Solo Armadas

In Dominion Space, there will be advisories that Commanders can take on by forming Solo Armadas. These Solo Armadas require a single Commander to bring along three of their most formidable ships and face the challenges alone. Commander, do you think your fleet is strong enough to conquer these new targets?

Victory against these armadas will reward you with Bajoran Diplomacy Tokens, which can be exchanged for valuable Favors.

Every day, you’ll have the opportunity to obtain armada directives from the faction store, allowing you to engage in one Solo Armada. The loot you acquire from this armada will enable you to run a rare encounter after three days, and after completing two rares, you’ll be able to take on an epic encounter. Just ensure that all your ships are ready before launching, as the timer is set to just 1 minute and 30 seconds.

As an additional benefit, the respawn rate for the armadas is incredibly fast at just seven seconds.

Crews for Solo Armadas

  • Five of Eleven  (captain),  Six of Eleven , and  Khan Below desk focus on attack & health

Location of Solo Armadas

Solo armadas stats by level, jem'hadar flagship (35 - u).

Victory Is Life The Jem’Hadar Flagship fully restores hull health when victorious in battle.

“I am Jem’Hadar, and I am dead. As of this moment, we are all dead. We go into battle to reclaim our lives. This, we do gladly, for we are Jem’Hadar. Remember – victory is life.”

*Ship Abilities are always active.

  • Dominion Solo Armada Credit Uncommon 0 – 49,946
  • Dominion Solo Armada Edict 0 – 4
  • Ekimuk (36) > Warp 35
  • Ammaga (36) > Warp 35
  • Rakan (36) > Warp 35

Power: 22,164,077

Attack (800,511)

DPR: 443,700 Armor Piercing: 78,206 Accuracy: 68,429 Shield Piercing: 91,239 Critical Chance: 10% Critical Damage: 150%

Defense (1,949,055)

Armor: 125,986 Shield Deflection: 53,588 Dodge: 110,237

Health (19,414,510)

Shield Health: 16,514,834 Hull Health: 22,314,187

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 68,429 Penetration: 78,206 Modulation: 91,239 Min Dmg: 109,431 Max Dmg: 203,441 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 68,429 Penetration: 78,206 Modulation: 91,239 Min Dmg: 131,318 Max Dmg: 160,499 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (40 - U)

  • Dominion Solo Armada Credit Uncommon 0 – 116,306
  • Dominion Solo Armada Edict 0 – 10
  • Alafoss (40) > Warp 40

Power: 38,227,392

Attack (3,455,949)

DPR: 2,312,850 Armor Piercing: 125,272 Accuracy: 109,612 Shield Piercing: 146,149 Critical Chance: 10% Critical Damage: 150%

Defense (3,172,305)

Armor: 205,057 Shield Deflection: 249,981 Dodge: 179,423

Health (31,599,138)

Shield Health: 26,879,612 Hull Health: 36,318,665

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 109,612 Penetration: 125,272 Modulation: 146,149 Min Dmg: 267,165 Max Dmg: 361,175 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 109,612 Penetration: 125,272 Modulation: 146,149 Min Dmg: 641,199 Max Dmg: 783,686 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (41 - R)

  • Dominion Solo Armada Credit Rare 0 – 155,527
  • Dominion Solo Armada Edict 0 – 50

Power: 43,937,177

Attack (3,950,017)

DPR: 2,635,453 Armor Piercing: 144,063 Accuracy: 126,054 Shield Piercing: 168,071 Critical Chance: 10% Critical Damage: 150%

Defense (3,648,150)

Armor: 235,816 Shield Deflection: 287,478 Dodge: 206,336

Health (36,339,010)

Shield Health: 30,911,554 Hull Health: 41,766,465

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 126,054 Penetration: 144,063 Modulation: 168,071 Min Dmg: 307,240 Max Dmg: 401,250 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 126,054 Penetration: 144,063 Modulation: 168,071 Min Dmg: 737,379 Max Dmg: 901,239 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (42 - E)

