The Longest Journey arrives remastered for iOS

The hit point-and-click classic has been soft-launched in Australia and New Zealand, and is coming soon to the rest of the world.

the longest journey ios

As Red Thread Games releases the next installment in the Longest Journey series -- Kickstarter -funded Dreamfall Chapters -- the studio is also gearing up for a global relaunch of the original 1999 game, remastered for iOS.

"The Longest Journey is truly more than a game -- it's more like a book, a movie and a game all rolled into one. Explore an interactive and beautifully created universe from the perspective of April Ryan, a young art student who soon discovers that there is more to her world than meets the eye," the description reads.

"With the power to pass between worlds like others pass from waking to sleep, April must embark on the longest journey of her life; a journey not only across twin worlds but also into her very own heart and soul. Embark on a voyage across phenomenal worlds, encounter a fantastic cast of unforgettable characters, and unravel one of the most epic stories ever told."

Three years in the making , the game is a faithful port of the original title, with graphics remastered for the high-resolution screens of iOS devices, both iPhone and iPad. The graphics can be a little rough around the edges in parts, but the point-and-click format works perfectly with the touchscreen platform.

At this point, The Longest Journey has only been soft-launched in Australia and New Zealand as a test market. It's expected to arrive globally soon, at which point it will come in at $6.99 (AU$8.99 | £4.99) in the iTunes app store .

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The Longest Journey is now playable on iOS 15 years years later

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the longest journey ios

A mobile version of the critically-acclaimed adventure game The Longest Journey is now available from the App Store on iPhone and iPad devices, 15 years after the game's original release.

The Longest Journey: Remastered for iOS features new controls customized for mobile devices, alongside a dynamic help system and a new intro and outro narrative by series creator Ragnar Tornquist. Like the original Windows PC release, the iOS version also spans over 150 locations with more than 50 hours of gameplay.

The Longest Journey: Remastered is being brought to mobile devices by the game's original developer Funcom. Series creator Tornquist has since moved on to form his own studio and continue The Longest Journey franchise with the launch of Dreamfall Chapters .

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The Longest Journey

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Get ready for the adventure of a lifetime. The Longest Journey is more than a game - it's more like a book, a movie and a game all rolled into one. Explore an interactive and beautifully created universe from the perspective of April Ryan, a young art student who soon discovers that there is more to her world than meets the eye.

With the power to pass between worlds like others pass from waking to sleep, April must embark on the longest journey of her life; a journey not only across twin worlds, but also into her very own heart and soul. Embark on a voyage across phenomenal worlds, encounter a fantastic cast of unforgettable characters, and unravel one of the most epic stories ever told.

Experience what critics around the world are calling one of the best adventure games of all time. Experience The Longest Journey !

DualShockers

The longest journey makes the trek to ios 15 years after pc release.

The Longest Journey , the classic adventure game from Funcom, is now available to mobile users on iOS.

First released on PCs back in 1999, The Longest Journey  is considered by many to be one of the greatest adventure games ever released and is now available for a new generation to experience 15 years later. The new iOS version dubbed The Longest Journey: Remastered offers new controls customized for touch devices, and also includes a new intro and outro narrated by series creator Ragnar Tørnquist. Spanning over 150 locations with more than 50 hours of content, the game features a gripping storyline and a huge cast of fully-voiced characters just like the original release.

"There is no doubt The Longest Journey lends itself perfectly to mobile and tablet devices, it plays really well," said Tørnquist in an official statement. "This release will open up The Longest Journey universe to a whole new audience, but it's also a great way for veterans to experience the adventure again."

You can pick up The Longest Journey: Remastered for your iPhone or iPad now for $8.99 on the Apple App Store.

TheSixthAxis

A Classic Retold? Playing The Longest Journey Remastered On iOS

When it comes to point and click adventure games, very few are as bold or original as The Longest Journey. Developed by Norwegian studio, Funcom, the game debuted at the turn of the millenium on PC. Now, more than decade after its maiden voyage, The Longest Journey has finally anchored on mobile and tablet devices.

tlj1

In order to avoid confusion: no, this isn’t the same game as last year’s Dreamfall Chapters: The Longest Journey. Nor is it a port of the 2006 Xbox and Windows title, Dreamfall: The Longest Journey. Despite the bizarre naming convention, both of these are actually sequels to this game and expand on its robust universe and characters.

Set in the year 2291, The Longest Journey casts players as futuristic hipster, April Ryan, an eighteen year old academy art student. Just like any late teen in further education, she’s partial to hitting up bars, gossiping with housemates, and letting her mind wander whenever she catches a break from the everyday grind. Something isn’t quite right, however; with a crucial exhibition drawing ever nearer, April starts to have strange dreams which continue to haunt her, even when she’s awake.

Eager to get to the bottom of these hallucinations, she leads players around the heavily industrialised Newport in search of answers. What April discovers is far beyond her wildest dreams when she finds herself teleported to a second, alternate dimension. Here, magic resides in the absence of science; a fantastic mythical world that plays host to a bestiary of strange creatures and inhabitants.

tlj2

It’s not quite the paradise it first appears to be, however. A shady organisation known as the Vanguard is looking to wreak havoc across both the magical world of Arcadia and its twin, Stark, with April caught smack bang in the middle. Blessed with the power to shift between dimensions, it’s up to her to stop Vanguard before they can enact their sinister plot.

