The Hero's Journey Quiz

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Have you read the famous book, The Hero's Journey by Joseph Campbell? Do you remember its storyline and characters? We have an amazing quiz based on the same book to test how sharp your memory is. The Hero's Journey is a myth-based framework in which Joseph describes his life and work. It was originally published in the year 1990. What else do you know about the book? Give this quiz a try and evaluate yourself.

What is the fifth stage of The Hero's Journey?

Crossing the Threshold

Meeting with the Mentor

The Road Back

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Who is the person that guides and prepares the hero for the journey?

The hero could also be known as the _______..

Protagonist

What is the first stage of The Hero's Journey?

The Normal World

The Resurrection

The Call to Adventure

The Ordinary World

The sixth stage of the Hero's Journey is Tests, Allies and _______.

The ordeal is when __________________..

The hero faces his greatest fear

The hero dies and comes back to life

The hero goes to the special world

The hero seizes the sword

What is the stage called where the protagonist enters the Special World?

Entering the Special World

Crossing the World

Approach to the Inmost Cave

Which stage is the climax of the story?

The third stage of the hero's journey is called the ________ of the call., which of the following statements is true.

The Hero's Journey can be found in a wide range of media and forms.

There are 13 stages in the Hero's Journey.

Jonathan Campbell created the Hero's Journey.

The Resurrection is where the hero faces a direction confrontation with his greatest fear.

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Hero's Journey 101: How to Use the Hero's Journey to Plot Your Story

Dan Schriever

Dan Schriever

The Hero's Journey cover

How many times have you heard this story? A protagonist is suddenly whisked away from their ordinary life and embarks on a grand adventure. Along the way they make new friends, confront perils, and face tests of character. In the end, evil is defeated, and the hero returns home a changed person.

That’s the Hero’s Journey in a nutshell. It probably sounds very familiar—and rightly so: the Hero’s Journey aspires to be the universal story, or monomyth, a narrative pattern deeply ingrained in literature and culture. Whether in books, movies, television, or folklore, chances are you’ve encountered many examples of the Hero’s Journey in the wild.

In this post, we’ll walk through the elements of the Hero’s Journey step by step. We’ll also study an archetypal example from the movie The Matrix (1999). Once you have mastered the beats of this narrative template, you’ll be ready to put your very own spin on it.

Sound good? Then let’s cross the threshold and let the journey begin.

What Is the Hero’s Journey?

The 12 stages of the hero’s journey, writing your own hero’s journey.

The Hero’s Journey is a common story structure for modeling both plot points and character development. A protagonist embarks on an adventure into the unknown. They learn lessons, overcome adversity, defeat evil, and return home transformed.

Joseph Campbell’s The Hero with a Thousand Faces (1949)

Joseph Campbell , a scholar of literature, popularized the monomyth in his influential work The Hero With a Thousand Faces (1949). Looking for common patterns in mythological narratives, Campbell described a character arc with 17 total stages, overlaid on a more traditional three-act structure. Not all need be present in every myth or in the same order.

The three stages, or acts, of Campbell’s Hero’s Journey are as follows:

1. Departure. The hero leaves the ordinary world behind.

2. Initiation. The hero ventures into the unknown ("the Special World") and overcomes various obstacles and challenges.

3. Return. The hero returns in triumph to the familiar world.

Hollywood has embraced Campbell’s structure, most famously in George Lucas’s Star Wars movies. There are countless examples in books, music, and video games, from fantasy epics and Disney films to sports movies.

In The Writer’s Journey: Mythic Structure for Writers (1992), screenwriter Christopher Vogler adapted Campbell’s three phases into the "12 Stages of the Hero’s Journey." This is the version we’ll analyze in the next section.

The three stages of Campbell's Hero's Journey

For writers, the purpose of the Hero’s Journey is to act as a template and guide. It’s not a rigid formula that your plot must follow beat by beat. Indeed, there are good reasons to deviate—not least of which is that this structure has become so ubiquitous.

Still, it’s helpful to master the rules before deciding when and how to break them. The 12 steps of the Hero's Journey are as follows :

  • The Ordinary World
  • The Call of Adventure
  • Refusal of the Call
  • Meeting the Mentor
  • Crossing the First Threshold
  • Tests, Allies, and Enemies
  • Approach to the Inmost Cave
  • Reward (Seizing the Sword)
  • The Road Back
  • Resurrection
  • Return with the Elixir

Let’s take a look at each stage in more detail. To show you how the Hero’s Journey works in practice, we’ll also consider an example from the movie The Matrix (1999). After all, what blog has not been improved by a little Keanu Reeves?

The Matrix

#1: The Ordinary World

This is where we meet our hero, although the journey has not yet begun: first, we need to establish the status quo by showing the hero living their ordinary, mundane life.

It’s important to lay the groundwork in this opening stage, before the journey begins. It lets readers identify with the hero as just a regular person, “normal” like the rest of us. Yes, there may be a big problem somewhere out there, but the hero at this stage has very limited awareness of it.

The Ordinary World in The Matrix :

We are introduced to Thomas A. Anderson, aka Neo, programmer by day, hacker by night. While Neo runs a side operation selling illicit software, Thomas Anderson lives the most mundane life imaginable: he works at his cubicle, pays his taxes, and helps the landlady carry out her garbage.

#2: The Call to Adventure

The journey proper begins with a call to adventure—something that disrupts the hero’s ordinary life and confronts them with a problem or challenge they can’t ignore. This can take many different forms.

While readers may already understand the stakes, the hero is realizing them for the first time. They must make a choice: will they shrink from the call, or rise to the challenge?

The Call to Adventure in The Matrix :

A mysterious message arrives in Neo’s computer, warning him that things are not as they seem. He is urged to “follow the white rabbit.” At a nightclub, he meets Trinity, who tells him to seek Morpheus.

#3: Refusal of the Call

Oops! The hero chooses option A and attempts to refuse the call to adventure. This could be for any number of reasons: fear, disbelief, a sense of inadequacy, or plain unwillingness to make the sacrifices that are required.

A little reluctance here is understandable. If you were asked to trade the comforts of home for a life-and-death journey fraught with peril, wouldn’t you give pause?

Refusal of the Call in The Matrix :

Agents arrive at Neo’s office to arrest him. Morpheus urges Neo to escape by climbing out a skyscraper window. “I can’t do this… This is crazy!” Neo protests as he backs off the ledge.

The Hero's Journey in _The Matrix_

#4: Meeting the Mentor

Okay, so the hero got cold feet. Nothing a little pep talk can’t fix! The mentor figure appears at this point to give the hero some much needed counsel, coaching, and perhaps a kick out the door.

After all, the hero is very inexperienced at this point. They’re going to need help to avoid disaster or, worse, death. The mentor’s role is to overcome the hero’s reluctance and prepare them for what lies ahead.

Meeting the Mentor in The Matrix :

Neo meets with Morpheus, who reveals a terrifying truth: that the ordinary world as we know it is a computer simulation designed to enslave humanity to machines.

#5: Crossing the First Threshold

At this juncture, the hero is ready to leave their ordinary world for the first time. With the mentor’s help, they are committed to the journey and ready to step across the threshold into the special world . This marks the end of the departure act and the beginning of the adventure in earnest.

This may seem inevitable, but for the hero it represents an important choice. Once the threshold is crossed, there’s no going back. Bilbo Baggins put it nicely: “It’s a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.”

Crossing the First Threshold in The Matrix :

Neo is offered a stark choice: take the blue pill and return to his ordinary life none the wiser, or take the red pill and “see how deep the rabbit hole goes.” Neo takes the red pill and is extracted from the Matrix, entering the real world .

#6: Tests, Allies, and Enemies

Now we are getting into the meat of the adventure. The hero steps into the special world and must learn the new rules of an unfamiliar setting while navigating trials, tribulations, and tests of will. New characters are often introduced here, and the hero must navigate their relationships with them. Will they be friend, foe, or something in between?

Broadly speaking, this is a time of experimentation and growth. It is also one of the longest stages of the journey, as the hero learns the lay of the land and defines their relationship to other characters.

Wondering how to create captivating characters? Read our guide , which explains how to shape characters that readers will love—or hate.

Tests, Allies, and Enemies in The Matrix :

Neo is introduced to the vagabond crew of the Nebuchadnezzar . Morpheus informs Neo that he is The One , a savior destined to liberate humanity. He learns jiu jitsu and other useful skills.

#7: Approach to the Inmost Cave

Man entering a cave

Time to get a little metaphorical. The inmost cave isn’t a physical cave, but rather a place of great danger—indeed, the most dangerous place in the special world . It could be a villain’s lair, an impending battle, or even a mental barrier. No spelunking required.

Broadly speaking, the approach is marked by a setback in the quest. It becomes a lesson in persistence, where the hero must reckon with failure, change their mindset, or try new ideas.

Note that the hero hasn’t entered the cave just yet. This stage is about the approach itself, which the hero must navigate to get closer to their ultimate goal. The stakes are rising, and failure is no longer an option.

Approach to the Inmost Cave in The Matrix :

Neo pays a visit to The Oracle. She challenges Neo to “know thyself”—does he believe, deep down, that he is The One ? Or does he fear that he is “just another guy”? She warns him that the fate of humanity hangs in the balance.

#8: The Ordeal

The ordeal marks the hero’s greatest test thus far. This is a dark time for them: indeed, Campbell refers to it as the “belly of the whale.” The hero experiences a major hurdle or obstacle, which causes them to hit rock bottom.

This is a pivotal moment in the story, the main event of the second act. It is time for the hero to come face to face with their greatest fear. It will take all their skills to survive this life-or-death crisis. Should they succeed, they will emerge from the ordeal transformed.

Keep in mind: the story isn’t over yet! Rather, the ordeal is the moment when the protagonist overcomes their weaknesses and truly steps into the title of hero .

The Ordeal in The Matrix :

When Cipher betrays the crew to the agents, Morpheus sacrifices himself to protect Neo. In turn, Neo makes his own choice: to risk his life in a daring rescue attempt.

#9: Reward (Seizing the Sword)

The ordeal was a major level-up moment for the hero. Now that it's been overcome, the hero can reap the reward of success. This reward could be an object, a skill, or knowledge—whatever it is that the hero has been struggling toward. At last, the sword is within their grasp.

From this moment on, the hero is a changed person. They are now equipped for the final conflict, even if they don’t fully realize it yet.

Reward (Seizing the Sword) in The Matrix :

Neo’s reward is helpfully narrated by Morpheus during the rescue effort: “He is beginning to believe.” Neo has gained confidence that he can fight the machines, and he won’t back down from his destiny.

A man holding a sword

#10: The Road Back

We’re now at the beginning of act three, the return . With the reward in hand, it’s time to exit the inmost cave and head home. But the story isn’t over yet.

In this stage, the hero reckons with the consequences of act two. The ordeal was a success, but things have changed now. Perhaps the dragon, robbed of his treasure, sets off for revenge. Perhaps there are more enemies to fight. Whatever the obstacle, the hero must face them before their journey is complete.

The Road Back in The Matrix :

The rescue of Morpheus has enraged Agent Smith, who intercepts Neo before he can return to the Nebuchadnezzar . The two foes battle in a subway station, where Neo’s skills are pushed to their limit.

#11: Resurrection

Now comes the true climax of the story. This is the hero’s final test, when everything is at stake: the battle for the soul of Gotham, the final chance for evil to triumph. The hero is also at the peak of their powers. A happy ending is within sight, should they succeed.

Vogler calls the resurrection stage the hero’s “final exam.” They must draw on everything they have learned and prove again that they have really internalized the lessons of the ordeal . Near-death escapes are not uncommon here, or even literal deaths and resurrections.

Resurrection in The Matrix :

Despite fighting valiantly, Neo is defeated by Agent Smith and killed. But with Trinity’s help, he is resurrected, activating his full powers as The One . Isn’t it wonderful how literal The Matrix can be?

#12: Return with the Elixir

Hooray! Evil has been defeated and the hero is transformed. It’s time for the protagonist to return home in triumph, and share their hard-won prize with the ordinary world . This prize is the elixir —the object, skill, or insight that was the hero’s true reward for their journey and transformation.

Return with the Elixir in The Matrix :

Neo has defeated the agents and embraced his destiny. He returns to the simulated world of the Matrix, this time armed with god-like powers and a resolve to open humanity’s eyes to the truth.

The Hero's Journey Worksheet

If you’re writing your own adventure, you may be wondering: should I follow the Hero’s Journey structure?

The good news is, it’s totally up to you. Joseph Campbell conceived of the monomyth as a way to understand universal story structure, but there are many ways to outline a novel. Feel free to play around within its confines, adapt it across different media, and disrupt reader expectations. It’s like Morpheus says: “Some of these rules can be bent. Others can be broken.”

Think of the Hero’s Journey as a tool. If you’re not sure where your story should go next, it can help to refer back to the basics. From there, you’re free to choose your own adventure.

Are you prepared to write your novel? Download this free book now:

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Last updated on Aug 10, 2023

The Hero's Journey: 12 Steps to a Classic Story Structure

The Hero's Journey is a timeless story structure which follows a protagonist on an unforeseen quest, where they face challenges, gain insights, and return home transformed. From Theseus and the Minotaur to The Lion King , so many narratives follow this pattern that it’s become ingrained into our cultural DNA. 

In this post, we'll show you how to make this classic plot structure work for you — and if you’re pressed for time, download our cheat sheet below for everything you need to know.

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Hero's Journey Template

Plot your character's journey with our step-by-step template.

What is the Hero’s Journey?

The Hero's Journey, also known as the monomyth, is a story structure where a hero goes on a quest or adventure to achieve a goal, and has to overcome obstacles and fears, before ultimately returning home transformed.

This narrative arc has been present in various forms across cultures for centuries, if not longer, but gained popularity through Joseph Campbell's mythology book, The Hero with a Thousand Faces . While Campbell identified 17 story beats in his monomyth definition, this post will concentrate on a 12-step framework popularized in 2007 by screenwriter Christopher Vogler in his book The Writer’s Journey .

The 12 Steps of the Hero’s Journey

A circular illustration of the 12 steps of the hero's journey with an adventurous character in the center.

The Hero's Journey is a model for both plot points and character development : as the Hero traverses the world, they'll undergo inner and outer transformation at each stage of the journey. The 12 steps of the hero's journey are: 

  • The Ordinary World. We meet our hero.
  • Call to Adventure. Will they meet the challenge?
  • Refusal of the Call. They resist the adventure.
  • Meeting the Mentor. A teacher arrives.
  • Crossing the First Threshold. The hero leaves their comfort zone.
  • Tests, Allies, Enemies. Making friends and facing roadblocks.
  • Approach to the Inmost Cave. Getting closer to our goal.
  • Ordeal. The hero’s biggest test yet!
  • Reward (Seizing the Sword). Light at the end of the tunnel
  • The Road Back. We aren’t safe yet.
  • Resurrection. The final hurdle is reached.
  • Return with the Elixir. The hero heads home, triumphant.

Believe it or not, this story structure also applies across mediums and genres (and also works when your protagonist is an anti-hero! ). Let's dive into it.

1. Ordinary World

In which we meet our Hero.

The journey has yet to start. Before our Hero discovers a strange new world, we must first understand the status quo: their ordinary, mundane reality.

It’s up to this opening leg to set the stage, introducing the Hero to readers. Importantly, it lets readers identify with the Hero as a “normal” person in a “normal” setting, before the journey begins.

