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Lonely travel

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Lonely travel is a solo 2.0 Medium Demon created by FunnyGame . It was once the longest rated level in the game, at nearly six minutes long, and is FunnyGame's longest level. The majority of the level is in grayscale, with colors appearing after 4:48 minutes. The level also boasts landscapes and simple but pleasing artistic designs. Lonely travel received acclaim for its concept, gameplay, and design, and became the third most-liked Medium Demon. The level is rated Medium Demon, but is widely considered to be an Easy Demon with the gameplay itself being of sub-Demon difficulty sustained across the 6 minute length.

  • 2 User coins
  • 5 Walkthrough

Gameplay [ ]

The level starts out with a simple cube section requiring minor memorization. Here, the level is decorated with gray grass and some white-ish gray pillars in the background. Then, the player enters a fairly easy mini-cube section in which they move on a white platform and have to jump over spikes accordingly. This part also contains a bit of memorization.

An easy ship sequence follows that uses grayish grass pillars and clouds in the background. The first coin is also located here, for which the player must fly up into a fake wall and then fly down. A somewhat hard robot section with a few timings is next. However, this part is not that hard when the player knows when to jump and/or fall. After the robot comes an very easy UFO section, much like the ship section, except less decorated. Following this is a somewhat easy wave section where the player will have to dodge slowly moving objects. The ship section after generally features the same gameplay mechanics.

Next comes an auto section which leads to a difficult but short cube section with some precise timings and memorization. An easy UFO part comes next, with decorated fake white pillars. There exists an invisible mini portal and trigger, which makes the UFO section move back toward the player, effectively making the level move backwards. After this is a fairly difficult memorization ball, which does not have the "backward" level effect from the previous section. Then comes a robot section with decoration and difficulty much like the first robot section. An easy ship section follows, but this time it has slowly moving obstacles. This is followed by a long cube section with lots of cloud decorations and decorated blocks and orbs, with this part containing a bit of memorization.

Then the cube's background goes black and there is a memorization part. A slightly tricky UFO part follows, and tricky timings are required to pass this part. This part is mostly black in the background. The wave part following also has the same decorations and obstacles but is slightly easier than the UFO part. Another cube part with a moving platform and obstacles to jump over follows, which requires precise timing to avoid.

Finally, after getting past an auto segment, colors emerge in the background. Here there is a somewhat tricky wave with semi-invisible obstacles that the player has to dodge. A short memorization-based robot part is encountered next. Then there is a somewhat difficult ball part that has a dark background and lots of monsters to avoid. Next is a somewhat difficult UFO part, in which falling stars pose as hazards. The final ship sequence is not difficult but requires a bit of decent flying. Then, the credits are shown in a cube section, with a final small spike after. If the player crashes into said spike, they will die at 99%, probably causing a lot of rage.

User coins [ ]

  • The first coin is located at 13%, in the first mini-ship sequence. To collect it, the player needs to fly up into a secret passage and rest against the ceiling.
  • Alternatively, the player can fly over this platform and jump right there, but there is a high chance of not having enough time to jump again and the player might crash into the platform after having collected the coin.
  • The third and final coin is located at 76%, at the end of the mini-cube section. At this point, three keys will show up above the player. To collect the coin, the player must jump up to collect the first and the third key. The player should not collect the second key, as this will cause the coin to disappear.
  • The password for the level is 248349.
  • The level contains 30,000 objects.
  • The level is 5m 59s in length.
  • The level was nominated for and achieved Best XL Demon in the Geometry Dash 2.0 Awards .
  • The reason for this is possibly for copyright issues.
  • The level is limited not only by its number of objects but also by its time since 5 mins 59 seconds is the longest duration (coupled with the slowest speed) you could make levels legitimately in Update 2.0. This is due to the level editor not allowing placement of objects thereafter.
  • The level was downgraded into Insane at some moment but, later it was turned into a Demon again. This is one of the levels that got downgraded and rated so rapidly, along with Distorsion by Serponge .
  • The level was ranked #8 in GDToday's 100 Greatest Levels of All Time list.
  • This level has two comments from RobTop: One was to announce a new 2.1 feature, another when he brought the rating of the level back due to 'players wanting it'.
  • This level used to be the longest rated level in the game but was later beaten by Dark Travel by JonathanGD, which is 6 minutes and 14 seconds long.
  • The entire level is in slow (0.7) speed.
  • This bug can also usually be averted altogether by hitting the orb near the center; however, this is only a guideline and the bug could still happen.
  • Serponge created his own version called Dem Travel, which is also nearly six minutes long and has a huge amount of effects.
  • If the player makes a copy of the level and goes to the end credits (not in preview mode), they will see an arrow pointing to FunnyGame's name that says "ugly".
  • The smiley face in the credits (not in preview mode) can be seen as a frowning face.
  • This level was thought to have beat Dem Travel by the length with only a second. The two levels are actually the same length.
  • FunnyGame also uses this concept in his part in a Demon mega-collaboration which was hosted by Riot named " Yatagarasu ".
  • This may be the inspiration for RobTop to add the touch trigger in 2.1, which is a toggle trigger but it activates when clicking or tapping is done.
  • Lonely travel was upgraded to Medium Demon many times, and has later been, more rarely, downgraded to Easy Demon.

