• Spiritfarer
  • Lily Questline Walkthrough + Spirit Guide (Spiritfarer)

Lily appearing on the ship in Spiritfarer

Lily is another late-game spirit that will be joining your ship as a passenger. She also represents the ending of the game. As a unique spirit, you will need to send at least 8 other spirits to the Everdoor before Lily automatically shows up onboard.

Our guide will walk you through her onboarding process and full quest line.

How To Get Lily

Time abroad, striking out on my own, family ties, ending the game, characteristics.

Lily will first appear as flowers and butterflies outside Stella’s room before showing her true form. / Spiritfarer

Unlike other spirits, you can’t find Lily in any of the islands in order to recruit her. Rather, she automatically appears after these two conditions:

  • You’ve sent off 8 spirits to the Everdoor
  • Your ship is fully-upgraded

Note: You may also need to already have recruited Buck on your ship. However, he’s the only spirit that accompanies Stella until the end.

At that point, a number of flowers will start growing outside Stella’s cabin on the ship. Interact with these flowers, and they will flock together during night-time to become a special spirit: Lily.

Talking to Lily reveals that she is actually the spirit manifestation of Stella’s younger sister, and that she hasn’t passed on yet.

Lily doesn’t “talk” or eat, but Stella interacts with her by giving her a hug. / Spiritfarer

Lily’s Complete Quest Line

Appearing as an end-game spirit, Lily will also reveal that you can only finish the game once her requests have been fulfilled. Here they are:

Memories at the Hummingberg Shrine. / Spiritfarer

For her first request, Lily will ask you to visit and interact with the Hummingberg Shrine at night, or any of the three time periods after the sun has gone down.

During this, Lily will tell you all about Stella’s story and life on Earth, including her as a baby.

Unlocking more memories at the Furogawa shrine. / Spiritfarer

For the second request, Lily will ask you to visit and interact with the shrine at Furogawa at night.

Here, Lily will tell you all about the travels that Stella did while abroad, including her trip to Japan, and the small sour ending to these trips (after Stella finds out her dad has contracted a deadly illness).

More memories with Lily in the Oxbury Shrine. / Spiritfarer

For her third request, you will need to do the same thing in the Oxbury Shrine.

Lily will continue to talk about Stella’s life. This time, it will be about Stella’s job as an end-of-life caretaker at a hospital.

Unlocking the final memories in the Greymist Peaks Shrine. / Spiritfarer

Finally, Lily will ask to visit the Greymist Peaks Shrine and interact with it at night.

Here, you’ll learn all about how Stella had to deliver her diagnosis to Lily and their mother.

After this, the game automatically unlocks its last request “Stella’s Last Voyage.”

Note: End game spoilers ahead!

During Lily’s requests, she will tell you all about Stella’s life story. / Spiritfarer

Once you’ve finished all of Lily’s requests, the last request “Stella’s Last Voyage,” will unlock.

During this request, you’ll be able to hug all of the spirits you’ve previously taken to the Everdoor before passing through it yourself with Daffodil and “ending” the game.

While Stella goes through the Everdoor, Lily’s butterflies will accompany you, signifying that she’s with you until the end.

Stella’s constellations in the sky after going through the Everdoor. / Spiritfarer

Do note that as long as Lily appears on the ship, you can technically already finish the game.

This means that even if there are still other spirits with unfinished quest lines on your ship, you can still pass through the Everdoor.

However, starting the game again will just put you back to just before “Stella’s Last Voyage,” should you wish to send off all the other spirits first.

During “Stella’s Last Voyage,” you will get the chance to hug all of the spirits you’ve previously sent away before going to the Everdoor with Daffodil. / Spiritfarer

Unlike other spirits in the game, Lily actually hasn’t passed away yet. Instead, she’s the spirit manifestation of Lily talking to Stella during the final moments of her life while she’s in a coma.

This means that:

  • Lily doesn’t need to be fed
  • Lily doesn’t come with a minigame
  • Lily only comes out at night
  • Lily doesn’t have a Spirit House

What’s more, the appearance of Lily also means that you can start sailing at night, since all of her requests have to be done after sundown. Lily also doesn’t speak, although Stella interacts with her by giving her a hug.

Note: You can see Lily in the real world from the memories that Hades shows you. Stella also learns of Buck through Lily, as he is her friend.

Lily’s butterflies will accompany Stella and Daffodil once she goes to the Everdoor for the last time. / Spiritfarer

February Cortes

Feb has been trying to speedrun Super Mario 64 since he was 10 years old, but doesn't have the hand-eye coordination for it. When not attempting that, he spends his free time playing Metroidvanias, platformers, and Resident Evil 4 on all available consoles. He also likes building Gunpla and writing music, and thinks bicycles are man's greatest invention.

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does stella's last voyage end the game

Spiritfarer Version 1.14 Is Ready To Download, Here Are The Full Patch Notes

New life breathed into the game

  • by Alana Hagues Tue 17th May 2022

Thunder Lotus' beautiful management sim all about death and the afterlife — Spiritfarer — has received a brand new update, and it's a big one in terms of fixes. Luckily for fans across the globe, many of the tweaks in the update involve fixing typos and errors in multiple languages.

At the end of last year, the game hit 1 million sales and brought us its largest, and final, free story update , so while version 1.14 isn't going to bring us some brand new tear-jerking, earnestly beautiful moments, it'll clean up the experience for everyone.

Here are the full patch notes, shared by Thunder Lotus Games on its website :

