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Buy Star Trek: Infinite

Packages that include this game, buy star trek: infinite - deluxe edition.

Includes 4 items: Star Trek: Infinite, Star Trek: Infinite - Designing the Galaxy, Star Trek: Infinite - Galactic Tracks, Star Trek: Infinite - Neutral Zone Tunes

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“Star Trek: Infinite is a 4X grand strategy game that shares a lot of qualities with a good Star Trek episode: It’s cerebral, accessible, occasionally a little clumsy, and overall a good time.” Polygon “...If you’re a huge Trekkie and just happen to also like video games, Star Trek: Infinite will beam boatloads of fun right into your living room.” Video Games (Sports Illustrated) “This game is made for Star Trek fans through and through. From the well-crafted story elements to the small random easter egg events, there is something for those with various entry points into the fandom.” But Why Tho?

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Klingon voice pack, downloadable soundtrack, more star trek music, about this game.

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Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content

System Requirements

  • Requires a 64-bit processor and operating system
  • OS *: Windows® 7 SP1 64 Bit
  • Processor: Intel® iCore™ i3-530 or AMD® FX-6350
  • Memory: 4 GB RAM
  • Graphics: Nvidia® GeForce™ GTX 460 or AMD® ATI Radeon™ HD 5870 (1GB VRAM), or AMD® Radeon™ RX Vega 11 or Intel® HD Graphics 4600
  • DirectX: Version 9.0c
  • Storage: 15 GB available space
  • OS: Windows® 10 Home 64 Bit
  • Processor: Intel® iCore™ i5-3570K or AMD® Ryzen™ 5 2400G
  • Graphics: Nvidia® GeForce™ GTX 560 Ti (1GB VRAM) or AMD® Radeon™ R7 370 (2 GB VRAM)
  • DirectX: Version 12
  • OS: 10.11 (El Capitan)
  • Processor: Intel® iCore™ i5-4570S
  • Memory: 15 GB RAM
  • Graphics: Nvidia® GeForce™ GT 750M or equivalent AMD® card with 1GB Vram
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • OS: 10.13 (High Sierra)
  • Processor: Intel® iCore™ i5-4670
  • Graphics: Nvidia® GeForce™ GTX 780M with 4GB Vram or AMD® Radeon™ R7 370 (2 GB VRAM)

© 2023 Paradox Interactive AB. All rights reserved.

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Published Jun 16, 2023

Star Trek: Infinite Releases New Trailer and Game Details

The grand strategy game, beginning decades before Star Trek: The Next Generation era, available on PC this Fall!

Star Trek: Infinite game logo

StarTrek.com

In honor of Captain Jean-Luc Picard , Paradox Interactive, and Nimble Giant Entertainment, under license from Paramount Consumer Products, revealed a new trailer and details for Star Trek: Infinite , a grand strategy game coming this Fall.

Star Trek: Infinite

Recently announced at Summer Games Fest 2023, Star Trek: Infinite takes players on a thrilling journey through space, placing them in the heart of the galactic struggles between the powers of the Alpha and Beta Quadrants. Star Trek: Infinite , with its emergent gameplay and complex choices, launches on PC this Fall.

Star Trek: Infinite

Set your interstellar course and watch the announcement trailer:

Official Game Trailer | Star Trek: Infinite

Though this game draws inspiration from the iconic Star Trek: The Next Generation , this story isn’t just about one ship. Star Trek: Infinite puts players in command of one of four major powers in the galaxy — the United Federation of Planets, Romulan Star Empire, Cardassian Union, or Klingon Empire. Each major power possesses individualized traits, stories, quests, and more to make their play feel distinct. Players can send fleets to explore the Alpha and Beta quadrants, manage an economy, and navigate diplomatic endeavors.

Star Trek: Infinite

Whether building the influence of their homeworlds or risking exploration into the unknown, Star Trek: Infinite gives players endless choices and the opportunity to shape the destiny of their favorite Star Trek powers. Fans will experience a game faithful to the lore of a timeless franchise, as they embark on an unforgettable journey through space, encounter new civilizations, and forge a path among the stars.

To learn more, please visit the website and stay tuned for further information and updates on the game’s official Twitter , Instagram , and the Paradox Interactive YouTube channel .

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Stay tuned to StarTrek.com for more details! And be sure to follow @StarTrek on Facebook , Twitter , and Instagram .