Crashes [ ]

  • EricVanWilderman crashed at 92%, right before the pyramid segment.

Walkthrough [ ]

"Lonely_Travel"_by_FunnyGame_-_Geometry_Dash

"Lonely Travel" by FunnyGame - Geometry Dash

Credits to Michigun .

Lonely_Travel._(Sub_Español)_Steampianist_con_lili_-_La_hija_del_sepulturero_-_Vocaloid_Oliver

Lonely Travel. (Sub Español) Steampianist con lili - La hija del sepulturero - Vocaloid Oliver

Lyrics to Lonely travel. Credits to Andy Pandy.

  • 2 Geometry Dash Demonlist
  • 3 Tidal Wave
  • 2016 levels

Lonely Travel

  • View history

Lonely Travel is a level by FunnyGame made in 2.0. It is one of the real longest levels in the game, taking nearly six minutes long to complete. This is also by far his longest level. Some people consider this level to be of insane difficulty. Others consider it to be a very easy or easy demon.

Overview [ ]

This level is an Extra-Long level, lasting 5:59 minutes. The majority of the level is in grayscale, but after 4:48 minutes, colors will appear.

The level also boasts landscapes and simple, but beautiful and artistic designs.

The level appears to be easy at first, but it gets progressively harder until the end. In particular, the cube section at 1:54, the ball section at 2:17, and the UFO parts at 3:49 and 5:20 are quite tricky.

A small spike at the very end poses a hazard to the player if it is not jumped over. It is marked with a pinkish heart above it if you can't see it.

  • The reason for this is possibly for copyright issues.
  • The level is limited not only by its number of objects but also by its time, as 5 mins 59 seconds is the longest duration (coupled with slowest speed) you can make levels legitimately. This is due to the level editor not allowing placement of objects thereafter.
  • The level was downgraded into Insane at some moment but, later it was turned into a Demon 10 stars again. This is one of the levels that got downgraded and rated so rapidly, alongside with Distorsion by Serponge.
  • This level has two comments from RobTop: One was to announce a new 2.1 feature, another when he brought the rating of the level back due to 'players wanting it'.
  • It is also the longest rated level in the game in general.
  • The entire level is in slow (0.7) speed.
  • This bug can be corrected, however if caught quickly enough. By tapping/clicking before hitting the row of spikes, they should cycle to disappear as they normally should. Be warned that the time between the tap/click before the spikes and the crash that would occur due to the bug is less than half a second.
  • Serponge created his own version called Dem Travel , which is also nearly 6 minutes long and has a huge amounts of effects.
  • If you make a copy of the level and go to the end credits (not in preview mode), you will see an arrow pointing to FunnyGame's name that says "ugly".
  • The smiley face in the credits (not in preview mode) can be seen as a frowning face.
  • This level beats Dem Travel by Serponge in terms of length, with only 1 second longer.
  • FunnyGame also uses this concept in his part in a demon mega-collaboration which was hosted by  Riot  named Yatagarasu .
  • This may be the inspiration for RobTop to add the touch trigger in 2.1, which is a toggle trigger but it activates when clicking or tapping is done.