Bug fixes: - A black screen no longer occurs if you pause during the Mind Palace event. - Alice now properly recognizes the Beach outfit. - The wardrobe now remembers a full outfit’s settings even when the player modifies a single item. - Stella and Daffodil get teleported to Jackie whenever the other player triggers the conversation inside Gwen’s house. - The boat now properly continues to its destination after encountering a turtle sister. - Sleeping while Stanley is in front of the bed in Stella’s cabin no longer results in a loss of functionality. - Interacting with Stanley inside Stella’s cabin no longer causes Daffodil to fall outside the boundaries of the world. - Sitting on a chair while the boat approaches the Everdoor no longer leads to a loss of functionality. - The game’s in-game clock no longer resets after 24 hours. - Stella’s arm now uses the proper lighting when fishing. - The Everlight now appears properly during Loom and Woodcutting Minigames. - The Touchpad Icon now properly appears in the rebind menus. - Navigation inside the Control Rebinding screen no longer skips two settings when moving up from the Restore Default option. - Tuna fishing music will no longer prematurely stop if your co-op partner stops fishing. - Beverly is no longer behind Stella’s hat when hugged in ghost form. - In local co-op, Daffodil no longer loses functionality when meeting the turtle sisters for the first time. - Stella and Daffodil can no longer stand on an invisible platform in Stella’s Cabin. - “The Real Spiritfarer” quest now properly subtracts a Lightbulb from your inventory instead of adding one. - Daffodil no longer falls through the floor at multiple points in the game. - Going back and forth quickly on the zipline no longer causes the sound effect to disappear. - Stella’s bouncing animation no longer stutters when used on the umbrellas in Overbrook. - Atul will no longer get stuck in a loop of exiting and entering his house if the kitchen is placed in a specific position underneath his house. - The wind animation from the middle chimney at Bottom Line Corp no longer cuts off abruptly. - Repeatedly watering crops no longer causes Stella’s water animation to be skipped. - Stella no longer gets caught on the environment when using the zipline in Hoseki Quarry. - Saving/Quitting during the House Call quest no longer causes Daria’s icon to appear early in the Save Menu. - Daria now plays her instrument properly during the Mind Palace event. - Daffodil can no longer interact with the butterflies during the Hades events. - Mickey no longer abruptly returns to Bruce’s head during their final conversation on the way to the Everdoor. - Mickey no longer disappears too early during Bruce & Mickey’s Everdoor animation. - Denizen lost at sea now properly acknowledges your presence. - Turtles no longer disappear when going to sleep. - Daffodil no longer teleports during a Spirit’s release. - Going to sleep no longer crashes the game. - The ground inside the Field no longer appears upside down during the Edit mode. - Sheep now properly have wool. - Explored parts of the map no longer disappear upon reloading. - You will no longer get stuck in the game’s intro sequence. - Alice’s quest no longer bugs out and she will give you her obol. - ESC/Back buttons now work in the ”Report a bug” menu. - It is no longer possible to lose functionality by remapping the buttons to navigate menus to the DualShock touchpad and relaunching the game. - Save progress & boat will no longer merge with another save if you delete it without loading a saved game first. - Hugging Daffodil near a wall in Gwen’s house will no longer cause Stella to fall through the wall and get stuck. - Hugging Daffodil at a specific spot in Overbrook’s hospital will no longer cause Stella to fall into the background. - Players will no longer need to readjust from interactable objects (ore, trees, etc.) after interacting with it the first time. - Nordweiller’s map tooltip no longer shows three chests instead of the intended two. - Stella and Daffodil are now properly forced to row the tender during the Everdoor sequence. - Exiting the Blueprint Station no longer causes the game to lose functionality. - Sleeping near the Everdoor while the ghosts are on the ship no longer causes a black screen. - A crash no longer occurs when loading a save file that has completed Stella’s Last Voyage. - Closing the game during Jackie & Daria’s quest where Jackie bursts into Daria’s house will no longer break the flow of the quest completely. - Spirits can no longer be kicked-off the boat when moving builds to a higher altitude. - Skipping the intro too quickly after starting a New Game no longer causes graphical issues. - Going back into the game quickly no longer shows the map upside down for a couple of seconds. - Acetates now properly displays their contents in the projector room. - Text in Main Menu will properly appear in your chosen language when playing in Japanese, Korean, Simplified or - Traditional Chinese. - The padlock unlocking animation is no longer squashed. - Disconnecting your controller while in a menu no longer causes the Controller Assign Screen to overlap with the current menu.
Switch: - Large performance and stability issues with Switch have been fixed. - Joy-Cons’ grip mode in co-op no longer exchanges the Interact and Cancel buttons. - Jackie will no longer be in low resolution when speaking to him for the first time on an island, after his reveal. - The water will no longer appear in Low Resolution during Gwen’s Last Voyage. - Daffodil’s eyes and ears will no longer flicker. - Fixed an issue where certain station’s buttons were hard to read when using a Left Joy-Con. - Astrid’s fan will no longer clip through walls. - Buck’s event prompt will no longer be cut off by the edge of the screen. - Stella’s superfluous animation frame when running towards Lily was removed. - Astrid will no longer get stuck on a ladder when welcoming Giovanni to the boat. Localization: - Spirits’ mood bonus for eating a food they enjoy is no longer mistranslated to food they dislike in Portuguese. - Summer no longer says that she is not hungry when rejecting a hug, in Simplified Chinese. - Torn Letter and the Crumpled Letter from Jackie both contained untranslated lines in Russian, Korean and Simplified Chinese. - There is no longer a typo in Charon’s dialogue at the start of the game. - The button icons and text no longer overflow the UI when reading letters in Russian. - Fixed multiple food items in the recipe list whose text overflowed in Russian. - Denizen name in Quest Log for “Perimeter Sweep” was untranslated in multiple languages. - Doctor had an untranslated speech bubble after completing his quest at Overbrook in multiple languages. - Denizens in Southpoint Docks were not translated in multiple languages. - Gwen will no longer say a specific hour to wake her up instead of in the morning in Korean. - Text to confirm an event will no longer overlap with the Yes/No options in Simplified Chinese. - Pop-up notification about Jackie’s house improvements had an incorrect line break in Russian text. - Russian text box overflowed when talking about Daria in the Archive Room Filing Cabinet. - Text in the Main Menu now properly appears when first launching the game in Japanese, Korean, Simplified or Traditional Chinese.

If this update fixes any issues you've been having with the game, great! If you're still on the fence about picking it up, perhaps our 8/10 review from 2020 will tempt you, where we say that "Spiritfarer balances undemanding platforming, gentle exploration and forgiving resource management with a beautifully-realised world with a cast full of charming, likeable, memorable characters."

We've yet to find out what the developers of Jotun and Sundered are working on next, but its dedication to updating and maintaining Spiritfarer has us hopeful for the future.

[source thunderlotusgames.com , via nintendoeverything.com ]

About Alana Hagues

Alana has been with Nintendo Life since 2022, and while RPGs are her first love, Nintendo is a close second. She enjoys nothing more than overthinking battle strategies, characters, and stories. She also wishes she was a Sega air pirate.

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Comments 12

  • Tue 17th May 2022

Holy moly. I’m glad I’ve waited before even starting this game. I’ my first experience with it will be playing the best most complete possible version

  • Pillowpants

This game has been on my wishlist a long time. I think it's about time to pick it up now

For those on the fence, just buy it. It's one of the best games I've played in a long time.

An amazing game. I can't remember any other game that emphasizes the power of hugs like this game does.

