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3. Star Trek Online The Romulan Republic

Image 1

Romulans have two main bases and a secondary base, depending on which faction you align with later on. The primary Romulan base is the Romulan Flotilla, found in the Azure sector, fourth row from the top and fourth column from the left on the sector map. It is represented by the symbol of a ship. The missions will direct you back to this place a few times, both once you complete the tutorial and variously when levels are gained. After you have established the New Romulus homeworld, you will then have access to the Command Center, where you'll be directed to the shuttlebay occasionally when you can acquire a new ship.

*Ship Section and Central Hub of Flotilla*

Now on to the story. Do not skip the tutorial unless you have already done it and know how the basic mechanics of the game work. It will only be available after you have completed it once.

From the Ashes

From the Ashes is the first Romulan specific story arc offered, consisting of seven episodes. The first few episodes serve as a tutorial on how the game works and the various mechanics, most of which has already been explained in the Basic Mechanics page of the walkthrough. After the Romulan home planet has been destroyed in events prior to the game, you start out in one of the colonies trying to survive.

This game has an important mission within it. The sixth mission is called Turning Point. It will take you through several different objectives, and at the end it will give you a choice. You can choose to align with the Federation, or you can choose to align with the Klingons. For the purposes of this walkthrough and the easiest path, choose to align with the Federation. You will then begin to access the Federation storylines that are typically shorter. You will also have the option of flying Federation ships up to a certain tier. Completion of this story arc will grant you an achievement. You will also receive the achievement for reaching level 10 by the end of this arc.

Completed the From the Ashes story arc

From the Ashes

At level 10, you get the ability to Transwarp. Transwarp is a type of fast travel available only so often that can quickly jump your ship to different parts of the galaxy. As you progress in levels, you'll find yourself going faster and faster in sector space, but travel can go painfully slow in the beginning. Use travel time to clear out your inventory, sort your missions, update any daily assignments like duty officers, or have a snack.

Between level 10 and level 20, you will begin doing several different daily tasks for progression towards certain achievements. At level 10, you can begin collecting Path to 2409 datachips from Starfleet Academy. You will want to collect one once a day as often as possible to acquire one of the longer collectible achievements in the game. More information can be found on the Path to 2409 page.

At level 11, you will receive a mission to pick up your first complement of duty officers. These are the faceless crew that work behind the scenes on your ship. You can send them out on missions that will earn experience, credits, items, even occasionally other duty officers. There is an AoY DLC achievement related to gaining level 4 in a single commendation track. More information on what you'll be doing for this can be found on the Dailies page.

At level 15, you will have the ability to begin crafting. You must choose a single school and begin 20 hour research assignments once a day to reach level 15 in that school. You can have three research assignments for the same school going at one time. More information can be found on the Dailies page.

Allies is the second Romulan specific story arc, consisting of five episodes. Now that you have chosen which side you want to fight for in the war, you'll be given missions to support that choice. Completion of this story arc will grant you an achievement. If you haven't already, you will receive the achievement for reaching level 20 within this arc.

Completed the Allies story arc

Allies

In Shadows is a seven episode arc that has you beginning your conflict with the Tal Shiar, a group of Romulans that will remain your adversaries through much of the game.

Completed the In Shadows story arc

In Shadows

AoY DLC Note - The game lists the Yesterday's War Story Arc as next, but you can not fully complete the arc until level 50, as there are hidden episodes. You may choose to do the first two available if you wish, or skip directly to Wasteland and fully complete Yesterday's War at the point indicated later in the walkthrough.

Wasteland takes you to the desert planet of Nimbus. The majority of these missions are on the ground, so you will want to make sure your Captain and your Away Team have reasonably decent items equipped.

Completed the Wasteland story arc

Wasteland

Vengence is seven episode arc specifically for Romulan characters. It concludes the general story that started in the beginning, and goes after the Elachi.

