gta 5 time travel mod

Back to the Future V 2.3.2

Back To The Future V 1.1F

Wait a minute, wait a minute, Doc, are you telling me that you built a time machine… out of a DeLorean?

Requirements:

Script Hook V Community Script Hook V .NET 3.0.4 .NET Framework 4.8 (Optional) limitless gameconfig (Optional) PackfileLimitAdjuster (Optional) HeapAdjuster

Keyboard / Controller Main menu: CTRL + F8 Interaction Menu: Character wheel + Handbrake (default: left ALT + space / DPad down + RB) Time Circuits: NumPad + Input Mode: NumPad / Confirm Date: NumPad Enter Toggle Cinematic / Instant mode: NumPad * Hover boost: Handbrake (default: space / RB) Altitude control: G VTOL: Aim + throttle/brake (default: RMB + W-S / LB + LT-RT) Refuel, Hook, Hoodbox: Context (default: E / DPad right) Forced Handbrake (RC): Handbrake + Duck (default: space + a / RB + A) Toggle Hover mode: Hold X-H / A

Main Features:

Models DMC12 Brand new best looking DeLorean models made specially for this mod Exterior / Interior / Engine / Suspension / Chassis / 5 Lods Back to the Future version Base BTTF Kit Mr. Fusion / Plutonium Reactor 55′ / RR Wheels GoodYear NCT60 / GoodYear Eagle GT Tires Hoodbox All the BTTF models are based on A-Hero car and professionally modeled and textured

Time Traveling Cutscene/instant time travel mode TCD glitch system if time machine is damaged Time machine can be forced to time travel if it is being hit by a lightning (while flying or driving with hook into a thunderstorm)

Animated Interior Time Circuits display Flux Capacitor Speedometer (both analog and digital) TFC handle and lights Plutonium gauges Compass

Animated Exterior Hover transition Refuel Suspension

Sounds Stereo 3D sounds with pausing / muting system Most of sounds ripped and edited from blu-ray version of movies Real BTTF DeLorean engine sounds aka LandSpeeder sounds handled by script

Effects Custom made effects for time travel Turbulence while flying into bad weather (NEXT RELEASE) Blinking headlights while trying to restart a dead DeLorean time machine with nuclear reactor (NEXT RELEASE)

Transform any vehicle into a Time Machine (NEXT RELEASE) Yes, now any vehicle (can be a car, bike, boat, motorcycle, plane, etc… ) can be converted to a fully working Time Machine Wormhole type can be changed Hover mode can be activated if model has certain requirements and custom handling data has been added to it (will be explained better) Also can be equipped with ’55 and railroad wheels type (result may vary, certain vehicle models don’t accept tuning wheels) There is no need for refueling after a time travel, there is only a 30secs cooldown

Remote Controlling Any time machine can be remote controlled There is a max distance signal range First person camera can be activated

Persistence system Every time machine status (location, properties, vehicle info, etc… ) is saved and restored at game restart/script reload Works for both DeLorean and other-type time machines

Build custom DeLorean time machine You can customize any DeLorean time machine with the BTTF parts (e.g. BTTF3 with Plutonium Chamber, Hook and Hover System, etc… )

Drive on rail tracks Any time machine that is equipped with railroad wheels can be driven on rail tracks It is possible to time travel on rail tracks… just be aware for a possible incoming train at reentry…

Time machine’s garage:

Michael’s, Trevor’s and Franklin’s garages can be used to transform any vehicle into a time machine Repair broken time, flying circuits and faulty engine Install hover conversion and Mr. Fusion Customize other time machine’s elements

2.3.1 Fixed incorrect filename in script for custom deceleration sound Fixed bug that would allow unexpected player control inputs during cinematic time travel Fixed rare script crash related to WormholeAnimationPlayer Updated language files Added updated Russian translation

2.3.0 Enabled ability to affect traffic density based on current year Lybian chase added; only appears if player has no Plutonium in 1985, check the map! Clocktower mission fixed; disabled scripted events and traffic too! Steam venting & empty warning disabled after reentry from Clocktower mission Persistence & Spawn Preset systems fixed Wayback system now records player’s outfit Time Paradox system added to Wayback Fixed missing suspension entries for ride height customization Player will get 1 Plutonium pellet when building a time machine from a stock DMC-12 Fixed bugs with BTTF3 and BTTF3RR DeLoreans Fixed flux capacitor appearing in midair when spawning time machines Fixed bug causing flux capacitor to not react when struck by lightning or using photo mode with no fuel Fixed TCD glitch sound and animation; made glitch happen sooner Corrected color and movement of plutonium chamber gauge needles Updated weather system Added new story DeLorean (HINT: November 12 1955) Fixed flux capacitor bug when time travel interrupted Fixed BTTF2 torque value issues Fixed lightning strike bugs Fixed RC mode death bugs Fixed HandleDucking crashes Added BTTF3RR reentry script event toggle Fixed BTTF3RR spawn crash And more! Full changelog is in the OIV!

