best I can tell you is look all over the camp. They are not terribly hard to find. I’ll add the coodinates as soon as I can.

9. Go to (?,?) and get The Burning Litanies .

10. Go to (?,?) and get the Tome of Flame .

11. Go to (?,?) and get the Ascendant’s Codex .

12. Fly back to the Gates of Sothann .

13. Turn in Might of the Firelord at Jarod Shadowsong. Accept The Sanctum of the Prophets

14. Turn in Secrets of the Flame to Cenarius. Accept The Gatekeeper .

15. Turn in The Twilight Egg to Aronus. Accept Brood of Evil .

16. Fly back to Ascendant’s Circle . Kill a Young Twilight Drake and loot his skull for Brood of Evil .

17. Fly to the camp north of Ascendant’s Circle. Kill everything you need for The Sanctum of the Prophets .

18. Find Azralon the Gatekeeper in the northwest end of the camp. Make sure you are at full health/mana. Attack him and immediately use the Horn of Cenarius to summon Goldrinn and a group of druids to help you kill him.

19. Once he is dear, click the “Quest Complete” notification to turn in The Gatekeeper . Accept The Firelord .

20. Return to Aronus and turn in Brood of Evil . Accept Death to the Broodmother . Also turn in The Sanctum of the Prophets and accept Magma Monarch .

21. Fly to the matriarch’s feeding ground just southwest of Ascendant’s Circle .

22. Use the Young Twilight Drake Skull to summon Desperiona . Kill her to complete Death to the Broodmother . Aronus and Aviana come to help so don’t panic when she appears.

23. Fly to the charred area southwest of Sulferon Spire. Find King Moltron . Land near him and use the Drums of the Turtle God to summon Tortolla. Kill King Moltron to complete Magma Monarch .

Note: The next quest is, as of this writing, severely over-tuned, to the point that a 5-man group would have difficulty completing it even though it is not a group quest. I was able to get it done with a lot of help, but it should be adjusted by the time Cataclysm goes live. If not I will adjust the description of the quest to indicate that you need a group.

24. It’s finally time to fight Ragnaros. Fly to the flamegate just past where you fought Azralon. Enter the portal and speak to Cenarius to start the battle. Malfurion Stormrage and Arch Druid Hamuul some to help out as well.

Once the battle starts, Cenarius will hold threat on Ragnaros, while Hamuul and Malfurion cast spells on him that cause Ragnaros to take 2000% increased magic and physical damage.

Every 30 secods or so, Ragnaros will submerge and summon a flame wave. Once the flame wave passes, Ragnaros will summon adds that attack Malfurion and Hamuul. Alternate between keeping the adds clear and DPS’ing Ragnaros until he dies.

Once he is finished off, go back through the portal to be teleported back to the Throne of Flame.

25. Fly back to the Gates of Sothann and turn in Death to the Broodmother , Magma Monarch and The Firelord . Accept The Battle is Won, The War Goes On .

26. Take the flightpath to Rut’theran Village

27. Once you land, take the boat to Stormwind Harbor

This is the end of my leveling guide for Mt. Hyjal. At this point, you can now follow the breadcrumb quest you picked up to continue into Deepholm. Or you can go to the other 80-82 zone, Vashj’ir.

I hope this guide was helpful to you, and that you enjoyed reading it. Feel free to leave any feedback in the comments below.

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Step 44… It seems that youStep 44… It seems that you may have to do some sort of damage to Forgemaster Pyrendius to get credit for the kill. I had to kill him twice; I didn’t get credit when I only used the runes on him. I was going after him at same time as two others (one alliance, one horde) – best I could tell, as long as you get a single shot of damage you will gain credit for the quest.   Similar to the prior quest: Cindermaul, the Portal Master – I think you just need to deal some damage for credit.  Just as I was getting close, a horde warlock engaged him.  I took a shot at him, saw he was greyed out for me, so disengaged.  After he was dead, I noticed that I was able to click on the quest items.  Not bad for only firing one shot.  :)Cheers