Crashes [ ]

  • EricVanWilderman crashed at 92%, right before the pyramid segment.
  • 1 Bloodbath
  • 2 GuitarHeroStyles
  • 3 Jawbreaker

Iconic Levels: Lonely Travel.

Author's Avatar

Length: a factor on which all levels are built upon. While long levels are no stranger to the GD community, there are some who'll go even further. And just so happens, one of GD's greatest creators would do just that. He would make a level that began a trend, and started a series of levels that are fondly remembered today. This is the story, of...

Lonely Travel.

1.9: A Lengthy Start

XL levels before 2.0 were an uncommon sight. The longest level before Lonely Travel's inception was Tetrix, by Insendium, a long-gone creator. Built in 1.9, and lasting about 3 minutes and 6 seconds, it was well-known around the community, though besides its length, there wasn't really much to it.

gd lonely travel

After Tetrix, Insendium created more levels, up until his last level, Chromatic, when he quit Geometry Dash.

2.0: Before Lonely Travel

The beginning of 2.0 was quite a surprising one. 2 new levels, brand new editor capabilities and all-new features: 2.0 had the lot. During this time, someone was making a level that competed with Tetrix's length... "longer than Tetrix", they promised. And so, on September 11, 2015, a creator named Migueword created High Life.

gd lonely travel

This level is quite unique, as one half of the level was made in 1.9, while the other in 2.0. With its great choice of music, and consistent gameplay and decoration, High Life would get featured. Though with Newgrounds' rules in copyright infringement, High Life's song, Magic Touch, was removed, and is bad luck for anyone who didn't download it before that.

High Life also has a bit of influence and controversy behind it. It inspired a popular player to create his own buffed version of it. That player's name? KrmaL.

gd lonely travel

The verifier of Phobos, one of GD's most notorious megacollabs, made Low Death, an opposite to what High Life would be, with extreme difficulty. Getting it verified though, was another story. As KrmaL continued with his channel, his fans kept urging him to play Low Death, eventually to a point where they started harassing him. He deleted Low Death, and told the community to just let the level die.

After High Life

As 2.0 progressed, levels became longer. Levels like Lost Spirit by Serponge broke the 3 minute mark, and gradually became longer, until Funnygame finally released Lonely Travel.

Lonely Travel

gd lonely travel

Released a few months after Funnygame's last level, Sirius, Lonely Travel was a level that was amazing in almost every aspect. From decoration, gameplay, flow and music, everything just... clicked. Let's get right into it, shall we?

Lonely Travel: Aspects

The gameplay is the most fundamental part of any level, and Lonely Travel executes it well. One thing to note about Lonely Travel is that the entire level is at 0.5 speed, so expect no fast-paced gameplay.

gd lonely travel

The flow of this level is spectacular. With a mix of deco and the utilization of music, Funnygame was able to make Lonely Travel's gameplay flow smoothly and effectively, even with slow speed.

However, you may be asking, was it just its length that made it special? Far from it, actually. Not only was it the longest level for its time, it managed to do so within the limits of the editor. With 30000 objects in total, the effects in Lonely Travel weren't compromised too much, and still look quite beautiful.

gd lonely travel

As the level progresses, it gradually begins to gain more color, another factor of the level's excellent flow.

gd lonely travel

Lonely Travel excelled in unique gameplay as well. Some parts like the cube at 30%, that had you time your jumps with the counting, and the ball that toggled a different group of spikes everytime you clicked (Fun fact: Funnygame reused this gameplay in Yatagarasu), this level wasn't short of innovative gameplay that still holds up today.

gd lonely travel

So, Lonely Travel. It was an influential level. End of post? I'm just getting started.