2. Call to Adventure

In which an adventure starts.

The call to adventure is all about booting the Hero out of their comfort zone. In this stage, they are generally confronted with a problem or challenge they can't ignore. This catalyst can take many forms, as Campbell points out in Hero with a Thousand Faces . The Hero can, for instance:

  • Decide to go forth of their own volition;
  • Theseus upon arriving in Athens.
  • Be sent abroad by a benign or malignant agent;
  • Odysseus setting off on his ship in The Odyssey .
  • Stumble upon the adventure as a result of a mere blunder;
  • Dorothy when she’s swept up in a tornado in The Wizard of Oz .
  • Be casually strolling when some passing phenomenon catches the wandering eye and lures one away from the frequented paths of man.
  • Elliot in E.T. upon discovering a lost alien in the tool shed.

The stakes of the adventure and the Hero's goals become clear. The only question: will he rise to the challenge?

Neo in the Matrix answering the phone

3. Refusal of the Call

In which the Hero digs in their feet.

Great, so the Hero’s received their summons. Now they’re all set to be whisked off to defeat evil, right?

Not so fast. The Hero might first refuse the call to action. It’s risky and there are perils — like spiders, trolls, or perhaps a creepy uncle waiting back at Pride Rock . It’s enough to give anyone pause.

In Star Wars , for instance, Luke Skywalker initially refuses to join Obi-Wan on his mission to rescue the princess. It’s only when he discovers that his aunt and uncle have been killed by stormtroopers that he changes his mind.

4. Meeting the Mentor

In which the Hero acquires a personal trainer.

The Hero's decided to go on the adventure — but they’re not ready to spread their wings yet. They're much too inexperienced at this point and we don't want them to do a fabulous belly-flop off the cliff.

Enter the mentor: someone who helps the Hero, so that they don't make a total fool of themselves (or get themselves killed). The mentor provides practical training, profound wisdom, a kick up the posterior, or something abstract like grit and self-confidence.

Harry holding the Marauder's Map with the twins

Wise old wizards seem to like being mentors. But mentors take many forms, from witches to hermits and suburban karate instructors. They might literally give weapons to prepare for the trials ahead, like Q in the James Bond series. Or perhaps the mentor is an object, such as a map. In all cases, they prepare the Hero for the next step.

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5. Crossing the First Threshold

In which the Hero enters the other world in earnest.

Now the Hero is ready — and committed — to the journey. This marks the end of the Departure stage and is when the adventure really kicks into the next gear. As Vogler writes: “This is the moment that the balloon goes up, the ship sails, the romance begins, the wagon gets rolling.”

From this point on, there’s no turning back.

Like our Hero, you should think of this stage as a checkpoint for your story. Pause and re-assess your bearings before you continue into unfamiliar territory. Have you:

  • Launched the central conflict? If not, here’s a post on types of conflict to help you out.
  • Established the theme of your book? If not, check out this post that’s all about creating theme and motifs .
  • Made headway into your character development? If not, this character profile template may be useful:

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A story is only as strong as its characters. Fill this out to develop yours.

6. Tests, Allies, Enemies

In which the Hero faces new challenges and gets a squad.

When we step into the Special World, we notice a definite shift. The Hero might be discombobulated by this unfamiliar reality and its new rules. This is generally one of the longest stages in the story , as our protagonist gets to grips with this new world.

This makes a prime hunting ground for the series of tests to pass! Luckily, there are many ways for the Hero to get into trouble:

  • In Jumanji: Welcome to the Jungle , Spencer, Bethany, “Fridge,” and Martha get off to a bad start when they bump into a herd of bloodthirsty hippos.
  • In his first few months at Hogwarts, Harry Potter manages to fight a troll, almost fall from a broomstick and die, and get horribly lost in the Forbidden Forest.
  • Marlin and Dory encounter three “reformed” sharks, get shocked by jellyfish, and are swallowed by a blue whale en route to finding Nemo.

The shark scares Marlin and Dory in Finding Nemo

This stage often expands the cast of characters. Once the protagonist is in the Special World, he will meet allies and enemies — or foes that turn out to be friends and vice versa. He will learn a new set of rules from them. Saloons and seedy bars are popular places for these transactions, as Vogler points out (so long as the Hero survives them).

7. Approach to the Inmost Cave

In which the Hero gets closer to his goal.

This isn’t a physical cave. Instead, the “inmost cave” refers to the most dangerous spot in the other realm — whether that’s the villain’s chambers, the lair of the fearsome dragon, or the Death Star. Almost always, it is where the ultimate goal of the quest is located.

Note that the protagonist hasn’t entered the Inmost Cave just yet. This stage is all about the approach to it. It covers all the prep work that's needed in order to defeat the villain.

In which the Hero faces his biggest test of all thus far.

Of all the tests the Hero has faced, none have made them hit rock bottom — until now. Vogler describes this phase as a “black moment.” Campbell refers to it as the “belly of the whale.” Both indicate some grim news for the Hero.

The protagonist must now confront their greatest fear. If they survive it, they will emerge transformed. This is a critical moment in the story, as Vogler explains that it will “inform every decision that the Hero makes from this point forward.”

The Ordeal is sometimes not the climax of the story. There’s more to come. But you can think of it as the main event of the second act — the one in which the Hero actually earns the title of “Hero.”

9. Reward (Seizing the Sword)

In which the Hero sees light at the end of the tunnel.

Our Hero’s been through a lot. However, the fruits of their labor are now at hand — if they can just reach out and grab them! The “reward” is the object or knowledge the Hero has fought throughout the entire journey to hold.

Once the protagonist has it in their possession, it generally has greater ramifications for the story. Vogler offers a few examples of it in action:

  • Luke rescues Princess Leia and captures the plans of the Death Star — keys to defeating Darth Vader.
  • Dorothy escapes from the Wicked Witch’s castle with the broomstick and the ruby slippers — keys to getting back home.

Luke Sjywalker saves Princess Leila

10. The Road Back

In which the light at the end of the tunnel might be a little further than the Hero thought.

The story's not over just yet, as this phase marks the beginning of Act Three. Now that he's seized the reward, the Hero tries to return to the Ordinary World, but more dangers (inconveniently) arise on the road back from the Inmost Cave.

More precisely, the Hero must deal with the consequences and aftermath of the previous act: the dragon, enraged by the Hero who’s just stolen a treasure from under his nose, starts the hunt. Or perhaps the opposing army gathers to pursue the Hero across a crowded battlefield. All further obstacles for the Hero, who must face them down before they can return home.

11. Resurrection

In which the last test is met.

Here is the true climax of the story. Everything that happened prior to this stage culminates in a crowning test for the Hero, as the Dark Side gets one last chance to triumph over the Hero.

Vogler refers to this as a “final exam” for the Hero — they must be “tested once more to see if they have really learned the lessons of the Ordeal.” It’s in this Final Battle that the protagonist goes through one more “resurrection.” As a result, this is where you’ll get most of your miraculous near-death escapes, à la James Bond's dashing deliverances. If the Hero survives, they can start looking forward to a sweet ending.

12. Return with the Elixir

In which our Hero has a triumphant homecoming.

Finally, the Hero gets to return home. However, they go back a different person than when they started out: they’ve grown and matured as a result of the journey they’ve taken.

But we’ve got to see them bring home the bacon, right? That’s why the protagonist must return with the “Elixir,” or the prize won during the journey, whether that’s an object or knowledge and insight gained.

Of course, it’s possible for a story to end on an Elixir-less note — but then the Hero would be doomed to repeat the entire adventure.

Examples of The Hero’s Journey in Action

To better understand this story template beyond the typical sword-and-sorcery genre, let's analyze three examples, from both screenplay and literature, and examine how they implement each of the twelve steps. 

The 1976 film Rocky is acclaimed as one of the most iconic sports films because of Stallone’s performance and the heroic journey his character embarks on.

Sylvester Stallone as Rocky

  • Ordinary World. Rocky Balboa is a mediocre boxer and loan collector — just doing his best to live day-to-day in a poor part of Philadelphia.
  • Call to Adventure. Heavyweight champ Apollo Creed decides to make a big fight interesting by giving a no-name loser a chance to challenge him. That loser: Rocky Balboa.
  • Refusal of the Call. Rocky says, “Thanks, but no thanks,” given that he has no trainer and is incredibly out of shape.
  • Meeting the Mentor. In steps former boxer Mickey “Mighty Mick” Goldmill, who sees potential in Rocky and starts training him physically and mentally for the fight.
  • Crossing the First Threshold. Rocky crosses the threshold of no return when he accepts the fight on live TV, and 一 in parallel 一 when he crosses the threshold into his love interest Adrian’s house and asks her out on a date.
  • Tests, Allies, Enemies. Rocky continues to try and win Adrian over and maintains a dubious friendship with her brother, Paulie, who provides him with raw meat to train with.
  • Approach to the Inmost Cave. The Inmost Cave in Rocky is Rocky’s own mind. He fears that he’ll never amount to anything — something that he reveals when he butts heads with his trainer, Mickey, in his apartment.
  • Ordeal. The start of the training montage marks the beginning of Rocky’s Ordeal. He pushes through it until he glimpses hope ahead while running up the museum steps.
  • Reward (Seizing the Sword). Rocky's reward is the restoration of his self-belief, as he recognizes he can try to “go the distance” with Apollo Creed and prove he's more than "just another bum from the neighborhood."
  • The Road Back. On New Year's Day, the fight takes place. Rocky capitalizes on Creed's overconfidence to start strong, yet Apollo makes a comeback, resulting in a balanced match.
  • Resurrection. The fight inflicts multiple injuries and pushes both men to the brink of exhaustion, with Rocky being knocked down numerous times. But he consistently rises to his feet, enduring through 15 grueling rounds.
  • Return with the Elixir. Rocky loses the fight — but it doesn’t matter. He’s won back his confidence and he’s got Adrian, who tells him that she loves him.

Moving outside of the ring, let’s see how this story structure holds on a completely different planet and with a character in complete isolation. 

The Martian 

In Andy Weir’s self-published bestseller (better known for its big screen adaptation) we follow astronaut Mark Watney as he endures the challenges of surviving on Mars and working out a way to get back home.

Matt Demon walking

  • The Ordinary World. Botanist Mark and other astronauts are on a mission on Mars to study the planet and gather samples. They live harmoniously in a structure known as "the Hab.”
  • Call to Adventure. The mission is scrapped due to a violent dust storm. As they rush to launch, Mark is flung out of sight and the team believes him to be dead. He is, however, very much alive — stranded on Mars with no way of communicating with anyone back home.
  • Refusal of the Call. With limited supplies and grim odds of survival, Mark concludes that he will likely perish on the desolate planet.
  • Meeting the Mentor. Thanks to his resourcefulness and scientific knowledge he starts to figure out how to survive until the next Mars mission arrives.
  • Crossing the First Threshold. Mark crosses the mental threshold of even trying to survive 一 he successfully creates a greenhouse to cultivate a potato crop, creating a food supply that will last long enough.
  • Tests, Allies, Enemies. Loneliness and other difficulties test his spirit, pushing him to establish contact with Earth and the people at NASA, who devise a plan to help.  
  • Approach to the Inmost Cave. Mark faces starvation once again after an explosion destroys his potato crop.
  • Ordeal. A NASA rocket destined to deliver supplies to Mark disintegrates after liftoff and all hope seems lost.
  • Reward (Seizing the Sword). Mark’s efforts to survive are rewarded with a new possibility to leave the planet. His team 一 now aware that he’s alive 一 defies orders from NASA and heads back to Mars to rescue their comrade.
  • The Road Back. Executing the new plan is immensely difficult 一 Mark has to travel far to locate the spaceship for his escape, and almost dies along the way.
  • Resurrection. Mark is unable to get close enough to his teammates' ship but finds a way to propel himself in empty space towards them, and gets aboard safely.
  • Return with the Elixir. Now a survival instructor for aspiring astronauts, Mark teaches students that space is indifferent and that survival hinges on solving one problem after another, as well as the importance of other people’s help.

Coming back to Earth, let’s now examine a heroine’s journey through the wilderness of the Pacific Crest Trail and her… humanity. 

The memoir Wild narrates the three-month-long hiking adventure of Cheryl Strayed across the Pacific coast, as she grapples with her turbulent past and rediscovers her inner strength.

Reese Witherspoon hiking the PCT

  • The Ordinary World. Cheryl shares her strong bond with her mother who was her strength during a tough childhood with an abusive father.
  • Call to Adventure. As her mother succumbs to lung cancer, Cheryl faces the heart-wrenching reality to confront life's challenges on her own.
  • Refusal of the Call. Cheryl spirals down into a destructive path of substance abuse and infidelity, which leads to hit rock bottom with a divorce and unwanted pregnancy. 
  • Meeting the Mentor. Her best friend Lisa supports her during her darkest time. One day she notices the Pacific Trail guidebook, which gives her hope to find her way back to her inner strength.
  • Crossing the First Threshold. She quits her job, sells her belongings, and visits her mother’s grave before traveling to Mojave, where the trek begins.
  • Tests, Allies, Enemies. Cheryl is tested by her heavy bag, blisters, rattlesnakes, and exhaustion, but many strangers help her along the trail with a warm meal or hiking tips. 
  • Approach to the Inmost Cave. As Cheryl goes through particularly tough and snowy parts of the trail her emotional baggage starts to catch up with her.  
  • Ordeal. She inadvertently drops one of her shoes off a cliff, and the incident unearths the helplessness she's been evading since her mother's passing.
  • Reward (Seizing the Sword). Cheryl soldiers on, trekking an impressive 50 miles in duct-taped sandals before finally securing a new pair of shoes. This small victory amplifies her self-confidence.
  • The Road Back. On the last stretch, she battles thirst, sketchy hunters, and a storm, but more importantly, she revisits her most poignant and painful memories.
  • Resurrection. Cheryl forgives herself for damaging her marriage and her sense of worth, owning up to her mistakes. A pivotal moment happens at Crater Lake, where she lets go of her frustration at her mother for passing away.
  • Return with the Elixir. Cheryl reaches the Bridge of the Gods and completes the trail. She has found her inner strength and determination for life's next steps.

There are countless other stories that could align with this template, but it's not always the perfect fit. So, let's look into when authors should consider it or not.

When should writers use The Hero’s Journey?

3jQDdq8HREc Video Thumb

The Hero’s Journey is just one way to outline a novel and dissect a plot. For more longstanding theories on the topic, you can go this way to read about the ever-popular Three-Act Structure or here to discover Dan Harmon's Story Circle and three more prevalent structures .

So when is it best to use the Hero’s Journey? There are a couple of circumstances which might make this a good choice.

When you need more specific story guidance than simple structures can offer

Simply put, the Hero’s Journey structure is far more detailed and closely defined than other story structure theories. If you want a fairly specific framework for your work than a thee-act structure, the Hero’s Journey can be a great place to start.

Of course, rules are made to be broken . There’s plenty of room to play within the confines of the Hero’s Journey, despite it appearing fairly prescriptive at first glance. Do you want to experiment with an abbreviated “Resurrection” stage, as J.K. Rowling did in Harry Potter and the Sorcerer’s Stone? Are you more interested in exploring the journey of an anti-hero? It’s all possible.

Once you understand the basics of this universal story structure, you can use and bend it in ways that disrupt reader expectations.