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Good QuestionVashj’ir seems like it’s an experience of a zone with new challenges, so it may require a degree of learning.  I Have always leveled my characters through Howling Hjord and Borean Tundra in LK, as it’s nice to over power the mobs a bit. I would think there will be 2 scenarios for speed (if going for Realm First)1. People may well skip Vashj’ir simply because of the underwater dynamic2. People will dive straight into Vashj’ir first, so they can get it out of the way and ultimatelty push the other zones with their flying mounts in tow.

fastest progression?Hello and thanks so much for creating these wonderful guides! I have a question about the fastest way to progress through the new zones in terms of experience maximizing. I do not have a beta key so can’t really test

this out myself unfortunately. Do yall think I would level faster going through both the low level zones first (Hyjal and Vashj’ir) and then on to Deepholm? Or would it make more sense to go straight to Deepholm after, say, finishing Hyjal?  Thank you!

Nice!Now that is an awesome guide!

Unfortunally i haven’t been lucky enough to get a beta key for cataclysm..

But i am 100% sure i am going to level by this for 85 😛

Keep work up, (for 82-85 :D)

Cheers //Bladespire

[b][i][color=#FF00FF]Old enough to know what is wrong, young enough to do it anyway..[/color][/i][/b]

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A little bit of an updateI went through the early part of the zone again to get the changes there, since it got quite the overhaul. Added a couple maps I was able to pound out along the way. More updates to come later.

It will be updated.I am planning another pass through closer to the end of beta to update everything, plus add maps and coordinates.

Thanks for the feedback though. I was a little surprised to see how much they had updated some of the areas in this zone.

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Darkwhisper GorgeDarkwhisper Gorge

Step 4… might have been bugged when you went through. Using the blackjack killed the mob.

Step 18… If an Twilight Guard sees you take the Twilight Communique, he will attack. He’s an 81 elite; soloable, but he hurts, especially if you’re not prepared to be attacked.

All I got time for this weekend… Stopped at step 42.

The Scorched PlainThe Scorched Plain

Step 2… east, not west. Looks like that needs to change a lot in this chapter.

Steps 5 and 6 are duplicates.

Step 23… The quest is now named Commander Jarod Shadowsong.

Sanctuary of MalorneSantuary of Malorne

Step 3… the target are now Core Hounds. You need 4 Core Hound Entrails.

Step 5… the targets are now Lava Surgers. You still need 10.

Step 7… Nemesis no longer prompts a vehicle bar. When he eats the bait, he becomes clickable with a gear. Run up and “use” him, and then run away. If you do it fast enough you can mount up before he comes out of it and aggros on you.

Step 9-16… A Gap in Their Armor now becomes available immediately after picking up Sethria’s Brood. So you can kill dragonkin and pick up armor plate along with getting The Codex of Shadows, turn in all three, then go back out for Disassembly and Egg Hunt.

Step 29… Apparently the (person)’s Message to Ysera quests have been yanked out. Now Ysera appears in a vision at each point these would have been and expresses her gratitude at your work.

Step 43… No breadcrumb quest, but you still have to go all the way back to Ysera for The Last Living Lorekeeper. I think this may be bugged… Aviana tried to give me a followup that said I wasn’t qualified for it. Without the Message to Ysera quests, there’s going to be a lot of lost questers.

Grove of AessinaGrove of Aessina

19… The fawns can be killed while you’re leading them. If you fight something that AoE’s, your fawns will probably die. They do follow while you’re flying but seem vulnerable still if you go into combat. I’m not sure if they draw aggro by themselves.

StepShrine of Goldrinn

Step 4… Twilight Providers should be Twilight Proveditors.

Step 8… there is no longer a kill count on this quest, but now it’s 6 Polluted Incense.

Step 12… When you turn in Lycanthoth the Corruptor, Goldrinn will take you on his back for a ride around the shrine. He beats up a lot of Vandals and then drops you off when he’s done and back at his… altar, I suppose. Currently the ride-along part is very buggy, with your camera view half in the ground and you cannot change camera angles at all. Once he drops you off, he offers The Shrine Reclaimed.