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Paradox Interactive and Paramount Consumer Products Announce A New Grand Strategy Game, Star Trek: Infinite Boldly Go Where No One Has Gone Before, Exploring Unique Stories And Quests On PC And macOS This Fall   STOCKHOLM — June 8, 2023 — Paradox Interactive and developer Nimble Giant Entertainment, under license from Paramount Consumer Products, today revealed Star Trek: Infinite, a grand strategy game based on the iconic sci-fi franchise. Set a few decades before Star Trek: The Next Generation, players will run an entire fleet within the Star Trek universe, commanding one of four major powers in the galaxy: the United Federation of Planets, Romulan Star Empire, Cardassian Union, or Klingon Empire. Star Trek: Infinite is coming to PC and macOS this Fall.   Star Trek: Infinite puts players in command of one of four major powers in the galaxy, each with individualized traits, stories, quests, and more to make their play feel distinct. With stunning visuals, difficult choices, and unique gameplay, this game allows players to experience a beloved franchise in a new way as they navigate contact with other empires and worlds.   “It is an honor to bring one of entertainment’s most iconic properties to life for our players and Star Trek’s multigenerational fanbase,” said Fredrik Wester, CEO of Paradox Interactive. “We know how much this franchise means to fans all over the world, and we are working closely with Nimble Giant and Paramount Consumer Products to create a faithful and fulfilling game that lives up to their expectations.”

This tease comes ahead of a promised full unveiling scheduled for June 16 (purportedly ‘Captain Picard Day’), where Paradox Interactive promises much more information about what fans can expect in the upcoming  Star Trek: Infinite game.

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Paradox Interactive and Paramount Consumer Products Celebrate Picard Day with New Star Trek: Infinite Trailer and Game Details

Star Trek: Infinite is a grand strategy game beginning decades before Star Trek: The Next Generation era, available on PC this Fall

STOCKHOLM – June 16, 2023 – In honor of Captain Jean-Luc Picard, Paradox Interactive and Nimble Giant Entertainment, under license from Paramount Consumer Products, revealed a new trailer and details for Star Trek: Infinite , a grand strategy game coming this Fall. Recently announced at Summer Games Fest 2023, Star Trek: Infinite takes players on a thrilling journey through space, placing them in the heart of the galactic struggles between the powers of the Alpha and Beta Quadrants. Star Trek: Infinite , with its emergent gameplay and complex choices, launches on PC this Fall.

Set your interstellar course and watch the gameplay trailer here .

Though this game draws inspiration from the iconic Star Trek: The Next Generation , this story isn’t just about one ship. Star Trek: Infinite puts players in command of one of four major powers in the galaxy: the United Federation of Planets, Romulan Star Empire, Cardassian Union, or Klingon Empire. Each major power possesses individualized traits, stories, quests, and more to make their play feel distinct. Players can send fleets to explore the Alpha and Beta quadrants, manage an economy, and navigate diplomatic endeavors. 

"As fans of the Star Trek franchise, we are committed to creating a game that stays true to the spirit of The Next Generation , in both its ideals and lore," said Martin Cao, CEO of Nimble Giant Entertainment. “Working within these bounds still allows for a wellspring of opportunities. Star Trek: Infinite rewards explorative play, gives players freedom to choose how they respond to the events that unfold in front of them, and provides a strong sense of identity as you lead your empire through the galaxy.”

Whether building the influence of their homeworlds or risking exploration into the unknown, Star Trek: Infinite gives players endless choices and the opportunity to shape the destiny of their favorite Star Trek powers. Fans will experience a game faithful to the lore of a timeless franchise, as they embark on an unforgettable journey through space, encounter new civilizations, and forge a path among the stars.

To learn more, please visit the website and stay tuned for further information and updates on the game’s official Twitter , Instagram , and the Paradox Interactive YouTube channel.