Need more help developing your book? Try this template on for size:

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Use this template to go from a vague idea to a solid plan for a first draft.

When your focus is on a single protagonist

No matter how sprawling or epic the world you’re writing is, if your story is, at its core, focused on a single character’s journey, then this is a good story structure for you. It’s kind of in the name! If you’re dealing with an entire ensemble, the Hero’s Journey may not give you the scope to explore all of your characters’ plots and subplot — a broader three-act structure may give you more freedom to weave a greater number story threads. ​​

Which story structure is right for you?

Take this quiz and we'll match your story to a structure in minutes!

Whether you're a reader or writer, we hope our guide has helped you understand this universal story arc. Want to know more about story structure? We explain 6 more in our guide — read on!

6 responses

PJ Reece says:

25/07/2018 – 19:41

Nice vid, good intro to story structure. Typically, though, the 'hero's journey' misses the all-important point of the Act II crisis. There, where the hero faces his/her/its existential crisis, they must DIE. The old character is largely destroyed -- which is the absolute pre-condition to 'waking up' to what must be done. It's not more clever thinking; it's not thinking at all. Its SEEING. So many writing texts miss this point. It's tantamount to a religions experience, and nobody grows up without it. STORY STRUCTURE TO DIE FOR examines this dramatic necessity.

↪️ C.T. Cheek replied:

13/11/2019 – 21:01

Okay, but wouldn't the Act II crisis find itself in the Ordeal? The Hero is tested and arguably looses his/her/its past-self for the new one. Typically, the Hero is not fully "reborn" until the Resurrection, in which they defeat the hypothetical dragon and overcome the conflict of the story. It's kind of this process of rebirth beginning in the earlier sections of the Hero's Journey and ending in the Resurrection and affirmed in the Return with the Elixir.

Lexi Mize says:

25/07/2018 – 22:33

Great article. Odd how one can take nearly every story and somewhat plug it into such a pattern.

Bailey Koch says:

11/06/2019 – 02:16

This was totally lit fam!!!!

↪️ Bailey Koch replied:

11/09/2019 – 03:46

where is my dad?

Frank says:

12/04/2020 – 12:40

Great article, thanks! :) But Vogler didn't expand Campbell's theory. Campbell had seventeen stages, not twelve.

Comments are currently closed.

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 Hero Journey

Mastering The Hero's Journey: A Comprehensive Guide To Storytelling Success

Gary Smailes

Table of Contents

Origins of the Hero's Journey

The three-act structure, the 12 stages of the hero's journey, key archetypes in the hero's journey, the inner and outer journey, applying the hero's journey to your story, adaptations and variations of the hero's journey, case studies: the hero's journey in popular fiction, common mistakes and how to avoid them, writing tips for crafting a compelling hero's journey, frequently asked questions, further reading.

The concept of the Hero's Journey can be traced back to the work of renowned mythologist Joseph Campbell . In his seminal book, The Hero with a Thousand Faces (1949), Campbell examined myths and stories from various cultures around the world and identified a common narrative pattern that he dubbed the "monomyth."

According to Campbell, the monomyth is a universal story template that transcends time, culture, and geography. It consists of a series of stages that a hero must go through in order to fulfill their destiny or complete their quest. Campbell drew inspiration for this concept from the works of prominent scholars such as Carl Jung , whose theories on archetypes and the collective unconscious greatly influenced his thinking.

Another significant influence on Campbell's work was James Frazer , who studied comparative mythology and religion in his groundbreaking book, The Golden Bough (1890). Frazer's work helped Campbell recognize the similarities between myths from different cultures and formulate the idea of a shared, underlying narrative structure.

In The Hero with a Thousand Faces , Campbell outlined the basic structure of the monomyth, which he divided into three main stages: Departure, Initiation, and Return. These stages encompass various sub-stages that the hero encounters on their journey, creating a blueprint for the Hero's Journey that can be applied to countless stories.

While Campbell's work focused primarily on myths and legends, the Hero's Journey has been widely adopted by writers and filmmakers in crafting their narratives. Some of the most successful books and movies, such as Star Wars and The Lord of the Rings , have followed the basic structure of the monomyth, proving the enduring appeal of this timeless narrative framework.

Over the years, the Hero's Journey has been refined and expanded upon by other scholars and writers, most notably Christopher Vogler , who adapted Campbell's ideas for use in modern storytelling in his book The Writer's Journey: Mythic Structure for Writers (1992). Vogler's work has made the Hero's Journey more accessible to contemporary writers, ensuring its continued relevance in the world of storytelling.

The Three-Act Structure is a widely-used storytelling model that divides a narrative into three distinct parts or "acts": Setup, Confrontation, and Resolution. This model has its roots in classical drama and has been adapted for use in modern storytelling, particularly in the realms of screenwriting and novel writing. The Three-Act Structure provides a framework for pacing and plot development, helping writers create a well-structured and engaging narrative.

Act One: Setup

The first act of a story serves to introduce the main characters, establish the setting, and provide important background information. During this act, the protagonist is typically confronted with an inciting incident that sets the story in motion and propels them into the main conflict. This act ends with a turning point or "plot point" that pushes the protagonist into the second act.

In the context of the Hero's Journey, Act One corresponds to the Departure stage, which includes elements such as the Call to Adventure, Refusal of the Call, and the Meeting with the Mentor. These events set the stage for the hero's transformation and the challenges they will face throughout their journey.

Act Two: Confrontation

The second act, often referred to as the "rising action," sees the protagonist facing a series of obstacles and challenges as they pursue their goal. This is the longest part of the story, as it delves into the hero's struggles, their growth, and their relationships with other characters. The second act also features a turning point or "midpoint" that raises the stakes and heightens the tension. This act concludes with another major plot point, often involving a crisis or setback for the protagonist, propelling them into the final act.

In the Hero's Journey, Act Two encompasses the Initiation stage, with events such as the Road of Trials, the Approach to the Inmost Cave, and the Ordeal. These challenges test the hero's mettle, forcing them to confront their fears, learn important lessons, and acquire the skills they need to succeed in their quest.

Act Three: Resolution

The third and final act of a story focuses on the resolution of the conflict and the protagonist's ultimate transformation. The climax of the story typically occurs near the beginning of this act, as the hero faces their final challenge or confrontation with the antagonist. After the climax, the story moves into the "falling action," where loose ends are tied up, and the consequences of the protagonist's actions are revealed. The story concludes with the "denouement," which provides closure and shows how the characters have been affected by the events of the story.

In the context of the Hero's Journey, Act Three corresponds to the Return stage, featuring events such as the Resurrection, the Atonement with the Father, and the Freedom to Live. These elements signify the hero's completion of their quest, their reconciliation with their past, and their newfound ability to live a more fulfilled and authentic life.

By following the Three-Act Structure, writers can effectively pace their stories and ensure that the narrative remains engaging and satisfying for their audience. When combined with the stages and elements of the Hero's Journey, this structure provides a powerful blueprint for crafting compelling and resonant tales.

While the Hero's Journey can be broken down into the Three-Act Structure, it is often further divided into 12 distinct stages that the hero must go through during their quest. These stages, as described by Joseph Campbell and adapted by Christopher Vogler, provide a more detailed roadmap for writers seeking to create a compelling Hero's Journey narrative. The 12 stages are as follows:

  • The Ordinary World : This stage establishes the protagonist's normal life before their adventure begins. It provides important context and allows the audience to become familiar with the hero's circumstances, values, and motivations. ( source )
  • The Call to Adventure : The hero is confronted with an event or challenge that disrupts their ordinary world and sets the stage for their adventure. This call can take many forms, such as a threat, a discovery, or a personal loss. ( source )
  • Refusal of the Call : Initially, the hero may be hesitant or resistant to embark on their journey, often due to fear, doubt, or a sense of obligation to their ordinary world. This stage highlights the hero's internal conflict and the stakes involved in their decision. ( source )
  • Meeting the Mentor : The hero encounters a wise figure or guide who provides advice, guidance, or magical assistance to help them on their journey. This mentor figure can take various forms, such as a teacher, a parent, or even a supernatural being. ( source )
  • Crossing the Threshold : The hero makes the decision to leave their ordinary world and fully commit to their adventure. This stage signifies the hero's acceptance of the call to adventure and their willingness to face the unknown. ( source )
  • Tests, Allies, and Enemies : As the hero embarks on their journey, they encounter a series of obstacles, challenges, and antagonistic forces. They must also forge alliances with other characters who can help them along the way. This stage serves to develop the hero's character, test their resolve, and teach them valuable lessons. ( source )
  • Approach to the Inmost Cave : The hero prepares for the central crisis or ordeal of their journey, often involving a confrontation with their greatest fear or the story's main antagonist. This stage often involves a period of introspection and reflection, as the hero gathers their strength and resources for the upcoming challenge. ( source )
  • The Ordeal : The hero faces their most difficult challenge, which often involves a life-or-death situation or a confrontation with their greatest fear. This stage serves as the climax of the story and represents the hero's transformation, as they must overcome their inner and outer demons to succeed. ( source )
  • Reward (Seizing the Sword) : After overcoming the ordeal, the hero receives a reward, which could be a physical object, a piece of knowledge, or personal growth. This stage signifies the hero's victory and the attainment of their goal. ( source )
  • The Road Back : The hero begins their journey back to the ordinary world, often with a renewed sense of purpose and the knowledge or reward they gained during their adventure. This stage can involve additional challenges, as the hero's transformation may be met with resistance from their ordinary world. ( source )
  • Resurrection : The hero faces a final test or confrontation that represents the culmination of their character growth and the ultimate resolution of the story's conflict. This stage often involves a symbolic "death" and "rebirth" for the hero, signifying their transformation and newfound wisdom. ( source )
  • Return with the Elixir : The hero returns to their ordinary world, having been transformed by their experiences and armed with the knowledge or reward they gained during their journey. This stage signifies the completion of the Hero's Journey and the hero's newfound ability to make a positive impact on their world. ( source )

By incorporating these 12 stages into their narrative, writers can craft a rich and satisfying Hero's Journey that resonates with audiences and follows a time-tested pattern of storytelling.

In addition to the 12 stages, the Hero's Journey also features several key archetypes that frequently appear in these narratives. These archetypes, derived from the work of Carl Jung and popularized by Joseph Campbell, represent universal symbols and character types that resonate with audiences across cultures and time periods. By incorporating these archetypes into their story, writers can create a rich and engaging narrative that taps into the human psyche. Some of the most common archetypes in the Hero's Journey include:

  • The Hero : The protagonist of the story, who embarks on a journey to achieve a goal or resolve a conflict. The hero undergoes a transformation, often involving personal growth, self-discovery, and the acquisition of new skills or knowledge. ( source )
  • The Mentor : A wise and experienced figure who provides guidance, support, and knowledge to the hero. The mentor often possesses valuable information or abilities that the hero needs to complete their journey. ( source )
  • The Threshold Guardian : A character or obstacle that tests the hero's resolve and commitment to their journey. Threshold guardians often appear at the beginning of the adventure, forcing the hero to prove their worth and overcome their initial fears or doubts. ( source )
  • The Herald : A character or event that signals the beginning of the hero's journey and delivers the Call to Adventure. The herald may also appear later in the story to announce important events or changes. ( source )
  • The Shapeshifter : A character whose allegiance, motives, or appearance are uncertain or subject to change. The shapeshifter often serves to create tension and intrigue within the story, as the hero and the audience are left unsure of their true intentions. ( source )
  • The Shadow : The antagonist or opposing force in the story, often representing the hero's greatest fears, flaws, or challenges. The shadow serves as a foil to the hero, highlighting their weaknesses and forcing them to confront their inner demons. ( source )
  • The Ally : A character who aids and supports the hero on their journey, often providing companionship, advice, or practical assistance. Allies can take many forms, from loyal friends to unlikely partners, and help the hero overcome the obstacles they face. ( source )
  • The Trickster : A character who uses wit, cunning, or humor to challenge the status quo and disrupt the established order. The trickster often serves as comic relief, but can also play a more significant role in the hero's journey by introducing new perspectives or forcing the hero to question their assumptions. ( source )

Understanding these key archetypes can help writers create well-rounded characters and engaging narratives that resonate with their audience. By incorporating these archetypes into their Hero's Journey, writers can tap into universal themes and symbols that have captivated readers and viewers for generations.

The Hero's Journey is not just a physical quest but also a psychological one, often referred to as the Inner and Outer Journey. The Outer Journey represents the hero's external actions and experiences, while the Inner Journey delves into their emotional growth, personal development, and the transformation of their beliefs and values. Understanding these two aspects of the Hero's Journey can help writers create a more nuanced and emotionally resonant narrative. Here is an overview of the Inner and Outer Journey in relation to the Hero's Journey:

The Outer Journey

The Outer Journey focuses on the hero's physical actions, experiences, and obstacles they encounter throughout their adventure. This journey is primarily plot-driven and involves the hero's progression through the various stages of the Hero's Journey, such as the Call to Adventure, the Ordeal, and the Return with the Elixir. The Outer Journey often includes the following elements:

  • Action and adventure
  • Conflict and resolution
  • Settings and world-building
  • Interaction with other characters

Writers can use the Outer Journey to create engaging and dynamic narratives that keep the audience invested in the hero's plight and the outcome of their quest. ( source )

The Inner Journey

The Inner Journey delves into the hero's psychological and emotional transformation, which is often closely intertwined with the events of the Outer Journey. This journey is primarily character-driven and explores the hero's internal struggles, personal growth, and the evolution of their beliefs and values. The Inner Journey often includes the following elements:

  • Character development and growth
  • Emotional arcs and conflicts
  • Inner demons and fears
  • Moral dilemmas and choices

By incorporating the Inner Journey into their narrative, writers can create complex and relatable characters that resonate with their audience on a deeper, more personal level. ( source )

Both the Inner and Outer Journey are integral components of the Hero's Journey, and a successful narrative will weave these two aspects together to create a compelling and emotionally satisfying story. By understanding the interplay between the hero's external actions and their internal growth, writers can create a more nuanced and engaging Hero's Journey that resonates with their audience.

Now that you have a thorough understanding of the Hero's Journey and its various components, it's time to apply this framework to your own story. By incorporating the 12 stages, key archetypes, and the Inner and Outer Journey into your narrative, you can create a rich and engaging story that resonates with your audience. Here are some practical tips and guidelines for applying the Hero's Journey to your story:

1. Identify your hero

Start by identifying your protagonist or hero, the character who will embark on the journey and undergo a transformation. Consider their background, motivations, and personal flaws, as these elements will shape their journey and influence their character development. ( source )

2. Define the Call to Adventure

Determine the inciting incident or Call to Adventure that will propel your hero into their journey. This event should create a sense of urgency, challenge the hero's status quo, and set the stage for their transformation. ( source )

3. Outline the stages of the journey

Using the 12 stages of the Hero's Journey as a guide, outline the key events and turning points in your story. Consider how each stage contributes to the hero's growth and transformation, and ensure that your narrative follows a logical and satisfying arc. ( source )

4. Develop your archetypes

Introduce the key archetypes that will populate your story, such as the Mentor, the Threshold Guardian, and the Shadow. Consider how each archetype can contribute to the hero's journey and help to shape their character development. ( source )

5. Balance the Inner and Outer Journey

Ensure that your story effectively balances the hero's Inner and Outer Journey, weaving together their emotional growth and external experiences into a cohesive narrative. Consider how the events of the Outer Journey influence the hero's Inner Journey and vice versa, and use this interplay to create a compelling and emotionally resonant story. ( source )

6. Revise and refine your story

Once you have applied the Hero's Journey framework to your story, review and revise your narrative to ensure that it adheres to the principles of the Hero's Journey while remaining true to your unique vision and voice. Consider seeking feedback from others, such as critique partners, beta readers, or professional editors, to help you refine your story and bring it to its full potential. ( source )

By following these guidelines and incorporating the Hero's Journey into your narrative, you can create a rich and engaging story that resonates with your audience and follows a time-tested pattern of storytelling success.