Unashamedly bizarre, The Longest Journey sets out one of the most original stories presented in video game format. The whole “alternate dimension” thing has been done to death, sure, but Funcom really hit the nail on the head with its cocktail of wondrous vistas and well-delivered dialogue throughout, with a full cast of voice actors, which wasn’t entirely standard for the time.

In terms of visuals, Funcom has done its best with the original assets, sprucing up environment backgrounds for mobiles and tablets. It would have been nice, however, to see April’s character – among others – receive a makeover. Though far from terrible, they lack detail and sometimes clash with their surroundings.

Another aspect that will feel slightly outdated to same is how the game plays out. Few, if any, revisions have been made to the core template which is both good and bad. Returning players will be delighted to see everything brought to life once more in high definition, but others might get hung up on on the game’s sometimes illogical and random approach to puzzle-solving, in comparison with more modern point & click adventure conventions. During the first hour or so, The Longest Journey immediately erects a handful of roadblocks that only a walkthrough can overcome. This, combined with the game’s often awkward touchscreen controls can prove abrasive. With that said, however, those who persevere will finds themselves richly rewarded.

Overall, this is solid version of the original game, albeit one that meets only the minimum requirements to branded as a “remaster”. With a bit more time, Funcom could have reworked The Longest Journey into a more accessible mobile hit. Then again, the recent launch of the crowdfunded Dreamfall Chapters is pretty much that and then some.

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The Longest Journey Remastered

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The Longest Journey remastered is coming to iOS "very soon"

UPDATE: Now released in the UK, priced £4.99.

The Longest Journey coming to iOS

The classic and acclaimed adventure title The Longest Journey is coming to an iPhone near you.

the longest journey ios

While not giving any date or pricing details, creator Ragnar Tørnquist told Videogamer an iDevice port was happening.

The 1999 game and its 2006 sequel, Dreamfall, are among the most cherished artefacts of the point-and-click adventure genre. Both are widely praised for their involved storylines and imaginative, beautiful fantasy setting.

The series was expected to spawn at least a third entry, with Tørnquist indicating that such a thing isn't impossible even now, but Funcom is currently at work on The Secret World.

The Longest Journey is also available for PC through Steam and Good Old Games.

Thanks, Joystiq .

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The Longest Journey Remastered for iOS, New Story Content Included

Relive the classic adventure game that started it all..

Posted By Ravi Sinha | On 01st, Dec. 2014

The Longest Journey

Red Thread Games has brought out Dreamfall Chapters: Book One for PC and even though it’s received some average praise, fans will be happy to hear that the original The Longest Journey can be played on mobile devices.

The Longest Journey: Remastered is now available on the Apple App Store for iOS which includes touch-screen controls and an interesting new help system. Given that this is an old-school adventure, a help system wouldn’t be bad for players new to the franchise. If that weren’t enough, hardcore fans can revisit the game for some new (though small) story content.

The Longest Journey follows the story of April Ryan, an art student who becomes a central character when the realms of Arcadia and Stark begin to intertwine. What are your thoughts on The Longest Journey: Remastered for iOS? Will you be playing it? Let us know in the comments and stay tuned for more information.

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The Longest Journey Review

The Longest Journey is one of the best adventure games in years.

By Ron Dulin on June 26, 2000 at 5:41PM PDT

The Longest Journey is one of the best adventure games in years. Like a hybrid of classic Sierra and LucasArts games, it tells a great fairy tale filled with characters that you'll remember long after the game is over.

The Longest Journey is about a young woman named April Ryan, a visual-arts student who lives at a boarding house in a small, bohemian area in the city of Newport called Venice. While these locations suggest Southern California, the geographical setting of The Longest Journey is never stated; it's just a large city of the future. And while The Longest Journey's setting may be the stuff of science-fiction clichés, the game never resorts to the typical dystopian predictions. In fact, Newport seems very much like a modern metropolis, only with flying cars.

April has some problems. She's a runaway who has left home because of her father, though the exact reasons she left are never stated. She has a huge art project due, and she can't seem to get started. The guy who lives across the hall is a crude, arrogant jackass who won't leave her alone. And most importantly, she's being plagued by strange dreams that seem a little too real.

The game begins in one of these dreams. April is standing high on a cliff, overlooking a strange land. On this cliff, she meets a dragon and a talking tree, and she is visited by a strange, malevolent mass that sends her careening over the edge - and back into her bed.

When she awakes, you begin to learn about her life. If there's one problem with The Longest Journey, it's that the opening is a bit slow. It's loaded with expository dialogue about April, her friends, and the city. While this isn't a problem in and of itself, it seems strange that there is so much exposition right off the bat, when you've yet to meet any of the characters or visit the places mentioned. These conversations would have been much more interesting had they come a bit later in the game, once you've actually familiarized yourself with the places and characters you learn about.

During the first chapters of the game, you explore April's life. You meet her friends, you go to her school and to her job at a local coffee house. It seems like boring stuff, but it accomplishes an important task - as you take part in her routine, you begin to really care about her and her comrades. Her friends all have the hallmark concerns of people making the transition to adulthood - school problems, turbulent love lives, and bad jobs.