  • MattAllsopp

I love this game and would’ve thoroughly recommended it before, but even more so now 😊

Ah, I just started this, so this update couldn't have come at a better time — I actually did encounter quite a few bugs almost immediately, so hopefully those will have been ironed out

  • SoManyHaveDied

that bug fixes list longer than the bible

If they fixed the problem with the in game clock, does this mean my playtime will be shown correctly after the patch on my already completed save file?

  • Andy_Witmyer

Wow - continued support so long after a release is always appreciated! I LOVED the game the first time around but for some reason, never finished the last chapter. This def gives me an incentive to dive back in. Heck, I might even start a new game - it was that good - not to mention powerfully moving. (Not gonna lie, it definitely made me tear up a few times... but, the bittersweetness hurt so good).

  • Wed 18th May 2022

I absolutely love this game! I played digital and loved it. I bought physical and have yet to play it. Now with final fixes, it may be time. I highly recommend this great game!

I love this game. The gameplay loop isn’t amazing, catching comets eventually gets old, and some of the non-spirit side characters (the raccoon, the shark, the bird? collector lady) could be explained better, but man.

Spoilers, the game is dedicated to everyone the developers loved and lost. As a witness to mortality myself, it just works so well.

I want to be like Summer or Gustav when I grow up. Sadly, I guess I’m stuck as Buck.

  • Octane_st1m

This game deserves a 10/10 in my opinion. Up there with the likes of Ori WotW, Undertale/Deltarune and other great indies.

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Spiritfarer Wiki

  • Português do Brasil
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Stella is the main character of Spiritfarer . As a Spiritfarer , she helps ferry spirits to the afterlife.

  • 1 Appearance
  • 3.1 Daffodil
  • 4 Customization

Appearance [ ]

Stella is a young brown-skinned woman with orange hair and brown eyes.

She generally wears a wide-brimmed dark teal hat with a yellow outline on the underside of it which is cut in the form of a star, a yellow elbow-length shirt, a green belt with a glowing belt buckle, teal ankle-length pants and light-green espadrilles. Her most notably feature is her supernaturally glowing belt buckle, which contains the Everlight she inherited from Charon , which allows her to use different abilities and can transform into useful objects, such as oven mittens, a pickaxe and a scythe.

Stella must interact with the passengers and see to their needs - so it sometimes is necessary to feed them, give something to them, talk to or hug them. Stella also can look up their mood in the interaction panel.

History [ ]

Stella was born in 1974 but her place of birth is unknown. Her family immigrated to northeastern France while Stella was a young child, where she lived out her childhood and teenage years. She later moved to Québec with her mother, Marie , and her younger sister, Lily .

As an adult, Stella was a palliative care nurse in charge of helping increase the quality of life of patients with a serious illness. She accompanied those that might not have much time left, and eased their pain by being there for them, right up until she became ill herself.

In Spiritfarer , players catch glimpses of Stella's memories as she reminisces about her family visits to Alsace during her childhood, her newfound friendships while visiting Shirakawa-gō during her early adulthood, her patients as a health worker in Oxbury , and her anxiety-filled nightmares when she learned of her rapidly advancing cancer. [1]

Relationships [ ]

Daffodil [ ].

Stella's friend and follower on the ferry is Daffodil, who appears as a cream coloured cat with blue eyes. He carries his own Everlight on a collar, allowing player two to control him in Cooperative Play . Daffodil was the family pet before Stella moved out and took him with her.

Customization [ ]

Stella has several different outfits that the player can equip from the wardrobe in Alice's Cottage . The outfits are interchangeable, so you can mix and match, which is even required during one of Alice 's sidequests.

  • Classic Outfit : The classic outfit has a wide-brimmed, star-shaped green hat with a yellow outline on the underside of it. She has a yellow shirt and green pants with light-green espadrilles.
  • Easter Outfit : The Easter outfit has a wide-brimmed, star-shaped mint green hat with a dusty yellow outline on the underside of it. She has a pink shirt and light blue pants with pink espadrilles.
  • Periwinkle Outfit : The periwinkle outfit has a wide-brimmed, star shaped periwinkle hat with a dusty yellow outline on the underside of it. She has a light purple shirt and dark purple pants with light purple espadrilles.
  • Annie's Beach Outfit : The "Annie's" Beach outfit has a wide-brimmed, star shaped dark blue hat with a yellow outline. She has a dusty mint colored shirt and light blue pants with navy blue espadrilles.
  • Sunday's Outfit : The Sunday's outfit has a wide-brimmed, star shaped light blue hat with a yellow outline on the underside of the hat. She has an off-white shirt shirt and mustard colored pants with light blue espadrilles.
  • Twilight Outfit : The twilight outfit has a wide-brimmed, star shaped dark gray hat with a yellow outline on the underside of the hat. She has a blue shirt and dark gray pants (a slightly darker color than her hat) with darker blue espadrilles.
  • Eshe's Outfit : Eshe's Outfit has a wide-brimmed, star shaped white hat with a tan outline on the underside. She has a tan shirt and light gray pants with brown espadrilles.
  • Black Berry Outfit : The blackberry outfit has a wide-brimmed, star shaped light purple hat with a golden outline on the underside of the brim. She has an eggshell colored shirt and dark purple pants with black espadrilles.
  • Pirate Outfit : The pirate outfit has a wide-brimmed, star shaped red hat with a tan outline on the underside of the brim. She has on a blue shirt with dark red pants and dark greenish-blue espadrilles.
  • Thora's Outfit : Thora's Outfit has a wide-brimmed, star shaped dark gray hat with a light gray outline on the underside of the brim. She has a shirt that's darker gray than her hat and black pants, with brown espadrilles.
  • The developers had almost allowed the player to choose "Stella's" name, but then decided that it was Stella's story, so they made it so there was no customization on that part.
  • Back when the idea of “online” for Spiritfarer involved one person per ship, Stella was actually two people; a brother and a sister. The sister was originally much younger, while the brother was slightly older. The idea behind it was that you would pick a character, and encounter your sibling and their ship, online, when you would meet other people. However, due to many time and budget constraints, they had to remove the idea of meeting ship-to-ship, and it left them with one protagonist, and eventually, her cat. [2]

Our community needs more information on this page! Can you help out? Click here to add more.

Gallery [ ]

Stella receives new abilities

Sources [ ]

  • ↑ Thunder Lotus Games newsletter
  • ↑ Spiritfarer - The Artbook

Spiritfarer: How To Complete The Game & 10 Other Questions Answered

Spiritfarer is more than just an adventure game. Here is how to beat it and some answers to some other questions about the indie game.