Completed the Vengeance story arc

Vengeance

Freedom (AKA Romulan Mystery)

Romulan Mystery is an eleven episode arc for Starfleet. Somewhere in the arc you should become level 30. This mission has a somewhat annoying aspect to it, as the episode 'The Vault' requires you obtain and use a shuttle. The game will give you a free token to obtain one at the ship requisitions officer, and you can move over some items onto it. This is also the last Romulan only story arc, with all the rest being available to everyone.

Completed the Romulan Mystery story arc

Romulan Mystery

THIS IS THE ONLY STORYLINE YOU WILL SKIP. Jump directly to Cardassian Struggle by going into the episode guide and skipping each individual episode within the arc, or not starting it altogether if it gives you the option. While there is an achievement related to this storyline, it is a waste of time to do it on your Romulan. During your Federation character playthrough, the game forces you to complete Spectres as part of the Klingon War storyline, giving you two achievements in one storyline there.

Cardassian Struggle

Cardassian Struggle is a ten episode arc starting at level 35. You'll be visiting DS9 and the planet Bajor throughout this arc. The mission 'Of Bajor' within this story arc is one of the longest in the game involving a lot of various running around the planet Bajor, so be prepared for that. At some point during this story, you should reach level 40.

Completed the Cardassian Struggle story arc

Cardassian Struggle

Breen Invasion

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You want to maneuver your away team to stand on the designated spots, and you want to hit the appropriate switch, all while you stand directly in the middle. Make sure you keep the stairs as an orientation point so you don't get spun around. You can't leave the middle spot the entire time. When you've aligned your crewmembers, the panel will start to glow. The correct panel order is: Panel 04, Panel 07, Panel 03. You might have to run off of the middle circle and quickly hit Panel 03 if the option doesn't show where you're standing. It can also be incredibly frustrating moving your people around, so try and tell them to stand closer to the corner than directly in the circle, as they'll stop short of wherever you tell them to go.

Completed the Breen Invasion story arc

Breen Invasion

Borg Advance

Borg Advance is a five episode arc that has you fighting the Borg. In space combat, the Borg have a weapon that looks like a small green torpedo. Once hit by this weapon, you will find all of your shields quickly draining. This weapon acts as a debuff, with the only counter being the activation of some type of Science skill that removes debuffs. The easiest to acquire is the Science skill Hazard Emitters, which provides a small hull heal over time, as well as wipes all debuffs. You will want this in your Science tray slot, and activate it quickly when you see your shields dropping. This won't completely protect you, as the Borg use it multiple times, but it will give you a little more survivability and time to heal your shields.

On the ground, the Borg have a unique 'Adaptation' ability. After a certain amount of shots, you will no longer be able to damage them, and every shot will show 'Adapted' in green letters rising from their bodies. You will need a Frequency Remodulator, which you can buy from the Ship Replicator in the inventory menu, or find during the beginning of the missions. Make sure the Remodulator is equipped, and use it whenever you see the Borg adapt to your weapons. After the item is used, you will be able to damage again for a period of time.

On the mission 'Where Angels Fear to Tread', you'll be on the ground fighting various Borg drones. When you come to a place where you can fight a Tactical Drone, remove your armor, shield, and refrequencer. Let the Tactical Drone start to kill you, and he will eventually use a sparkling green attack. Upon death, you'll find your character start to move on its own and become a borg, gaining you another achievement:

Got Assimilated by the Borg

Resistance is Futile

Upon Completion of the story arc, you'll receive:

Completed the Borg Advance story arc

Borg Advance

Level 50 and Captain Specializations

Reaching Level 50 is an important milestone within the game that unlocks most endgame content. If you are doing the AoY DLC, you will now want to begin your Admiralty missions, which are explained more on the 'Dailies and Checklist' page of the walkthrough. You will also want to begin performing your Tour of Duty daily mission, as it now pays out the maximum amount of Energy Credits. This will help you begin to afford many datachips already posted on the market. You will now have access to Reputation PVE Queues, which are explained more on the Reputations page.