The game gets more interesting once the truth behind April's dreams becomes more apparent. You learn that there are two different worlds: Stark is devoted to science and technology, while the other, Arcadia, is devoted to magic. April has the rare ability to "shift," to move between these two worlds. These worlds, which were once one but came to be two, are fascinating, and you'll be eager to learn more about both their history and their future. April's dreams and some strange occurrences in both worlds are taking place because the division between the worlds is being eroded. And April is the one who must restore the balance.

Once the truth is revealed, the game begins to take place in both worlds. April cannot control her shifting, so moving from one world to the next takes place at times both opportune and otherwise. In both places, April meets a fascinating range of characters. In Arcadia there's Abnaxus, a representative of the Venar, who live in all times at once. He's a copy editor's nightmare, as he shifts tenses midsentence and often midword. Then there's Burns Flipper, the foul-mouthed hacker who rides around in a little hovercar. Even the most minor character is interesting in The Longest Journey, and you'll find yourself concerned with all of their fates.

It's a testament to designer Ragnar Tornquist's storytelling ability that you become so attached to everyone you meet. His game follows the blueprint laid by the classics of the fantasy epic, even as April's eccentric mentor begins teaching the reluctant savior. But it's also an original story that's filled with interesting settings and people. The Longest Journey is sometimes sad, sometimes funny, and sometimes scary. At times, it's all of these things at once.

The worlds are brought to life with rich, detailed graphics. The character models may not be extremely detailed, but they are good-looking and diverse. The background scenery is colorful and varied, and no two locations look the same. The sound is even better, because of the nonintrusive ambient music and excellent character voices. It's commendable that Funcom took the time to create a great English translation of the game, especially considering that it may not ever be published in the States (the translation was done for the U.K. version, which was published in April).

The puzzles in The Longest Journey are fairly standard, though they get better as the game goes on. In the beginning, you'll have to use some of your inventory items in illogical ways. But later in the game, the puzzles become more intuitive and fit better into the story.

The Longest Journey's complex and interesting story is what's most important. It deepens as you get further into it, and once it's over you'll still be thinking about all the subplots and how they tied together. And the conclusion is bittersweet - it's uplifting and rewarding, but there's a strange sense of sadness to it as well. The only criticism that can be leveled at the ending is that the epilogue does little to wrap everything up, so it'll leave you wondering what happened to many of the characters after April's task was completed.

But the end does allude to a sequel, and anyone who plays the game will be more than happy at the prospect of one. It's not that The Longest Journey leaves you unsatisfied - it's that it leaves you wanting even more.

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The Longest Journey Remastered is spinning its spell on iPad and iPhone right now

The Longest Journey Remastered is spinning its spell on iPad and iPhone right now

[Update] Not out at midnight: Classic PC adventure game The Longest Journey has been remastered for iOS

[Update] Not out at midnight: Classic PC adventure game The Longest Journey has been remastered for iOS

Classic fantasy-adventure game The Longest Journey coming to iOS

Classic fantasy-adventure game The Longest Journey coming to iOS

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Why can't I play The Longest Journey on iOS anymore?

The Longest Journey is not compatible with iOS 11. Apple has dropped support for any 32-bit application with the update. Unfortunately, there are currently no plans to update The Longest Journey to work on this operating system. It is still able to be downloaded and played on any iOS device that has not been updated to iOS 11.

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"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." — Cortez

The Longest Journey is the first game of the The Longest Journey Saga . It is a 1999 Adventure Game written by Ragnar Tørnquist and developed by the Norwegian company Funcom for Microsoft Windows . Famous for its expansive storyline, a lovable, Genre Savvy heroine, and flawless gameplay (as far as point-and-click gameplay goes), the game is commonly credited with resurrecting the Adventure Game genre after its crisis in the late '90s. In November 2014, The Longest Journey also received an iOS port.

April Ryan is an ordinary art student living in the Orwellian metropolis Newport and applying for the local Academy of Arts. She has her share of problems with her parents, insecurity about her future, and increasingly strange dreams, but she also has some great friends, a job, and a friendly landlady. Then a weird Cool Old Guy named Cortez appears and tells her that she is The Chosen One who has to Save Both Worlds — and then he sends her to that other world , Arcadia , that she is supposed to save. As her familiar world crumbles around her , April has to dive deeper into the secrets of the universe, fulfill cryptic prophecies, bring down an Ancient Conspiracy or two, save the Guardian of the Balance , and ultimately restore the harmony between the Twin Worlds of Stark and Arcadia. And that all in less than two weeks.

Tropes found in the game:

  • 13 Is Unlucky : Inverted. In Arcadia, thirteen is a lucky number with strong tradition. The Ayrede High Council has thirteen ministers, and thirteen Fathers who begat the Sentinel and built the Tower of Balance.
  • Abusive Parents : April's adoptive father , though it's strongly hinted he feels deep remorse over it.
  • Alice Allusion : When Cortez helps April travel to Arcadia for the first time, he deliberately invokes this imagery to her: "Why, Alice, I am sending you through the looking glass!"
  • Alien Geometries : The maze in Roper Klacks' castle has some fake perspectives. There is also a staircase at the background, which is revealed to be just a painting.
  • Almost Dead Guy : Flipper utters some final words to April when she meets him half-dead.
  • Alphabet Soup Cans : Roper Klack is beaten by using a calculator, to prove that you can do math and he can't. Or at least, you can do it faster. Afterward, the mage gets sucked into the calculator, for reasons unexplained.
  • Amulet of Concentrated Awesome : The Talisman of the Balance helps April out in various situations.
  • Ancient Astronauts : The Alatien and the Maerum has a common lineage. Their ancestors apparently came from space.
  • Ancient Conspiracy : The Vanguard.
  • Ancient Tradition : The Sentinel Fathers.
  • Bird People : The Alatien are roughly humanoid birds with wings for arms.
  • After all her numerous trials and sacrifices throughout TLJ , April is basically given heartfelt thanks... and then left to her own devices . She even admits as not knowing how to feel as she starts her trek "home".
  • By the end Arcadia is under attack and Tobias is dead.
  • Borrowed Biometric Bypass : Glass eye on retinal scanner.
  • Chekhov's Boomerang : Mr. Guybrush is utilized twice in the game.
  • Chekhov's Gun : The Mystery Door by the Fringe.
  • Chekhov's Volcano : The volcano on Alais.
  • The Chosen One : Played with heavily. When April asks Cortez if she is the chosen one, he denies the idea. Later, he gets to admit it to be true. April doesn't want to be in that role either, but grows into it.
  • Cloudcuckoolander : You never know what George the maintenance man will say next.
  • Conspicuous Trenchcoat : Minelli uses this to secretly keep an eye on the movie entrance. April points out that obviously, he must be a cop.
  • Cosmic Deadline : Sort of a Disc one variant, with April obtaining two pieces of the stone disc within roughly ten minutes of each other. In true Longest Journey Fashion, she points out how easy obtaining these pieces was .
  • Covert Group with Mundane Front : In Stark, the Vanguard are working under the cover of the Church of Voltec.
  • Creator Cameo : Ragnar Tørnquist voices Marcus, a minor character near the start of the game.
  • Cruelty Is the Only Option : There are other things too, but special mention goes to Detective Minelli. First you poison him (or at least give him a severely upset stomach) to get him to move out of an area, then you steal his glass eye (he obviously becomes very panicked when you do this) and replace it with a plastic eye from a toy monkey (which he then puts in his eye socket). Other solutions involve conning your way around problems.
  • Cyber Punk Is Techno : A lot of technoheads in the cyberpunk metropolis of Newport.
  • Cymbal-Banging Monkey : The Guybrush monkey toy.
  • Delivery Guy Infiltration : April breaks into the Vanguard headquarters by pretending to deliver pizza.
  • Didn't See That Coming : The ending reveals that April is actually supposed to get the Guardian to his destination, not become the Guardian herself.
  • Dismantled MacGuffin : The Stone Disc, the key to the Guardian's realm in the first game. Justified in the Back Story : the disc was originally kept at the Sentinel Enclave, ready for pickup by The Chosen One , but then the Vanguard tried to steal it. Afterwards, the Sentinels decided to break it up and hand the pieces over to the four magical peoples most motivated to keep it hidden (since most magical creatures would likely perish if the Twin Worlds were forcibly reunited).