Lonely Travel: Influence

After Lonely Travel, a creator named Serponge was inspired by Lonely Travel, and created a Travel level of his own.

gd lonely travel

His new level would be called Dem Travel. Following the standard rule of Lonely Travel, meant it was limited to 30000 objects. In a different style, Dem Travel was a far cry from Lonely Travel's theme. With Lonely Travel feeling more like a journey through a world filled with subtle danger, Dem Travel was much different. Bursting with color from the first beat, compared to Lonely Travel's monochrome beginning, and flashy effects. In length though, this was shorter than Lonely Travel by one second, 6 minutes and 4 seconds, specifically. It was a brilliant level, indeed, but the Travel level trend wouldn't go very popular until one update later.

2.1: The Spark of Travel Levels

2.1 comes around, and you know what that means: features. The spider gamemode was added, akin to a ball with instant teleportation. A new level was added. And most importantly, the editor got a lot of new objects and triggers, and an upgrade to the object limit: from 30000 to 80000. With this update in place, there was a lot of potential for a new Travel level, and creator JonathanGD, took the chance.

Dark Travel

gd lonely travel

After 2 months of building, JonathanGD released Dark Travel. An astounding level, that beat out the two past Travel levels with a length of 6 minutes and 14 seconds. This was very different compared to the past Travel levels, seemingly feeling like an amalgamation of Lonely and Dem Travel with parts that feel like an actual journey, like Lonely Travel, and parts that center on effects, much like Dem Travel. Compared to the two, Dark Travel was very much harder than both. It also disregarded the object limit in the editor, and the level contains 208326 objects, enough to bring a phone or a low-end PC to a standstill.

gd lonely travel

This level set the stage for new Travel levels, extending their lengths even longer, and the object limit being broken more common.

The Travel Levels of Now

The next Travel levels aren't as important as the past 3, but they are remembered well, so let's have a quick look at some of these levels, which should be enough to see Lonely Travel's influence.

Neverending Travel

gd lonely travel

An insane 9☆ Travel level, created by Darwin. This stayed within the object limit of the editor, with 76732 objects. A quite interesting level, as it uses Xtrullor - Jnana, which means this level has no shortage of epic drops.

Melodic Travel

gd lonely travel

Made by R3XX3R and verified by Quantum, Melodic Travel is another Travel level with nice gameplay and deco. With 128911 objects, and lasting about 5 minutes and 45 seconds, it leans more on the usual Travel level side, and once again mixes effects with realistic landscapes.

Hypnotic Travel

gd lonely travel

A medium demon created by Alkatraz, currently the longest rated level in the game, with a whopping 9 minutes and 30 seconds in length. What's even more impressive is that the level didn't break the object limit: with 78696 objects.

As GD grows bigger, levels come with it too. Funnygame showed the community that even within the confines of the level editor, you could still make something amazing. Lonely Travel is a level that, despite the limitations at the time, managed to become a beautiful experience for Geometry Dash players and had a major influence in level creation as we know it today.

Innovative.

Thank you very much for reading, and until next time, farewell.

gd lonely travel

Comments (9)

gd lonely travel

Wow the mods love your posts

gd lonely travel

Might change post schedule. Next up: Hacked Levels.

gd lonely travel

How about Infinite Travel? (36mins, just add a little extra information - the longest lvl in GD)

That'll be in the next post - about hacked levels.

Reply to: squar3

gd lonely travel

24 hours levels exist

gd lonely travel

Mate stop making so many good posts so quickly save some ideas for later

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Lonely travel ID: 17924880 [[ORIGINALINFO]][[LOWDETAIL]][[PASS]][[UPLOAD]][[UPDATE]][[TIME1]][[TIME2]][[EXTRA]] Version: 5 GD Version: 2.0 [[OBJECTINFO]][[REQUESTED]]

gd lonely travel

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Level Analysis

Level analysis is currently blocked by RobTop . We don't know when or if it will be re-enabled. (click to try anyways)

gd lonely travel

GD Username

Gd password.

gd lonely travel

Lonely travel

By funnygame, #[[dailynumber]].

gd lonely travel

Medium Demon

gd lonely travel

#[[DEMONLIST]]

gd lonely travel

Useless longest level

The Undertakers Daughter instrumental

By: steampianist.

gd lonely travel

Song is allowed for use

Song is not allowed for use.

gd lonely travel

SongID: 675124    Size: 20.84MB

gd lonely travel

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Korolyov Tourism

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Plan your customized day by day trip plan for Korolyov. Choose from various experinces categories as adventure, romantic and family and kids friendly for your trip using using Korolyov trip planner.