  • Dominion Solo Armada Credit Epic 0 – 226,541
  • Dominion Solo Armada Edict 0 – 200

Power: 52,692,180

Attack (4,707,589)

DPR: 3,130,111 Armor Piercing: 172,876 Accuracy: 151,265 Shield Piercing: 201,685 Critical Chance: 10% Critical Damage: 150%

Defense (4,377,780)

Armor: 282,979 Shield Deflection: 344,974 Dodge: 247,603

Health (43,606,812)

Shield Health: 37,093,865 Hull Health: 50,119,758

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 151,265 Penetration: 172,876 Modulation: 201,685 Min Dmg: 368,688 Max Dmg: 462,698 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 151,265 Penetration: 172,876 Modulation: 201,685 Min Dmg: 884,855 Max Dmg: 1,081,487 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (43 - U)

  • Dominion Solo Armada Credit Uncommon 0 – 168,712
  • Dominion Solo Armada Edict 0 – 20
  • Kurill (44) > Warp 45

Power: 60,532,245

Attack (5,349,966)

DPR: 3,575,301 Armor Piercing: 194,485.5 Accuracy: 170,173.5 Shield Piercing: 226,896 Critical Chance: 10% Critical Damage: 150%

Defense (5,034,445)

Armor: 325,426 Shield Deflection: 396,720 Dodge: 284,743

Health (50,147,834)

Shield Health: 42,657,945 Hull Health: 57,637,722

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 173,955 Penetration: 198,807 Modulation: 231,938 Min Dmg: 423,991 Max Dmg: 518,001 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 166,392 Penetration: 190,164 Modulation: 221,854 Min Dmg: 1,017,583 Max Dmg: 1,243,710 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (44 - R)

  • Dominion Solo Armada Credit Rare 0 – 230,529
  • Dominion Solo Armada Edict 0 – 100

Power: 69,542,407

Attack (6,082,789)

DPR: 4,087,273 Armor Piercing: 218,689 Accuracy: 191,351 Shield Piercing: 255,132 Critical Chance: 10% Critical Damage: 150%

Defense (5,789,610)

Armor: 374,240 Shield Deflection: 456,228 Dodge: 327,454

Health (57,670,008)

Shield Health: 49,056,637 Hull Health: 66,283,380

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 191,351 Penetration: 218,689 Modulation: 255,132 Min Dmg: 487,590 Max Dmg: 581,600 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 191,351 Penetration: 218,689 Modulation: 255,132 Min Dmg: 1,170,220 Max Dmg: 1,430,267 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (45 - E)

  • Dominion Solo Armada Credit Epic 0 – 349,470
  • Dominion Solo Armada Edict 0 – 400

Power: 76,480,429

Attack (6,674,850)

DPR: 4,479,783 Armor Piercing: 240,558 Accuracy: 210,486 Shield Piercing: 280,645 Critical Chance: 10% Critical Damage: 150%

Defense (6,368,570)

Armor: 411,664 Shield Deflection: 501,851 Dodge: 360,199

Health (63,437,010)

Shield Health: 53,962,301 Hull Health: 72,911,718

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 210,486 Penetration: 240,558 Modulation: 280,645 Min Dmg: 536,349 Max Dmg: 630,359 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 210,486 Penetration: 240,558 Modulation: 280,645 Min Dmg: 1,287,242 Max Dmg: 1,573,293 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (46 - U)

  • Dominion Solo Armada Credit Uncommon 0 – 238,159
  • Dominion Solo Armada Edict 0 – 29
  • Clohma (46) > Warp 50

Power: 84,112,257

Attack (7,326,121)

DPR: 4,911,544 Armor Piercing: 264,614 Accuracy: 231,535 Shield Piercing: 308,710 Critical Chance: 10% Critical Damage: 150%

Defense (7,005,425)

Armor: 452,830 Shield Deflection: 552,036 Dodge: 396,219

Health (69,780,710)