At this point, Captain Specializations are unlocked. These can be found under the Skills section of the main menu, under Specializations. Beginning at level 50, each level you advance will grant you a single Specialization point. These are skill trees that provide extra bonuses of various types, depending on which you choose. While there are currently six specializations to choose from, only four provide an opportunity for 30 points to be spent, which is what the achievement requires. These are Command, Intelligence, Pilot, and Temporal Operative. The Intelligence specialization is currently the better choice if you are flying a larger, less mobile ship that uses beams, as it provides significant damage increases and damage resistance. If you are flying a smaller, more maneuverable ship, Pilot will be a better choice for a specialization, as it increases your mobility and evasiveness. Whichever you choose, you MUST focus all of your gained specialization points into that single category. The achievement requires you completely fill the category with 30 points, it does not allow for mixing between specializations.

You will receive your first ten points between level 50 and 60. After 60, you will continue to gain experience as normal, but each level will grant a single specialization point instead of raising you past 60. Completing all ten stages of the Federation 'Tour of Duty' under Admiralty missions will grant an additional two specialization points, so pursuing that path to a level 10 Admiralty is recommended. You will receive any number of extra points as you continue through the rest of the story arcs, depending at which point you reached level 50. Still, depending on your play and activity, it is likely this will be the last achievement you receive. If it is, you can either complete PVE Queues for Reputation marks as described on that page, or continue accumulating experience through the Duty Officer and Admiralty missions.

Spent 30 points in any Captain Specialization

Specialist

New Romulus

New Romulus is a ten episode arc that takes you through the new Romulan planet as they resettle. This story arc will be one you revisit often, as it is frequently used in obtaining one of the datachip achievements. Two missions in this story arc are played frequently, Overgrown Caves and Mountain Base, as they'll provide the items that allow for datachips.

Completed the New Romulus story arc

New Romulus

Now that you have access to New Romulus, begin collecting the Romulan datachips everyday. These can only be acquired by level 50+ characters, and require replaying various missions within the New Romulus story arc. More explanation can be found on the History of New Romulus page.

AoY DLC: Yesterday's War

Yesterday's War is a four episode arc and part of the Agents of Yesterday expansion. The first two episodes of the arc are opened up at earlier levels, but the final two can only be completed at level 50. Once the fourth is completed, you'll complete the arc.

Completed the Yesterday's War story arc

Yesterday's War

Solanae Dyson Sphere

The Solanae Dyson Sphere story arc is nine episodes long. You'll notice the difficulty of some of these missions increasing, including fights against artillery cruisers. The ships create blue orbs around your ship that end up exploding and often can destroy your ship in one hit. The best defense against this is to keep moving, save your Evasive Maneuvers and your Brace for Impact. This mission will also take you to the Voth Battlezone, which is where you can begin obtaining the Solanae Dyson Sphere Lore (Found on the Exploration page). You can do it now if you like, though it's easier to save for later when you've started collecting better armor and weapons.

It is important, in the first episode of the arc, that you choose the Obelisk Warp Core as the reward, even if you are Romulan and can't use it. Store this in your bank, as it becomes very valuable when you've reached level 60 and begin frequently doing the Tour of Duty mission. This will significantly improve your speed to reach more systems.

Completed the Solanae Dyson Sphere story arc

Solanae Dyson Sphere

The Delta Quadrant story arc is sixteen episodes long, which is the largest of the game, and you will really feel it drag on. You'll be joining the Voyager crew and fighting for the Kobali. If you haven't hit level 60 already, you certainly will by the end of this arc.

Completed The Delta Quadrant story arc

The Delta Quadrant

The Iconian War

Iconian War is eight episodes long and generally considered one of the better story arcs in the game. You'll find old enemies becoming allies as you travel through time and defeat the invading Iconians you've been hearing about through the other arcs.

It is important, in the third episode of the arc 'Delta Flight', that you choose the Polaric Modulator Console as the reward. This console will be used on your Tour of Duty ship to make you reach more systems.

Completed The Iconian War story arc

The Iconian War

AoY DLC: Future Proof

Future Proof is six episodes long, and is rather tame compared to the other arcs you've had to do. It involves the Temporal war, and will require a lot of time travel type stories. This is the final story related achievement that has been released as of the 'Agents of Yesterday' update.