Spiritfarer is an indie adventure game that's captured the hearts of gamers with its beautiful style and wonderful gameplay. But how do you actually complete this adventure and still get the most out of the game?

Spiritfarer is more than just an adventure game. It tackles the acceptance of life, death, and sadness , all in a beautifully unique experience that is both relaxing and emotional . Whilst it may seem like one of those games that never ends, it does actually have its own ending which is undeniably emotional and will leave you begging for more.

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This game takes the mechanics of wonderful games like Terraria and Stardew Valley and adds a delightful spin to make it a relaxing and enjoyable experience until the emotions come pouring in at the end. However, many fans still have unanswered questions about this wonderful game, so let's answer those burning questions.

Updated August 29th, 2021, by Jerrad Wyche : With Spiritfarer recently celebrating its 1st release anniversary, developer Thunder Lotus Games is still looking to support the game with additional post-release content. One of the three announced updates was released in April 2021, with the other two set to release by the end of the year.

11 What's the core theme of the game?

By the time the credits roll in Spiritfarer, it's pretty clear what the core theme of the game was, but that might not be the case for everyone. The game is about loss, in many different forms. It focuses on the idea of grief with an emphasis on how and when people should move on.

Loss takes many shapes and can be hard to come to terms with. Spiritfarer also sheds light on coming to terms with one's mortality and how that relates to the regrets and sense of finality one feels.

10 How To Complete Spiritfarer

Thunder Lotus Games previously stated that Spiritfar would take anywhere between 20-30 hours to complete , depending on how the player gets through the storyline in order to reach Spiritfarer's ending. It's good to know and understand that Spiritfarer doesn't have multiple endings. The game has one set ending, but with the addition of updates post-launch, Spiritfarer's ending isn't exactly that.

To actually complete Spiritfarer and reach the end, you must say goodbye to every spirit you picked up along the way, fulfilling their requests and helping them come to terms with their departure. All while discovering more about Stella and the world around her. Once that's done, you're rewarded with Spiritfarer's ending.

9 How Many Spirits Are There?

To complete the game and have a wonderful and meaningful experience, the player must help all the spirits they can. They will get the chance to meet up to 11 different spirits, each with their unique desires, food choices, and quests which allow a closer connection and a more emotional experience .

The first three the player should come across are Gwen, Atul, and Summer. These are somewhat forced upon you and give you something to head towards in your new job as a Spiritfarer. The other 8 will come in time and by speaking to as many people as you can.

8 How Many Upgrades For Stella Are There?

These upgrades can drastically change your gameplay and make it 10x more enjoyable as you learn how to double jump, glide through the air, zipline, and more. Whilst it all sounds cool, they can actually be pretty hard to get hold of or even find in the first place! But when you do you'll have endless fun.

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All in all, there are 6 upgrades to get hold of which range from Dash to Shine and are extremely fun to mess around with. However, finding these is on you, we can't tell all the secrets!

7 Where Do You Get The Food For Atul?

This is one of the most popular questions asked since it mainly requires just sailing around until you get to the location that has the food Atul is asking for. However, these are only to complete quests as this spirit will eat just about anything you give him.

The first food is Popcorn, which is simply growing corn, then cooking it. The second food the player will be asked to get is a Pork Chops. This is found in the Racoon Inc Shop in Furogawa and will just need to be brought, cooked, then fed. The player will then find out Atul's favorite food.

The next item is Fried Chicken which is a little more complicated. First, the player needs to head over to the Isle of Oxbury where they can buy the chicken. Then comes the complicated part, finding the fat. The first thing to do is build a crusher (get the blueprint for this from Mickey and Bruce in Serpent Docks), then use olives or sunflower seeds to make the fat. And last but not least, whack those two things in the oven for a very happy Atul.

6 Why Bother Feeding The Spirits?

When it comes to feeding the Spirits on your boat it can often feel rather repetitive and pointless, after all, you don't really get anything right? Wrong. You can actually get ahold of some pretty useful items, as well as feeling good that you made your friends happy.

Each spirit has its loves and hates. For Atul, it's building and wood, for Gwen it's the loom. Now if the player keeps the spirits on the maximum happiness, then they will provide you with planks, ores, seeds, cotton, and more! The happier they are, the more likely they are to give you key items that could help in the long run.

5 What Are The Bus Stops For?

Most players end up sailing past what looks like that bus stop from Spirited Away. However, if the player tries stopping by it and jumping into the bus stop, nothing happens. Therefore most are under the assumption that these are purely for the aesthetics, but they are so much more than a pretty sight to see.

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These bus stops are actually fast travel points, but you have to unlock them first. Look for a lit-up bus stop sign and you may meet Alex the Seal, the owner of these stops. After speaking you will be able to arrive at any bus stop and fast travel to another stop straight away!

4 What Happens If You Don't Sleep?

The short answer is nothing. The long answer is that it will help speed up time and make the game feel a little bit more natural.

Sleeping isn't as necessary as it is in games like Stardew Valley . In Spiritfarer it kind of only exists to pass the night away. This is why it usually isn't necessary to sleep since you can get a lot done whilst the boat stops and the spirits go to sleep, such as gardening, fishing, collecting, or even swimming.

3 How Do You Make Money Quick?

From the offset, the player will find themselves needing glims to upgrade their boat, buy seeds, or do a variety of quests. They can often be challenging to get a hold of when you need a ton but luckily buying and selling is always an option, as well as running into lightning storms.

One of the best ways to make money fast is to grow tea and lettuce. The tea is 150 per seed and gives you 2 when harvested, then they sell for 400 each so the profit is huge! As for the lettuce, it's 250 per seed and sells for 750 which means you'll be raking in the glims instantly!

2 What Are Those Things At The Side Of The Boat?

Many players have missed a trick when it comes to those weird-looking rocks on the side of the boat. It's known that most fans thought they were either damage to the hull or just simply decoration, but they couldn't be more wrong!

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Whilst it is easy to find out, it's worth noting that these are actually muscles, shells, and other shellfish that can be cooked and used to your advantage. As previously mentioned, they are easy to figure out but will change the game for people who didn't realize.

1 What Do You Do When You Can't Find Materials?

This is by far one of the most frustrating parts about Spiritfarer. Many players will find themselves just aimlessly wandering the seas exploring islands to find that one elusive material that you just can't seem to get hold of. It can be frustrating and can sometimes turn people away from games like this . But fret not for there are many things a player can achieve in a situation like this.