While the Hero's Journey provides a useful framework for storytelling, it's important to recognize that not all stories will follow this structure exactly. Over time, various adaptations and variations of the Hero's Journey have emerged, offering different perspectives and approaches to storytelling. By exploring these adaptations, writers can gain a broader understanding of the narrative possibilities and apply these insights to their own work. Here are some notable adaptations and variations of the Hero's Journey:

1. The Heroine's Journey

The Heroine's Journey, first proposed by Maureen Murdock in her book "The Heroine's Journey: Woman's Quest for Wholeness," offers a gendered perspective on the Hero's Journey, focusing on the unique challenges and experiences faced by female protagonists. The Heroine's Journey emphasizes the importance of relationships, self-discovery, and the integration of masculine and feminine qualities within the individual. ( source )

2. The Writer's Journey

Christopher Vogler's "The Writer's Journey: Mythic Structure for Writers" adapts the Hero's Journey for screenwriters and novelists, condensing Campbell's 17 stages into a more streamlined 12-stage structure. Vogler's adaptation has been widely embraced by the writing community and is particularly influential in the world of screenwriting. ( source )

3. The Virgin's Promise

Kim Hudson's "The Virgin's Promise" offers an alternative narrative structure that focuses on the protagonist's journey towards self-fulfillment and personal empowerment, rather than a quest to save others or restore balance to the world. The Virgin's Promise is particularly relevant to stories featuring female protagonists and themes of personal growth and transformation. ( source )

4. The Anti-Hero's Journey

The Anti-Hero's Journey explores the narrative arc of protagonists who do not possess traditional heroic qualities, such as moral integrity, courage, or selflessness. The Anti-Hero's Journey may involve a more morally ambiguous or complex character, who may not ultimately achieve redemption or success in the conventional sense.

5. The Collective Journey

The Collective Journey, as proposed by Jeff Gomez, focuses on the interconnected and collaborative nature of modern storytelling, particularly in transmedia narratives and shared storyworlds. In the Collective Journey, the focus shifts from the individual hero to a diverse ensemble of characters, each contributing to the narrative in unique and meaningful ways. ( source )

By exploring these adaptations and variations of the Hero's Journey, writers can gain a broader understanding of the possibilities for storytelling and create narratives that reflect their unique perspective and voice. Remember that the Hero's Journey is not a rigid formula, but rather a flexible framework that can be adapted and modified to suit the needs of your story and your characters.

To further illustrate the power and versatility of the Hero's Journey, let's examine some case studies of popular fiction that employ this narrative structure. By analyzing these examples, you can gain a deeper understanding of how the Hero's Journey can be applied to various genres, mediums, and story types.

1. The Lord of the Rings by J.R.R. Tolkien

Tolkien's epic fantasy trilogy is a prime example of the Hero's Journey, with its protagonist Frodo Baggins embarking on a quest to destroy the One Ring and save Middle-earth. The story follows the classic stages of the Hero's Journey, with Frodo facing numerous trials, allies, and enemies along the way, ultimately transforming from a humble Hobbit into a hero capable of great courage and sacrifice. ( source )

2. The Harry Potter series by J.K. Rowling

Rowling's beloved fantasy series follows the young wizard Harry Potter as he embarks on a journey to defeat the dark wizard Voldemort. Over the course of the series, Harry undergoes the stages of the Hero's Journey, from the Call to Adventure (receiving his Hogwarts letter) to the Ordeal (battling Voldemort) and the Return with the Elixir (restoring peace to the wizarding world). The series also features a rich cast of archetypal characters, such as the Mentor (Dumbledore), the Shadow (Voldemort), and the Shapeshifter (Snape). ( source )

3. The Hunger Games trilogy by Suzanne Collins

Collins' dystopian series follows the journey of Katniss Everdeen, a young woman who becomes the symbol of rebellion against a tyrannical government. Katniss' journey reflects the Hero's Journey, as she faces trials in the Hunger Games arena, encounters allies and enemies, and ultimately leads a revolution to overthrow the Capitol. The series also incorporates elements of the Heroine's Journey, exploring themes of personal growth, relationships, and the integration of masculine and feminine qualities. ( source )

4. Star Wars by George Lucas

George Lucas' iconic space opera is heavily influenced by Joseph Campbell's work on the Hero's Journey, with its protagonist Luke Skywalker embarking on a quest to become a Jedi and defeat the evil Empire. The original Star Wars trilogy follows the stages of the Hero's Journey, with Luke undergoing a transformation from a simple farm boy to a powerful Jedi Knight. The series also features a cast of archetypal characters, such as the Mentor (Obi-Wan Kenobi), the Shadow (Darth Vader), and the Trickster (Han Solo). ( source )

These case studies demonstrate the enduring appeal and versatility of the Hero's Journey as a narrative structure. By applying the principles of the Hero's Journey to your own work, you can create compelling stories that resonate with audiences across genres, mediums, and cultures.

While the Hero's Journey can be a powerful tool for storytelling, it's essential to avoid some common mistakes when applying this framework to your work. By recognizing these pitfalls and taking steps to avoid them, you can create a more engaging and original story that stands out in today's competitive market. Here are some common mistakes and tips for avoiding them:

1. Rigid adherence to the Hero's Journey

One of the most common mistakes writers make is treating the Hero's Journey as a rigid formula rather than a flexible framework. It's important to remember that not every story will follow the Hero's Journey exactly, and forcing your narrative to adhere to this structure can result in a predictable and uninspired story. Instead, use the Hero's Journey as a guide and adapt it to suit your unique vision and characters. ( source )

2. Stereotypical characters and archetypes

While the Hero's Journey relies on certain archetypal characters, it's essential to avoid creating one-dimensional, stereotypical characters that lack depth and complexity. Instead, strive to develop nuanced and multifaceted characters that challenge audience expectations and engage their emotions. This will result in a richer and more satisfying story. ( source )

3. Neglecting the Inner Journey

Another common mistake is focusing solely on the external events of the Hero's Journey and neglecting the protagonist's emotional growth and transformation. To create a truly compelling story, it's essential to balance the Inner and Outer Journey, ensuring that your hero's emotional development is intertwined with their external experiences. This will result in a more emotionally resonant and satisfying narrative. ( source )

4. Overemphasis on action and spectacle

While the Hero's Journey often involves high-stakes action and conflict, it's essential not to let these elements overshadow the emotional core of your story. Instead, focus on your characters' relationships, motivations, and personal growth, ensuring that the action and spectacle serve to enhance the emotional stakes and drive the narrative forward. ( source )

5. Ignoring cultural context and diversity

Finally, it's important to recognize that the Hero's Journey is rooted in a specific cultural context and may not apply universally to all stories and cultures. When crafting your narrative, be mindful of cultural diversity and strive to create stories that reflect and celebrate the rich tapestry of human experience. This will result in a more inclusive and engaging story that resonates with a broader audience. ( source )

By avoiding these common mistakes and applying the principles of the Hero's Journey thoughtfully and creatively, you can craft a powerful and engaging story that stands out in today's competitive market and resonates with your audience.

Creating a compelling Hero's Journey requires a thoughtful approach to storytelling, character development, and narrative structure. To help you craft a memorable and engaging story, consider these writing tips:

1. Understand the foundation of the Hero's Journey

Before attempting to write a Hero's Journey, familiarize yourself with the fundamental concepts, stages, and archetypes outlined by Joseph Campbell and other scholars. This will provide a solid foundation for crafting your narrative and help you identify the essential elements of your story. ( source )

2. Develop compelling characters

Creating engaging, multidimensional characters is essential for a successful Hero's Journey. Focus on developing your protagonist, as well as the supporting cast of allies, enemies, and mentors, ensuring that each character is unique, relatable, and serves a purpose within the narrative.

3. Focus on emotional stakes

The emotional stakes of your story are crucial to maintaining reader engagement and investment in the Hero's Journey. Strive to create a narrative with high emotional stakes, where the protagonist's personal growth and relationships are intertwined with their external quest. ( source )

4. Use the Hero's Journey as a guide, not a template

While the Hero's Journey provides a useful framework for crafting your story, avoid treating it as a rigid formula. Instead, use the Hero's Journey as a starting point and adapt it to suit your unique vision, characters, and genre. This will result in a more original and engaging narrative. ( source )

To create a satisfying and well-rounded narrative, it's essential to balance the Inner Journey (the protagonist's emotional growth) with the Outer Journey (their external quest). Ensure that both aspects of the Hero's Journey are interconnected and contribute to the protagonist's overall transformation. ( source )

6. Embrace diversity and cultural context

When crafting your Hero's Journey, be mindful of cultural diversity and consider incorporating elements from various myths, legends, and cultural traditions. This will enrich your narrative and help it resonate with a broader audience. ( source )

7. Revise, revise, revise

Finally, remember that writing a compelling Hero's Journey is an iterative process that requires multiple drafts and revisions. Be prepared to revise your work, seeking feedback from beta readers, editors, and writing groups to refine your narrative and ensure that it effectively communicates your vision. ( source )

By applying these writing tips and maintaining a thoughtful, creative approach to storytelling, you can craft a compelling Hero's Journey that engages your audience and leaves a lasting impact.

Below are some frequently asked questions that will provide you with more information.

How can I adapt the Hero's Journey framework to my unique story?

Adapting the Hero's Journey to your unique story involves understanding its core principles and using them as a guide rather than a rigid template. Be creative and flexible, allowing your story's characters and themes to drive the narrative. Don't be afraid to deviate from the traditional Hero's Journey if it better serves your story's vision and purpose.

What are the key components of a compelling Hero's Journey narrative?

The key components of a compelling Hero's Journey narrative include a well-developed protagonist, a clear and meaningful quest, engaging character archetypes, high emotional stakes, and a balance between the Inner and Outer Journeys. Additionally, focusing on character growth and transformation can create a more emotionally resonant and satisfying story.

How can I avoid common mistakes when writing a Hero's Journey story?

Avoid common mistakes by not treating the Hero's Journey as a rigid formula, developing nuanced characters instead of stereotypes, focusing on emotional stakes, and considering cultural diversity. Also, be mindful of the balance between the Inner and Outer Journeys, ensuring that your protagonist's emotional growth is intertwined with their external quest.

What are some writing tips for crafting a compelling Hero's Journey?

Writing tips for crafting a compelling Hero's Journey include understanding the foundation of the Hero's Journey, developing compelling characters, focusing on emotional stakes, using the Hero's Journey as a guide rather than a template, balancing the Inner and Outer Journeys, embracing diversity and cultural context, and revising your work iteratively.

If you're interested in exploring the Hero's Journey further, here are three non-fiction books that delve into the topic and provide valuable insights:

In conclusion, mastering the Hero's Journey is a crucial skill for any writer seeking to create a compelling and resonant narrative. By understanding the origins of the Hero's Journey and its connections to myth, legend, and the human psyche, you can tap into a powerful framework for storytelling success.

The Hero's Journey provides a structure that can guide your narrative, helping you craft a story that engages readers and speaks to universal themes of personal growth, transformation, and triumph over adversity. By carefully studying the Three-Act Structure , the 12 Stages of the Hero's Journey , and the key archetypes that populate this narrative structure, you'll be better equipped to create a story that resonates with your audience.

Remember that while the Hero's Journey offers a valuable blueprint for storytelling, it's essential to adapt and personalize this framework to suit your unique vision and narrative goals. Be open to deviating from the traditional structure, incorporating diverse cultural elements, and exploring new ways to tell your story.

Finally, embrace the iterative nature of the writing process, seeking feedback from others and revising your work to ensure that your Hero's Journey effectively communicates your intended message and themes. By dedicating time and effort to mastering the Hero's Journey, you'll be well on your way to crafting a captivating and successful story.

Claim your free eBook today and join over 25,000 writers who have read and benefited from this ebook.

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The Hero’s Journey: A 17 Step Story Structure Beat Sheet

The Hero’s Journey is a classic plot structure made up of 17 steps. Learn how to craft an epic story using the Hero’s Journey story beats.

the hero's journey

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The Hero’s Journey is a story structure that tells how a hero starts in one place, goes on an adventure into an unknown world, and then returns to what they started with.

This blog post will explain the 17 steps of the Hero’s Journey and share how you can use this common plot structure to write your own story or novel.

What is the Hero’s Journey?

hero sea voyage

Joseph Campbell first introduced the Hero’s Journey in 1949. It is based on the idea that we can break down most stories into one basic story structure.

The plot structure of the Hero’s Journey is made up of 17 steps, all of which can be excellent guideposts for you when plotting your novel and planning your chapters.

To simplify the 17 steps of the Hero’s Journey, there are 3 main acts of the story: The Departure, The Initiation, and The Return.

17 steps of the hero's journey

Here’s an overview of all of the 17 steps of Joseph Campbell’s Hero’s Journey:

Act One: The Departure

The Call to Adventure

Refusal of the call, supernatural aid.

  • The Crossing of the First Threshold

Belly of the Whale

Act 2: The Initiation :

The Road of Trials

The meeting with the goddess, woman as the temptress, atonement with the father/abyss, the ultimate boon.

Act 3: The Return:

Refusal of the Return

The magic flight, rescue from without, the crossing of the return threshold, master of the two worlds, freedom to live.

In this post, we will cover each step of the Hero’s Journey and what it includes. If you are writing a novel , think of this as the ultimate beat sheet to help you plan and plot your novel !

hero's journey beat sheet

To understand the 17 steps of the hero’s journey, we will share with you exactly what happens in each step and what it should include. We’ve divided the 17 steps into the three main acts: The Departure, The Initiation, and the Return.

Let’s dive on in, shall we?

The Departure

the departure

The Departure (Act 1) of the Hero’s Journey is all about your novel’s main characters and their ordinary lives. You want to show how they live before something happens that throws them into a world outside of what was normal for them.

In a nutshell, The Departure is when we see our heroes start in their current environment and set out on an adventure where they leave their comfort zone.

There are 5 steps of the Departure, each of which can help you base your chapters for your novel. Let’s look at these 5 steps in detail.

call to adventure

In the first 1 or 2 chapters of our book, our character is introduced and is given the call to adventure. Of course, the call to adventure is what sets our character on their journey. There is a moment when our hero realizes something isn’t right, and it’s time for them to become the hero of their own story.

The Call to Adventure should introduce your main characters and what part of life they are living before things start changing for them. You want this to be a scene that you can use to give your reader an idea of who they are and what their life is like.

The call to adventure is sometimes also called the inciting incident because it often comes from another character or situation in which our hero feels compelled to do something. This could come in the form of a problem or something that they’ve always wanted to accomplish.

Once we understand the character’s life and why they must go on their journey, we move onto the next crucial element: Refusal of the Call.

the refusal of the call

The Refusal of the Call sounds like it’s a bad thing, but in reality, it can help the hero grow and become more self-sufficient. In this step of the Departure, we see that our character isn’t sure if they are ready for such an adventure.