Completed the Future Proof story arc

Future Proof

At this point, the only leveling/story related achievement to worry about is the Captain Specialization, which is explained above. You can do this passively by logging in once a day and doing Duty Officer Missions and Admiralty, explained here , or you can play actively as well, still doing the duty officer missions and Admiralty, but also do PVE queues and work on reputation, explained here .

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The Kelvin Constitution II!

By Ambassador Kael | Wed 10 Apr 2024 09:00:00 AM PDT

In this age of universes colliding, a peek into another way events could have gone is nothing new. Starfleet generally has regulations on technology from other universes crossing into our own, but there’s a few backdoors that have been used by enterprising Starfleet Captains. The results of one such loophole bring us a ship that many never thought they’d see in action: The Constitution II, of the Kelvin Timeline. You'll have the chance to get this ship when you open an Infinity Crafting Pack or Infinity Duty Officer pack on PC from  April 11th at 8am PT to May 2nd at 12pm PT.

star trek online romulan allegiance choice

Kelvin Timeline Constitution II Intel Cruiser

This successor to the ill-fated U.S.S. Enterprise (NCC-1701), which was lost in the Altamid nebula, was envisioned as being one of the most advanced ships in Starfleet for its time. Purpose-built for exploration of that selfsame nebula, it has been outfitted with cutting-edge navigational sensor equipment as well as impressive maneuverability for a ship of its size. Originally constructed at Yorktown Station, this ship has also been outfitted with experimental gravitational manipulation technology, and prototype defensive capabilities imagined as a direct countermeasure to the unfortunate attack that destroyed its predecessor and namesake.

This ship comes with a Commander Engineering / Intelligence Bridge Officer Seat, and a Lt. Commander Tactical / Pilot Bridge Officer Seat.

Ship Details:

  • Tier: 6
  • Faction: Federation or Federation-Aligned
  • Required Rank: Must Complete the Tutorial
  • Hull Modifier: 1.3
  • Shield Modifier: 1.1
  • Fore Weapons: 5
  • Aft Weapons: 3
  • Device Slots: 4
  • 1x Lt. Commander Tactical / Pilot
  • 1x Commander Engineering / Intel
  • 1x Ensign Science
  • 1x Lieutenant Universal
  • 1x Lt. Commander Universal
  • Consoles: 4 Tactical, 4 Engineering, 3 Science (scales with level)
  • Base Turn Rate: 11
  • Impulse Modifier: 0.17
  • Inertia: 60
  • +5 to All Subsystem Power
  • Console - Universal -
  • Proximity-Based Anti-Opposition Emitter (P.B.A.O.E.)
  • Cloaking Device
  • "Gather Intel" Ship Mechanic
  • Command – Strategic Maneuvering
  • Command – Shield Frequency Modulation
  • Command – Weapon System Efficiency
  • Command – Attract Fire
  • Absorptive Plating (+Physical and Kinetic Damage Res)
  • Rapid Repairs (+Hull Regeneration)
  • Enhanced Hull Plating (+Energy Damage Resistance Rating)
  • Armored Hull (+Max Hull Capacity)
  • Gravitational Nexus (Starship Trait)  

Admiralty Stats

  • Sci: 27
  • Tac: 38
  • Special: -10% Maintenance per TacShip or EngShip  

Console - Universal - Proximity-Based Anti-Opposition Emitter

This defensive countermeasure was developed in direct response to the Altamid Drone Swarm attack which destroyed the U.S.S. Enterprise within the dense nebula near Yorktown Station. The devastation caused by those unanticipated hull-to-hull contacts can now (hopefully) be remedied. This technology sets up a harmonic resonance between the interior of the ship’s deflector shields, and a polarized hull plating, allowing the ship’s phaser emitters to “bounce” energy around between them, resulting in a field of devastation that is intended to be deadly to enemy vessels caught in its emissions. Increasing the ship’s impulse speed results in a natural increase in the harmonization potential, further amplifying the phaser damage potential.

This console also provides a passive increase to Phaser Damage, Flight Speed and Turn Rate.