Some of the best memories of Spiritfarer come from relaxing in downtime like this where the player can travel to a new island whilst fishing, tending to crops, cooking, or talking to and hugging the spirits. Now while these don't exactly progress the game, it can help grab some achievements as well as exploring lands and opening up new quests or even helping solve the ones you're stuck on. So fish, swim, hug, and cook whilst exploring new lands to always keep occupied and enjoying this wonderful adventure game .

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Indie Game Culture

Spiritfarer Getting Started Guide

Spiritfarer tore me apart. Whether I was hugging Atul or leading Gwen to the Everdoor, it was hard not to grow attached to the beastlike avatars of our family roaming the land of the dead.

Even if the core mechanics regarding resource management are rather simplistic and forgiving, the touching narrative underpinning my every action kept me in an emotional stranglehold for the entirety of my journey. Getting through the emotional naval journey without bursting into tears should be an achievement on its own.

In this Spiritfarer Getting Started guide, I’ll review building a prosperous boat, gaining our first batch of lost spirits , and sending them on their merry way. As a bonus, I’ll detail some tips we can leverage to maximize our income and avoid grinding for resources.

Bottom Line Up Front:  Take every chance to chop trees and mine rocks throughout the initial islands. After building the Sawmill, Loom, and Garden, we can comfortably gather and process resources to build houses that please spirits so we can eventually lead them to the Everdoor.

Before We Even Begin

Before we even start our spirit-faring journey through the land of the dead, we should take heed of a few tips to improve our resource management, control, and enjoyment of Spiritfarer’s emotional joyride. I advise following the tips below to make the most of Stella’s stellar voyage.

Consider Coop

Spiritfarer has a fantastic Coop system where your friends can play as Stella’s cat Daffodil and help gather and process resources.

While the emotional beats may not hit quite as hard as with a friend to joke around, being able to multitask and produce multiple planks and Linen from sawmills and looms can eliminate a significant hassle. Consider bringing a friend along for the ride, whether for more fun or free labor!

Controller Comfort

Like most sidescrollers, Spiritfarer plays much more comfortably with a controller if you have one handy.

Controlling Stella with 360 degrees of direction can make capturing Glims, bright Jelly, and bottles of lightning during Jellyfish raids and lightning storms easier. Also, accessing hidden and hard-to-reach areas, like the mine system on Tatoamo island, is much easier with analog controls.

Emotional Preparation

Despite its lovely visuals and characters, Spiritfarer left me a crying mess. I recommend ensuring you’re in a safe environment to tear up or sob if you’re a sap like me; crying in a cramped study hall can be somewhat embarrassing.

Don’t let our fellow pier shame us for sobbing over hugging Atul farewell ; he deserves all the love in the world!

The First Week In-Game

To begin our first week in-game, Spiritfarer walks us through inviting aboard spirits, gathering resources offshore, and building up Stella’s boat. We can start our naval adventure with the following tasks:

Building Stella’s Boat

spiritfarer building stella's boat

After paddling away from the Everdoor, we arrive at Alt Island to find Gwen , the Spirit of our best friend turned Deer, who offers assistance in growing accustomed to our role as the new Spiritfarer.

After witnessing her cute transformation and hugging her, Gwen leads us to a trash barge that serves as our primary source of transportation throughout Spiritfarer.

spiritfarer beast

To refit the barge and eliminate all this junk, however, we’ll have to head to Albert’s Shipyard and purchase the beginner blueprint station by setting a course in the map room with the console and projector.

While sailing, we can chat more with Gwen and try fishing on the stern end of the boat to stockpile some fish for cooking.

spiritfarer albert's shipyard discovered

After arriving and taking the paddleboat to shore, we can talk to Albert, who offers a whole host of upgrades we can purchase with Glims and resources.

I recommend purchasing the free “Beginner” option and returning sometime over the next few days to buy the Hobbyist, and Intrepid Otter upgrades for new facilities (ideally the loom and Sawmill) and more room for housing.

spiritfarer albert tells jokes

Terror of the Jellies

spiritfarer terror of the jellies

Following purchasing the module, we can begin converting our junk into valuables we can sell to Francis, the traveling Merchant, for Glims (Spiritfarer’s currency) and resources to build a guest house for Spirits. However, before this, we’ll have to gather Bright Jelly from the nearby Jelly Storm.

spiritfarer jelly storm

Despite the jarring atmospheric shift, these jellies deal no damage and offer a plentiful source of Glims and Bright Jelly. While we should gather as many jellies as possible, prioritize collecting rarer green jellies over the glowing yellow ones; they offer the limited resource we need.

After gathering enough bright Jelly (we can return to the storm and repeat the last process if we didn’t), we can build a kitchen to cook food to please our spirits. However, we should also work toward gathering some Maple Logs and limestone from Mosstein Cove.

spiritfarer build mode

After returning, we can build a field, our first production center, where we can grow Linen we can process into a cloth and other fruits and vegetables we can combine to make delicious meals for our spirits.

Froggy Uncles and Snake Aunts

Following our boat’s construction, we can work towards gaining our first batch of spirits for Obols and access to unique events. While later spirits require us to perform a small quest for them, these first few, Atul and Summer, join immediately. For our first Spirit, we should head to the coordinates below:

spiritfarer uncle atul

  • Relation : Uncle
  • Location : Barkensheim Creek
  • Coordinates : 5, 117
  • Favorite Foods:  Pork Chops (everything)

spiritfarer clothed figure

Located at Barkensheim Creek, an island creek near our starting area, we can head to Atul’s location immediately upon entering the world of Spiritfarer. After running to the creek’s right, we find a small spirit that asks us to retrieve a lemon from a giant pond.

Following a heroic retrieval of the lemon, Atul joins our crew, revealing his identity and offering us the cuddliest froggy available. Regarding utility, Atul helps around the ship, giving us extra planks from the Sawmill and allowing us to gather lightning in a bottle and Glims during thunderstorms.

spiritfarer summer

  • Relation : Aunt
  • Location : Hummingberg
  • Coordinates : 39, 139
  • Favorite Foods:  Desserts and Salads

spiritfarer summer sunbathing

Locating in Hummingberg , the first large village of our voyage, we can reach Summer after recruiting Atul and investing two obols into the Shrine at Hummingberg for the double jump ability.

From here, we can double jump up the nearby later and head to the far right of the map to find the Snake version of our Aunt Summer enjoying the warm sunlight.