2.2.4 FIX: Clocktower mission not working with the new Tuner’s DLC. FIX: Vertex Paint Bug in the Interior

2.2.3 FIX: wheel bug with the new Tuner’s DLC FIX: story mode missions not working FIX: the texture bug on the Overhead console FIX: RR DeLorean not working with the Tuner’s DLC

2.2.1 NEW: Real time mode. 1 minute in game is equal to real 1 minute. Can be enabled in settings. DO NOT USE trainers real time mode with this mod. NEW: Lightning run. A bolt of lightning is gonna strike a pole on Nov. 12, 1955 10:04 PM near the construction site in Paleto Boulevard. Try catch it and go back to the future! (Real time mode must be enabled) NEW: Now also seconds can be set for alarm time in bulova clock (helps with lightning run). NEW: Forced weather condition in relevant in-movies dates. FIX: Various bugs fixed (mostly about garage and wayback).

2.1.1 (Extract “BTTFV_2.1.1” files in scripts folder.) Fixed script crash after player dies Fixed time machine menu still opening after delete of all time machines

Artist: ranstar74 DMC12 model updates: RetroGamer Programmer: AHK1221 / MrFusion92 Tester: Nickumto255 / hugoraider / SBTx14 / MatchstickMan / Evonia / Victor / Adrien / RetroGamer / Dwurban / auron / Lordf84 Audio: BTTFV / BTTF Hill Valley Team Translations: English -> BTTFV Team French -> hugoraider German -> d3vk1ng / sole Italian -> MrFusion92 Spanish -> SBTx14 Polish -> Mroczny Gracz Portuguese -> Victor Russian -> ranstar74 Japan -> Leaf

Special thanks to: SonicJoshua24 / 5dmc1 / dmc4708 / Carlos85G / Manghen

Download mod

Related mods:.

Back To Los Santos (Back To The Future Mod) 1.0.0.1

2 thoughts on “ Back to the Future V 2.3.2 ”

i wish they would.

are you going to put in the Jules Verne Time Train?

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GTA BOOM

All GTA, all day, since 2012

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DSOGaming

Here is a ‘Back to the Future’ mod for GTA V that actually allows you to time travel

YouTube’s ‘taltigolt’ has informed us about this interesting Back to the Future mod for Grand Theft Auto V. This mod features a Delorean that actually ‘works’ and allows you to time travel, and below you can find a video showing this mod in action.

This mod is created by Joshua Vanderzee and you can download it from here .

In order to run this mod, you’ll need the latest versions of:

GTA 5 The GTA 5 script hook The GTA 5 script hook .net NativeUI You will need .net 4.5, .net 4.6, and .net 4.6.1

Back To The Future Delorean Time Travel Mod GTA 5 Mods

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.” Contact: Email

PC Games News, Screenshots, Trailers & More

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8 amazing GTA 5 mods that are worth your time - travel to space, fire vehicles from a cannon, improve the graphics, and more

The Grand Theft Auto 5 modding scene has exploded since the game's PC release - here are some of our favourites.

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Cover image for YouTube video

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You'll have to subscribe to the creator's Patreon at the $2 tier to get it, but hey, it's pretty great.

Superhot Mod

Cover image for YouTube video

SUPER. HOT. Superhot was a pretty wonderful game, and while there's more content available for it now, we really like the idea of taking the gameplay model of Superhot and applying it to an open world like this. Basically, the world only moves when you move, so you can plan everything out in advance and move very strategically to put down your enemies. Being able to literally stop your enemies in their tracks is satisfying, even if you have to stop yourself as well.