Step 14… Brighitte Duran is now named Rio Duran (lol). Unfortunately, there is no sand for her to dance on 🙁

Step 25… Apparently you get a buff after turning in at the book… “Make Gar’gol Ogres Friendly”. “Your manipulation of the Eye of Twilight has convinced Gar’gol’s Ogres that you are friendly.” I don’t know how long it lasts, I didn’t see it till I was turning in at the camp and it had 3 minutes left, but I didn’t have to fight anything after step 25 at all. Might want to re-arrange 23-28 so that the player picks up this buff and then finishes the rest of the cave quickly.

Step 44… It seems that you may have to do some sort of damage to Forgemaster Pyrendius to get credit for the kill. I had to kill him twice; I didn’t get credit when I only used the runes on him.

Step 47… I did not get Goldrinn’s Message to Ysera. Abandoning quests is currently broken, but I’m going to make an assumption that this is not available since I already picked up Wings Over Mount Hyjal. Seems like a breadcrumb quest that they removed the need for.

Wings Over Mount Hyjal isWings Over Mount Hyjal is available at least when The Return of the Ancients is. It may not have been that way before. It seems wise now to perhaps pick up both and do both shrines one after the other instead of returning to Nordrassil in between.

That is, of course, assuming that it will also be available to toons coming straight from Northrend and perhaps not having reached lvl 80 first.

Archimonde’s Vengeance changesPlaytesting…

Archimonde’s Vengeance has been heavily redone. Beats me why. There’s not even a crater there now, at least not during that section.

Alysra is now a non-patrolling questgiver at some ruins not far from the barrow den, northeast of what used to be the crater area.

Suggested arrangement of steps: 1-7, 10, 8, 9, 11 (not returning to Malfurion), 12-16, Return to Malfurion, Return to Ysera. Turning in the Baron quest to Malfurion is out of the way no matter which way it’s arranged, but for the ground-bound it seems best to do that last before hitting the road back to Ysera.

Love it, looks great…Love it, looks great… can’t wait until I can actually play through it on live :)I really hope it keeps being updated as Beta goes on, because many things could probably change.

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Yay, glad it was useful!Yay, glad it was useful!

That’s Perfect!!Just what I needed. Thanks for pointing it out 😀

For photoshopping… haveFor photoshopping… have you read my [url=https://www.wow-pro.com/wiki/creating_maps_and_graphics_gimp]Gimp Guide[/url]? Gimp is a free alternative to photoshop, and is pretty easy to use once you learn your way around it. The guide basically takes you step by step through how to make a simple map.

Let me know if you have any questions, I don’t use photoshop itself so unfortunately I can’t help ya there.

Yeah, still needs some work.Thanks!!

There are a few things I am not happy with still, mostly style things though. I’ll work on maps eventually, as I am horrible at photoshoping and I haven’t been able to do a map that looks decent enough to me. For right now though, I want to get at least the text of the walkthroughs done for all 5 zones by the time Cataclysm goes live.

With any luck, I’ll be able to make a second pass through all the Cata zone guides right before launch, making maps and getting coords for everything.

Once the Alliance guides are done, if nobody has picked it up yet, I’ll try to do the horde versions as well. For this zone, I believe everything is the same regardless of faction, except for the Shrine of Goldrinn.

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Damn, that looks incredible.Damn, that looks incredible. Thank you very much!

I’ll test it as soon as I get beta access!

Arixan, you are full of win.Arixan, you are full of win. Obviously it still needs coords and maps, but this looks really nice. Thanks a ton for all the hard work!

All Done!Here you go guys, have at it!!

Gonna start on Vashj’ir next.

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Ranking WoW Hubs

I was chatting with some friends the other day and we got on the topic of ranking the hubs throughout WoW (retail) and was curious what some others thought as well. It was actually quite surprising what some people found as a ‘good’ city while others had strong negative opinions. The definition of a hub can be a bit vague, but for purposes of ranking them here, let’s assume the following qualify:

Ashran Boralus Dalaran Darnassus Dazar’alor (Zuldazar) Exodar Garrison Ironforge Orgrimmar Oribos Shattrath Shrine of Two Moons / Shrine of Seven Stars Silvermoon Stormwind Thunder Bluff Undercity Valdrakken

What hubs would you rank as your favorites? As your most hated?