Shield Health: 59,358,531 Hull Health: 80,202,890

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 231,535 Penetration: 264,614 Modulation: 308,710 Min Dmg: 589,984 Max Dmg: 683,994 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 231,535 Penetration: 264,614 Modulation: 308,710 Min Dmg: 1,415,966 Max Dmg: 1,730,622 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (47 - R)

  • Dominion Solo Armada Credit Rare 0 – 284,165
  • Dominion Solo Armada Edict 0 – 145

Power: 100,902,275

Attack (8,758,913)

DPR: 5,861,420 Armor Piercing: 317,537 Accuracy: 277,842 Shield Piercing: 370,452 Critical Chance: 10% Critical Damage: 150%

Defense (8,406,510)

Armor: 543,396 Shield Deflection: 662,443 Dodge: 475,463

Health (83,736,852)

Shield Health: 71,230,237 Hull Health: 96,243,468

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 277,842 Penetration: 317,537 Modulation: 370,452 Min Dmg: 707,981 Max Dmg: 801,991 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 277,842 Penetration: 317,537 Modulation: 370,452 Min Dmg: 1,699,159 Max Dmg: 2,076,746 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (48 - E)

  • Dominion Solo Armada Credit Epic 0 – 391,112
  • Dominion Solo Armada Edict 0 – 580

Power: 127,094,708

Attack (10,994,064)

DPR: 7,343,226 Armor Piercing: 400,096 Accuracy: 350,081 Shield Piercing: 466,769 Critical Chance: 10% Critical Damage: 150%

Defense (10,592,210)

Armor: 684,679 Shield Deflection: 834,679 Dodge: 599,084

Health (105,508,434)

Shield Health: 89,750,098 Hull Health: 121,266,770

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 350,081 Penetration: 400,096 Modulation: 466,769 Min Dmg: 892,056 Max Dmg: 986,066 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 350,081 Penetration: 400,096 Modulation: 466,769 Min Dmg: 2,140,941 Max Dmg: 2,616,700 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (48 - U)

  • Dominion Solo Armada Credit Uncommon 0 – 334,193
  • Dominion Solo Armada Edict 0 – 37
  • Hyra (49) > Warp 70

Power: 121,050,296

Attack (10,478,258)

DPR: 7,001,270 Armor Piercing: 381,044 Accuracy: 333,410 Shield Piercing: 444,542 Critical Chance: 10% Critical Damage: 150%

Defense (10,087,815)

Armor: 652,075 Shield Deflection: 794,932 Dodge: 570,556

Health (100,484,223)

Shield Health: 85,476,284 Hull Health: 115,492,162

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 333,410 Penetration: 381,044 Modulation: 444,542 Min Dmg: 849,577 Max Dmg: 943,587 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 333,410 Penetration: 381,044 Modulation: 444,542 Min Dmg: 2,038,991 Max Dmg: 2,492,095 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (49 - R)

  • Dominion Solo Armada Credit Rare 0 – 467,128
  • Dominion Solo Armada Edict 0 – 185

Power: 139,183,516

Attack (12,025,675)

DPR: 8,027,137 Armor Piercing: 438,201 Accuracy: 383,422 Shield Piercing: 511,223 Critical Chance: 10% Critical Damage: 150%

Defense (11,600,985)

Armor: 749,886 Shield Deflection: 914,172 Dodge: 656,139

Health (115,556,856)

Shield Health: 98,297,727 Hull Health: 132,815,986

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 383,422 Penetration: 438,201 Modulation: 511,223 Min Dmg: 977,014 Max Dmg: 1,071,024 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 383,422 Penetration: 438,201 Modulation: 511,223 Min Dmg: 2,344,840 Max Dmg: 2,865,909 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (50 - E)

  • Dominion Solo Armada Credit Epic 0 – 467,128

Power: 180,889,919

Attack (15,584,721)

DPR: 10,386,627 Armor Piercing: 569,661 Accuracy: 498,447 Shield Piercing: 664,590 Critical Chance: 10% Critical Damage: 150%

Defense (15,081,285)

Armor: 974,852 Shield Deflection: 1,188,424 Dodge: 852,981

Health (150,223,914)