Grand Theft Space

Cover image for YouTube video

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Los Santos: No Water / A Lot of Water / Way Too Much Water

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In this mod, you can either have a version of Los Santos with no water, one that is waterlogged like a tsunami just came through, or a version that is completely underwater like the lost city of Atlantis. Again, we've looked at this one before , but it deserves a revisit - it's a very cool idea, and you can either strand some whales or leave them very happy. It's always fun to get a new perspective on an old map.

Open All Interiors

Cover image for YouTube video

We love a good gimmicky mod, but sometimes you just want something that makes it a bit easier to appreciate everything the developers have put into the game. This mod opens up 65 building interiors that are otherwise inaccessible outside of specific missions, interiors usually only accessible in GTA Online, or, in a few cases, which have been removed from the game but were left in the code. The mod developers might have made minor changes here and there, but mostly this is a showcase for what Rockstar can do.

The Vehicle Cannon

Cover image for YouTube video

This is literally a gun that fires random vehicles, and what more could you want, really? When you fire this gun, vehicles will go flying out, causing carnage wherever you point it. Perfect for dealing with your enemies, or just for causing a big ol' pile up and flaming wreck.

Back to the Future: the DeLoreans and time-travel circuits

gta 5 delorean

We've got two different mods here - one that adds Doc Brown and Marty's iconic cars into the game, another that (sort of) lets them travel through time. Look, it's not that exciting - the time of day just changes if you reach the right speed - but the DeLorean is such an iconic car that just driving it around is inherently very satisfying. This is...heavy, Doc.

NaturalVision Remastered

Cover image for YouTube video

Here it is - the holy grail of GTA visual mods. From their description:

The goal was to try and make GTAV look visually similar to Southern California in real life. The author has viewed more than 40 hours of video footage, hundreds of photos and researched a variety of neighboring districts within the Los Angeles and Salton Sea areas. All of this was necessary in order to produce the most realistic visual experience currently possible with GTAV's game engine.

They've more-or-less succeeded too - GTA 5 looks gorgeous with this mod installed. A real triumph.

Do you have a favourite GTA 5 mod that we've overlooked? Let us know below.

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  • Notifications

Releases: rdvdev2/TimeTravelMod

Beta-1.15.2-0.3.0.0.

@rdvdev2

We went Fabric! No worries, both Forge and Fabric versions will be mantained. This Forge update is ment to keep up with the changes in the Fabric code base.

Present bugs

  • The Engineer Book underlined text becomes normal text under certain strange conditions.

Translation state

With the addition of the Engineer Book, huge text strings were added to the mod and these are untranslated. The english translation review also made the translation state in other languages worse. I really need your help with this because I can't do all those translations on my own.

  • English: 100% (Thanks to benserwa)

Spanish: 100% (Thanks to Koockies)

Catalan: 100% (Thanks to Koockies)

  • German: 28% (Thanks to Stal111, ImMine_ and TheMCBrothers)
  • Chinese: 22% (Thanks to staryG)
  • Italian: 33% (Thanks to whoever done it, he/she disappeared)

French: 100% (Thanks to Shizurok and Koockies)

  • Russian: 57% (Thanks to Byll_DO_zeR)

Missing translations will fallback to English. If you want to help out translating the mod just go to Crowdin and collaborate in the project. If your language is not in the list contact me so I can add it.

BETA-1.15.2-0.2.0.3

I'm sorry for the recent inactivity, but I was near final exams and it was imposible for me to work on this. Now I'm planning on giving more time to this project, so expect a content update soon. For now, I offer you this little translation and clean-up update.

New features

  • General clean-up: Some warnings have been removed from the logs, as they were caused by my previous bad coding practices.
  • Translation revision: The English translation has been reviewed and corrected due to major grammar, phrasing and title casing errors (Big thanks to benserwa). As english is the source of all the other translations, there are some languages that need to be updated to catch with the new strings, so expect random english texts arround the mod until future updates.

BETA-1.15.2-0.2.0.2

Little 1.15.2 and translations update!

  • Russian! The mod is now a 200% cooler!

With the addition of the Engineer Book, huge text strings were added to the mod and these are untranslated. I really need your help with this because I can't do all those translations on my own.

English: 100%

  • German: 52% (Thanks to Stal111, ImMine_ and TheMCBrothers)
  • Chinese: 45% (Thanks to staryG)
  • Italian: 10% (Thanks to whoever done it, he/she disappeared)
  • Russian: 85% (Thanks to Byll_DO_zeR)

BETA-1.15.1-0.2.0.1

This is only a little patch to the first 1.15.1 update, providing a working multiplayer and more German translations. Enjoy!