I actually like Valdrakken the most as a hub because it’s central to the continent and is simple to navigate. There are a bunch of little places around it that I don’t really even need to use but it doesn’t bother me.

My least favorite was easily oribos… terrible to run around in circles to find what you needed, disconnected from literally everything by the in-between stuff so travel was awful, ground mount only in some spots of it (no mount in others) and no auction house.

1-Valdrakken 2-Dalaran 3-everything else.

I would say Dalaran is still my favorite city. All of the vendors and their respective locations make sense and are easy to get to and fit in the aesthetic.

All the others are about the same my opinion. Plus or minus a few features. If I had to choose a least favorite, it would be pre-flight Zulduzar

Me and elevators do not get along.

:dragon:

So I’m really hopeful we get to see more of Dalaran in TWW as an updated social hub or something. Also will be great to see Khadgar again. Boy I hope Blizzard has huge plans for Dalaran, I love Dalaran. And Dadghar.

Oribos is at the bottom. More of an airport than a city and it fails at that, too.

Yeah there was no cinnabon, what the heck?

Oribos easily the worst.

Oribis wouldn’t have been so bad if we could fly in it

S tier: Stormwind Dalaran

A tier: Boralus Ironforge Shattrath Undercity Valdrakken

B tier: Garrison Orgrimmar

C tier: Ashran Shrine of Two Moons / Shrine of Seven Stars

D tier: Darnassus Thunder Bluff

F tier: Exodar Dazar’alor (Zuldazar) Silvermoon Oribos

I’m biased as I’m mainly playing Alliance characters and I seem to enjoy the Alliance cities more overall as they’re more structed/organized easier to find stuff and people.

  • all the rest

My least favorite is Oribos because of the circular structure and I could never be bothered enough to remember which part of the circle included the bank (or anything else, really). Also, no flying there.

My favorite has been Dalaran. By far.

I loved seeing the artistic design of the city, but the layout was HORRID. The fact that was needed a legit flightpath from the main hub to the mission boat was awful.

Vald Dal Boralas Stormwind

Least favorites:

Oribos Thunder Bluff Ashran

oh yeah I wanted to love it, but pre flight it was awful

Valdrakken and Dalaran rank at the very top.

Boralus, Stormwind, Ironforge, Undercity, and Shattrath are all great.

Dazar’alor and Oribos are absolute garbage. Hated both so much.

Valdrakken takes the cake. Super accessible to rest of continent, dungeons portals to everything.

Boralus second for how many hubs it had/still has.

Stormwind as third for everything else.

Rest aren’t significant enough to classify and Oribos in particular sucks.

If the latency would ever let up. I get 30 FPS consistently even when there was aggressive phasing/layering.

I actually choose to land just outside to help load the area otherwise it will straight up freeze for 10 seconds and there’s no telling where it will put me

I hope you get that one fixed. Do you know why it happens?

I’d put crashed Dalaran over Dazar’alor.

All 464 Mounts Able to Dragonride in The War Within

Dragonriding glyph system, dynamic flight examples, skyriding settings, list of every dynamic flight mount in the war within, comment by evilmark443.

A list of the mounts that can NOT dragonride would probably be easier to read I think ...

Comment by Arrohon

Mimiron's head ! \o/ I opened this article JUST to check for this. That's gotta look wild

Comment by TheCheat54

Maybe we can get an article on what few mounts can't dragonride? I'd click and read that... Actually was just thinking this myself. There are a lot of examples on the "can" list which I wasn't expecting for launch, so I'm wondering which ones are getting left out.

Comment by SinR

Maybe we can get an article on what few mounts can't dragonride? I'd click and read that... Seconded.

Comment by TheBeardedFetus

Now... can you only switch it within the mount journal, or will we be able to drag that button onto a bar to switch on the go? I don't mean to be that guy, but it does literally say you can drag it onto an action bar.