The refusal of the call is often used as a way for your reader to get more insight into some of your character’s weaknesses. It can also open up the character to seeing what they are missing in their life and get them a little more excited about going after it.

When writing your story, you will show your readers why your hero is reluctant to go on the journey. Why don’t they want to change? What are their fears? This step helps build your character arc, as well as builds some suspense in the story.

You also want to make sure in this step that the refusal of the call is resolved in some way. This can be through another character encouraging your hero or by realizing what they are missing out on if they don’t go on the journey.

Either way, you need to ensure this scene or chapter ends with the hero deciding to accept the challenge.

After your main character decides whether or not they want to go on this journey, we move onto Supernatural Aid.

supernatural aid

Supernatural aid is the hero’s first experience with a mentor or teacher. While we use the term supernatural here, it does not necessarily have to be some mystical being.

It could be a random stranger giving our hero advice or someone who has been to this magical place before and knows the path. The important thing is this character is someone who will help your protagonist in their journey.

Supernatural aid helps your audience understand there will be obstacles along the way. The hero will need help. You will need a strong supporting character willing to give our main character advice on how they should proceed through their journey.

In this scene, you want to show us why you chose these characters for mentors. What qualities do they possess? Do they have experience with adventures like this? Why can they help the hero, and more importantly, why do they want to help the hero?

Once this person is introduced, we are ready for the next stage of the Hero’s Journey: Crossing the First Threshold.

Crossing the First Threshold

crossing the first threshold

Crossing the first threshold is where your hero commits to going on the journey. They may have made some attempts at it before, but now they are fully committed and ready to go, even if that means leaving their comfort zone behind.

Your character will be doing something different than what they’ve done in the past, or perhaps this act will lead them into a dark and dangerous place.

For example, your hero may leave their home for the first time to go on this journey, or they are finally ready to go and confront someone who has been standing in their way of happiness.

In this 4th step of the Hero’s Journey, you want to show your reader why this is such a big change for the character.

You want to show your character scared and uncertain of what lies ahead for them while still being brave enough to continue on their journey! You don’t need to make this scene too long or spend time explaining every little detail; just put us in the headspace of your hero so we can understand what unknown dangers and fears are ahead.

Once our hero takes their first steps towards danger, we find ourselves in the Belly of the Whale.

belly of the whale

The Belly of the Whale is the last step before the hero breaks away from their normal existence and sense of self. When someone enters this stage, they are showing that they want to change.

A typical element of the Belly of the Whale Scene is displaying a small problem or threat. These problems aren’t the major conflict of the story, but it is enough of an obstacle that we see the hero absolutely cannot go back to where they used to be and must change.

In this scene, it’s common to show a “dark night of the soul.” This is where they feel like everything in their life has been turned upside down, and things seem hopeless. Yet, they must commit to making a change and continuing on their journey in this final step of the Departure stage.

Now that we’ve covered all the steps of the Departure state let’s move onto Act 2: The Initiation.

The Initiation

The second act of our story, the Initiation, is the part where things get interesting. The character is now deeper into their journey and facing new challenges that they must overcome.

Not only are we focusing on our hero’s personal development, but our protagonist’s character traits start to change. They will be showing how they’ve become different from who they were in Act One and developing the traits needed for a successful journey.

road of trials

The first scene or chapter of the Initiation stage of the Hero’s Journey is The Road of Trials. The Road of Trials is where the protagonist faces a series of tests that your hero must pass to move onto the next stage.

These trials will continue until our hero has shown they are ready for whatever is waiting ahead on their journey and have discovered what lessons they needed to learn along the way.

Usually, there is a series of 3 tests, and your hero will not ace all of them immediately. Sometimes, we will revisit the person introduced as a mentor or guiding force from Act One in these scenes, as the hero will certainly need some support in going through these trials.

In this scene, you want to make sure your reader sees how the hero experiences growth and changes. You want your reader to appreciate how far our hero has come along their journey, but there are still more experiences ahead for them!

meeting of the goddess

The next step of the Initiation stage is The Meeting with the Goddess/Saviour. This is where we are introduced to someone who will give our protagonist a sense of love, peace, safety, and unity.

This character is essential because they offer our protagonist something he didn’t have before and will be the support that helps them through whatever journey lies ahead. Sometimes they appear as a love interest, but not always.

The Goddess figure is often human but could also be an animal or nature spirit. They are someone who will help your hero become whole again. They are an equal opposite of your hero.

In this scene, we want our hero to feel everything is going to be okay now. They will learn that they don’t need to face their problems alone; someone here with them understands what they are going through.

Of course, this doesn’t last forever as we move into the next chapter: Woman as the Temptress.

temptation

In this next step, the hero faces physical temptations that might cause them to be distracted from their quest. Again, it’s important to understand this does not mean you need to introduce a female character in this scene – the woman is only a metaphorical symbol.

Many things can tempt our heroes to stray from their path. It might be money, power, or fame. It could even be something as simple as food and drink. But, of course, these temptations are not meant actually to distract the protagonist from their path. Our hero must resist them to gain a greater reward at the end of this stage.

Throughout this scene, they may face several such temptations until our hero learns how to resist them and stay focused on what they really want.

atonement

The word Atonement means “reparations for a wrong or injury,” and the Father is a symbol for an authority figure in the hero’s life. Finally, the Abyss represents death or darkness.

In this scene, the hero must confront whatever it is that holds the most power over them. This could be another character or it could even be internal conflict where the hero must come face-to-face with the dark side of their personality and be willing to embrace it.

The goal of this step in the Hero’s Journey is to make your protagonist question their entire being. Only when they confront the most powerful obstacle in their path and reconcile with it can they move forward on their journey.

As with most characters, the father does not have to be an actual father or even a male figure. The important thing is this figure is a person of power and authority over the hero.

There are many ways the hero can reconcile with the father figure – they can defeat this person, win this person’s approval, or reconcile with a part of themselves that is related to the father.

This step is important because it forces your protagonist to face their biggest fears and insecurities. It gives them the opportunity and confidence boost to overcome these obstacles once and for all.

apotheosis

Apotheosis is another word for “the highest point of a person’s spiritual, moral or intellectual development.” It is when the protagonist transcends their humanity and becomes something more than they were before.

In this step of The Hero’s Journey, your protagonist will undergo an important change that brings them closer to being the ideal self they set out to be at the beginning.

In this stage of the Hero’s Journey, our hero learns something new about themselves that prepares them for the hardest part of their journey. This revelation gives them the necessary knowledge to complete their quest.

This step is often referred to as “the answer.” The protagonist will usually gain this new insight from a character who embodies wisdom or spiritual power, such as their mentor figure.

Now that our character has finally grown to where they need to be to accomplish their quest, they are ready for The Ultimate Boon’s next step.

ultimate boon

The ultimate boon is the fulfillment of the purpose of the journey. This is when the hero finally achieves what they set out to accomplish.

All of the previous steps of the journey worked to this point to help the hero finally reach their goal.

In mythology, the “boon” is often something otherworldly. It could be the fountain of youth, an ancient scroll with sacred information, or a magical potion.

There are many ways to play out this step of The Hero’s Journey, so your character’s end goal will determine what the boon is.

This step of The Hero’s Journey often includes a battle with something that opposes your protagonist, such as an enemy or villain.

Our heroes might have to face their own dark side to achieve this final prize and complete their journey successfully. This could cause them to question whether or not they even want what the boon is.

When your protagonist achieves this final goal, it marks a major change in their life. Now we are ready to proceed to Act 3: The Return.

Act 3: The Return

the return

Act Three of the Hero’s Journey often moves faster than the other acts of our story. In The Return, we see how the protagonist’s newfound knowledge and achievement of their goal affect their life and world.

This step of The Hero’s Journey is crucial because it gives us a glimpse as to what our character has learned from this journey, which is the ultimate test of whether they have truly successfully achieved their quest or not.

Let’s dive into the remaining scenes of our story.

refusal to leave

The Refusal of the Return is when our protagonist does not want to return home after achieving their goal. They may be too frightened of what awaits them, or they may not want to give up the new life and world they have found themselves in.

Just as they were hesitant to go on the adventure in the beginning, they are also hesitant to go back.

They may be concerned with how their “boon” might affect the world – such as a magic potion or secret power that could get into the wrong hands. They may worry about what consequences they may face when they go back, or they may be afraid nothing is left for them to return to.

In some cases, our hero doesn’t want to leave because they have become comfortable with their new world and who they have become.

However, to truly finish the quest, our hero must return home. This refusal of return helps build up the tension to the final resolution of the story. This is when the reader questions whether the hero will return home – and wonders with great anticipation of what might happen when it happens.

magic flight

The Magic Flight is the final conflict to the story where our protagonist must escape danger, sometimes using their newfound knowledge or boon. This is a way of symbolically proving that they have truly learned from this journey and are ready to bring it back home with them.

This part of The Hero’s Journey often involves a chase scene or battle against an opposing force. However, this is the final push necessary push they need to realize they must make the journey home because it becomes apparent they cannot stay where they are.

rescue without

The Rescue From Without step of the Hero’s Journey is when the protagonist is rescued from danger by an outside source.

This outside source may be an ordinary person, or it might resemble deus ex machina, or god-like intervention, where something rescues our hero from an impossible situation, such as lightning striking that saves the day for our hero.

When you are writing the rescue scene, the circumstances of the rescue must be believable. Most people do not like the deus ex machina in writing simply because it’s too easy.

Those of us who have lived life long enough all know that a magic fairy godmother isn’t going to swoop us in, wave her wand and make all our problems disappear.

After being rescued, the hero truly has no other choice except to return home.

crossing the return threshold

The Crossing of the Return Threshold is when our protagonist finally returns home after completing their adventure and achieving their goal.

This is the part of The Hero’s Journey where we see what they have learned from this journey and how it affects them.

In this story scene, you will want to answer the following questions: How has the hero changed from their journey? How is their old world different from when they left? How do they acclimate to being back home? Finally, how do others react to their return?

master of two worlds

This is the part of The Hero’s Journey where our protagonist has reached their full potential. They have overcome their fears and grown in ways they could never have imagined.

They are a new person and have been forever changed by what they’ve experienced. Yet, it allows them to go back into society with heightened wisdom, power, skills, or resources that will help others in need when called upon again.

In this scene, we see the hero apply their knowledge and share it with the world.

freedom to live

After our hero has conquered all of their fears and has put their wisdom to good use, the hero finally has the freedom to do anything they want.

This is the resolution of our story – we see our heroes accomplish their “happily ever after.” Their fears or concerns no longer control them, and nothing exists between them and what they want.

More often than not, this closing chapter of the story gives the reader some closure. We want some type of affirmation that the story is truly complete. We get a glimpse of what our protagonist will do with their life now that they are free to live it.

If you’re looking for a story structure that is proven and effective, the Hero’s Journey might be perfect for you. With 17 stages of development, it will help you create an engaging plot with your readers and develop strong characters .

And of course, while the Hero’s Journey is the classic beat sheet for writers, remember you don’t always have to dedicate one chapter to each step. Sometimes you can combine 2-3 steps in one scene, while other steps might take several chapters to cover.

The important thing is you now know the Hero’s Journey! We hope this is helpful for you – whether you are writing your own novel or studying the Hero’s Journey arc in literature. Most of all, we hope that by breaking down each step of the Hero’s Journey, you can better understand all of it.

Do you have any thoughts or questions on the Hero’s Journey? We’d love to hear from you in the comments section below!

Chelle Stein wrote her first embarrassingly bad novel at the age of 14 and hasn't stopped writing since. As the founder of ThinkWritten, she enjoys encouraging writers and creatives of all types.

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So if you’re writing an epic fantasy that will be a series, are these 17 steps strung out across the entire series, or redone in each book?

Thank you for such a helpful article. This has helped me fill in a glaring hole in my novel outline and shown me what was missing. I’m really grateful for this advice.

Glad it was helpful for you Laura!

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The Hero's Journey: Stages, Steps, and Examples

Christina Crampe

Remember when you were younger, probably around middle school age, and your teacher introduced the Greek mythology lesson? It was such an exciting time of reading books like Rick Riordan's Percy Jackson & The Olympians: The Lightning Thief . Maybe you fell in love with Percy, a lovable and relatable young boy struggling with his identity. Or maybe you were a part of the dystopian crave and fell in love with Katniss Everdeen from Suzanne Collins' The Hunger Games . Either way, this may have been your first introduction to the hero's journey (we're sure you've seen the templates). After all, the hero's journey is all around us!

If you fell in love with reading a hero's journey archetype and want to try to create your own modern hero, then you've come to the perfect place. We're going to explore the crucial steps of a hero's journey and what they entail, so you can have a template through which to write your own story. Your questions act as our call to action (you'll understand what we mean by that shortly). But first, let's define a hero's journey. After all, how can we possibly evaluate the steps of a hero's journey if we don't even have a solid definition?

The hero's journey

A hero ventures forth from the world of common day into a region of supernatural wonder: fabulous forces are there encountered and a decisive victory is won: The hero comes back from this mysterious adventure with the power to bestow boons on his fellow man. The Hero With a Thousand Faces by Joseph Campbell

The hero's journey is the story of a hero who leaves the ordinary world to go on an adventure full of peril. On it, the hero will gain both adversaries and allies, and will face a great evil. The hero will also face his shadow self, which is perhaps the most frightening antagonist of all.

Campbell references 17 total steps in the hero's journey. Wait a minute, 17 steps? That seems like a lot. Don't worry! Depending on who you ask, the number of steps and what those steps look like will differ, though they all follow a similar template. The hero's journey is commonly accepted to have 12 main steps. To make it even simpler on you, these steps can actually be broken down into three stages: the departure, the initiation, and the return.

The Hero's Journey

Stage 1: the departure

girl walking with a backpack on

The departure is just as you might expect. This is the stage where the protagonist is introduced, typically in a modern, realistic setting, and we are introduced to some struggles the protagonist may be experiencing or questions they may have about their own identity. This stage can be broken into our first four steps.

  • The ordinary world : As we said, we are first introduced to our protagonist and soon-to-be hero in the reality we know. It is just as the first step is listed: the ordinary world. There is no magic, mayhem, or supernatural creatures evident in this ordinary world. It is the world the protagonist has known all their life.
  • Call to adventure : This is one of the steps you may be most familiar with, as it's one of the most commonly known phrases in literature. Regardless of what genre you are writing, your hero has a call to action. After all, there must be a reason why the protagonist leaves the mundane, comfortable lifestyle they've lived up until now. This is the moment where the journey or quest is initiated: a problem, challenge, or quest is presented to the protagonist, and they must decide to leave behind their ordinary lives to face new challenges. Whether the protagonist is immediately threatened, a family member is threatened, or they see something they shouldn't have, it is up to the protagonist to respond to the call.
  • Refusal of the call : Wow, isn't it so cool that the hero was discovered by some other world (or they discovered it!) and now they get to embark on this awesome journey? Yes, well, sometimes. Despite how amazing it may seem to be called to accept a quest (hence the reason why this archetype is so popular in literature), the protagonist may not be feeling that excitement. In fact, it's likely that the protagonist is feeling nervous, anxious, scared, hesitant, and thus, resistant to the call at first (don't worry, they'll give in eventually).
  • Meeting the mentor/supernatural aid : Okay, so the protagonist is done refusing the call. Maybe they've gotten over their fears, or maybe something happened that makes it impossible for them to continue to deny their inevitable quest. Yay! Now it's time for our protagonist to meet their mentor. The mentor can be supernatural or not, but they act as a teacher, trainer, and instructor for the protagonist. After all, the protagonist is going to need some serious guidance once they've been booted out of their ordinary world. This step involves a lot of trust, though, as the protagonist may barely know their mentor. This step also involves the passing on of certain tools and equipment the protagonist may need to succeed on their journey. These can be special powers or physical instruments.