Solved bugs

  • Multiplayer is now totally fixed. No more logging out and logging in again, just normal Minecraft behaviour!
  • German: 53% (Thanks to Stal111, ImMine_ and TheMCBrothers)

Chinese: 47% (Thanks to staryG)

Italian: 11% (Thanks to whoever done it, he/she disappeared)

BETA-1.15.1-0.2.0.0

It's been a long time since the latest update, I know. High school is taking most of my time and it's hard to use some of it to continue working on the mod. Now I'm starting to find easier to continue coding while studing, so I'm very confident that I will be able to post updates more often. Anyway, here is the 1.15.1 Time Travle Mod update!

  • Bee ready to update : Forge 1.15.1 is out and that means that Time Travel Mod 1.15.1 is too.
  • Less confusion : The Engineer Book now shows building guidelines oriented towards the player for more intuitive building.
  • Old West music now doesn't overlap and is quiter.
  • Multiplayer now works, but with some problems (see present bugs).
  • First time loading the Old West on multiplayer will break. Log out and log in again to fix.

German: 18% (Thanks to Stal111 and ImMine_)

BETA-1.14.4-0.1.8.0

Happy birthday! This is an special update, the first Time Travel Mod version was released 1 year ago! This update has been worked hardly to bring a bunch of new, exciting and useful features. Hope you enjoy it!

Warning: World generation has changed in the Old West dimension. If you load an old world biomes will mess up and probably you will get rough chunk edges. Starting a new world or reseting the Old West dimension is HIGHLY RECOMMENDED. Warning: Forge dimension subsystems are a bit broken by the moment (remember this is Forge Beta) and clients don't work properly when connected to a server, so multiplayer isn't working by the moment. I'm trying to solve it, but it will require a change on Forge's codebase, so this will take some time. New features regarding servers or multiplayer are implemented in the mod anyways, so when Forge will fix this, you possibly won't need to update the mod.

  • Old West revamped: Tired of the Old West being an infinite boring desert? Well, this is your update! Now the worldgen takes an approach similar to the overworld one. Oceans, rivers and the mesa now can be found on the Old West. Now gold generates in the Old West as in the mesa, so prepare to become rich! You will be also able to find mineshafts at ground level.
  • Time Machine recalling: You were playing with a friend and had to build two Time Machines to both be able to visit other Time Lines? That's not longer this way! The first Time Machine upgrade was added to the mod, and it enables you to recall the Time Machine and let it travel in time with no one inside. Read the Time Machine Engineer's Book for more information on how to build and use this awesome feature.
  • Detailed error messages when using a Time Machine: Wonder why your Time Machine isn't working? Now you will see a brief message specifying what exactly didn't work. I hope this makes using the mod a little bit easier.
  • Cheater reports: Now when a Time Machine check fails in the server, the op's will be notfied of the failed check and will be suggested to ban the player, as often these failed checks mean the player is cheating. These cheater reports can be disabled in the mod config.
  • Gunpowder visuals rework: The placeable gunpowder now has nicer colors and some sound and particle effects when lit up.
  • New block: Time machine recaller
  • New block: Time machine tracker
  • New item: Communications circuit
  • You will no loger hear the nether portal sound when using a Time Machine.
  • Time Machines no longer work from the nether, the end, or any other dimension added by another mod.
  • The placing of the player when using the Creative Time Machine has been reviewed and now it should never take you down to Y=0 or spawn you in a cave.
  • Now the server checks if the Time Machine was cooled down. Before it was only cheked on the client, making it easier to cheat.
  • Placeable gunpowder now is correctly colored.
  • Placeable gunpowder now drops itself when broken if not lit up.
  • Fix datapack description file (pack.mcmeta). No more log errors regarding it.
  • Using a Time Machine with no TM Core or from the wrong side no longer breaks the checks, allowing the player to use the Time Machine.
  • Updated to Forge 1.14.4-28.0.45. Modpacks can now update without dealing with the breaking changes on Forge.

English: 100% Spanish: 100% Catalan: 100% German: 22% (Thanks to Stal111 and ImMine_) Chinese: 22% (Thanks to staryG) Italian: 11% (Thanks to whoever done it, he/she disappeared) French: 30% (Thanks to Shizurok) Missing translations will fallback to English. If you want to help out translating the mod just go to Crowdin and collaborate in the project. If your language is not in the list contact me so I can add it.