Shield Health: 127,787,045 Hull Health: 172,660,782

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 498,447 Penetration: 569,661 Modulation: 664,590 Min Dmg: 1,270,118 Max Dmg: 1,364,128 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 498,447 Penetration: 569,661 Modulation: 664,590 Min Dmg: 3,048,292 Max Dmg: 3,725,682 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (50 - U)

  • Dominion Solo Armada Credit Uncommon 0 – 478,929
  • Dominion Solo Armada Edict 0 – 44
  • Evarin (51) > Warp 80

Power: 171,992,549

Attack (14,825,460)

DPR: 9,883,272 Armor Piercing: 541,616 Accuracy: 473,908 Shield Piercing: 631,872 Critical Chance: 10% Critical Damage: 150%

Defense (14,338,815)

Armor: 926,859 Shield Deflection: 1,129,916 Dodge: 810,988

Health (142,828,274)

Shield Health: 121,495,990 Hull Health: 164,160,558

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 473,908 Penetration: 541,616 Modulation: 631,872 Min Dmg: 1,207,590 Max Dmg: 1,301,600 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 473,908 Penetration: 541,616 Modulation: 631,872 Min Dmg: 2,898,222 Max Dmg: 3,542,264 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (51 - R)

  • Dominion Solo Armada Credit Rare 0 – 607,668
  • Dominion Solo Armada Edict 0 – 220

Power: 189,175,591

Attack (16,291,790)

DPR: 10,855,382 Armor Piercing: 595,778 Accuracy: 521,299 Shield Piercing: 695,059 Critical Chance: 10% Critical Damage: 150%

Defense (15,772,700)

Armor: 1,019,545 Shield Deflection: 1,242,908 Dodge: 892,087

Health (157,111,102)

Shield Health: 133,645,589 Hull Health: 180,576,614

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 521,299 Penetration: 595,778 Modulation: 695,059 Min Dmg: 1,328,349 Max Dmg: 1,422,359 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 521,299 Penetration: 595,778 Modulation: 695,059 Min Dmg: 3,188,044 Max Dmg: 3,896,490 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (51 - U)

  • Dominion Solo Armada Credit Uncommon 0 – 596,543
  • Yerra (52) > Warp 80

Power: 185,738,976

Attack (15,998,520)

DPR: 10,660,959 Armor Piercing: 584,945 Accuracy: 511,821 Shield Piercing: 682,421 Critical Chance: 10% Critical Damage: 150%

Defense (15,485,920)

Armor: 1,001,008 Shield Deflection: 1,220,309 Dodge: 875,867

Health (154,254,536)

Shield Health: 131,215,669 Hull Health: 177,293,403

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 511,821 Penetration: 584,945 Modulation: 682,421 Min Dmg: 1,304,197 Max Dmg: 1,398,207 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 511,821 Penetration: 584,945 Modulation: 682,421 Min Dmg: 3,130,079 Max Dmg: 3,825,645 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (52 - E)

  • Dominion Solo Armada Credit Epic 0 – 845,411
  • Dominion Solo Armada Edict 0 – 880

Power: 217,527,606

Attack (18,711,235)

DPR: 12,459,364 Armor Piercing: 685,145 Accuracy: 599,494 Shield Piercing: 799,318 Critical Chance: 10% Critical Damage: 150%

Defense (18,138,605)

Armor: 1,172,477 Shield Deflection: 1,429,344 Dodge: 1,025,900

Health (180,677,766)

Shield Health: 153,692,427 Hull Health: 207,663,106

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 599,494 Penetration: 685,145 Modulation: 799,318 Min Dmg: 1,527,601 Max Dmg: 1,621,611 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 599,494 Penetration: 685,145 Modulation: 799,318 Min Dmg: 3,666,251 Max Dmg: 4,480,964 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (52 - R)

  • Dominion Solo Armada Credit Rare 0 – 849,654
  • Dominion Solo Armada Edict 0 – 250

Power: 204,296,662

Attack (17,582,158)