Comment by Hennal

I am quite curious what the cloud serpents look like with this new dragonriding, as well as the elemental mounts (tidestorm, shaman mount, deathwalkers) and the mech mounts (Sky golem, GMOD, etc). Would be nice to see how those work, as the latter two don't really fit well into the whole "beast with wings" paradigm and the cloud serpent model is so popular.

Comment by TheMightySaurus

Oh man I hope we get some ground animations for bats. Glad to see them n the dynamic flight list

Comment by dogstarrb

So does this mean no dynamic flying with druid flight form? Heartbroken if true

Comment by Migarre

No Slyverns? D: I though they would be an auto-include :(

Comment by Soeroah

Now... can you only switch it within the mount journal, or will we be able to drag that button onto a bar to switch on the go? The latter

Comment by PokitaruDaxx

okay but can we actually get Tarecgosa to be properly account wide then? Yes. Or at least for everyone who can equip the staff. I will never play this whole chain again just to have this mount on my Mage.

Comment by SeiklisGrock

Slyverns are the only weird exclusion Amalgam of Rage is also not a thing Some of these are prolly just errors though, Ash'adar not being able to while the Arcanist's Manasaber can seems like an oopsie

Comment by Gamemage

aw hivemind mount not on here we need another 5 seater mount to be added. The Hivemind is on the list! It’s under ‘T’, not ‘H’.

Comment by NhailShalendir

No Vengeance's Reins :(

Comment by Esarmist

Maybe we can get an article on what few mounts can't dragonride? I'd click and read that... there are nearly 1k mounts so other half cant do that

Comment by Zelda5820

What about druid forms? Can you please post a video showing off how some of the forms look? Also I thought they said switching between flying styles wouldn't have a cast time, just need to be on the ground.

Comment by KikiyoDragon

Maybe we can get an article on what few mounts can't dragonride? I'd click and read that... Actually, yes please. I suspect that list will be shorter.

Comment by Darkdefender

Lmao I imagine our characters on the cradle hanging on for dear life as you go full speed

Comment by CreativeKoi

From first glance on what CAN'T dragonride, the one that jumped out to me the most was any mount that has both flying and swimming. So the Wavewhisker, the Aurelids, that kind of thing. I'll be interested to see what else can't doesn't make the list, agree that it's difficult to parse through this list. I imagine there are collision issues with water that they may need to sort out still.

Comment by liotie

Lightforged warframe is gonna be the BOMB.

IMAGES

  1. The Fastest Way from Stormwind to Mount Hyjal

    wow travel from stormwind to mount hyjal

  2. Mount Hyjal map wow screenshot

    wow travel from stormwind to mount hyjal

  3. Mount Hyjal Portal Location in Stormwind City (How to get to Mount

    wow travel from stormwind to mount hyjal

  4. Portal zum Hyjal

    wow travel from stormwind to mount hyjal

  5. Mount Hyjal Portal Location in Orgrimmar (How to get to Mount Hyjal from Orgrimmar)

    wow travel from stormwind to mount hyjal

  6. Mount Hyjal

    wow travel from stormwind to mount hyjal

VIDEO

  1. WoW 3.3 How to get to Hyjal + Secondworld (other Otherworld)

  2. Well Read Achievement

  3. A Time to Break Down Wow Quest

  4. A Time to Lose Wow Quest

  5. Mount Hyjal: Rage Winter Chill How To

  6. World of Warcraft

COMMENTS

  1. The Fastest Way from Stormwind to Mount Hyjal

    In this navigation guide, discover the fastest way from Stormwind to Mount Hyjal (Cataclysm zone) in World of Warcraft (WoW) on Retail servers in 2024. Game ...

  2. Traveling Around Azeroth: A Transportation Guide

    Nordrassil, Mount Hyjal, in Northern Kalimdor: Port from Stormwind/Orgrimmar opens up after initial quest series. Players initially travel to Hyjal by picking up Hero's Call: Mount Hyjal!/Warchief's Command: Mount Hyjal!--a member of the Cenarion Circle will port you to Moonglade, from which a dragon will fly you into Hyjal.