the longest journey ios

  • A Dog Named "Dog" : April's sidekick is a crow named Crow. He was also originally a bird named Bird.
  • Doom Doors : The sound of any automatic door. These become more apparent in the later parts of the game, on the upper level and the space station.
  • Down the Rabbit Hole : Pretty much the point of the first part of the game and it explicitly references Alice at many occasions.
  • Dramatic Gun Cock : The cop at the shuttle crash does this after April speaks with him and he sends her away.
  • Dream Intro : Subverted. While it looks like a dream, when April visits the same location in the waking world, she can see the traces of her actions from when she was "dreaming" about it at the start of the game. In other words, it was real from the start, she just didn't realize it then.
  • Drugs Are Bad : The fictitious drug "Rapture" comes up repeatedly, though it's not important to the story. Too many will really mess you up. Also referenced is the fictitious drug "Amathin".
  • Entertainingly Wrong : Captain Nebevay is tricked by April into leaving to checking on apple supplies below decks, despite noticing what pest is infecting them. These are worms, all right — vicious, snarling wheat worms, driven mad by their hunger for a change of diet!
  • Fantastic Drug : "Rapture" and "Amathin", the effects which are never explained in detail. "Instant Heat Potency Pills" can be found in the men's rooms, a fantastic replacement for Viagra.
  • Framing Device : The game starts with an old woman named Lady Alvane being asked to tell a story to two children. Instead of the one they asked her, she tells them the story of April Ryan. At the end of the game, Lady Alvane finishes her story, and the children leave.
  • Funny Background Event : April crashes a news report and does this.
  • Game-Breaking Bug : Some actions have to be done in the exact right order, even if the game seems to accept any order. Usually, it's no big deal, except for one puzzle that doesn't allow disassembling a partly-assembled contraption. It requires to pull a rubber duck (that has to stay inflated) over a steel clamp and then tie a rope to the clamp . Since there's a time limit until the duck deflates , many players reverse the order: attach the rope to the clamp, then blow up the duck and attach it . But this way the game behaves as if there is no rope, and April can neither use the device nor untie the rope. The device is required to finish Chapter 2, but the mistake can be made early in Chapter 1. In other words, a player has to restart. note  There seem to exist several different versions where the bug may or may not manifest. The build 142 sold at gog.com does have the bug.
  • Gentle Giant : Sleeping Q'aman. Not surprisingly, his official circus nickname is "The Gentle Giant."
  • Glass Eye : The police officer's eye falling out and rolling around. Also an example of Electronic Eye . It becomes a Borrowed Biometric Bypass .
  • Guardian of the Multiverse : Guardians of the Balance.
  • The Guards Must Be Crazy : In the space station, if a guard catches April, she runs away and the guard just returns to his post. The worst thing happens when the guard at the HQ catches you: he escorts you out, no matter how many times he caught you before. This same guard, when you disconnect the security camera, simply leaves his post to reconnect it instead of raising the alarm.
  • Guide Dang It! : One of the reasons this game was so well received was the lack of this trope. However, even then, a few puzzles may come off as unintuitive, namely the rubber ducky puzzle very early in the game.
  • Heel–Face Turn : Gordon Halloway has one after his soul is reunited with his body.
  • Hilarious Outtakes : Accessible via the Book of Secrets.
  • Hitler Cam : Used when recording the speech of Jason McAllen .
  • Improvised Screwdriver : April has to unscrew a grating and uses the single Arcadian coin she has left to do it.
  • In the End, You Are on Your Own : Invoked by name.
  • It May Help You on Your Quest : Tobias gives you the Talisman of the Balance, and is quick to admit that aside from being magical, he has no idea what it does and doesn't really know how it will help, only that it's supposed to be given to April.
  • Keep It Foreign : In the Spanish version Cortez is not Hispanic, but rather a Frenchman named "Corthes".
  • ...And April still follows her home . Not until she's trapped inside the Gribbler's house does she go " Hey, you know what... "
  • Limited Wardrobe : Partially averted, with different, context-sensitive outfits for April. Justified, too, when she enters Arcadia in her nightclothes.
  • Luke, I Am Your Father : The White Dragon, who turns out to be April's real mother.
  • MacGuffin Delivery Service : April has to collect the pieces of the Disk of the Guardian and the Dragon Eye Jewels.
  • Magitek : The "statue-cum-phonebooths", as April calls them, are used as communication devices between different parts of the island. They can be rotated to configure which other statue they are listening/talking to.
  • Merged Reality : That's what the Vanguard are attempting to do; apparently, chances of failure don't bother them much.
  • Modern Stasis : The game is set 200 years in the future, yet, apart from the cyberpunkish aesthetics, there is little plot-relevant futuristic technology.
  • There is also a "mystifying" machine by the hotel that acts as a Myst-esque puzzle.
  • Move Along, Nothing to See Here : Said by the police guard bot at the site of the crashed transportation unit in front of PD.
  • Mr. Exposition : Cortez and Tobias have lengthy exposition speeches.
  • Nice Job Breaking It, Hero : When traveling on Nebevay's ship, April first manages to divert the ship into dangerous waters with her magic talisman. Then, when she tries to recover the talisman after Nebeway takes it away from her, she hits the floorboard with the axe instead of the chest in which the talisman is locked away, which results in the ship sinking.
  • NPC Amnesia : April can change her answers without fearing any backlash. The most blatant example is a high-strung secretary who won't let you into the Corrupt Corporate Executive 's office. You can go through every option in the Dialogue Tree (all of which will fail), then leave, come back with a pizza, and pretend to be a delivery girl (in the same set of clothes), and he'll let you through. Although he does acknowledge that your character April does look familiar, April pretty much gaslights him into believing you.
  • Ominous Floating Castle : Roper Klack's castle.
  • Our Dragons Are Different : The Draic Kin
  • Overly Long Name : The first two Bandas met have long names, Bandu-umanu-banta-au-rubana-biutan-binaort ('the little one who tries hard to live up to his father who sings to the Soil') and Bandu-uta-matuta-uiaten-aiama-binaort. April clearly wants to refer to them with a shorter name.
  • Paper-Thin Disguise : Simply by holding a pizza box , April can get past a guard she had previously pestered to no avail.
  • The Passwordis Always Swordfish : At PD, April correctly guesses the password for the database to be "laura0731" which is the name and birthday of the officer's wife.
  • Percussive Maintenance : The housekeeper at the Mercury theatre kicks the flickering neon sign with his broom in hope to get it to work again. The actual problem is in a nearby fuse box - when the percussion doesn't work anymore, he leaves.
  • Physical God : The Guardian. However, after or during the Changing of the Guard, they are as helpless as normal humans.
  • Product Placement : One of the bits of graffiti on the subway is the logo for Coca-Cola's short-lived Mountain Dew competitor Surge.
  • Prophecy Pileup : By the end, April fulfills the prophecies of at least three magical peoples who all proclaim her their respective Chosen One .
  • Reconcile the Bitter Foes : April has to play the peacemaker between the Alatien and the Maerum to get to the Old God, a.k.a. the Blue Kin.
  • Ridiculous Future Sequelisation : If you look at a red cherub in the cathedral, April mentions that it must be from the sequel of the Bible.
  • Scary Shadow Fakeout : Invoked - you must assemble a pile of things to make a shadow that resembles one of a man pointing a gun, so that a guy sees it and gets scared.
  • Set Piece Puzzle
  • Shout-Out : The game features a lot of homages to famous TV shows and movies of our time, including Looney Tunes , Evil Dead , Futurama , Labyrinth , and Star Trek . And there is Constable Guybrush .
  • Sliding Scale of Shiny Versus Gritty : Most of Newport is quite gritty, which is in contrast with the shiny upper levels. The space station is also gritty.
  • Slipping a Mickey : While putting candy in ooze gives a rather obvious bad taste and only has the detective driven off because spitting out the candy hits Freddie, it's done more direct later by putting "Instant Heat" in a security guard's coffee.
  • Sorry, I'm Gay : When April tries to get past a security guard by acting cute, all he says is, "Sorry, ma'am, I'm gay".
  • Standard Power-Up Pose : The Guardian of the Balance assumes this pose (but with his legs together) upon ascending to the top of the Tower of the Balance.
  • Stealth Pun : When April returns Crow to his original horrid owner, she's literally giving him the bird.
  • The scene with the Gribbler, although the jury is still out on whether it was played straight or as a mockery of the trope.
  • Disrupt the magic compass and prevent the ship's escape from a storm that even got the hardened crew shaking in their boots? What Could Possibly Go Wrong?
  • Superstitious Sailors : Played for Laughs with Captain Nebeway, who invents the craziest maritime superstitions on the spot that allegedly prevent him from signing a map delivery receipt — all to conceal the fact that he cannot actually read or write.
  • Supervillain Lair : Roper Klacks' castle and McAllen's skyscraper and office.
  • Surprisingly Easy Miniquest : Getting the Stone Disc pieces kept by the Dark People and by Abnaxus .
  • Taken for Granite : Roper Klacks favorite pastime is turning people into sentient statues .
  • Talk Like a Pirate : Defied. Captain Nebeway talks normally, even if April tries pirate-speech on him. Nebeway is not impressed.
  • Third-Person Person : Q'aman refers to himself by his name, seemingly related to him not fully understanding some conversation from April.
  • Title Drop : "You're about to take the first step on the longest journey of your life."
  • Unlikely Hero : April is just a minimum wage waitress and starving artist at the start of the game
  • Visible Invisibility : We can still make out April when she becomes invisible.
  • We Can Rule Together : McAllen tries to convince Cortes of this.
  • What Happened to the Mouse? : Near the end, after April escapes Venice, Emma and Charlie is never heard from again, except that Emma is alive . We don't get to know whether April finally got reunited with them or not. These questions are resolved in Dreamfall , though.
  • Worm in an Apple : April has to distract Captain Nebevay away from the compass aboard his ship. Her course of action is to catch a wheat worm, stick it inside an apple, and show the infested apple to the captain as "proof" that the barrel might be infested and needs to be checked up on.
  • Worthless Yellow Rocks : If you try to gamble your gold ring in the cups game, the dealer will refuse and say that he only accepts iron coins.
  • Wretched Hive : Newport to varying degrees. Venice is quite nice, except for the sewage flowing in the canals. The Metro Square area looks like a typical Cyberpunk city. Then there is The City Narrows , Hope Street. You don't want to go there unless really needed.
  • You Can't Miss It : The mapmaker's directions in the delivery mission.