Starship Trait - Gravitational Nexus

Adapted from the complex gravitational technology used at Yorktown Station, this artificial nexus can generate gravitational eddies to aid in the flight of starships, projectiles, and exotic particles that are attuned to the gravitational fields being generated.

Activating any Bridge Officer Anomaly ability will simultaneously deploy an Artificial Gravitational Nexus at the location of the target. Allies within 5km of this Nexus will receive increased Flight Speed and Maneuverability, as well as Bonus Damage with Exotic Damage Abilities, and Projectile Weapons.

This buff extends to the 24 allies nearest to the Nexus in the affected area, including summoned allies, hangar pets, targetable torpedoes, and mines.

Infinity Promotion Details

From April 11th at 8am PT to May 2nd at 12pm PT on PC , we are running a promotion that will provide an additional bonus when opening a Research and Development Pack or a Duty Officer Pack!

When you purchase a Research and Development Pack or a Duty Officer Pack from the C-Store during this promotion and open it, you will receive either 10 Lobi Crystals or a  Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack  in addition to the Research and Development Pack.

Opening this  Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack  will give the recipient a choice of any Tier 6 ship found in any previous Research & Development or Duty Officer Promotional Pack. 

The player fortunate enough to win this ship pack will be presented with a choice of claiming a package containing this exciting new starship, or any one of the following ships:

Note:  Only newly purchased Research and Development or Duty Officer Packs packs will offer the chance to win the  Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack  during this promotional event. Packs purchased before or after the event will not offer bonus Lobi or the  Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack.  Packs purchased during the event, but opened after the event ends, will still benefit from this promotion’s bonus rewards.

Event & Sales

We’re pleased to announce the return of the Research and Development Weekend! This event will run from  April 11th at 8am PT to April 15th at 12pm PT on PC , and features several bonuses throughout STO that will give Captains of all levels a leg up advancing their rank in the Research and Development school(s) of their choice.

For those Captains looking specifically for extra help with their projects, all R&D packs throughout the game will give out an extra 25% of the items they currently disperse for the duration of this event. Queue R&D Material Reward Packages (Normal, Advanced and Elite) will reward 25% more R&D Materials and have a chance to reward a Catalyst.

Alternatively, Captains wanting to advance through Research and Development schools as fast as possible should seek out Harvest Nodes, located in mission maps throughout STO, which will not only disperse 2 extra R&D Materials each time they are used, but will also reward 10 Dilithium Ore and have a chance to give out a R&D Catalyst during this event.

For all Captains that work on a Research and Development project during this weekend event, those projects will reward an extra 50% of the appropriate Research and Development School XP. This includes projects to make components as well as those to make items.

From April 11th at 8am PT to April 15th at 12pm PT on PC , we are running a special weekend event where you can earn Bonus Commendation XP by completing any Duty Officer assignments! 

To those junior officers who work tirelessly in cramped Jefferies Tubes, perish namelessly on away missions, or provide the endless streams of reports and analysis necessary for a starship to function – this event is dedicated to you!

During this event, you’ll gain a 50% increase in all Commendation XP earned by completion of Duty Officer assignments. You don’t need to do anything special for this bonus – it’s automatic.

Receive a FREE* special Purple quality duty officer with a unique active roster power by speaking with your duty officer contact. For Starfleet officers and Romulan allies, this is an engineering Exocomp duty officer; for KDF officers and Romulan allies, it is a Reman duty officer.

*This is not available if you already claimed it the last time we ran the event.

Duty officer packs** opened during the event will each have a FREE additional Green quality or better duty officer inside. This only applies to C-Store purchased packs, not to those awarded during rank-up, from recruitment assignments or mini-packs. Also, it applies only to packs opened during the event, even if they are purchased prior to the event. 

**The packs included in this offer are: Delta Alliance Duty Officer Pack, Gamma Quadrant Duty Officer Cadre, Reinforcements Duty Officer Pack, Fleet Support Duty Officer Pack, Romulan Survivor Duty Officer Pack, Fleet Support Duty Officer Pack, Klingon Empire Duty Officer Pack and Federation Duty Officer Pack.