  3. Transportation Guide: Maps, Portals, Flight Paths, and More ...

    Nordrassil, Mount Hyjal, in Northern Kalimdor: Port from Stormwind/Orgrimmar opens up after initial quest series. Players initially travel to Hyjal by picking up Hero's Call: Mount Hyjal!/Warchief's Command: Mount Hyjal!--a member of the Cenarion Circle will port you to Moonglade, from which a dragon will fly you into Hyjal.

  4. Mount Hyjal Portal Location in Stormwind City (How to get to Mount

    About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright ...

  5. Mount Hyjal

    Mount Hyjal is the zone most players quest in when starting Cataclysm zones. Between Ragnaros attacking Hyjal with the help of the Twilight Cultists and Malfurion Stormrage back from the Emerald Dream, this zone is filled with familiar faces and epic quests from the start. The scenery alternates between lush forests and scorched earth, as the player attempts to heal the land and regrow the ...

  6. Hyjal Summit

    Caverns of Time. Hyjal is the site of Nordrassil, the first World Tree. It's brought back through the Caverns of Time so that players can relive the major event of Warcraft history, fighting with famous figures such as Jaina and Thrall. The battle of Mount Hyjal takes place at the denouement of Warcraft III: Reign of Chaos, the seventh chapter ...

  7. Hero's Call: Mount Hyjal!

    Description. By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Emissary Windsong at Nighthaven in Moonglade. Our brothers in the Cenarion Circle report that Deathwing's minions have launched a destructive offensive against the world tree and threaten to burn it to the ground!

  8. New Portals to Bel'ameth

    The Orcs (direct portal, plus on the same continent) are now more connected to Mount Hyjal and the Night Elven lands, than the Night Elves are. Let thank sink in. The connection that ties the Kaldorei capital to Kalimdor is as flimsy as the connection between Stormwind and Pandaria, or our world and the Shadowlands.

  9. Mount Hyjal

    Mount Hyjal is a region and a mountain towering high above in Northern Kalimdor. The blessed peak of Mount Hyjal serves as a sacred site to night elves, dragons, and all denizens of the forest.[1] Containing the World Tree Nordrassil on the mountain's summit and the second Well of Eternity underneath, the area was invaded by the Burning Legion in the final battle of the Third War ...

  10. Mount Hyjal Strategy Guide

    Hyjal Summit: Battle for Mount Hyjal is a 25-man raid in The Burning Crusade Classic. Unlike Serpentshrine Cavern and Tempest Keep, Mount Hyjal requires players to follow a linear order in defeating each boss. The bosses that can be found in Mount Hyjal are: Rage Winterchill. Anetheron.

  11. How to get to Hyjall?

    That'll go swimmingly. OP - should be a portal in the northern-ish portion of Stormwind that takes you directly to it. In the northern part of Stormwind is a pond with an island in it. The cata portals, like the one to hyjal, are still on it. Both capital cities have portals that go there.

  12. Hyjal Summit (The Battle for Mount Hyjal) Raid Guides

    Hyjal Summit is one of three raids that make up Tier 6 and is home to one of World of Warcraft's most legendary lore figures Archimonde.Hyjal Summit is a 25 player raid instance that can be found in the Caverns of Time located in Tanaris. To enter Hyjal Summit you must complete a short but challenging attunement quest that will send you to kill both of the end bosses of the previous raid tier ...

  13. Mount Hyjal quests

    Quest flowchart. Mount Hyjal is one of the two 80-82 level-up zones in Cataclysm.Breadcrumbs come from Stormwind and Orgrimmar from the Hero's Call and Warchief's Command billboards, which send players to Moonglade. There, the breadcrumb [30-35] As Hyjal Burns directs players to the zone, where the chain proper starts underneath Nordrassil, the world tree, with [30-35] Inciting the Elements ...

  14. The Battle for Mount Hyjal Boss Guides

    Healer Guides, The Battle for Mount Hyjal. The Battle for Mount Hyjal boss guides for healers, covering Normal, Heroic, and Mythic. Featuring general mechanics, healing strategies, and useful addons. Read more... The Battle for Mount Hyjal boss guides.