BETA-1.14.4-0.1.7.4

Check out the changelog at CurseForge

BETA-1.14.4-0.1.7.3

Check the changelog at CurseForge

BETA-1.14.4-0.1.7.2

Beta-1.14.4-0.1.7.1.

Time-Travel Mod for GTA 1.0

Download file.

Please, do NOT use ADDBLOCK!

gta 5 time travel mod

Description

Time-travel mod for gta.

If you have any questions about the installation process or the mod itself, you can ask them in the comments section below. We'll be happy to help!

Installation:

Thank you for visiting our website. We hope you find the mods you're looking for and have a great time playing GTA 5!

  • ScriptHookV
  • ScriptHookVDotNet

gta 5 time travel mod

IMAGES

  1. Gta 5 Pc Mods

    gta 5 time travel mod

  2. EPIC Back to the Future w/ Time Travel GTA 5 Mod 2020

    gta 5 time travel mod

  3. Back To The Future Delorean Time Travel Mod GTA 5 Mods

    gta 5 time travel mod

  4. GTA V's Time Travel Mod Updated

    gta 5 time travel mod

  5. [GTA V] Time Travel V Mod

    gta 5 time travel mod

  6. Time Traveling in Every DeLorean from Back To The Future!

    gta 5 time travel mod

COMMENTS

  1. Back To the Future Time Circuits Mod

    Controls: (F5) Opens and Closes menu. (X) Starts and stops engine. (L) Activates/Deactivates flight for the bttf2 delorean. (+/=) Activates/Deactivates the time circuits. (-) Refills plutonium/Mr Fusion (Must be outside at the back of the car) Time Circuits Date Changing. If you desire to change the date on the time circuits you use the numpad.

  2. Back to the Future V

    NEW: Real time mode. 1 minute in game is equal to real 1 minute. Can be enabled in settings. DO NOT USE trainers real time mode with this mod. NEW: Lightning run. A bolt of lightning is gonna strike a pole on Nov. 12, 1955 10:04 PM near the construction site in Paleto Boulevard. Try catch it and go back to the future!

  3. Evolution of Time Travel in GTA games! (BTTF Mods)

    Back to the Future is a movie franchise that has become a cultural icon since the release of the first film in 1985. The trilogy, which includes Back to the ...

  4. Back to The Future Mod

    Back to the Future Mod A mod that allows you to travel through time in GTA V. Keys: Z - enable mod O - enable time circuit Left, Right - Change the minute you want to Time Travel to. Up, Down - Change the hour you want to Time Travel to. Requirements: ScriptHookV; ScriptHookVDotNet; NOTE: You need a Space Docker to time travel and you also need to reach the maximum speed of the Space Docker.

  5. Back To The Future

    WELCOME TO MY BTTF DELOREAN TIME TRAVEL MOD. *UPDATES*. BETA 0.1 = INITIAL RELEASE. BETA 0.2 = UPDATED INTERIOR AND EXTERIOR LIGHTS. BETA 03 = Complete New Car Model and Textures, High Resolution Polygon Model. BETA 0.4 = Few texture fixtures, and refelection issue hopefully solved, removed suspension under car causing glitching.

  6. GTA V's Time Travel Mod Updated

    Quite a long time ago we featured the Time Circuits mod here at GTA BOOM along with an awesome DeLorean mod. Basically, Time Circuits simulates the effects of "time travel" in the game world. Of course, it isn't "real" time travel, just a modeled extrapolation and procedural triggering, but it's still really, really cool. The...

  7. GTA 5

    PLAYING with a TIME MACHINE in GTA 5! - For MORE GTA 5 Videos, LIKE & Subscribe!💎 Become a Channel Member: https://www.youtube.com/user/NoughtPointFourLIVE/...

  8. Back to the Future V 2.3.2

    2.2.3 FIX: wheel bug with the new Tuner's DLC FIX: story mode missions not working FIX: the texture bug on the Overhead console FIX: RR DeLorean not working with the Tuner's DLC. 2.2.1 NEW: Real time mode. 1 minute in game is equal to real 1 minute. Can be enabled in settings. DO NOT USE trainers real time mode with this mod. NEW: Lightning ...

  9. [GTA V] Time Travel V Mod

    Discord: https://discord.gg/MGpmPhSDYRGTA5-Mods page: https://www.gta5-mods.com/scripts/back-to-the-future-vBlog with latest updates: https://mrfusion92.tech...