Like Atul , Summer comes aboard without hesitation and helps us play music to plants in the Garden, helping us grow them faster. Summer also allows us to interact with Dragon events allowing us to harvest from Aluminum Dragons, Gold Dragons, Silver Dragons, and Quartz Dragons.

Gwen’s Quest

After recruiting our first few spirits and building Gwen a house and Loom, we can work towards completing Gwen’s quest. After some time, Gwen approaches us, saying she’d like to travel to Villa Maggiore, her old home, to get some closure (-58, 117).

After returning to the boat, Gwen vanishes the next night and returns to the same mansion, forcing us to return to Villa Maggiore and chat with Gwen, convincing her to return aboard.

Eventually, Gwen says she’s prepared to move onto the Everdoor, compelling us to travel to the named location and hope in the paddleboat with Gwen beside us.

Each Spirit’s quest culminates in this emotional ride to the door with a tearful hug goodbye, so prepare yourself for a touching scene; I admittedly cried on a live stream in this crushing moment of Spiritfarer.

Following the hug, we witness a small story scene revealing Stella’s relationship with her best friend, Gwen, in her past life and a small glimpse at Hades: the spiritual Owl apparition that resides in Stella’s Psyche.

From here, we can work towards gathering new spirits, upgrading the range of our boat, and ferrying our friends and family to a peaceful rest. If we’re ever lost, try exploring new regions of the map and seeing if we have enough resources to upgrade our boat’s range.

Core Mechanics Guide

Sea navigation.

spiritfarer map room

Our primary source of transportation for the spirited seas, Stella’s Boat plays a significant role in journeying the land of Spiritfarer. Propelled by the power of the Everlight, we can set a course from our map projector room and travel around, completing our Spirit’s quests and exploring new islands.

spiritfarer albert's shipyard

Be warned that some sections of the map require special upgrades, like the Icebreaker , Rock Destroyer, Mist Cleaner 1000 to bypass ice, rock, and mist on the world map. We can obtain these enhancements and upgrades to increase our ship’s size and speed from Albert at his Shipyard with the required planks, stones, and Glims.

Scavenging For Resources

We’ll have to scavenge materials on distant islands and material-rich waters to gather materials for building houses, sawmills, and boat upgrades.

While most of these resources are rather obvious (i.e. maple logs from trees and shale from tree and rock outcroppings), some materials require alternative scavenging sources. I advise abiding by the tips below to gain easy access to a plentiful amount of resources:

Uninhabited Islands

spiritfarer uninhabited islands

Largely uninhabited Islands like Mosstein Cove (78, 130) and Barkensheim Creek (5, 117) offer an abundant early source of Maple Logs, Limestone, and Berries.

While cutting down trees is relatively simple, moving a saw back and forth, mining requires us to charge our pickaxe to its apex before smashing down on the rock.

spiritfarer mining

Also, don’t worry about depleting islands of resources; trees and rocks replenish themselves every few days. If we’re trying to grind for resources, we can make regular trips back to islands we’ve visited for extra logs and stones.

spiritfarer fish, squid, or boot

We can also enjoy a wealth of fish and random treasures without leaving our boat. I recommend checking out supply crates marked on the world map for an abundant source of random goodies and diving down to gather goodies hidden in the water.

spiritfarer collecting crates

We can also fish on the left end of the boat for a variety of fish we can prepare for our follower’s favorite meals. To catch each fish, we must real a fish without the line turning red and breaking. Once the rod turns red, stop reeling in until it’s yellow and safe to bring in.

Weather Events: Jellyfish, Lightning, and Dragons

spiritfarer lightning in a bottle

Scattered across the seas lie storms, clouds, and special events where we can gather resources for Glims and unique resources.

With each character that comes aboard, we can participate in a new event (i.e. Lightning storms with Atul, Jellyfish storms with Gwen, and Dragon Events with Summer).

Despite the sinister, melancholic music, we are entirely safe during these events and can gather rare resources and extra glims for upgrading our boat and building special items. These events also offer fun minigames and alternatives to the game’s management elements.

Resource Management Minigames

spiritfarer music to plants

After acquiring our initial resources, we can process them into planks, thread, and fabric in various minigames at each production facility. After purchasing the blueprints from Albert’s Shipyard, we can head to the blueprint station and construct a facility for converting the resources.

spiritfarer playing doctor

While failing each minigame still grants us resources, getting a perfect score grants us extra resources and audible click sounds that never cease to release sweet serotonin.

I recommend checking out the follow-the-line minigame at the Sawmill and the music minigame at the Garden for fun ways to pass the time on the trip to our next destination.

Housing and Hosting

spiritfarer build mode

For each Spirit we’ll recruit, we’ll have to perform specific actions to please and keep them satisfied. While most of the benefits they offer are relatively slim (i.e. increasing crop productivity with music or scavenging for berries offshore), they’re a nice touch that makes them feel like helpful, happy passengers.

On the material hand, we’ll have to build each Spirit a unique house to cater to their specialized needs (ie Atul sleeps in an aquarium while Summer sleeps in a cot). Also, each day we’ll have to ring the wakeup bell, feed each character, and hug them warmly.

Tips We Wish We Knew

Bus transport system.

spiritfarer kindest seal

Instead of spending several days getting to and from different islands, we can travel to the bus stops on the world map to fast travel to other bus stops we’ve discovered.

After discovering enough bus stations and speaking to Alex, the Bus driver, a seal with an obnoxious theme, and turning off his annoying music, the talking seal warps us to a previously discovered station closer to our destination.

I advise checking our position in the map room to see whether there’s a nearby station nearby to save ourselves a day or two of the journey. Exploring the seas and looking for these bus stations is an excellent way to quickly reduce travel time to complete a spirit’s quest.

Invisible Walls with Wires

spiritfarer invisible walls with wires

Lining the inside of most caverns and mines are wires that lead into invisible rooms. If a wire runs straight into that wall, try moving into that wall to see if we can continue progressing. Exploring these rooms rewards us with valuable items, resources, and blueprints.

We’ll also need to check out these rooms if we intend to 100% each island . Besides that, these rooms can hide quirky spirits commenting on their seclusion, offering a humorous backstory.

Common Mistakes to Avoid

The dangers of sheep farming.

spiritfarer sheep onboard

Later on, after we reach Mount Toroyama and bring Alice on board, we lure sheep onboard with food and use them as an easy source of wool fibre we can turn into Wool Thread and Wool Fabric at our Loom.

While I was delighted at the easy, accessible source of Wool, I was soon mortified to find my sheep had devoured our entire field and Garden of carrots and coffee beans!