Stage 2: the initiation

figure standing beneath the light coming in from a save hole

Now that you've spent a decent chunk of time introducing your protagonist (and hero!) and their conflict, it's time to head into the second stage of the hero's journey: the initiation. Before you do this, though, ensure you've checked off the first four items on the previous list. It is crucial that you meet these criteria for a successful hero's journey. After all, the hero can't be truly initiated into their new world if you have not established their old world, their main conflict, and the introduction of their next steps.

This next stage will take up the largest portion of your story. You should fill it with lots of new characters, settings, and trials and tests for your protagonist to endure. This is also a stage where you should focus a lot on character development for your protagonist. No person is going to go through a massive journey and end up the same person they once were when everything is said and done. Take this time to think about how you want your protagonist to change and what it's going to take to accomplish that change.

  • Crossing the first threshold : This is the point at which the hero decides to embark on the adventure and cross over into the unknown, leaving his or her ordinary world behind. This is called the threshold because there is something or someone acting as a literal barrier between the protagonist's ordinary world and their new world. Beyond the threshold lies trials and tribulations and potential risks and dangers. Once the protagonist takes that first step beyond this threshold, there is no returning to the life they once knew. This is where the hero's actual journey truly begins.
  • Introduction to tests, friends, and foe : This is the step of the story where the cast of characters expands and a new setting, the new world, is introduced. The protagonist may be lost in their new world, so they must evaluate the new people around them to identify potential allies, enemies, or morally ambiguous characters. Trust is established or denied. Just like anyone would struggle with encountering anew environment, the protagonist will endure some struggles of their own, but this is how they'll determine who is friend and who is foe, establishing other character roles in the process. The rules of the ordinary world do not apply to this new world, so hopefully the protagonist meets some good people who will teach him the new ways of life.
  • Approaching the innermost cave : At this point on the hero's journey, they have left all semblance of the ordinary world behind. This step marks the preparation for the main event of the journey. The protagonist may gather materials and even other characters, if they're trustworthy enough, to take on the rest of the steps of the quest with them. The cave acts as a metaphor for what the protagonist is about to endure: risk, danger, darkness, and even potential loss. This step also includes some of the tests leading up to the large test yet, which happens to be the next step in the hero's journey.
  • The ordeal : Buckle up, this is about to be a wild ride! That's right, your hero has finally made it to one of the biggest challenges of all. The protagonist is no longer approaching the innermost cave. Rather, the protagonist is now fully in the belly of the beast, and what a beast it is! The ordeal is usually not the climax of the story, but this is the moment where the protagonist truly transforms from an ordinary character into a true hero. It may involve their greatest fear or a physically or mentally demanding task.
  • The reward : If your protagonist, now hero, succeeds in their greatest challenge, then they will be given a reward that makes the journey worth so much time, effort, and challenge. If they can succeed, then there is hope for them, that bright light that shines through the top of a dark cave and promises fulfillment and a future. This is what the hero has been fighting for this whole time. As for the reward itself, you should make sure it makes sense in the context of your story. It can be an object, a piece of knowledge, or even something entirely different, so long as its value matches the degree of the journey.

Stage 3: the return

a man stands at the top of a hill with his fist raised and a reflection of his face overlaying the figure

Wahoo, your hero has endured so much and has finally gotten their reward! It's over, right? They can return to their ordinary life and reap the benefits of all their hard work? Wrong! Things are never as easy as they seem, especially in a hero's journey, so why would the road back to the ordinary world be any different for your hero?

  • On the road again : This is the turning point, literally. The hero turns back around, hoping to return to their normal life after receiving their reward. But thing's are never that simple, so be sure to make sure that road is blocked. Traffic cones, stoplights, maybe a supernatural villain or catastrophic natural disaster! That should do the trick. If the road back home was easy, we'd be bored, so maintain the stakes with challenges for the hero to face as they make their way back home.
  • The resurrection : Congratulations, you've finally reached the climax of your story. Remember how we said the ordeal was the moment where your protagonist transformed from an ordinary character into an actual hero, this is the moment where they can prove to us that they deserve the hero title, after all. The stakes become extremely high, as the hero does not want to fail after having endured so much already. This is the final test for the hero and the final opportunity for the villain or opposing forces to defeat the hero. If the hero comes out on top, then they will finally be able to reach that light at the end of the tunnel.
  • Return with the elixir : The hero has finally completed all their challenges and is able to return home with their reward. Their transformation is complete, and they've most likely become a better person because of the journey. Or, if you want to add a twist to this step, you can always have the hero fail to return without they set out to receive, but you better be prepared to write a sequel and a whole other journey!

Following the template

mockingjay necklace

Since we mentioned The Hunger Games at the very beginning, let's use Katniss Everdeen and her hero's journey as a model for this template.

  • The ordinary world : Katniss Everdeen is introduced as a citizen on District 12, a poor mining district. She spends her days hunting in the woods to provide food for her family.
  • The call to action : Every year, a reaping takes place where a male and female tribute from each district is randomly chosen to take place in the Hunger Games, a fight to the death. During the reaping, Katniss' sister Primrose is selected, so Katniss volunteers to take her place as the female tribute from District 12.
  • Refusal of the call : As we mentioned, you may not include all 12 steps of the hero's journey in your own story. Katniss does not actually refuse the call, as she volunteered herself to save her sister. A refusal of the call is slightly seen in Peeta, Katniss' fellow tribute, as he is visibly nervous and shaken up. The nature of this story makes it so that a refusal is impossible.
  • Meeting the mentor : Katniss meets Haymitch Abernathy, a previous Hunger Games victor from her District. He is her literal mentor and is meant to teach her how to make allies, get sponsors, and survive in the arena. She also finds a mentor in Cinna, the person in charge of her appearance for promotions.
  • Crossing the threshold : Katniss is whisked out of District 12 and on the train to the gaudy, wealthy Capitol.
  • Introduction to tests, friends, and foe : Katniss must attempt to learn who to trust while also earning sponsors and impressing the Game Makers. Katniss makes a reluctant alliance with Peeta and admires Rue from District 11. During training, it is evident that the Careers (tributes from the wealthier districts) are enemies.
  • Approaching the innermost cave : Katniss enters the physical arena.
  • The ordeal : The arena is full of challenges: tracker jackers, mutant wolves, poisonous berries, and other tributes trying to survive. The games themselves are the whole ordeal.
  • The reward : Katniss and Peeta are the last tributes standing.
  • On the road again : Although Katniss and Peeta have survived, there can only be one winner, and the Capitol wants to force them to select who lives and who dies.
  • The resurrection : Katniss' bold attempt at a mutual suicide leads to both of them being allowed to live as victors, lest they become martyrs in front of the whole country.
  • Return with the elixir : Katniss and Peeta return to District 12 as victors, allowing them to live lives of wealth and luxury. If you've read the books, you'll know this is nowhere near the end of Katniss' journey.

Reaping the rewards

If you've managed to check off all 12 steps on our hero's journey checklist, then you've got yourself an awesome hero's journey. If you're just starting out on your own journey of writing for a hero, then be sure to follow this template for maximum results. Be the hero in your own journey and remember to never give up as you face those roadblocks and challenges while buckling down and writing a story of your own!

Header photo by Zoltan Tasi .

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Hero’s Journey Worksheet Explaining the Monomyth

NOTE TO TEACHERS: Click here to download TWM’s Hero’s Journey Worksheet for movies that are works of fiction . Adapt this movie worksheet for the needs and abilities of the class.

This worksheet will help students trace the stages and identify the archetypes of the Hero’s Journey/Monomyth. It is based on the ideas of Carl Jung and Joseph Campbell, as developed and applied to film by Chris Vogler. The stages and archetypes of the Hero’s Journey set out below have been adapted from Vogler’s book The Writers Journey: Mythic Structure for Writers, 3rd Edition .

There are several formulations of the stages of the Hero’s Journey. One way to approach teaching the Hero’s Journey is to have students find at least two of the methods on the Internet, one suggested by Campbell and the other by Vogler. Alow students to choose and apply the system of analysis that they prefer. This can be done in groups or individually. TWM has used Vogler’s stages and his description of the archetypes, however, the section on the stages can be easily adapted to Campbell’s configuration.

This worksheet is designed to be used in conjunction with TWM’s Stages and Archetypes of the Hero’s Journey — Introducing the Monomyth. TWM lesson plans on the story of the quest are listed at Literature Subject Index. Each contains notes on responses to the questions set out below and assignments relating to the use of the Journey/Monomyth in the form it takes in the movie. Teachers will observe that TWM focuses on finding the story of the quest in films other than action/adventures to demonstrate that the Monomyth can be found in many different types of stories.

Many of the suggested questions have no single correct answer. For these, an acceptable response will be one which is supported by facts and reveals that the student is thinking about the story.

Modify the worksheet as necessary for the grade and ability level of the class. A form of the worksheet in Microsoft Word suitable to be modified and distributed to students can be found at Word Processing Version of the Worksheet . Depending on the sophistication of the class and its prior exposure to the Hero’s Journey, teachers may want to distribute the worksheet and review it with the class before showing the film. This will allow students to refer to prompts or make notes while watching. Teachers may want to conduct a short class discussion relating to how the Journey applies to the movie before the class watches the film, leaving a full explication for discussion after the movie has been shown. After the movie and the full discussion, allow students, individually or in groups, to respond to the questions in the worksheet. Alternatively, at the end of a unit on the Hero’s Journey, students can be asked to fill out the worksheet before any discussion and the responses can be used as a summative assessment to evaluate students’ understanding of the Hero’s Journey and its archetypes.

HERO’S JOURNEY WORKSHEET

Answer the questions below on a separate sheet of paper. Each answer should consist of one properly constructed paragraph that is free standing and which explains the reasons for the answer. Each response should cite evidence from the story to support its conclusion. For example, a paragraph on the stage of the Ordinary World for the movie “The Wizard of Oz” might be: “In the ‘Wizard of Oz’ the Ordinary World is a farm in Kansas inhabited by a young and untested Dorothy Gale who dreams of an exciting colorful life in the world beyond the gray drudgery of the life she sees around her. Despite the fact that Dorothy loves her guardians, Auntie Em and Uncle Henry, the farm is a world that is unsuitable for Dorothy because it does not match Dorothy’s dreams. The Ordinary World becomes unbearable when Miss Gulch takes Toto, Dorothy’s beloved dog. This is the world to which a changed and self-assured Dorothy returns with the elixir of self-confidence.”

I. Write a short single-paragraph description of the Hero’s Journey described in this story. As you think about the story by responding to the other questions on this worksheet, you should feel free to revise your description of the journey.

II. For each stage of the Hero’s Journey describe the action of the film, if any, which manifests the stage. Specify the attributes of the stage to which these actions relate.

For any skipped stages, simply state that the stage is not contained in the quest shown in the film. Some stories of the Hero’s Journey appear to combine some of the stages. When that happens write one paragraph and indicate the stages to which it applies. The stages of the Hero’s Journey are briefly described below:

SECTION ONE — Introduction to Setting, Characters & Conflict

1. The Ordinary World;

2. The Call to Adventure;

3. Refusing the Call;

4. Meeting with the Mentor: and

5. Crossing the First Threshold.

SECTION TWO — Action, Climax, Triumph

6. Tests, Allies, and Enemies;

7. Approach to the Inmost Cave;

8. Ordeal; and

SECTION THREE — Resolution and Denouement

10. The Road Back;

11. Resurrection; and

12. Return with the Elixir.

III. Identify the archetypes of the Hero’s Journey that appear in the movie and, for each, describe the function it performs in telling the film’s story.

The following are the archetypes associated with the story of a quest.

1. The Hero;

2. The Mentor;

3. Threshold Guardians;

4. The Herald;

5. Shapeshifter;

6. The Shadow; and

7. The Trickster.

IV. Describe any other archetypes that appear in the story and the functions they perform.

1. The father;

2. The mother;

3. The Child; and

4. The Maiden.

the hero's journey questions and answers

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The hero's journey: a story structure as old as time, the hero's journey offers a powerful framework for creating quest-based stories emphasizing self-transformation..

Nicholas Cage as Benjamin Gates in Disney's National Treasure, next to a portrait of mythologist, Joseph Campbell.

Table of Contents

the hero's journey questions and answers

Holding out for a hero to take your story to the next level? 

The Hero’s Journey might be just what you’ve been looking for. Created by Joseph Campbell, this narrative framework packs mythic storytelling into a series of steps across three acts, each representing a crucial phase in a character's transformative journey.

Challenge . Growth . Triumph .

Whether you're penning a novel, screenplay, or video game, The Hero’s Journey is a tried-and-tested blueprint for crafting epic stories that transcend time and culture. Let’s explore the steps together and kickstart your next masterpiece.

What is the Hero’s Journey?

The Hero’s Journey is a famous template for storytelling, mapping a hero's adventurous quest through trials and tribulations to ultimate transformation. 

the hero's journey questions and answers

What are the Origins of the Hero’s Journey?

The Hero’s Journey was invented by Campbell in his seminal 1949 work, The Hero with a Thousand Faces , where he introduces the concept of the "monomyth."

A comparative mythologist by trade, Campbell studied myths from cultures around the world and identified a common pattern in their narratives. He proposed that all mythic narratives are variations of a single, universal story, structured around a hero's adventure, trials, and eventual triumph.

His work unveiled the archetypal hero’s path as a mirror to humanity’s commonly shared experiences and aspirations. It was subsequently named one of the All-Time 100 Nonfiction Books by TIME in 2011.

How are the Hero’s and Heroine’s Journeys Different? 

While both the Hero's and Heroine's Journeys share the theme of transformation, they diverge in their focus and execution.

The Hero’s Journey, as outlined by Campbell, emphasizes external challenges and a quest for physical or metaphorical treasures. In contrast, Murdock's Heroine’s Journey, explores internal landscapes, focusing on personal reconciliation, emotional growth, and the path to self-actualization.

In short, heroes seek to conquer the world, while heroines seek to transform their own lives; but…

Twelve Steps of the Hero’s Journey

So influential was Campbell’s monomyth theory that it's been used as the basis for some of the largest franchises of our generation: The Lord of the Rings , Harry Potter ...and George Lucas even cited it as a direct influence on Star Wars .

There are, in fact, several variations of the Hero's Journey, which we discuss further below. But for this breakdown, we'll use the twelve-step version outlined by Christopher Vogler in his book, The Writer's Journey (seemingly now out of print, unfortunately).

the hero's journey questions and answers

You probably already know the above stories pretty well so we’ll unpack the twelve steps of the Hero's Journey using Ben Gates’ journey in National Treasure as a case study—because what is more heroic than saving the Declaration of Independence from a bunch of goons?

Ye be warned: Spoilers ahead!

Act One: Departure

Step 1. the ordinary world.