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IMAGES

  1. Geometry Dash #85

    gd lonely travel

  2. Lonely Travel

    gd lonely travel

  3. Geometry Dash [2.1]

    gd lonely travel

  4. Lonely Travel by FunnyGame 100%

    gd lonely travel

  5. Lonely Travel v2 "Preview 2"[Geometry Dash 2.0]

    gd lonely travel

  6. Lonely Travel by FunnyGame 100% (Medium Demon)

    gd lonely travel

VIDEO

  1. Schattenherz

  2. I am The Mother of All Our Dragon Daughters, "The Pure Black Light". See My Golden Dragon Wings

  3. Mustang That Protects Its Owner. Cheating Wife Stories, Reddit Cheating Stories, Audio Stories

  4. Nightcore

  5. LONELY TRAVEL BY FunnyGame (MEDIUM DEMON) ALL COINS

  6. I am mister Lonely Travel. (by FunnyGame)

COMMENTS

  1. Geometry Dash

    Geometry Dash LONELY TRAVEL by FunnyGame. This level is 6 minutes, but it isn't that hard. It sure is beautiful and epic though.Song by SteamPianist http...

  2. Lonely travel

    Lonely travel is a solo 2.0 Medium Demon created by FunnyGame. It was once the longest rated level in the game, at nearly six minutes long, and is FunnyGame's longest level. The majority of the level is in grayscale, with colors appearing after 4:48 minutes. The level also boasts landscapes and simple but pleasing artistic designs. Lonely travel received acclaim for its concept, gameplay, and ...

  3. Geometry Dash [2.1]

    44-100! :DInspired by BlizzardGD :3

  4. Lonely travel by FunnyGame (Demon) Complete

    nnnnnneeeeeeaaaaaattttttID: 17924880Highlight exported from my Twitch. Come follow and visit some time, I stream quite frequently!http://www.twitch.tv/krazym...

  5. Lonely Travel 100% // My new favorite level : r/geometrydash

    yes! Lets see some appreciation for this god-tier level. For sure In my personal top 10 favorite levels. Everything just works and is so perfect. It truly feels like an adventure, a travel, not just a level. The progression funnygame managed to pack into this is insane, and the theme is sexy and the song fits soo well. you have great taste

  6. Lonely Travel

    Lonely Travel is a level by FunnyGame made in 2.0. It is one of the real longest levels in the game, taking nearly six minutes long to complete. This is also by far his longest level. Some people consider this level to be of insane difficulty. Others consider it to be a very easy or easy demon. This level is an Extra-Long level, lasting 5:59 minutes. The majority of the level is in grayscale ...

  7. Lonely Travel 100%

    68 votes, 11 comments. 144K subscribers in the geometrydash community. The longest-running community for Geometry Dash, a rhythm-platformer game by…

  8. What medium should I go after Lonely Travel? : r/geometrydash

    Melodic travel is cool, but I recommend going for dem travel before it. And this may be a very uncommon recommendation, but I will absolutely recommend insert coin by etzer. You have some stuff to memorize in that level, but once you learn it, its gonna be one of the most fun levels you have ever played. Also try verity by serponge, chaoz ...

  9. Lonely Travel Remake

    "Lonely Journey" is a remake of the famous level Lonely Travel made by FunnyGame. It keeps the same gameplay and some aspects of the original level, but it a...

  10. Iconic Levels: Lonely Travel.

    Lonely Travel. 1.9: A Lengthy Start. XL levels before 2.0 were an uncommon sight. The longest level before Lonely Travel's inception was Tetrix, by Insendium, a long-gone creator. Built in 1.9, and lasting about 3 minutes and 6 seconds, it was well-known around the community, though besides its length, there wasn't really much to it.