If we want to bring sheep onboard, ensure we have a sheep corral ready and available so we can enjoy a steady source of Wool Fibre without risking our crops.

Unplundered Islands

Even if we’re more interested in completing Spirit’s quests than building up our boat, we’ll still have to return to Mount Toroyama if when we run short of shale or coal later.

I recommend s couring each island for resources native to a particular area, like Pine Logs or Ash Logs, so we don’t have to waste days traveling back and forth between islands.

Taking the extra effort to comb for resources, no matter how tedious, will save us an entire journey coming back.

Linen over Food

fields spiritfarer

While it may be nice to discover our Spirit’s favorite foods, building their homes is more important than making them happy. If we’re more interested in progressing the story, I advise growing Linen Seeds and Cotton Seeds over food crops like Rice Seeds and Corn Seeds.

We can always feed our spirits with alternative sources of food, like raspberries offshore, muscles from the side of our boat, or fish in the sea. Don’t worry; the penalties for starving spirits are rarely noticeable.

Don’t Process Every Resource

spiritfarer overprocessing linen

Some resources, like Linen, have a third stage and can be transformed from Linen Fiber, to Linen Thread, to Linen Fabric. While we should always process Linen Fibre, early upgrades require Linen Thread, not Linen Fabric, so we should hold off on it.

I recommend monitoring the material cost of upgrades before further processing them. Also, we should pay attention to the needed materials, so we don’t gather logs for planks we don’t even need.

Long-term goals to consider

Boat strength and speed.

spiritfarer hobbyist upgrade

We’ll have to continually upgrade our boat’s hull and mast to access new areas to gain more spirits and resources and finish spirit quests. Keep an eye out for those unique materials and save up glims if a character’s quest requires us to check out a new area.

All-in-all, there’s nothing more frustrating than reaching the edge of a biome only to find that it needs an icebreaker upgrade that requires materials from a biome on the opposite side of the map.

Prioritizing upgrading our boat over all else can save us major hassle and offer a more enjoyable trip through the afterlife.

Island Completion

spiritfarer island completion

As we gather all the necessary abilities for exploring each area (ie double jump, glide, zipline), we can work towards gathering all the blueprints from each island. While most rewards are valuable junk, we can sell for Glim; some treasure chests offer handy blueprints for resource production.

spiritfarer island completion

Try probing the edges of the map and recommend checking out the island icons and probing invisible walls that might lead to rare chests. I’ve also had to bounce off umbrellas, jump off cliffs, and head inside buildings, so try to get creative!

Spirit Completion

spiritfarer spirit completion

Our overarching goal for Spiritfarer is to help each Spirit move on, fulfilling their last wish and sending them through the Everdoor.

While each quest is different, we’ll generally have to build each Spirit their ideal home and travel from place to place to give them some closure for problems that ailed them in their real lives.

spiritfarer spirit completion

After helping every Spirit and fulfilling our role as Spiritfarer, we can send Stella through the Everdoor and end the game. Don’t worry; however, we can also return to the last save if we want to continue traveling the world of Spiritfarer and enjoy the beautiful world and music.

Question: How do I get New Spirits?

Answer: Looking out on new islands for characters with the outline of an animal above their head means we can bring them aboard, usually after completing a short quest for them. I advise checking out Barkensheim Creek, Hummingberg , and Mount Toroyama for easy access to our first three spirits.

Question: Where is Gwen?

Answer: We can find Gwen at Villa Maggiore towards the end of her quest after she vanishes from the boat. We can see her reminiscing on the troubling memory of her past life before convincing her to return aboard and bring her to the Everdoor.

Question: How do I get new abilities?

Answer: After spending Obols, a rare resource that spirits pay to us for passage, at shrines, we earn a new ability to Double Jump, Glide, and Zipline. We can find these shrines like Hummingbird Island, Furogawa Island, Nordweiler, etc.

spiritfarer spirited seas

Playing Spiritfarer still turns me into an emotional mess. Getting to reconnect with Atul and Gwen again, only to have them torn from me, is both endearing and heartbreaking each time.

Even if it can be somewhat overwhelming getting dumped into Spiritfarer’s massive overworld with a tiny little trash barge, building up Stella’s boat and inviting our departed family aboard can offer a measure of comfort and control.

It’s almost unbelievable looking at the massive factory/houseboat/pirate ship boat we’ve throughout our journey.

Regardless of our struggles, we’re well on our way to saving the rest of our family and giving ourselves a final departure. So let’s hug some giant frogs and perform amazing kickflips off an umbrella! There’s a new Spiritfarer in town, and they’re adorable!

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Buy Stella of The End

About this game, mature content description.

The developers describe the content like this:

The game includes content such as mild swearing and violence.

System Requirements

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit / Windows 11
  • Processor: Intel Core Processor Series (Low Voltage Processor is not supported)
  • Memory: 4 GB RAM
  • Graphics: HD Graphics 620
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: A sound card that supports DirectSound
  • Additional Notes: A pointing device is required
  • Processor: Intel Core i Processor Series (Low Voltage Processor is not supported)
  • Memory: 8 GB RAM
  • Graphics: GeForce GT 1030
  • Storage: 7 GB available space

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Valve Software

does stella's last voyage end the game

Originally posted by ScreamCon : 2500 is considered endgame, but its not technically over until the endgame crisis around that time point is defeated. You will deal with other people, a mid life crisis around 2300 - 2400, and late life crisis 2500 -2550

does stella's last voyage end the game

Originally posted by starbuck310 : No I set to no year victory. I’m able to judge how well I’ve done ✅

does stella's last voyage end the game

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  2. Stella of the End เกมวิขวลโนเวลตัวล่าสุดของ Key เตรียมวางขาย 30 กันยายนนี้

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  3. Stella's Last Weekend (2018)

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  6. THE LAST VOYAGE OF POE BLYTHE by Ally Condie

COMMENTS

  1. Does this end the game? :: Spiritfarer®: Farewell Edition General

    Yes, it the game ends: Stella's gone and then comes the end credit. But you can always return to the point at which you choose to bring Stella to Everdoor. Like, the point before your last journey and you can continue to do what you want from there. The author of this thread has indicated that this post answers the original topic.

  2. [QUESTION] Is Stella's last voyage, the end? : r/Spiritfarer

    I just want to ask since i really feel like this will end the game. Just want to make sure since i dont want to end the game early on. Thanks in Advance. 3. Sort by: Add a Comment. [deleted] • 3 yr. ago. Yeah, it is.