  10. GTA V Travels Back In Time (Mod)

    This mod allows your GTA V character to travel back a limited distance in time. Similar to the mechanic in Prince of Persia or Grid 2, this allows you to correct mistakes with the benefit of hindsight. ... This isn't the first time GTA V got a mod related to time travel, however the Back to the Future inspired Time Circuits worked on a ...

  11. EPIC Back to the Future w/ Time Travel GTA 5 Mod 2020

    Help me get to 1,000,000 Subscribers by clicking here SUBSCRIBE! http://bit.ly/SubToMkElite NEW MERCH! http://bit.ly/2o78NoiDrop a Like & Comment. It ...

  12. In GTA 5.. I time travel 500 YEARS Back to the FUTURE! (Mods)

    (GTA 5 Mods) I time travel in GTA 5 500 years back to the FUTURE and you won't believe what it looks like! #GTA5Mods #GrandTheftAuto5 #GTA5RealLifeModIn toda...

  13. Grand Theft Auto 5 Back To The Future DeLorean Time Traveling Mod

    These DeLorean mods for Grand Theft Auto 5 time travel and look like they came straight out of the movie. ... Grand Theft Auto V Returns to Xbox Game Pass Today - IGN Daily Fix.

  14. Here is a 'Back to the Future' mod for GTA V that actually allows you

    Back To The Future Delorean Time Travel Mod GTA 5 Mods. John Papadopoulos. John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie ...

  15. Sonic Goes Back To The Future! Fun Time Travel Mod! (GTA 5 Mods)

    What's up everyone! Sonic is back with a truly epic Back To The Future mod! We're going to do some crazy time traveling experiments, recreate scenes from the...

  16. 8 amazing GTA 5 mods that are worth your time

    The Grand Theft Auto 5 modding scene has exploded since the game's PC release - here are some of our favourites. Grand Theft Auto 5 is still going strong, recently passing a frankly ludicrous 85 ...

  17. Releases · rdvdev2/TimeTravelMod · GitHub

    This is an special update, the first Time Travel Mod version was released 1 year ago! This update has been worked hardly to bring a bunch of new, exciting and useful features. Hope you enjoy it! Warning: World generation has changed in the Old West dimension. If you load an old world biomes will mess up and probably you will get rough chunk edges.

  18. Realistic Fast Travel V [.NET]

    As I understand it, this mod does work in a similar way as the in-game taxis, in the way time passes. But this mod has several advantages over the taxis in GTA V. For one thing, taxis require the player to pay the driver, and the fee increases in correlation with how far the driver has to take you.

  19. I time travel to 2120 and play as a cop! (LSPDFR GTA 5 Police Mod) #

    (LSPDFR GTA 5 Police Mod) I time travel 100 years into the future in the BTTF DeLorean time machine to 2120 Los Santos and try playing as a cop! #GTA5LSPDFR ...

  20. GTA5-Mods.com

    Welcome to GTA5-Mods.com. Select one of the following categories to start browsing the latest GTA 5 PC mods:

  21. Gta Time travel finally solved?

    Make sure Trevor dies in story mode. 2. Use the character selection to pick Michael and drive over to the satellite dishes (with the space docker car) and blow all the horns at. pm for about 1 minute. Make sure the car is aimed directly at one of the dishes that are pointing (almost completely upwards.)

  22. Time Scaler

    228 Likes. Scale the time speed by accessing the ingame menu. Your settings can be remembered (= same time speed on next game start) by turning on the option in the ingame menu. You can also set an own rate by changing the value OWNRATE in the time_scaler.ini file. OWNRATE = x means x realtime milliseconds for 1 ingame minute to pass.

  23. Time-Travel Mod for GTA

    It includes detailed instructions on how to install the mod, as well as information about its features and benefits. Thank you for visiting our website. We hope you find the mods you're looking for and have a great time playing GTA 5! Show Author Description. First Upload: July 01, 2019 Last Updated: July 01, 2019. GTA 5 Mods, Time-Travel Mod ...

  24. Dragon's Dogma 2 PC Mod Grants Players the Power of Unlimited ...

    Once installed, the aptly named 'teleportation' mod allows players to open up an overlay to browse a range of preset fast travel locations and settlements, including the Excavation Site, Melve ...