Video Example(s):

Sorry ma'am.

April's attempt at flirting with a cop hits a bit of a snag.

Example of: Incompatible Orientation

  • Living Books
  • MediaNotes/ScummVM
  • The Longest Journey Saga
  • Norwegian Media
  • Dreamfall: The Longest Journey
  • Point-and-Click Game
  • Little Critter and the Great Race
  • WindowsGames/3.x to Me
  • Lords of Magic
  • Fantasy Video Games
  • Lil' Monster
  • Video Games of 1995-1999
  • Machines: Wired For War
  • GARAGE: Bad Dream Adventure
  • Adventure Game
  • Science Fiction Video Games

Important Links

  • Action Adventure
  • Commercials
  • Crime & Punishment
  • Professional Wrestling
  • Speculative Fiction
  • Sports Story
  • Animation (Western)
  • Music And Sound Effects
  • Print Media
  • Sequential Art
  • Tabletop Games
  • Applied Phlebotinum
  • Characterization
  • Characters As Device
  • Narrative Devices
  • British Telly
  • The Contributors
  • Creator Speak
  • Derivative Works
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  • Split Personality
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  • Truth In Television
  • Fate And Prophecy
  • Edit Reasons
  • Isolated Pages
  • Images List
  • Recent Videos
  • Crowner Activity
  • Un-typed Pages
  • Recent Page Type Changes
  • Trope Entry
  • Character Sheet
  • Playing With
  • Creating New Redirects
  • Cross Wicking
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How One Family Lost $900,000 in a Timeshare Scam

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A massive scam targeting older Americans who own timeshare properties has resulted in hundreds of millions of dollars sent to Mexico.

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Swifts need more nest boxes, but that alone won't be enough. Here's why

by Robert Robinson, The Conversation

swift bird

Swifts need two things. Safe, dry, nest holes high up on walls and lots of flying insects to eat—but both are in decreasing supply.

Nice, neat roof lines on modern housing, free from cracks and crevices, do not make for good swift hospitality. Campaigners are calling for the widespread installation of swift boxes or bricks in new builds to provide safe nesting spaces for these migratory birds to raise their chicks.

Studies show that these bricks work . Swifts are attracted to them and occupancy rates can be high. But research indicates that these bricks and boxes alone may not be enough to support the struggling swift population.

Despite the provision of large numbers of boxes across the country, figures from the annual breeding bird survey (published by the British Trust for Ornithology, RSPB and Joint Nature Conservation Committee) show a continued decline —60% over the last 25 years.