  3. Stella's Last Voyage

    Given by. Stella. Location. Greymist Peaks. Description. My time has come. I am no longer alone. Lily and mom are with me, holding my hands, somewhere out there.

  4. Lily Questline Walkthrough + Spirit Guide (Spiritfarer)

    After this, the game automatically unlocks its last request "Stella's Last Voyage." Note: End game spoilers ahead! Ending the Game During Lily's requests, she will tell you all about Stella's life story. Once you've finished all of Lily's requests, the last request "Stella's Last Voyage," will unlock.

  5. Stella's last voyage : r/Spiritfarer

    Stella's last voyage. So I've had my 3rd encounter w/Hades and now the "stella's last voyage" quest is in my captains log. I still have 3 spirits on board, one of which has asked me to take them to the everdoor. Can I take them there without fulfilling the "stella's last voyage" quest? you can finish stellas last voyage whenever ...

  6. Stella´s end :: Spiritfarer®: Farewell Edition General Discussions

    rmsgrey Aug 1, 2023 @ 1:43am. If Stella takes herself to the Everdoor, that will end the game, but, once the scene plays and the credits roll, you'll be able to continue from just before and play from where you left off with the final quest still available, and finish off any remaining quests. #1. Showing 1 - 1 of 1 comments. Per page: 15 30 50.

  7. Stella's Last Voyage (SPOILERS) : r/Spiritfarer

    Stella's Last Voyage (SPOILERS) Well, here we are at the end, dressed in (almost) all white for the occasion. What can I say except this game is absolutely breathtaking in graphics, music, characters and most of all its ability to touch everyone who plays it. Tried to hold it together but in the end that hug with Daffodil is what got me.

  8. Stella's Last Voyage :: Spiritfarer®: Farewell Edition General Discussions

    Stella's Last Voyage This mission has now come up. But the thing is, I still have Buck and Elena on the ship, and Jackie hasn't gotten on board yet. ... but the game's main story, such as it is, is Stella's and ends with her trip through the Everdoor. Also, if you continue on that save, you'll resume aboard ship near the Everdoor, and can ...

  9. Lily

    This is the final Request Lily gives you, and if you've already seen off every other Character, you'll get the last Request in the game - Stella's Last Voyage (consisting of Stella herself going ...

  10. Spiritfarer

    Lily update - When you progress far enough in the story and butterflies accumulate above Stella's house, you will be able to interact with them at night, and...

  11. Stella going to to Everdoor : r/Spiritfarer

    Spoilers and analysis for the last two characters: Elena's challenges, which are the closest thing to an endgame in Spiritfarer, can be seen as Stella's futile attempts to prolong her life, to the extent of pawning precious heirlooms to pay for her treatments. It doesn't change her fate, though. Buck, on the other hand, can be seen as a meta-narative of "typical" games.

  12. Spiritfarer Version 1.14 Is Ready To Download, Here Are The Full Patch

    At the end of last year, the game hit 1 ... - A crash no longer occurs when loading a save file that has completed Stella's Last Voyage. - Closing the game during Jackie & Daria's quest where ...

  13. Stella

    Stella is the main character of Spiritfarer. As a Spiritfarer, she helps ferry spirits to the afterlife. Stella is a young brown-skinned woman with orange hair and brown eyes. She generally wears a wide-brimmed dark teal hat with a yellow outline on the underside of it which is cut in the form of a star, a yellow elbow-length shirt, a green belt with a glowing belt buckle, teal ankle-length ...

  14. Spiritfarer: How To Complete The Game & 10 Other Questions Answered

    To complete the game and have a wonderful and meaningful experience, the player must help all the spirits they can. They will get the chance to meet up to 11 different spirits, each with their unique desires, food choices, and quests which allow a closer connection and a more emotional experience.. The first three the player should come across are Gwen, Atul, and Summer.

  15. Spiritfarer

    Warning: The following contains heavy spoilers for Spiritfarer. For someone as important as the sole individual responsible for ferrying spirits of the departed into the afterlife, Spiritfarer doesn't offer much information about our main protagonist Stella. You will get a few tidbits here and there about Stella's past when conversing with other characters throughout the game.

  16. Stella

    Stella. Stella is the new Spiritfarer who's taking over for Charon. Her job is to find lost souls, fulfill their final requests, and eventually bring them to the Everdoor. Alongside her is an ...

  17. I accidentally got Stella's final quest too early, help

    As long as you haven't gotten in the small boat (either alone or with another spirit) you can go to the navigation panel and sail away from the Everdoor, even if a spirit has an exclamation point indicating they want to go or (spoiler) the spirits have reappeared to say goodbye to Stella before she and Daffodil go through the Everdoor. That said, you can always complete the request and then re ...

  18. Spiritfarer Getting Started Guide

    Hidden Indie Gems of the Last Decade; Indie Game Sub-genres Explained; Indies With Great Accessibility Features; ... I advise following the tips below to make the most of Stella's stellar voyage. ... we can send Stella through the Everdoor and end the game. Don't worry; however, we can also return to the last save if we want to continue ...

  19. Is Stella a girl Spiritfarer?

    Yes, it the game ends: Stella's gone and then comes the end credit. But you can always return to the point at which you choose to bring Stella to Everdoor. ... Is Stella's Last Voyage the end of Spiritfarer? Stella's Last Voyage is the final quest in Spiritfarer.

  20. Stella of The End on Steam

    Giant machines now roam the earth, pushing mankind to the brink of extinction. Jude Gray, a wandering Courier, receives a request to deliver some very special cargo. This cargo turns out to be Philia, an android girl who is unaffected by the enigmatic Singularity Machines. Jude is left with no choice but to escort Philia to her destination ...

  21. Can I continue playing after I finish the game? Spoilers inside

    Yep. Right after writing this, I tried going for it but felt like I had to help Stanley and Elena or the ending would mean that I left them. Helped them, did the ending, cried a lot. Thanks. 5. Reply. true.

  22. SPOILER WARING Stella's last voyage problem : r/Spiritfarer

    This will take that spirit and won't finish the Stella's Last Voyage quest. If no spirits need to go, you'll see butterflies fluttering around the boat instead. Taking the boat then will end the game (but you'll be able to reload your save after the credits)

  23. So does this game have an ending? :: Stellaris General Discussions

    There is an 'End Year', which you can set when you set up a new game. But in practice, most games never make it that far. You basically call it an ending when you decide to stop playing a map. #1. Sephiroth Dec 14, 2021 @ 5:44pm. You can set the "End year" in galaxy creation when starting the game. By default it is 2500.