The Academy particle scanning events are now part of the Junior Officer Appreciation Event! Visit Starfleet Academy or Klingon Academy during the event and speak to Professor Meyer or Commander B’Tama. Pick a cadet to train, then engage in scanning particles all about the academy grounds. As you scan and capture particles you’ll help to train the cadet, and in exchange your faction will release a new random Duty Officer to you. The more particles you scan, the better the quality of the officer you can claim!

  • Scan a minimum of 5 traces to be rewarded a Common Duty Officer
  • Scan a minimum of 25 traces to be rewarded a  Uncommon  Duty Officer
  • Scan a minimum of 50 traces to be rewarded a  Rare  Duty Officer
  • Scan a minimum of 75 traces to be rewarded a  Very Rare  Duty Officer  

Remember, additional reserve roster duty officer slots (in increments of 25 and 100) are available from the in-game C-Store, for up to a maximum of 500 reserve roster spaces.

Have fun, and try not to send too many duty officers to Sickbay!  

In addition, Research and Development packs will be available to Captains for 20% off!  From April 11th at 8am PT to April 15th at 12pm PT on PC , both Research and Development packs as well as bundles will be discounted.

Research and Development Pack – 

  • 15 Common, Uncommon, Rare or Very Rare R&D Materials
  • 15 Uncommon, Rare or Very Rare R&D Materials
  • 6 Rare or Very Rare R&D Materials
  • 4 Very Rare R&D Materials
  • 3 Mk 2 or Better R&D Components
  • 3 Mk 6 or Better R&D Components
  • 2 Mk 10 or Better R&D Components
  • 3 Random R&D Catalysts
  • 4 Random Upgrade Accelerators  

Research and Development Pack Bundle – 

  • (You will receive 4 separate packs when making this one purchase, NOT 1 pack that unpacks 4)  

Finally, we're happy to announce that you'll be able to enjoy 20% off all Duty Officer Packs! Captains can select from the following Duty Officer Packs for 20%  from April 11th at 8am PT to April 15th at 12pm PT on PC.

  • Gamma Quadrant Duty Officer Cadre
  • Reinforcements Duty Officer Pack
  • Fleet Support Duty Officer Pack
  • Romulan Survivor Duty Officer Pack
  • Delta Alliance Duty Officer Pack
  • Federation Pack
  • Klingon Pack  

We hope you enjoy this promotion, Captains!  

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Romulan Flotilla

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Faction Romulan Republic

Location within sector space

Romulan Flotilla

Flotilla as seen from sector space

The Romulan Flotilla is located in the Azure Sector of the Beta Quadrant .

The location is marked in Sector Space by the static outlines of a Flotilla centered around a Ha'apax Advanced Warbird , the R.R.W. Deihu , which acts as starbase facility and first major Hub for Romulan Republic players.

  • 1 System Description
  • 2.1 Transporter Logistics
  • 2.2 Commander's Office
  • 2.3 Observation Deck
  • 2.4 Ground Logistics
  • 2.5 Ship Logistics
  • 2.6 Sickbay
  • 3 Missions Involved

System Description [ | ]

The Romulan Republic, a movement founded by noted Unificationist D'Tan, is a group dedicated to the founding of a new Romulan Homeworld with a democratic government. Most members of the Romulan Republic have rejected the secrecy and intense competition that characterized Romulan society, heeding D'Tan's call for a new way of life for their new world. Many ships loyal to the Republic meet in this location.

Locations [ | ]

The Warbird is divided into six distinct sections.

Transporter Logistics [ | ]

  • Turbolift to Commander's Office
  • Transporter Chief

Commander's Office [ | ]

  • Commander Temer
  • Subcommander Nadel
  • Brigadier General G'dan (Klingon)
  • Captain Harvson (Starfleet)

Observation Deck [ | ]

  • Exchange (after completing Mission: Turning Point and choosing Allegiance)
  • Temporal Agent Kail

Ground Logistics [ | ]

  • Skill Training
  • Lieutenant Deletham ( Tailor )
  • Lieutenant Teelis (Recruit Bridge Officers)
  • Centurion Hril (Train Your Bridge Officers)
  • Ground Equipment Vendor
  • Commodities Vendor