DPR: 11,710,840 Armor Piercing: 643,440 Accuracy: 563,003 Shield Piercing: 750,663 Critical Chance: 10% Critical Damage: 150%

Defense (17,034,515)

Armor: 1,101,109 Shield Deflection: 1,342,340 Dodge: 963,454

Health (169,679,990)

Shield Health: 144,337,236 Hull Health: 195,022,743

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 563,003 Penetration: 643,440 Modulation: 750,663 Min Dmg: 1,434,617 Max Dmg: 1,528,627 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 563,003 Penetration: 643,440 Modulation: 750,663 Min Dmg: 3,443,087 Max Dmg: 4,208,210 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (53 - E)

  • Dominion Solo Armada Credit Epic 0 – 1,152,073
  • Dominion Solo Armada Edict 0 – 1,000

Power: 234,916,833

Attack (20,195,155)

DPR: 13,443,142 Armor Piercing: 739,956 Accuracy: 647,453 Shield Piercing: 863,262 Critical Chance: 10% Critical Damage: 150%

Defense (19,589,690)

Armor: 1,266,275 Shield Deflection: 1,543,691 Dodge: 1,107,972

Health (195,131,988)

Shield Health: 165,987,821 Hull Health: 224,276,154

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 647,453 Penetration: 739,956 Modulation: 863,262 Min Dmg: 1,649,810 Max Dmg: 1,743,820 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 647,453 Penetration: 739,956 Modulation: 863,262 Min Dmg: 3,959,550 Max Dmg: 4,839,442 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (53 - U)

  • Dominion Solo Armada Credit Uncommon 0 – 707,258
  • Dominion Solo Armada Edict 0 – 55
  • Res Reddan (54) > Warp 80

Power: 340,556,434

Attack (29,210,002)

DPR: 19,419,583 Armor Piercing: 1,072,936 Accuracy: 938,807 Shield Piercing: 1,251,730 Critical Chance: 10% Critical Damage: 150%

Defense (28,405,050)

Armor: 1,836,099 Shield Deflection: 2,238,352 Dodge: 1,606,559

Health (282,941,382)

Shield Health: 240,682,340 Hull Health: 325,200,423

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 938,807 Penetration: 1,072,936 Modulation: 1,251,730 Min Dmg: 2,392,225 Max Dmg: 2,486,235 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 938,807 Penetration: 1,072,936 Modulation: 1,251,730 Min Dmg: 5,741,348 Max Dmg: 7,017,191 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (54 - R)

  • Dominion Solo Armada Credit Rare 0 – 1,040,984
  • Dominion Solo Armada Edict 0 – 275

Power: 392,178,527

Attack (34,130,129)

DPR: 22,308,197 Armor Piercing: 1,295,570.5 Accuracy: 1,133,609.5 Shield Piercing: 1,511,464 Critical Chance: 10% Critical Damage: 150%

Defense (32,665,810)

Armor: 2,111,514 Shield Deflection: 2,574,105 Dodge: 1,847,543

Health (325,382,588)

Shield Health: 276,784,691 Hull Health: 373,980,486

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 1,079,628 Penetration: 1,233,876 Modulation: 1,439,490 Min Dmg: 2,751,059 Max Dmg: 2,845,069 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 1,187,591 Penetration: 1,357,265 Modulation: 1,583,438 Min Dmg: 6,602,550 Max Dmg: 8,069,770 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (55 - E)

  • Dominion Solo Armada Credit Epic 0 – 1,630,268
  • Dominion Solo Armada Edict 0 – 1,100

Power: 469,906,263

Attack (40,248,182)

DPR: 26,737,403 Armor Piercing: 1,480,651 Accuracy: 1,295,554 Shield Piercing: 1,727,388 Critical Chance: 10% Critical Damage: 150%

Defense (39,198,975)

Armor: 2,533,817 Shield Deflection: 3,088,926 Dodge: 2,217,052

Health (390,459,106)