For additional information, please contact:

Paradox Interactive Public Relations Team

Email: [email protected]

The USS Enterprise flies towards a docking bay in Star Trek: Infinite

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Star Trek: Infinite leans in to the best of Trek

Paradox Interactive’s 4X strategy game rewards role-playing and replaying

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Star Trek and strategy games seem like they should fit like a snug, spandex spacesuit. While, in the past, game studios have attempted to apply the Star Trek brand to sexier game genres like first-person shooters or flight combat simulators, this often felt like a sweaty attempt to make Trek fit into a non-fan’s definition of “cool.” Thankfully, Trek’s fortunes seem to be changing, as for the second time this year , it’s been applied to a game that both fits the brand and can stand up next to other titles in its genre. Developed by Nimble Giant Entertainment (the 2016 Masters of Orion remake) and published by Paradox Interactive ( Crusader Kings , Stellaris ), Star Trek: Infinite is a 4X grand strategy game that shares a lot of qualities with a good Star Trek episode: It’s cerebral, accessible, occasionally a little clumsy, and overall a good time.

Star Trek: Infinite gives you access to the Alpha and Beta Quadrants of the Milky Way Galaxy, where most Star Trek stories are set. There, you take command of one of the four most prominent factions in the mythology and race the other three to become the dominant force in the cosmos. The object of the game is to expand your empire and to absorb as many of the region’s smaller civilizations as possible over the course of three centuries, but each faction goes about this in their own unique mode. The benevolent United Federation of Planets makes friends by sharing the bounty of its post-scarcity economy. The enigmatic Romulan Empire uses espionage and political trickery to set up puppet states, while the Klingon Empire prefers the direct approach, overwhelming its enemies like a gleeful storm of war. The Cardassian Union occupies and enslaves its neighbors for the benefit of its resource-poor homeworld. Beyond their specific forms of conquest, each faction faces parallel challenges of exploring the final frontier, acquiring and managing resources, and balancing the myriad responsibilities of maintaining a massive galactic government.

A splash screen for Star Trek: Infinite depicts the four playable factions: The United Federation of Planets, the Klingon Empire, the Romulan Star Empire, and the Cardassian Union

Veterans of the 4X grand strategy genre (particularly Stellaris , this game’s direct ancestor) will be at home playing Infinite , dispatching starships across the 2D map to survey new star systems and colonize the habitable planets therein. Victory requires tempering your ambition and expanding your empire at a sustainable rate without allowing yourself to be outpaced by your opponents. Players are guided through the process by a faction-specific mission tree that encourages you to play to your empire’s strengths. The Federation’s biggest advantage is that its ability to provide nearly infinite creature comforts means rarely worrying about internal stability, so you can feel free to start exploring strange new worlds right away. In contrast, the Cardassian mission tree gives you a quota of how many forced labor camps you should build to meet your material demands, suggesting that you start building reeducation centers to keep the populace devoted to the state. Completing challenges on the mission tree grants you bonuses that will keep you competitive as the other three major powers carve out their own corners of the map.

That’s not to say that Star Trek: Infinite keeps the player totally on rails. Role-playing your faction to match their modus operandi from the TV shows will get you reliable results, but there’s nothing to stop you from veering from the canon. Each mission tree has a specifically divergent path you can follow, such as fast-tracking the peaceful reunification of the Romulan and Vulcan peoples or allowing the Federation to devolve into a fascist police state, but you can also ignore the tree completely and experiment with your own stories. Each faction has unique traits and capabilities that make it impossible to perfectly imitate the play style of another, but there’s plenty of wiggle room if you feel like creating new obstacles for yourself on repeat playthroughs. The canonical path, however, offers the least resistance and the swiftest route to victory.

I began my adventure, as I imagine most players will, with the Federation campaign, which has the most faction-specific features and perks and the friendliest difficulty curve. The Federation benefits from beginning with four stable founding worlds and a plentiful supply of Energy, which is the game’s primary currency. There are multiple minor powers in the vicinity who are easily persuaded to join your ranks, granting you developed worlds and additional starfleets upon their admission to the Federation. The challenge for the Federation is to bolster your military fleet proportional to the size of your territory, at least until you can amass so much wealth that your opponents can’t hope to overpower you. On the default difficulty of “Ensign,” I became too big to fail centuries ahead of schedule, but even on “Commodore,” the fourth of six difficulty levels against AI opponents, I was able to eke out a win long before the start of the official endgame.