Ship Logistics [ | ]

  • Lieutenant Nalah (Customize Starship)
  • Centurion Havra (Requisition Ship Equipment)
  • Centurion Maeka (Starship and Shuttle Requisitions)
  • Centurion Dhiemm (Select Starship)
  • Chief Engineer

Sickbay [ | ]

  • Chief Medical Officer
  • Assignment Officer

Missions Involved [ | ]

  • “Explore the Flotilla” (Tutorial): Learn to use the services around the Flotilla.
  • “The Search for New Romulus” : Return at the end of the mission to the Flotilla and speak with D'Tan .
  • “Turning Point” : Return at the end of the mission to the Flotilla and speak with Subcommander Nadel .
  • “Blood of Ancients” : An Alliance task force regroups at the Flotilla following their defeat at Lae'nas III .

Notes [ | ]

  • Later in the game, New Romulus Command also becomes available as Republic Hub.
  • Relocated with release of Season Ten: The Iconian War on April 21, 2015 from Nimbus Sector to Azure Sector .
  • 1 Delta Recruitment
  • 3 Playable starship

IMAGES

  1. Romulan Klingon Uniform

    star trek online romulan allegiance choice

  2. Star Trek Online I Choose Your Allegiance (Romulan Faction)

    star trek online romulan allegiance choice

  3. Romulan Admiral Uniforms

    star trek online romulan allegiance choice

  4. he Official Star Trek Online Starships Collection

    star trek online romulan allegiance choice

  5. Star Trek Online: Romulan Legacy Elite Starter Pack

    star trek online romulan allegiance choice

  6. romulan ships

    star trek online romulan allegiance choice

VIDEO

  1. Star Trek Legacy Episode 3

  2. Romulan Character Creation (Star Trek Online)

  3. Star Trek Online

  4. Star Trek Online

  5. Star Trek TNG S 3 EP 18 Allegiance Reviewed this boring show got a high score

  6. Star Trek Online Romulan Opening Cinematic (2020 Updated)

COMMENTS

  1. Allegiance Reward

    The Allegiance Reward is a mission reward specifically for Romulan Republic players, finishing the mission "Turning Point".In order to finish this mission, the player is required to choose their allegiance to either Federation or the Klingon Empire.The choice is not reversible at any point later in the game even if the mission is replayed, and determines the specific content of the reward box.

  2. Romulan Alliance choice :: Star Trek Online General Discussions

    Romulan Alliance choice. if you pick federation you will be able to get more ships. Space: you don't need an ally, Rommies have SRO. Ground: So much better to surround yourself with tempting Orion girls rather than stern-looking Vulcan killjoys. This message brought to you by Lechers Against Reunification.

  3. Which side as Romulan? :: Star Trek Online General Discussions

    It's your choice, Starfleet are explorers, the Romulan Republic are survivors, and the Klingon Empire are warriors. #5. Running-Target Sep 19, 2015 @ 9:46am. I picked the Fed side on my Romulan captain. I noticed you don't get access to the Fed side episodes. #6. AbsynthMinded Sep 19, 2015 @ 12:24pm.

  4. Allegiance Reward

    The Allegiance Reward is a mission reward specifically for Romulan Republic players, finishing the mission "Turning Point".In order to finish this mission, the player is required to choose their allegiance to either Federation or the Klingon Empire.The choice is not reversible at any point later in the game even if the mission is replayed, and determines the specific content of the reward box.

  5. As a Romulan should i go Fed or KDF : r/sto

    This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. ... Romulan-Klingon alliance! they are ALL ...

  6. Romulan Faction Choice :: Star Trek Online General Discussions

    If you're Fed science, get the fed science ship. If you're KDF science, reflect on your poor life choices. #3. Firewalk Sep 16, 2015 @ 7:01am. Your choice of Romulan ship doesn't matter really, you get the same selection there regardless of your ally. Personally I prefer allying with the KDF. #4.