Shield Health: 332,141,629 Hull Health: 448,776,583

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 1,295,554 Penetration: 1,480,651 Modulation: 1,727,388 Min Dmg: 3,301,271 Max Dmg: 3,395,281 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 1,295,554 Penetration: 1,480,651 Modulation: 1,727,388 Min Dmg: 7,923,060 Max Dmg: 9,683,724 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (56 - U)

  • Dominion Solo Armada Credit Uncommon 0 – 1,037,444
  • Dominion Solo Armada Edict 0 – 59
  • Vefeeq (57) > Warp 100

Power: 845,701,542

Attack (72,317,001)

DPR: 47,997,594 Armor Piercing: 2,665,172 Accuracy: 2,331,998 Shield Piercing: 3,109,299 Critical Chance: 10% Critical Damage: 150%

Defense (70,558,150)

Armor: 4,560,870 Shield Deflection: 5,560,067 Dodge: 3,990,693

Health (702,826,392)

Shield Health: 597,854,933 Hull Health: 807,797,850

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 2,331,998 Penetration: 2,665,172 Modulation: 3,109,299 Min Dmg: 5,942,288 Max Dmg: 6,036,298 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 2,331,998 Penetration: 2,665,172 Modulation: 3,109,299 Min Dmg: 14,261,508 Max Dmg: 17,430,704 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (57 - R)

  • Dominion Solo Armada Credit Rare 0 – 1,037,444

Power: 972,532,447

Attack (83,140,227)

DPR: 55,172,907 Armor Piercing: 3,064,948 Accuracy: 2,681,798 Shield Piercing: 3,575,694 Critical Chance: 10% Critical Damage: 150%

Defense (81,141,870)

Armor: 5,245,001 Shield Deflection: 6,394,076 Dodge: 4,589,297

Health (808,250,350)

Shield Health: 687,533,172 Hull Health: 928,967,528

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 2,681,798 Penetration: 3,064,948 Modulation: 3,575,694 Min Dmg: 6,833,631 Max Dmg: 6,927,641 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 2,681,798 Penetration: 3,064,948 Modulation: 3,575,694 Min Dmg: 16,400,734 Max Dmg: 20,045,310 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (58 - E)

  • Dominion Solo Armada Credit Epic 0 – 1,037,444

Power: 1,167,006,497

Attack (99,735,842)

DPR: 66,175,055 Armor Piercing: 3,677,938 Accuracy: 3,218,158 Shield Piercing: 4,290,833 Critical Chance: 10% Critical Damage: 150%

Defense (97,370,235)

Armor: 6,294,000 Shield Deflection: 7,672,891 Dodge: 5,507,156

Health (969,900,420)

Shield Health: 825,039,806 Hull Health: 1,114,761,034

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 3,218,158 Penetration: 3,677,938 Modulation: 4,290,833 Min Dmg: 8,200,357 Max Dmg: 8,294,367 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 3,218,158 Penetration: 3,677,938 Modulation: 4,290,833 Min Dmg: 19,680,881 Max Dmg: 24,054,372 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (58 - U)

  • Dominion Solo Armada Credit Uncommon 0 – 1,417,623
  • Dominion Solo Armada Edict 0 – 62
  • Dal Vor (59) > Warp 100

Power: 997,814,069

Attack (85,297,660)

DPR: 56,603,185 Armor Piercing: 3,144,637 Accuracy: 2,751,525 Shield Piercing: 3,668,663 Critical Chance: 10% Critical Damage: 150%

Defense (83,251,550)

Armor: 5,381,370 Shield Deflection: 6,560,322 Dodge: 4,708,618

Health (829,264,859)

Shield Health: 705,409,034 Hull Health: 953,120,684

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 2,751,525 Penetration: 3,144,637 Modulation: 3,668,663 Min Dmg: 7,011,305 Max Dmg: 7,105,315 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 2,751,525 Penetration: 3,144,637 Modulation: 3,668,663 Min Dmg: 16,827,153 Max Dmg: 20,566,488 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (59 - R)

  • Dominion Solo Armada Credit Rare 0 – 2,018,462
  • Dominion Solo Armada Edict 0 – 310

Power: 1,147,461,855

Attack (98,067,982)