The journey begins with the status quo—business as usual. We meet the hero and are introduced to the Known World they live in. In other words, this is your exposition, the starting stuff that establishes the story to come.

the hero's journey questions and answers

National Treasure begins in media res (preceded only by a short prologue), where we are given key information that introduces us to Ben Gates' world, who he is (a historian from a notorious family), what he does (treasure hunts), and why he's doing it (restoring his family's name).

With the help of his main ally, Riley, and a crew of other treasure hunters backed by a wealthy patron, he finds an 18th-century American ship in the Canadian Arctic, the Charlotte . Here, they find a ship-shaped pipe that presents a new riddle and later doubles as a key—for now, it's just another clue in the search for the lost treasure of the Templars, one that leads them to the Declaration of Independence.

Step 2. The Call to Adventure

The inciting incident takes place and the hero is called to act upon it. While they're still firmly in the Known World, the story kicks off and leaves the hero feeling out of balance. In other words, they are placed at a crossroads.

Ian (the wealthy patron of the Charlotte operation) steals the pipe from Ben and Riley and leaves them stranded. This is a key moment: Ian becomes the villain, Ben has now sufficiently lost his funding for this expedition, and if he decides to pursue the chase, he'll be up against extreme odds.

Step 3. Refusal of the Call

The hero hesitates and instead refuses their call to action. Following the call would mean making a conscious decision to break away from the status quo. Ahead lies danger, risk, and the unknown; but here and now, the hero is still in the safety and comfort of what they know.

Ben debates continuing the hunt for the Templar treasure. Before taking any action, he decides to try and warn the authorities: the FBI, Homeland Security, and the staff of the National Archives, where the Declaration of Independence is housed and monitored. Nobody will listen to him, and his family's notoriety doesn't help matters.

Step 4. Meeting the Mentor

The protagonist receives knowledge or motivation from a powerful or influential figure. This is a tactical move on the hero's part—remember that it was only the previous step in which they debated whether or not to jump headfirst into the unknown. By Meeting the Mentor, they can gain new information or insight, and better equip themselves for the journey they might to embark on.

the hero's journey questions and answers

Abigail, an archivist at the National Archives, brushes Ben and Riley off as being crazy, but Ben uses the interaction to his advantage in other ways—to seek out information about how the Declaration of Independence is stored and cared for, as well as what (and more importantly, who) else he might be up against in his own attempt to steal it.

In a key scene, we see him contemplate the entire operation while standing over the glass-encased Declaration of Independence. Finally, he firmly decides to pursue the treasure and stop Ian, uttering the famous line, "I'm gonna steal the Declaration of Independence."

Act Two: Initiation

Step 5. crossing the threshold.

The hero leaves the Known World to face the Unknown World. They are fully committed to the journey, with no way to turn back now. There may be a confrontation of some sort, and the stakes will be raised.

the hero's journey questions and answers

Ben and Riley infiltrate the National Archives during a gala and successfully steal the Declaration of Independence. But wait—it's not so easy. While stealing the Declaration of Independence, Abigail suspects something is up and Ben faces off against Ian.

Then, when trying to escape the building, Ben exits through the gift shop, where an attendant spots the document peeking out of his jacket. He is forced to pay for it, feigning that it's a replica—and because he doesn't have enough cash, he has to use his credit card, so there goes keeping his identity anonymous.

The game is afoot.

Step 6. Tests, Allies, Enemies

The hero explores the Unknown World. Now that they have firmly crossed the threshold from the Known World, the hero will face new challenges and possibly meet new enemies. They'll have to call upon their allies, new and old, in order to keep moving forward.

Abigail reluctantly joins the team under the agreement that she'll help handle the Declaration of Independence, given her background in document archiving and restoration. Ben and co. seek the aid of Ben's father, Patrick Gates, whom Ben has a strained relationship with thanks to years of failed treasure hunting that has created a rift between grandfather, father, and son. Finally, they travel around Philadelphia deciphering clues while avoiding both Ian and the FBI.

Step 7. Approach the Innermost Cave

The hero nears the goal of their quest, the reason they crossed the threshold in the first place. Here, they could be making plans, having new revelations, or gaining new skills. To put it in other familiar terms, this step would mark the moment just before the story's climax.

Ben uncovers a pivotal clue—or rather, he finds an essential item—a pair of bifocals with interchangeable lenses made by Benjamin Franklin. It is revealed that by switching through the various lenses, different messages will be revealed on the back of the Declaration of Independence. He's forced to split from Abigail and Riley, but Ben has never been closer to the treasure.

Step 8. The Ordeal

The hero faces a dire situation that changes how they view the world. All threads of the story come together at this pinnacle, the central crisis from which the hero will emerge unscathed or otherwise. The stakes will be at their absolute highest here.

Vogler details that in this stage, the hero will experience a "death," though it need not be literal. In your story, this could signify the end of something and the beginning of another, which could itself be figurative or literal. For example, a certain relationship could come to an end, or it could mean someone "stuck in their ways" opens up to a new perspective.

In National Treasure , The FBI captures Ben and Ian makes off with the Declaration of Independence—all hope feels lost. To add to it, Ian reveals that he's kidnapped Ben's father and threatens to take further action if Ben doesn't help solve the final clues and lead Ian to the treasure.

Ben escapes the FBI with Ian's help, reunites with Abigail and Riley, and leads everyone to an underground structure built below Trinity Church in New York City. Here, they manage to split from Ian once more, sending him on a goose chase to Boston with a false clue, and proceed further into the underground structure.

Though they haven't found the treasure just yet, being this far into the hunt proves to Ben's father, Patrick, that it's real enough. The two men share an emotional moment that validates what their family has been trying to do for generations.

Step 9. Reward

This is it, the moment the hero has been waiting for. They've survived "death," weathered the crisis of The Ordeal, and earned the Reward for which they went on this journey.

the hero's journey questions and answers

Now, free of Ian's clutches and with some light clue-solving, Ben, Abigail, Riley, and Patrick keep progressing through the underground structure and eventually find the Templar's treasure—it's real and more massive than they could have imagined. Everyone revels in their discovery while simultaneously looking for a way back out.

Act Three: Return

Step 10. the road back.

It's time for the journey to head towards its conclusion. The hero begins their return to the Known World and may face unexpected challenges. Whatever happens, the "why" remains paramount here (i.e. why the hero ultimately chose to embark on their journey).

This step marks a final turning point where they'll have to take action or make a decision to keep moving forward and be "reborn" back into the Known World.

Act Three of National Treasure is admittedly quite short. After finding the treasure, Ben and co. emerge from underground to face the FBI once more. Not much of a road to travel back here so much as a tunnel to scale in a crypt.

Step 11. Resurrection

The hero faces their ultimate challenge and emerges victorious, but forever changed. This step often requires a sacrifice of some sort, and having stepped into the role of The Hero™, they must answer to this.

the hero's journey questions and answers

Ben is given an ultimatum— somebody has to go to jail (on account of the whole stealing-the-Declaration-of-Independence thing). But, Ben also found a treasure worth millions of dollars and that has great value to several nations around the world, so that counts for something.

Ultimately, Ben sells Ian out, makes a deal to exonerate his friends and family, and willingly hands the treasure over to the authorities. Remember: he wanted to find the treasure, but his "why" was to restore the Gates family name, so he won regardless.

Step 12. Return With the Elixir

Finally, the hero returns home as a new version of themself, the elixir is shared amongst the people, and the journey is completed full circle.

The elixir, like many other elements of the hero's journey, can be literal or figurative. It can be a tangible thing, such as an actual elixir meant for some specific purpose, or it could be represented by an abstract concept such as hope, wisdom, or love.

Vogler notes that if the Hero's Journey results in a tragedy, the elixir can instead have an effect external to the story—meaning that it could be something meant to affect the audience and/or increase their awareness of the world.

In the final scene of National Treasure , we see Ben and Abigail walking the grounds of a massive estate. Riley pulls up in a fancy sports car and comments on how they could have gotten more money. They all chat about attending a museum exhibit in Cairo (Egypt).

In one scene, we're given a lot of closure: Ben and co. received a hefty payout for finding the treasure, Ben and Abigail are a couple now, and the treasure was rightfully spread to those it benefitted most—in this case, countries who were able to reunite with significant pieces of their history. Everyone's happy, none of them went to jail despite the serious crimes committed, and they're all a whole lot wealthier. Oh, Hollywood.

Variations of the Hero's Journey

Plot structure is important, but you don't need to follow it exactly; and, in fact, your story probably won't. Your version of the Hero's Journey might require more or fewer steps, or you might simply go off the beaten path for a few steps—and that's okay!

the hero's journey questions and answers

What follows are three additional versions of the Hero's Journey, which you may be more familiar with than Vogler's version presented above.

Dan Harmon's Story Circle (or, The Eight-Step Hero's Journey)

Screenwriter Dan Harmon has riffed on the Hero's Journey by creating a more compact version, the Story Circle —and it works especially well for shorter-format stories such as television episodes, which happens to be what Harmon writes.

The Story Circle comprises eight simple steps with a heavy emphasis on the hero's character arc:

  • The hero is in a zone of comfort...
  • But they want something.
  • They enter an unfamiliar situation...
  • And adapt to it by facing trials.
  • They get what they want...
  • But they pay a heavy price for it.
  • They return to their familiar situation...
  • Having changed.

You may have noticed, but there is a sort of rhythm here. The eight steps work well in four pairs, simplifying the core of the Hero's Journey even further:

  • The hero is in a zone of comfort, but they want something.
  • They enter an unfamiliar situation and have to adapt via new trials.
  • They get what they want, but they pay a price for it.
  • They return to their zone of comfort, forever changed.

If you're writing shorter fiction, such as a short story or novella, definitely check out the Story Circle. It's the Hero's Journey minus all the extraneous bells & whistles.

Ten-Step Hero's Journey

The ten-step Hero's Journey is similar to the twelve-step version we presented above. It includes most of the same steps except for Refusal of the Call and Meeting the Mentor, arguing that these steps aren't as essential to include; and, it moves Crossing the Threshold to the end of Act One and Reward to the end of Act Two.

  • The Ordinary World
  • The Call to Adventure
  • Crossing the Threshold
  • Tests, Allies, Enemies
  • Approach the Innermost Cave
  • The Road Back
  • Resurrection
  • Return with Elixir

We've previously written about the ten-step hero's journey in a series of essays separated by act: Act One (with a prologue), Act Two , and Act Three .

Twelve-Step Hero's Journey: Version Two

Again, the second version of the twelve-step hero's journey is very similar to the one above, save for a few changes, including in which story act certain steps appear.

This version skips The Ordinary World exposition and starts right at The Call to Adventure; then, the story ends with two new steps in place of Return With Elixir: The Return and The Freedom to Live.

  • The Refusal of the Call
  • Meeting the Mentor
  • Test, Allies, Enemies
  • Approaching the Innermost Cave
  • The Resurrection
  • The Return*
  • The Freedom to Live*

In the final act of this version, there is more of a focus on an internal transformation for the hero. They experience a metamorphosis on their journey back to the Known World, return home changed, and go on to live a new life, uninhibited.

Seventeen-Step Hero's Journey

Finally, the granddaddy of heroic journeys: the seventeen-step Hero's Journey. This version includes a slew of extra steps your hero might face out in the expanse.

  • Refusal of the Call
  • Supernatural Aid (aka Meeting the Mentor)
  • Belly of the Whale*: This added stage marks the hero's immediate descent into danger once they've crossed the threshold.
  • Road of Trials (...with Allies, Tests, and Enemies)
  • Meeting with the Goddess/God*: In this stage, the hero meets with a new advisor or powerful figure, who equips them with the knowledge or insight needed to keep progressing forward.
  • Woman as Temptress (or simply, Temptation)*: Here, the hero is tempted, against their better judgment, to question themselves and their reason for being on the journey. They may feel insecure about something specific or have an exposed weakness that momentarily holds them back.
  • Atonement with the Father (or, Catharthis)*: The hero faces their Temptation and moves beyond it, shedding free from all that holds them back.
  • Apotheosis (aka The Ordeal)
  • The Ultimate Boon (aka the Reward)
  • Refusal of the Return*: The hero wonders if they even want to go back to their old life now that they've been forever changed.
  • The Magic Flight*: Having decided to return to the Known World, the hero needs to actually find a way back.
  • Rescue From Without*: Allies may come to the hero's rescue, helping them escape this bold, new world and return home.
  • Crossing of the Return Threshold (aka The Return)
  • Master of Two Worlds*: Very closely resembling The Resurrection stage in other variations, this stage signifies that the hero is quite literally a master of two worlds—The Known World and the Unknown World—having conquered each.
  • Freedom to Live

Again, we skip the Ordinary World opening here. Additionally, Acts Two and Three look pretty different from what we've seen so far, although, the bones of the Hero's Journey structure remain.

The Eight Hero’s Journey Archetypes

The Hero is, understandably, the cornerstone of the Hero’s Journey, but they’re just one of eight key archetypes that make up this narrative framework.

the hero's journey questions and answers

In The Writer's Journey , Vogler outlined seven of these archetypes, only excluding the Ally, which we've included below. Here’s a breakdown of all eight with examples: 

1. The Hero

As outlined, the Hero is the protagonist who embarks on a transformative quest or journey. The challenges they overcome represent universal human struggles and triumphs. 

Vogler assigned a "primary function" to each archetype—helpful for establishing their role in a story. The Hero's primary function is "to service and sacrifice."

Example: Neo from The Matrix , who evolves from a regular individual into the prophesied savior of humanity.

2. The Mentor

A wise guide offering knowledge, tools, and advice, Mentors help the Hero navigate the journey and discover their potential. Their primary function is "to guide."

Example: Mr. Miyagi from The Karate Kid imparts not only martial arts skills but invaluable life lessons to Daniel.

3. The Ally

Companions who support the Hero, Allies provide assistance, friendship, and moral support throughout the journey. They may also become a friends-to-lovers romantic partner. 

Not included in Vogler's list is the Ally, though we'd argue they are essential nonetheless. Let's say their primary function is "to aid and support."

Example: Samwise Gamgee from Lord of the Rings , a loyal friend and steadfast supporter of Frodo.

4. The Herald

The Herald acts as a catalyst to initiate the Hero's Journey, often presenting a challenge or calling the hero to adventure. Their primary function is "to warn or challenge."

Example: Effie Trinket from The Hunger Games , whose selection at the Reaping sets Katniss’s journey into motion.

5. The Trickster

A character who brings humor and unpredictability, challenges conventions, and offers alternative perspectives or solutions. Their primary function is "to disrupt."

Example: Loki from Norse mythology exemplifies the trickster, with his cunning and chaotic influence.

6. The Shapeshifter

Ambiguous figures whose allegiance and intentions are uncertain. They may be a friend one moment and a foe the next. Their primary function is "to question and deceive."

Example: Catwoman from the Batman universe often blurs the line between ally and adversary, slinking between both roles with glee.

7. The Guardian

Protectors of important thresholds, Guardians challenge or test the Hero, serving as obstacles to overcome or lessons to be learned. Their primary function is "to test."

Example: The Black Knight in Monty Python and the Holy Grail literally bellows “None shall pass!”—a quintessential ( but not very effective ) Guardian.

8. The Shadow

Represents the Hero's inner conflict or an antagonist, often embodying the darker aspects of the hero or their opposition. Their primary function is "to destroy."