  7. Allegiance Costume Options

    The Allegiance Costume Options is a mission reward specifically for Romulan Republic players, finishing the mission "Turning Point". In order to finish this mission, the player is required to choose their allegiance to either Federation or the Klingon Empire. The choice is not reversible at any point later in the game even if the mission is ...

  8. Choose My Adventure: The first steps as a Romulan in Star Trek Online

    He'll be our Sherpa through the new-to-me territory of Romulan space. As for myself, I have about a year or so under my own belt in total, though my playtime has been far more sporadic than my husband's. STO and I have always had a very random sort of relationship. Every once in a while, I'll see my husband taking on a variety of TFOs and ...

  9. What's the best career path as a Romulan? : r/sto

    This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains.

  10. Romulan allegiance question : r/sto

    Romulan allegiance question . ... than warbirds and after a while the storyline is the same no matter if you are KDF or Fed anyway so having to make a choice at level 10 is a needless complication imo. Reply ... The Star Trek Online finale stream this Monday at 11am EST - I'll be giving away one 13th Anniversary Terran Bundle - 3 Fed Responder ...

  11. Which side should I join for Romulan?

    March 2017. Fed side will give more options on Engineering and Science for Admiralty cards later on, which Romulans can be somewhat lacking in naturally. The main advantage siding with KDF will provide is if you happen to have the Nausicaan ship that comes with the Plasmonic Leech console, since that is a lower tier ship.

  12. What happens when I choose a side as Romulan? :: Star Trek Online

    Romulans have their own ships with their own abilities. However, you are able to 'double-dip' with another faction when you choose a side and are able to use all of the non-max level ships of that faction and make use of their homeworld and available missions. Romulans do have their own unique storylines up to level 35~, after that the game ...

  13. Guide for Star Trek Online

    1. 3. Star Trek Online The Romulan Republic. Romulan will be your main character playthrough, and the one you will be doing most of the story arcs with. Romulan ships are designed differently than ...

  14. Tips for a new player starting out as romulans? : r/sto

    That way you get maximum benefit. The nice thing about playing as Romulan, is that our consoles and traits on the exchange are the cheapest of the fed, kdf and rom. or example, a must have for every Romulan build is the Dynamic power distribution console. The resistance, hull points and hull heal are a must.

  15. Boost a Romulan Captain to 65!

    After choosing an allegiance for your newly-elevated Romulan, an equipment pack can be found in your inventory. This bundle-within-a-bundle represents an incredible value of high quality gear and other resources, ready to put you on the path to immediately enjoying what life at Max Level has to offer! This pack contains all of the following:

  16. Reman/Romulan Allegiance Question : r/sto

    This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains.

  17. Question about alliance as a Romulan player

    Question about alliance as a Romulan player. sparkbiboMemberPosts: 14Arc User. February 2017in The Academy. Hey All. I am new to the game (About 2 weeks) so I apologize if this is a stupid question. Just got my Romulan toon to level 10 and did the quest to report to New Rom. The lady there made me choose an allegiance between SF and KDF.

  18. The Kelvin Constitution II!

    Kelvin Timeline Constitution II Intel Cruiser. This successor to the ill-fated U.S.S. Enterprise (NCC-1701), which was lost in the Altamid nebula, was envisioned as being one of the most advanced ships in Starfleet for its time. Purpose-built for exploration of that selfsame nebula, it has been outfitted with cutting-edge navigational sensor ...

  19. Romulan Captains: Do you join KDF or Federation? : r/sto

    Being ex-Tal Shiar could easily say going KDF, but she stands in opposition to the horrors of the Star Empire and wishes only to defend civilians wishing to build the Romulan Republic. Logic determines the Federation of Planets and Starfleet are far better allies than the highly likelihood of the Klingon Empire being unstable at least or ...

  20. Romulan Flotilla

    The Romulan Flotilla is located in the Azure Sector of the Beta Quadrant. The location is marked in Sector Space by the static outlines of a Flotilla centered around a Ha'apax Advanced Warbird, the R.R.W. Deihu, which acts as starbase facility and first major Hub for Romulan Republic players. The Warbird is divided into six distinct sections. Turbolift to Commander's Office NPCs Transporter ...