DPR: 65,069,338 Armor Piercing: 3,616,333 Accuracy: 3,164,254 Shield Piercing: 4,218,961 Critical Chance: 10% Critical Damage: 150%

Defense (95,739,285)

Armor: 6,188,576 Shield Deflection: 7,544,370 Dodge: 5,414,911

Health (953,654,588)

Shield Health: 811,220,389 Hull Health: 1,096,088,787

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 3,164,254 Penetration: 3,616,333 Modulation: 4,218,961 Min Dmg: 8,063,001 Max Dmg: 8,157,011 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 3,164,254 Penetration: 3,616,333 Modulation: 4,218,961 Min Dmg: 19,351,226 Max Dmg: 23,651,461 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Flagship (60 - E)

  • Dominion Solo Armada Credit Epic 0 – 3,037,876
  • Dominion Solo Armada Edict 0 – 1,240

Power: 1,376,921,791

Attack (117,649,145)

DPR: 78,050,771 Armor Piercing: 4,339,600 Accuracy: 3,797,105 Shield Piercing: 5,062,753 Critical Chance: 10% Critical Damage: 150%

Defense (114,887,140)

Armor: 7,426,291 Shield Deflection: 9,053,244 Dodge: 6,497,893

Health (1,144,385,506)

Shield Health: 973,464,467 Hull Health: 1,315,306,544

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 3,797,105 Penetration: 4,339,600 Modulation: 5,062,753 Min Dmg: 9,675,601 Max Dmg: 9,769,611 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 3,797,105 Penetration: 4,339,600 Modulation: 5,062,753 Min Dmg: 23,221,471 Max Dmg: 28,381,753 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Vanguard Flagship (60 - U)

  • Dominion Solo Armada Credit Uncommon 0 – 1,979,307
  • Dominion Solo Armada Edict 0 – 64
  • Lysis (60) > Warp 120

Power: 1,308,083,806

Attack (111,774,796)

DPR: 74,156,341 Armor Piercing: 4,122,620 Accuracy: 3,607,250 Shield Piercing: 4,809,615 Critical Chance: 10% Critical Damage: 150%

Defense (109,142,780)

Armor: 7,054,976 Shield Deflection: 8,600,582 Dodge: 6,172,998

Health (1,087,166,230)

Shield Health: 924,791,244 Hull Health: 1,249,541,217

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 3,607,250 Penetration: 4,122,620 Modulation: 4,809,615 Min Dmg: 9,191,821 Max Dmg: 9,285,831 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 3,607,250 Penetration: 4,122,620 Modulation: 4,809,615 Min Dmg: 22,060,397 Max Dmg: 26,962,665 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Vanguard Flagship (60 - R)

  • Dominion Solo Armada Credit Rare 0 – 1,979,307

Power: 1,504,272,051

Attack (128,516,691)

DPR: 85,255,467 Armor Piercing: 4,741,013 Accuracy: 4,148,338 Shield Piercing: 5,531,057 Critical Chance: 10% Critical Damage: 150%

Defense (125,514,195)

Armor: 8,113,222 Shield Deflection: 9,890,669 Dodge: 7,098,948

Health (1,250,241,166)

Shield Health: 1,063,509,931 Hull Health: 1,436,972,400

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 4,148,338 Penetration: 4,741,013 Modulation: 5,531,057 Min Dmg: 10,570,594 Max Dmg: 10,664,604 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 4,148,338 Penetration: 4,741,013 Modulation: 5,531,057 Min Dmg: 25,369,457 Max Dmg: 31,007,065 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Vanguard Flagship (60 - E)

  • Dominion Solo Armada Credit Epic 0 – 1,979,307

Power: 1,805,094,031

Attack (154,187,597)

DPR: 102,274,127 Armor Piercing: 5,689,216 Accuracy: 4,978,006 Shield Piercing: 6,637,268 Critical Chance: 10% Critical Damage: 150%

Defense (150,617,035)

Armor: 9,735,866 Shield Deflection: 11,868,803 Dodge: 8,518,738

Health (1,500,289,398)