A “Species” selection screen in Star Trek: Infinite allows the player to see which civil rights are available to the being in question, according to different in-game factions and their laws

The three playable alien empires are each more challenging in different ways, befitting their disposition in the canon. Klingons can only expand their territory by force, but their warships are cheap and the Empire receives a cultural benefit every time one of their own ships is destroyed in battle. The Romulan campaign has an extra crisis to manage, as their home star system will be destroyed by a supernova a quarter of the way through the game, but they have the ability to seduce minor powers into becoming puppet states that feed them resources until they’re ready to be fully assimilated. The Cardassian homeworld operates at a deficit, but they also begin the game with an occupied minor power (Bajor, of course) and the ability to work non-Cardassian laborers literally to death to maximize resource production. (The player receives annual mortality reports from their labor camps.) It can take time to adjust oneself to the nasty ways that these empires exploit their advantages (did I mention the labor camp mortality reports?) but they certainly differentiate the gameplay between campaigns.

Players face a variety of crises, anomalies, and dilemmas throughout the campaign, presented in the form of two- to three-paragraph story cards and an array of options for pushing the story forward. Some of these stories are directly based on episodes of The Next Generation , while others are original to the game. They’re all written in a prose style that’s more flippant than you might expect from Trek, though in line with the flavor text of Stellaris or a tabletop strategy game. What’s impressive about the setup of these story scenarios is how, despite their costs and rewards being the same across campaigns, I found that the material needs of whatever empire I was playing nearly always guided me towards making the kinds of choices that my faction would likely make on the show. Choosing the most humane or diplomatic option was always practical as the Federation, but often not affordable as the Klingons or Cardassians. It feels appropriate to Trek’s ethos that the galaxy’s more brutal powers make some dubious or cruel choices, not because they’re “evil,” but because that’s where their circumstances lead them. Disrupting that is possible, but it takes a lot more work.

The game’s most underwhelming gameplay element is the Borg, which is included as a non-player faction that intermittently invades your space. The Borg is positioned as the game’s foremost ongoing threat, regardless of which faction you play, but on default settings, it’s little more than a nuisance. (Thankfully, they have their own dedicated difficulty slider during game setup.) By contrast, the Nausicaan pirates are the much larger problem, attacking more frequently and in greater force, but with no corresponding story importance.

A story card called “Reclamation” pops up, describing a Borg storyline in Star Trek: Infinite

Infinite also has some UI issues that only get more frustrating the deeper you get into the game. While it’s easy to move the camera directly to the location of any planet or starship you control, the same is not true for mission locations, which might even be in places you’ve yet to explore. The game’s search function will take you to any star system, but not every mission description specifies where it takes place, requiring that you scroll around an ever-expanding galactic map looking for a yellow pulsing indicator. The designers have also clearly made a remarkable effort to bring authentic Trek flavor to the game (even including a full Klingon language audio track in the Deluxe Edition), but that means it’s all the more jarring whenever I come across terminology that has been held over from Stellaris , from which Infinite branched at the start of development. (Never have the terms “voidcraft” or “highway node” been used in the Trek canon, though franchise-specific equivalents do exist.)

These criticisms are mostly quibbles. As with any 4X game, what’s most fun about Star Trek: Infinite is the challenge of seeing how many plates you can keep spinning. A century into the game’s timeline (or a few hours in real time), you’ll be managing the population and production of a dozen colony worlds, sprawling civilian and military starfleets, ground forces, a spy network, three streams of research projects, and your relationships with multiple friendly and hostile factions. Some of these pursuits can be selectively automated, allowing you to focus on the ones you most enjoy. The ability to control the passage of time means that you can get as granular as you want, to micromanage to your heart’s content, or to go full speed ahead and put out fires as they erupt. Star Trek: Infinite ’s flexibility accounts for a lot of its replay appeal — as does the presumption that, as a Paradox game, official expansions and polished community mods are surely forthcoming. There is, after all, still half a galaxy to explore.

Star Trek: Infinite was released on Oct. 12 on Mac and Windows PCs. The game was reviewed on PC using a pre-release download code provided by Paradox Interactive. Vox Media has affiliate partnerships. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. You can find additional information about Polygon’s ethics policy here .

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Paradox's grand strategy Star Trek game releases this October

Stellar(is) work

Paradox have announced that Star Trek: Infinite is coming out on October 12th. Infinite’s previous trailers already made it look like a " Stellaris in a different version of space" affair - which is by no means an unfavourable comparison - and the latest footage shows off more grand strategy shenanigans. Planet management. Lotsa menus. Expanding factions, sometimes peacefully if you prefer a clear conscience.