  15. How to get from Felwood, Telonbranch glade to Mt Hyjal on foot?

    The classic road from Teldrassil to Nordrassil was to take the boat, then follow the road to Ashenvale, around to Felwood, following the road to the furbolg cave, taking the route to Winterspring, and take the road to right to get to the Twilight Camps at the base of the Mount Hyjal. From there, you follow the main road through the zone until ...

  16. Hero's Call: Mount Hyjal!

    A level 1 Stormwind City Quest. +10 reputation with Stormwind. Always up to date. ... If, for some reason, you accept the teleport and teleport back before reaching hyjal, you need to abandon the quest, because she only ports you once (#YOPO). ... Mount Hyjal! This quest was marked obsolete by Blizzard and cannot be obtained or completed. ...

  17. How Do I Start Mount Hyjal?

    The Molten Front portal doesn't show up until after you do a few intro quests for Molten Front, which requires doing part of the Hyjal quest chain. There should be a portal there on the portal island in the capitol to get to hyjal so you don't have to fly. Then once you are there, there are a few quest givers right in front of the building ...

  18. Mount Hyjal

    Mount Hyjal is a region of Cataclysm, and a mountain located in Northern Kalimdor. Hyjal is under heavy siege by Ragnaros, who is trying to destroy the World Tree located in the mountain's summit, Nordrassil. Malfurion Stormrage is returning from the Emerald Dream, and commands the armies of Cenarius, known as the Guardians of Hyjal. The zone makes extensive use of the terrain phasing ...

  19. Portal to Hyjal

    The higher the quality the better! Please review our Screenshot Guidelines before submitting! Simply type the URL of the video in the form below. Portal to Hyjal is a World of Warcraft object. In the Interactive Objects category. Added in World of Warcraft: Cataclysm. Always up to date.

  20. Arixan's Alliance Leveling Guide

    Find the Hero's Call Board. Click on it and take the quest Hero's Call: Mount Hyjal. 2. Find Cenarion Emissary Jademoon at the garden in Stormwind Keep. Speak to her to be teleported to Moonglade. 3. Speak to Emissary Windsong. Turn in Hero's Call: Mount Hyjal and get the quest As Hyjal Burns. 4.

  21. How to get to Hyjal?

    by Korval1 » Tue Dec 26, 2023 6:07 am. I entered OG Hyjal by getting to the Hyjal gate inside the cave in Darkwhisper Gorge, dying on purpose, and rezzing on the other side. I'm not sure if that's the way to go here. by Augustfenix85 » Tue Dec 26, 2023 1:24 pm. My Druid got there by stealth mode.

  22. Alliance character going to Mount Hyjal?

    The Alliance does have a breadcrumb to Mount Hyjal. Check the Hero's Call board in the Trade or Dwarven District for the appropriate quest. For Cataclysm zones (except Mount Hyjal), I do believe that breadcrumb quests are required, as the zones are mostly instanced or (in the case of Uldum) the quests start outside of the primary hub.

  23. Flame Keeper <Name>

    /way Mount Hyjal 63 23 Mount Hyjal Neutral /way Mulgore 51 59 Mulgore Horde ... /way Stormwind City 49 72 Stormwind City Alliance ... Edit: We as in Horde, I understand why my WoWhead name might be misleading. Comment by xoxkristenkidd I updated Avenara's comment a teensy bit, thought id share so theres less editing because of BFA/Warlords ...

  24. Ranking WoW Hubs

    I was chatting with some friends the other day and we got on the topic of ranking the hubs throughout WoW (retail) and was curious what some others thought as well. It was actually quite surprising what some people found as a 'good' city while others had strong negative opinions. The definition of a hub can be a bit vague, but for purposes of ranking them here, let's assume the following ...

  25. All 464 Mounts Able to Dragonride in The War Within

    Here's a list of all 464 flying mounts that are able to Dragonride in The War Within! In-game, you are able to toggle between dynamic flying (Skyriding) and regular flying (Steady Flight) in your mount journal window. Dragonriding Glyph System The glyph system is staying but becoming an evergreen system.