In 2022, in collaboration with researchers from RSPB and Rothamsted Research, I analyzed data on swifts held in the archives of the British Trust for Ornithology . This study considered the whole life cycle, looking not only at nesting success, but also mortality rates.

We found that, although data on nest success is limited, there was little evidence that a change over time was causing the decline. Flying aphids form a major food source for swifts, so an apparent long-term decline in aphid numbers in the south-east of Britain is particularly intriguing. Swift chicks have the ability to vary the rate at which they grow, so they can pause growth when food supply drops—further work is needed to understand exactly how food supply influences breeding success.

Swift survival

Known as "devil birds" for their screaming call, and their habit of nesting in crevices in tall buildings, which would once have essentially meant church towers, swifts are one of nature's true specialists. Denizens of African skies , they are the last migratory species to arrive in Britain in early May, then among the first to leave. Some birds head south again by early July, just three months later. Most are gone by August.

Once on the wing, they land only to breed . They base themselves in holes in vertical surfaces from which they can easily launch themselves back into flight.

Swifts breeding in China travel nearly 30,000km each year—one of the longest migrations of any bird. Yet, instead of flying the shortest route, they detour to track arid habitats, possibly because their breeding range stretched northwards following the last ice age.

European swifts only cover around half this distance, but it's still a hazardous route across both the Mediterranean and the Sahara. Despite this, annual mortality is relatively low. Around 80% of adult birds return to breed each year.

Young birds have a harder time of it. Preparing for a life on the wing can be difficult. Swifts have an unusually variable chick development period once hatched—anywhere between 35 and 60 days, depending on conditions in a given year. When it is colder, chicks will take longer to grow until they are ready to fledge and leave the nest.

When swifts can't find enough food during prolonged periods of cold weather, they enter a state of torpor . This tactic is usually associated with mammals and involves lowering the body temperature overnight to conserve energy and reduce their daily food requirements.

Even with these adaptations, the proportion of young birds surviving their first migration is low, especially in colder, wetter summers, and seems to have decreased in recent decades .

Further evidence that breeding represents a major energetic challenge comes from my work on the closely related alpine swift. A study published in 2020 found that fewer adults survived when breeding conditions were more difficult—that's indicated by a high rate of ejection of eggs from the nest during incubation. This not only happens during the breeding season, survival is reduced on the subsequent southwards migration too as individuals presumably set out in poorer condition.

So, when you've had a tough breeding season , making the long journey south becomes more of a challenge.

Knowing this, we used the British Trust for Ornithology data to see how important nesting success and survival were for the changing population size. We found that the changes in survival over the first year of life best explained the observed population decline.

However, we were unable to look at how many nests were actually occupied, so it was impossible to say exactly how important the loss of nest sites, on their own, has been in contributing to the national decline.

From the housing shortage and the insect apocalypse to changing climate pressures, a combination of factors are probably responsible for the sharp decline in swift numbers.

Our ability to change the landscape, through building towns, using land for farming or the widespread chemical pollution, both deliberately and accidentally, is much greater than the capacity for wildlife to respond and adapt accordingly.

So while putting up more swift boxes represents a positive change, only a suite of solutions that addresses all aspects of the swift's life cycle can ensure this iconic bird will grace our skies for decades to come.

Provided by The Conversation

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IMAGES

  1. The Longest Journey is now playable on iOS 15 years years later

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  2. The Longest Journey iOS : meilleur prix et actualités

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  3. The Longest Journey iOS : meilleur prix et actualités

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  4. The Longest Journey Remastered już na iOS

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  5. The Longest Journey llegará a iOS

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  6. The Longest Journey now available on iOS

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  1. FRANKLIN STOLEN $1 GREEN ALL FATHER IRONMAN TO $1,000,000,000 GREEN ALL FATHER IRONMAN IN GTA 5!!!

  2. Longest Journey In History, Isra Wal Meraj

  3. The Longest Journey

  4. The Longest Journey. Прохождение. #19. Большой добряк

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  6. The Longest Journey. Прохождение. #25. ФИНАЛ

COMMENTS

  1. The Longest Journey arrives remastered for iOS

    Oct. 29, 2014 5:50 p.m. PT. Screenshot by Michelle Starr/CNET. As Red Thread Games releases the next installment in the Longest Journey series -- Kickstarter -funded Dreamfall Chapters -- the ...

  2. The Longest Journey

    The Longest Journey (Bokmål: Den Lengste Reisen) is a magical realist point-and-click adventure video game developed by Norwegian studio Funcom for Microsoft Windows and released in 1999.. The game was a commercial success, with sales in excess of 500,000 units by 2004, and was acclaimed by critics. An iOS version was released on October 28, 2014.

  3. The Longest Journey Remastered (iOS) • gameplay HD

    The Longest Journey Remastered - see how one of the best adventure games of all times looks and performs on iOS!The Longest Journey is the first chapter of a...

  4. The Longest Journey is now playable on iOS 15 years years later

    The Longest Journey: Remastered for iOS features new controls customized for mobile devices, alongside a dynamic help system and a new intro and outro narrative by series creator Ragnar Tornquist ...

  5. The Longest Journey

    Get ready for the adventure of a lifetime. The Longest Journey is more than a game - it's more like a book, a movie and a game all rolled into one. Explore an interactive and beautifully created universe from the perspective of April Ryan, a young art student who soon discovers that there is more to her world than meets the eye. Digital download now available!