  11. Lonely travel (18835292)

    GD Version: 2.0 [OBJECTINFO ... Saved! Lonely travel has been added to your saved levels list. Delete Level. Are you sure you want to delete this level from your saved levels list? Level Analysis. Level analysis is currently blocked by RobTop. We don't know when or if it will be re-enabled.

  12. Lonely travel (17924880)

    GD Version: 2.0 [OBJECTINFO ... Saved! Lonely travel has been added to your saved levels list. Delete Level. Are you sure you want to delete this level from your saved levels list? Level Analysis. Level analysis is currently blocked by RobTop. We don't know when or if it will be re-enabled.

  13. What's a good song for a travel level : r/geometrydash

    Within the sadness by infinity is a good one. Village up north by waterflame. Anything by Inf1n1ty (Personally, I don't like Inf1n1ty but it fits very much on travel levels) Song ID: 769809. Creo - Aura. I recently used some non-used songs in GD that were allowed, they are pretty long and fit for my long "travel" type layouts (the one level ...

  14. "Lonely Travel 100% (Medium Demon) by FunnyGame [Geometry ...

    UN CLÁSICO NIVEL "Lonely Travel 100% (Medium Demon) by FunnyGame [Geometry Dash] ID del nivel: 17924880 Music: Steampianist - The Undertakers Daughter...

  15. 6-minute fantastic journey

    Lonely travel by @Funnygame_ ID: 17924880Song: http://www.newgrounds.com/audio/listen/675124★My Nickname in GD: Exen★My Discord: Neiron [NSK]#4934★My Discord...

  16. Sergei Korolev

    Sergei Pavlovich Korolev (Russian: Сергей Павлович Королёв, romanized: Sergey Pavlovich Korolyov, IPA: [sʲɪrˈɡʲej ˈpavləvʲɪtɕ kərɐˈlʲɵf] ⓘ; Ukrainian: Сергій Павлович Корольов, romanized: Serhii Pavlovych Koroliov, IPA: [serˈɦij ˈpɑu̯lowɪtʃ koroˈlʲɔu̯]; 12 January 1907 [O.S. 30 December 1906] - 14 January 1966) was the ...

  17. The Space Review: Celebrating Korolyov

    Celebrating Korolyov. Last Friday, January 12th, 2007, marked the 100th anniversary of the birth of a man who would help energize the cold war, and later give the West fits during the 1960's race to the Moon. Since he personally played a large role in 20th century technological history, but even his existence was a Soviet state secret during ...

  18. Is there a list of every rated travel level in GD?

    The fifth number: melodic is probably easier than dem what am i doing. 9 but its upside down: hypnotic travel was once medium demon so its probably the easiest hard one. Second hardest: dark travel i guess i give up. Hardest: dream travel because its insane demon. There are some other rated travel lvls but i haven't even played those lvls so yeah.

  19. 6MIN LEVEL!!

    Mi muñeca no da para más y esto me ha costado cuatro horas y media, ojalá apoyéis el vídeo, me ha llevado mucho...★ ACCELERATION! https://www.youtube.com/wat...

  20. Korolyov Tourism, Russia

    In July 1996, the city was renamed in commemoration of Sergei Korolev, the father of the Soviet/Russian space program, who died in 1966. Since 1997, Korolyov has hosted the International Space Olympics, an annual competition for young people, to promote space related research. This is a comprehensive travel guide for Korolyov in Russia.

  21. lonely travel is now a medium demon!? : r/geometrydash

    21 votes, 13 comments. 302K subscribers in the geometrydash community. The longest-running community for Geometry Dash, a rhythm-platformer game by…

  22. Korolyov

    Korolyov is a mid-sized city in North Moscow Oblast, best known as the "cradle of space exporation," as it was the center of the Soviet space program. It was also a former elite dacha location, a vacation spot for all sorts of famous Russians (e.g., Chekhov, Lenin, Akhmatova, Pasternak, Tsvetaeva, etc.). The city today has become one of the most desirable residential locations outside Moscow.

  23. [GD] Lonely Travel 70%

    [GD] Lonely Travel 70% ;(https://everyplay.com/videos/34477823Video recorded with Everyplay. Download Geometry Dash on the App Store: https://itunes.apple.co...