Cover image for YouTube video

Star Trek: Infinite begins decades before The Next Generation, so never mind the TNG-era characters plastered on the game’s official artwork for now. I’m guessing that decades will pass while we build colonies and explore the stars, eventually syncing us up with those wrinkled TNG foreheads we know so well.

That’s an interesting period to explore, but in true grand strategy fashion, you’ll be able to build your own story too. Infinite plonks you in the captain's chair and asks you to lead one of the universe’s four major factions: The Klingon Empire, United Federation Of Planets, Romulan Star Empire, or Cardassian Union. Each faction has its own traits for interstellar expansion and unique quests.

While Paradox built their other 4X-in-space juggernaut in-house, they’re only on publishing duties with Star Trek: Infinite. Development is being led by Nimble Giant Entertainment, the studio behind time-looping shooter Quantum League and 2016’s Master Of Orion reboot. Our Master Of Orion review was mixed at launch, but the developers seem to have stuck with the game as it’s since climbed up to a ‘Mostly Positive’ rating on Steam. Paradox are (sometimes infamously) known for supporting games for the long haul with free patches and/or paid expansions, but we’ll need to wait to see how literal the “Infinite” title is in this case.

Should you want a taste of Star Trek grand strategy right this second, mods have you covered. The New Horizons mod already painted Stellaris over with a Star Trek-coloured coat of paint and we called the effort “pretty special.” There are probably several other Trek-related mods floating around the internet’s void as well.

Star Trek: Infinite releases on Steam on October 12th. I’m sad to say that the cool Klingon VO pack is locked as a pre-order bonus, though.

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  • Paradox's grand strategy Star Trek Infinite will receive no further updates
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Star Trek: Infinite announced for fall 2023 release on PC and Mac

Paradox Interactive, the famed maker of Europa Universalis , Hearts of Iron , Crusader Kings , and other games in the grand strategy genre, announced today Star Trek: Infinite — a strategy title aiming for a fall 2023 release on PC and MacOS and set in the decades before Star Trek: The Next Generation .

The game’s press release notes players “will run an entire fleet within the Star Trek universe,” and players will “command one of four major powers in the galaxy: the United Federation of Planets, Romulan Star Empire, Cardassian Union, or Klingon Empire.” Each faction has “individualized traits, stories, quests, and more to make their play feel distinct.” The developer promises more information during Captain Picard Day on June 16 .

A short trailer accompanied the announcement and showcased a fleet of Federation ships encountering a Borg Cube. You can check out the official teaser trailer below.

“It is an honor to bring one of entertainment’s most iconic properties to life for our players and Star Trek’s multigenerational fanbase,” said Fredrik Wester, CEO of Paradox Interactive. “We know how much this franchise means to fans all over the world, and we are working closely with Nimble Giant and Paramount Consumer Products to create a faithful and fulfilling game that lives up to their expectations.”

Infinite is developed in collaboration with Nimble Giant Entertainment, a studio based in Argentina and responsible for titles such as 2021’s Hellbound and 2020’s Quantum League and Rocket Arena .

Stay tuned to TrekNews.net for all the news on Star Trek: Infinite , along with Star Trek: Section 31 , Star Trek: Picard , Star Trek: Discovery, S tar Trek: Strange New Worlds , Star Trek: Lower Decks , Star Trek: Prodigy , and more.

You can follow us on Twitter , Facebook , and Instagram .

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Kyle Hadyniak has been a lifelong Star Trek fan, and isn't ashamed to admit that Star Trek V: The Final Frontier and Star Trek: Nemesis are his favorite Star Trek movies. You can follow Kyle on Twitter @khady93 .

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Paradox is publishing a Star Trek grand strategy game and I am vibrating with anticipation

Please don't suck, please don't suck, please don't suck.

Big Geoff's Summer Game Fest offered few surprises this year, but I definitely wasn't expecting to see a Star Trek grand strategy game published by Paradox. Star Trek: Infinite is being developed by Nimble Giant Entertainment, the studio behind the latest Master of Orion 4X, and is due this autumn. 

Set in the decades before the TNG era, Infinite will let would-be conquerors and diplomats take control of the United Federation of Planets, Romulan Star Empire, Cardassian Union and Klingon Empire. Paradox and Nimble Giant haven't given much away, but we can expect each faction to boast "individualized traits, stories, quests and more to make their play feel distinct".  