  6. The Longest Journey Remastered iOS / Android

    is out now, download it here for $6,99!:https://itunes.apple.com/nz/app/longest-journey-remastered/id588470809?mt=8&uo=4&at=1l3vmtoSubscribe us for latest an...

  7. The Longest Journey Makes the Trek to iOS 15 Years After ...

    The Longest Journey, the classic adventure game from Funcom, is now available to mobile users on iOS.. First released on PCs back in 1999, The Longest Journey is considered by many to be one of ...

  8. The Longest Journey now available on iOS

    The Longest Journey: Remastered has been released for iOS via the App Store. The updated port features touch controls, a small amount of extra story material and a help system.

  9. The Longest Journey remastered is coming to iOS "very soon"

    UPDATE 27/11/14 11.30am The Longest Journey Remastered is now available to download from the UK App Store for £4.99, Fu…

  10. Classic fantasy-adventure game The Longest Journey coming to iOS

    Funcom's classic point-and-click adventure The Longest Journey is coming to iOS.. The game first hit the English-speaking world in the year 2000, at the genre's lowest point. It was referred to more than once as 'the last great adventure game', not just because nobody thought there would be any more adventure games but because it was, well, great.

  11. A Classic Retold? Playing The Longest Journey Remastered On iOS

    Playing The Longest Journey Remastered On iOS ... Set in the year 2291, The Longest Journey casts players as futuristic hipster, April Ryan, an eighteen year old academy art student. Just like any ...

  12. The Longest Journey Remastered

    The Longest Journey remastered is coming to iOS "very soon". UPDATE: Now released in the UK, priced £4.99. 21.

  13. The Longest Journey Remastered

    The Longest Journey Remastered - 1 Chapter Gameplay (Iphone, Ipad, Ipod Touch Games)One of the most beloved and critically acclaimed adventure games of all t...

  14. Remastered Version of PC Point-and-Click Adventure 'The Longest Journey

    With adventure games finding a renewed interest and mobile devices becoming a dominant presence in recent years, the iPad seemed like a perfect home for The Longest Journey and a way to get it in ...

  15. The Longest Journey coming to iOS

    The classic and acclaimed adventure title The Longest Journey is coming to an iPhone near you. While not giving any date or pricing details, creator Ragnar Tørnquist told Videogamer an iDevice ...

  16. The Longest Journey Remastered for iOS, New Story Content Included

    The Longest Journey follows the story of April Ryan, an art student who becomes a central character when the realms of Arcadia and Stark begin to intertwine. What are your thoughts on The Longest ...

  17. The Longest Journey Review

    By Ron Dulin on June 26, 2000 at 5:41PM PDT. The Longest Journey is one of the best adventure games in years. Like a hybrid of classic Sierra and LucasArts games, it tells a great fairy tale ...

  18. The Longest Journey

    [Update] Not out at midnight: Classic PC adventure game The Longest Journey has been remastered for iOS . iOS. News Classic fantasy-adventure game The Longest Journey coming to iOS . iOS. Game Finder Browse our archive for thousands of game reviews across all mobile and handheld formats

  19. The Longest Journey PC, iOS

    PC iOS. The Longest Journey. The Longest Journey is a classic adventure game produced by FunCom's development team. The main character, April Ryan, must save two twin worlds: Arcadia and Stark. ... The Longest Journey is an amazing graphical adventure, where the player controls the protagonist, April Ryan, on her journey through more than 160 ...

  20. The Longest Journey

    The Longest Journey is indeed Long! Too long!! Mostly because the story is extremely stretched-out. Moreover, everything in this game is slow: the character animations are slow, the walking is slow and much of the speaking is slow as well. This, combined with the puzzles, makes the game just a chore to play.

  21. Why can't I play The Longest Journey on iOS anymore?

    The Longest Journey is not compatible with iOS 11. Apple has dropped support for any 32-bit application with the update. Unfortunately, there are currently no plans to update The Longest Journey to work on this operating system. It is still able to be downloaded and played on any iOS device that has not been updated to iOS 11.

  22. The Longest Journey (Video Game)

    The Longest Journey is the first game of the The Longest Journey Saga.It is a 1999 Adventure Game written by Ragnar Tørnquist and developed by the Norwegian company Funcom for Microsoft Windows.Famous for its expansive storyline, a lovable, Genre Savvy heroine, and flawless gameplay (as far as point-and-click gameplay goes), the game is commonly credited with resurrecting the Adventure Game ...

  23. Steam Community :: Guide :: 100% Complete walkthrough guide

    The Longest Journey is a game mostly about listening to dialogs, watching April run around, collecting items, reading about history and solving some impossible puzzles. If you didn't run away until now, I wish you a lot of fun and good times in this 16-year-old masterpiece. I'll try to keep my guide spoilerless and simple.

  24. How One Family Lost $900,000 in a Timeshare Scam

    For more audio journalism and storytelling, download New York Times Audio, a new iOS app available for news subscribers. The Daily April 12, 2024 • 34:23

  25. Swifts need more nest boxes, but that alone won't be enough. Here's why

    Swifts breeding in China travel nearly 30,000km each year—one of the longest migrations of any bird. Yet, instead of flying the shortest route, they detour to track arid habitats, possibly ...