Example: Zuko from Avatar: The Last Airbender; initially an adversary, his journey parallels the Hero’s path of transformation.

While your story does not have to use all of the archetypes, they can help you develop your characters and visualize how they interact with one another—especially the Hero.

For example, take your hero and place them in the center of a blank worksheet, then write down your other major characters in a circle around them and determine who best fits into which archetype. Who challenges your hero? Who tricks them? Who guides them? And so on...

Stories that Use the Hero’s Journey

Not a fan of saving the Declaration of Independence? Check out these alternative examples of the Hero’s Journey to get inspired: 

  • Epic of Gilgamesh : An ancient Mesopotamian epic poem thought to be one of the earliest examples of the Hero’s Journey (and one of the oldest recorded stories).
  • The Lion King (1994): Simba's exile and return depict a tale of growth, responsibility, and reclaiming his rightful place as king.
  • The Alchemist by Paolo Coehlo: Santiago's quest for treasure transforms into a journey of self-discovery and personal enlightenment.
  • Coraline by Neil Gaiman: A young girl's adventure in a parallel world teaches her about courage, family, and appreciating her own reality.
  • Kung Fu Panda (2008): Po's transformation from a clumsy panda to a skilled warrior perfectly exemplifies the Hero's Journey. Skadoosh!

The Hero's Journey is so generalized that it's ubiquitous. You can plop the plot of just about any quest-style narrative into its framework and say that the story follows the Hero's Journey. Try it out for yourself as an exercise in getting familiar with the method.

Will the Hero's Journey Work For You?

As renowned as it is, the Hero's Journey works best for the kinds of tales that inspired it: mythic stories.

Writers of speculative fiction may gravitate towards this method over others, especially those writing epic fantasy and science fiction (big, bold fantasy quests and grand space operas come to mind).

The stories we tell today are vast and varied, and they stretch far beyond the dealings of deities, saving kingdoms, or acquiring some fabled "elixir." While that may have worked for Gilgamesh a few thousand years ago, it's not always representative of our lived experiences here and now.

If you decide to give the Hero's Journey a go, we encourage you to make it your own! The pieces of your plot don't have to neatly fit into the structure, but you can certainly make a strong start on mapping out your story.

Hero's Journey Campfire Template

The Timeline Module in Campfire offers a versatile canvas to plot out each basic component of your story while featuring nested "notebooks."

the hero's journey questions and answers

Simply double-click on each event card in your timeline to open up a canvas specific to that card. This allows you to look at your plot at the highest level, while also adding as much detail for each plot element as needed!

If you're just hearing about Campfire for the first time, it's free to sign up—forever! Let's plot the most epic of hero's journeys 👇

Lessons From the Hero’s Journey

The Hero's Journey offers a powerful framework for creating stories centered around growth, adventure, and transformation.

If you want to develop compelling characters, spin out engaging plots, and write books that express themes of valor and courage, consider The Hero’s Journey your blueprint. So stop holding out for a hero, and start writing!

Does your story mirror the Hero's Journey? Let us know in the comments below.

the hero's journey questions and answers

John Kim LMFT

How to Use the Hero’s Journey as a Life-Coaching Tool

A tool for therapists too.

Posted August 31, 2017 | Reviewed by Ekua Hagan

One of my favorite concepts is Joseph Campbell’s Hero’s Journey. In a nutshell, he found a common thread in all of our stories. From Jesus to Luke Skywalker to the guy who delivers your mail.

Here it is in a shot glass so we can get to how to use it as a tool to coach people. Or for yourself.

What We All Have

A call to adventure.

Something in our life calls us to do something, go somewhere, execute some type of action. Maybe it’s breaking up with someone. Quitting a job. Moving to a new city. Changing careers. But it’s a call that we decide to answer.

A point where we enter the unknown.

That action throws us into a new world. Now we’re single. Now we’re finally doing something we love. Now we’re in a new city. Now we’re starting a new relationship. Now we’re starting a new career path. Now we’re a parent.

Challenges and temptations.

With every new world comes new challenges. Dealing with new people. Being alone. Making new friends. Fighting for custody. Learning how to live off a new budget. Living with someone. Showing yourself for the first time.

A chance to slay our dragon.

Now comes the thing we must overcome to be a better version of us. This is something we have probably run from most of our life. It’s what scares us the most.

Death and rebirth.

Once we slay our dragon, we are changed. Slaying our dragon can be an internal thing or an external thing but there is always an internal shift. We become someone different. A part of us dies and we are reborn.

Then coming back to the village, changed and to share our story.

Coming full circle, changed, different, a new person.

LESSON PLAN FOR ENGLISH TEACHERS

The hero’s journey.

the hero's journey questions and answers

Level: Intermediate (B1-B2)

Type of English: General English

Tags: literature and books describing people storytelling prefixes and suffixes 13-15 years old 16-18 years old Video talk Vocabulary and grammar

Publication date: 11/30/2023

In this lesson, students will watch a video showing how many famous stories follow the same pattern: the Hero’s Journey. They will first discuss some beloved book and film heroes, then watch the video and do some comprehension tasks on it. They will also study different types of prefixes, discuss their impressions of the video, and apply the theory to other stories, as well as to their own lives.

by Edward Alden

Linguahouse.com is in no way affiliated with, authorized, maintained, sponsored or endorsed by TED Conferences LLC.

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In this lesson, students will watch a video showing how many famous stories follow the same pattern: the Hero’s Journey. They will first discuss some beloved book and movie heroes, then watch the video and do some comprehension tasks on it. They will also study different types of prefixes, discuss their impressions of the video, and apply the theory to other stories, as well as to their own lives.

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The Stages of the Hero's Journey

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  • 1. Multiple Choice Edit 45 seconds 1 pt Most stories take the hero out of the ordinary, mundane world into a special World, new and alien.  the call to adventue the ordinary world test,allies and enemies
  • 2. Multiple Choice Edit 45 seconds 1 pt The hero is presented with a problem, challenge, or adventure to undertake. The call to Adventure Hercules Mentor
  • 3. Multiple Choice Edit 45 seconds 1 pt This one is about fear. The hero balks at the threshold of adventure. The Road back que? Refusal of the call
  • 4. Multiple Choice Edit 45 seconds 1 pt The person who leads, trains, or shows the hero to/for their journey Meeting the mentor santa Resurection
  • 5. Multiple Choice Edit 45 seconds 1 pt The hero finally commits to the adventure and fully enters the Special World of the story for the first time. crossing the first theshold approach to the inmost cave  ordeal
  • 6. Multiple Choice Edit 45 seconds 1 pt The hero naturally encounters new challenges and -----, makes ----- and -----, and begins to learn the rules of the Special World. tests, allies, enemies people, food, little people
  • 7. Multiple Choice Edit 45 seconds 1 pt The hero comes at last to the edge of a dangerous place, sometimes deep underground, where the object of the quest is hidden. the supreme ordeal the road back Approach to the inmost cave 
  • 8. Multiple Choice Edit 45 seconds 1 pt Here the fortunes of the hero hit bottom in a direct conformation with his greatest fear. approach to the in most cave resurection The Supreme Ordeal
  • 9. Multiple Choice Edit 45 seconds 1 pt The hero now takes possession of the treasure she has comes seeking.  Reward Return with the elixir  Resurrpeirne
  • 10. Multiple Choice Edit 45 seconds 1 pt This stage marks the decision to return to the Ordinary World. Return with the elixir The road back The ordinary world
  • 11. Multiple Choice Edit 45 seconds 1 pt It's a final exam for the hero, who must be tested once more to see if he has learned the lessons of the Supreme Ordeal. The Supreme Ordeal  Resurection Return with the Elixir
  • 12. Multiple Choice Edit 45 seconds 1 pt The hero returns to the Ordinary World, but with the journey unless they bring back some treasure or lesson. The Ordinary world  The road back Return with the Elixir

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IMAGES

  1. The Hero’s Journey: Examples of Each Stage

    the hero's journey questions and answers

  2. 12 Hero's Journey Stages Explained (Free Templates)

    the hero's journey questions and answers

  3. Writing the Hero’s Journey: Steps, Examples & Archetypes

    the hero's journey questions and answers

  4. Printable Hero's Journey Worksheet

    the hero's journey questions and answers

  5. Quiz & Worksheet

    the hero's journey questions and answers

  6. the hero's journey and archetypes- joseph campbell Flashcards

    the hero's journey questions and answers

VIDEO

  1. Turning Goals into Quests

  2. The Hero’s Journey and disintegration anxiety. #josephcampbell #herosjourney

  3. AWAKENING YOUR HERO'S JOURNEY. MANY OF US ARE BEING CALLED TO FACE A HERO'S JOURNEY IN 2024

  4. The Hero's Journey

  5. The Hero's journey

  6. The hero's journey: New psychology research reveals a pathway to greater life meaning

COMMENTS

  1. The Hero's Journey Quiz

    By presenting the Ordinary World, the audience gains a better understanding of the protagonist's initial state and can contrast it with the challenges and transformations they will face throughout the story. Rate this question: 5. The sixth stage of the Hero's Journey is Tests, Allies and _______. A.

  2. The Hero's Journey: Step-By-Step Guide with Examples

    The Hero's Journey is a common story structure for modeling both plot points and character development. A protagonist embarks on an adventure into the unknown. They learn lessons, overcome adversity, defeat evil, and return home transformed. Joseph Campbell, a scholar of literature, popularized the monomyth in his influential work The Hero ...

  3. Heroes Journey Questions Flashcards

    A.The author describes the structure of the Hero's Journey and then explores how it translates to popular books. B.The author discusses the Hero's Journey as Campbell describes it and then shows how it has changed over time. C.The author describes what the Hero's Journey is and then discusses the pros and cons of following such a structure.

  4. The Hero's Journey Flashcards

    The abyss is when the hero faces their greatest fear alone. The belly of the whale is the lowest point in the journey (when they give up hope). Transformation. When the hero conquers the abyss/belly of the whale, the transformation is complete. A part of the hero must die (fear) so that a new part can be born (courage).

  5. Hero's Journey: Get a Strong Story Structure in 12 Steps

    9. Reward (Seizing the Sword) In which the Hero sees light at the end of the tunnel. Our Hero's been through a lot. However, the fruits of their labor are now at hand — if they can just reach out and grab them! The "reward" is the object or knowledge the Hero has fought throughout the entire journey to hold.

  6. Mastering the Hero's Journey: A Comprehensive Guide to Storytelling

    3. Outline the stages of the journey. Using the 12 stages of the Hero's Journey as a guide, outline the key events and turning points in your story. Consider how each stage contributes to the hero's growth and transformation, and ensure that your narrative follows a logical and satisfying arc. ( source) 4.

  7. Heros Journey Quiz Flashcards

    This is a critical moment in any story, an ordeal in which the Hero appears to die and is born again; the Journey teeters on the brink of failure. This is the climax of the story--the height of the action. It's a major source of the magic of the hero myth. The audience has been led to identify with the Hero.

  8. The Hero's Journey: A 17 Step Story Structure Beat Sheet

    Here's an overview of all of the 17 steps of Joseph Campbell's Hero's Journey: Act One: The Departure. The Call to Adventure. Refusal of the Call. Supernatural Aid. The Crossing of the First Threshold. Belly of the Whale. Act 2: The Initiation: The Road of Trials.

  9. The Hero's Journey by Jessica McBirney: Story and Examples

    In this text, Jessica McBirney discusses the story of the Hero's Journey and examples of this writing formula found in other popular books. Read more here. CommonLit does more so that you can spend less.

  10. The Hero's Journey: Stages, Steps, and Examples

    The hero's journey is the story of a hero who leaves the ordinary world to go on an adventure full of peril. On it, the hero will gain both adversaries and allies, and will face a great evil. The hero will also face his shadow self, which is perhaps the most frightening antagonist of all. Campbell references 17 total steps in the hero's journey.

  11. The Hero's Journey

    The Hero's Journey. 1. Multiple Choice. The hero is shown in the world as it exists, considered by those in it to be ordinary and uneventful. 2. Multiple Choice. Someone or something presents the hero with a problem, challenge, or an adventure. This can be an event or a person. 3.

  12. Hero's journey

    Illustration of the hero's journey. In narratology and comparative mythology, the hero's journey, also known as the monomyth, is the common template of stories that involve a hero who goes on an adventure, is victorious in a decisive crisis, and comes home changed or transformed.. Earlier figures had proposed similar concepts, including psychoanalyst Otto Rank and amateur anthropologist Lord ...

  13. Joseph Campbell's Hero's Journey: Worksheet & Examples

    The story deepens and the challenges they face change the hero. 7. The meeting with the goddess. This is one of the steps in the hero's journey that have become a bit dated. Joseph Campbell's study of (mostly male-centric) myths leads him to this stage in the journey where the hero meets the goddess.

  14. Hero's Journey Worksheet Explaining the Monomyth

    Alternatively, at the end of a unit on the Hero's Journey, students can be asked to fill out the worksheet before any discussion and the responses can be used as a summative assessment to evaluate students' understanding of the Hero's Journey and its archetypes. HERO'S JOURNEY WORKSHEET . Answer the questions below on a separate sheet ...

  15. Hero's Journey Flashcards

    Study with Quizlet and memorize flashcards containing terms like Created the idea of the hero's journey, The book Joseph Campbell published, Three main phases of the hero's journey: and more. ... ACC Comp Midterm Reading Questions & Ethos, Pathos, Logos. 48 terms. Samuel_Berger33. Preview. AP Lit terms #1. 12 terms. MarielaGarciaEnochs. Preview ...

  16. The Hero's Journey: A Plot Structure Inspired by Mythology

    The Hero's Journey was invented by Campbell in his seminal 1949 work, The Hero with a Thousand Faces, where he introduces the concept of the "monomyth." A comparative mythologist by trade, Campbell studied myths from cultures around the world and identified a common pattern in their narratives.

  17. How to Use the Hero's Journey as a Life-Coaching Tool

    They can see that whatever they're going through is temporary and has meaning. And that's the powerful piece. Once they are able to find meaning in something, it's much easier to accept ...

  18. The hero's journey: ESL/EFL Lesson Plan and Worksheet

    The hero's journey. In this lesson, students will watch a video showing how many famous stories follow the same pattern: the Hero's Journey. They will first discuss some beloved book and film heroes, then watch the video and do some comprehension tasks on it. They will also study different types of prefixes, discuss their impressions of the ...

  19. The Hero's Journey

    1. Multiple Choice. Edit. 30 seconds. 1 pt. What are the two worlds of the hero's journey? The Ordinary World and the Special World. Mars and Venus. The Inner World and the Outer World.

  20. The Power of A Hero's Journey: Study Sync Flashcards

    Katniss skips this step in the Departure stage; she automatically volunteers to take her sister's place in the Hunger Games. "defeating external foes and internal doubt." Study with Quizlet and memorize flashcards containing terms like Star Wars, The Matrix, and Lord of the Rings, Stage 1: Departure, Stage 2: Initiation and more.

  21. The Stages of the Hero's Journey

    1. Multiple Choice. Most stories take the hero out of the ordinary, mundane world into a special World, new and alien. 2. Multiple Choice. The hero is presented with a problem, challenge, or adventure to undertake. 3. Multiple Choice. This one is about fear.

  22. "The Power of the Hero's Journey" Flashcards

    Study with Quizlet and memorize flashcards containing terms like contrary, definite, differentiate and more.