Weirdly, the Borg Collective seems to be involved, too, and we can see a Federation fleet bumping into a Borg Cube in the teaser. What's odd about this is that the Federation didn't properly clash with the Collective until after Q introduced the Enterprise to them in TNG. Of course, Star Trek is full of time travel nonsense and alternative realities, so maybe that's what we're seeing here. 

I wasn't really blown away by the latest Master of Orion (though it was absolutely better than MoO 3) and confess I'd be a bit more excited if Paradox was developing instead of just publishing, but I'm going to be uncharacteristically optimistic because I desperately want a great Star Trek strategy game. 

Technically, this isn't the first Star Trek offering that Paradox has been involved with. Star Trek: New Horizons is a total conversion mod for Stellaris, and probably my favourite mod of all time, leveraging the sci-fi grand strategy romp's 'everything and the kitchen sink' approach to create a game that's absolutely gargantuan, ambitious and true to Star Trek.  

With Infinite's focus on only four factions, it sounds like a much slighter game, but that focus could also be a boon, allowing Nimble Giant to flesh out the Federation and its adversaries a lot more. We'll be finding out more on Picard Day, which most people call June 16. 

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Fraser Brown

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog. 

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  2. Paradox Interactive Showcases Star Trek: Infinite Gameplay

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  1. Star Trek Infinite Will Allow You Yo Make Your Own Star Trek Story

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  5. Star Trek Infinite From Paradox Interactive Looks GREAT! Let's Get Ready For First Contact!

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COMMENTS

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  2. Star Trek: Infinite Releases New Trailer and Game Details

    In honor of Captain Jean-Luc Picard, Paradox Interactive, and Nimble Giant Entertainment, under license from Paramount Consumer Products, revealed a new trailer and details for Star Trek: Infinite, a grand strategy game coming this Fall. StarTrek.com. Recently announced at Summer Games Fest 2023, Star Trek: Infinite takes players on a thrilling ...

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    Boldly Go Where No One Has Gone Before, Exploring Unique Stories And Quests On PC and macOS This Fall. STOCKHOLM - June 8, 2023 - Paradox Interactive and developer Nimble Giant Entertainment, under license from Paramount Consumer Products, today revealed Star Trek: Infinite, a grand strategy game based on the iconic sci-fi franchise.Set a few decades before Star Trek: The Next Generation ...

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    Star Trek gaming fans can look forward to another new entry this summer, as a brand new 24th century adventure was just announced! Revealed during Summer Games Fest 2023, publisher Paradox Interactive announced the new Star Trek: Infinite game — produced by developer Nimble Giant Entertainment — which the company describes as "a grand strategy game" set in the years prior to Star Trek ...

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    Posted: Jun 8, 2023 1:46 pm. Paradox has announced a new grand strategy game set in the Star Trek universe. Star Trek: Infinite is developed by Quantum League maker Nimble Giant Entertainment, and ...

  10. Paradox Interactive and Paramount Consumer Products Celebrate Picard

    Star Trek: Infinite is a grand strategy game beginning decades before Star Trek: The Next Generation era, available on PC this Fall. STOCKHOLM - June 16, 2023 - In honor of Captain Jean-Luc Picard, Paradox Interactive and Nimble Giant Entertainment, under license from Paramount Consumer Products, revealed a new trailer and details for Star Trek: Infinite, a grand strategy game coming this ...

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    Follow Star Trek. Paradox beamed down into Geoff Keighley's Level Up Pool Party today to announce Star Trek: Infinite, a new grand strategy game arriving this autumn. Stinfinte will let you take command of the Federation, Romulan Star Empire, Cardassian Union, or Klingon Empire. Beyond that, we don't know much. Oh, but the Borg are on the loose.

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    Star Trek: Infinite is a 4X grand strategy video game developed by Argentinian studio Nimble Giant Entertainment and published by Paradox Interactive.In Star Trek: Infinite, players take control of one of four Star Trek civilizations interstellar civilization on the galactic stage and are tasked with exploring, colonizing, and engaging minor nations and other major civilizations with diplomacy ...

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    Paradox have announced that Star Trek: Infinite is coming out on October 12th. Infinite's previous trailers already made it look like a "Stellaris in a different version of space" affair - which is by no means an unfavourable comparison - and the latest footage shows off more grand strategy shenanigans.Planet management. Lotsa menus. Expanding factions, sometimes peacefully if you prefer a ...

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