Shield Health: 1,276,211,917 Hull Health: 1,724,366,880

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 4,978,006 Penetration: 5,689,216 Modulation: 6,637,268 Min Dmg: 12,684,713 Max Dmg: 12,778,723 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 4,978,006 Penetration: 5,689,216 Modulation: 6,637,268 Min Dmg: 30,443,348 Max Dmg: 37,208,478 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Dreadnought Flagship (60 - U)

  • Altero (60) > Warp 150

Power: 2,527,066,770

Attack (215,797,765)

DPR: 143,118,910 Armor Piercing: 7,964,902 Accuracy: 6,969,208 Shield Piercing: 9,292,175 Critical Chance: 10% Critical Damage: 150%

Defense (210,863,847)

Armor: 13,630,212.4 Shield Deflection: 16,616,324 Dodge: 11,926,233

Health (2,100,405,158)

Shield Health: 1,786,696,684 Hull Health: 2,414,113,632

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 6,969,208 Penetration: 7,964,902 Modulation: 9,292,175 Min Dmg: 17,758,598 Max Dmg: 17,852,608 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 6,969,208 Penetration: 7,964,902 Modulation: 9,292,175 Min Dmg: 42,620,687 Max Dmg: 52,091,869 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Dreadnought Flagship (60 - R)

  • Dominion Solo Armada Credit Rare 0 – 3,141,351
  • Dominion Solo Armada Edict 0 – 325

Power: 2,906,102,459

Attack (248,143,103)

DPR: 164,562,422 Armor Piercing: 9,159,637 Accuracy: 8,014,589 Shield Piercing: 10,686,001 Critical Chance: 10% Critical Damage: 150%

Defense (242,493,424)

Armor: 15,674,743.8 Shield Deflection: 19,108,773 Dodge: 13,715,168

Health (2,415,465,932)

Shield Health: 2,054,701,187 Hull Health: 2,776,230,677

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 8,014,589 Penetration: 9,159,637 Modulation: 10,686,001 Min Dmg: 20,422,388 Max Dmg: 20,516,398 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 8,014,589 Penetration: 9,159,637 Modulation: 10,686,001 Min Dmg: 49,013,790 Max Dmg: 59,905,649 Crit Chance: 10% Crit Dmg: 150%

Jem'Hadar Dreadnought Flagship (60 - E)

  • Dominion Solo Armada Credit Epic 0 – 4,505,316
  • Dominion Solo Armada Edict 0 – 1,300

Power: 3,032,447,690

Attack (258,924,886)

DPR: 171,710,260 Armor Piercing: 9,557,882 Accuracy: 8,363,050 Shield Piercing: 11,150,610 Critical Chance: 10% Critical Damage: 150%

Defense (253,036,615)

Armor: 16,356,254 Shield Deflection: 19,939,589 Dodge: 14,311,480

Health (2,520,486,190)

Shield Health: 2,144,036,021 Hull Health: 2,896,936,358

Type: Energy Shot: 1 Warmup: 1 Cooldown: 1 Accuracy: 8,363,050 Penetration: 9,557,882 Modulation: 11,150,610 Min Dmg: 21,310,318 Max Dmg: 21,404,328 Crit Chance: 10% Crit Dmg: 150%

Type: Kinetic Shot: 1 Warmup: 1 Cooldown: 2 Accuracy: 8,363,050 Penetration: 9,557,882 Modulation: 11,150,610 Min Dmg: 51,144,824 Max Dmg: 62,510,243 Crit Chance: 10% Crit Dmg: 150%

Favors from Solo Armadas

Consider these favors as lasting buffs. Once you spend the favor, you immediately receive the buff.

You can discover these favors in the Bajoran faction store, and there’s an extensive selection of them. Moreover, almost all of these Favors come in multiple levels, similar to the concept of research.

  • Increased Parsteel, Tritanium and Dilithium cost efficiency for buildings
  • Increased Crystal, Gas, and Ore cost efficiency for buildings
  • Increased officer stats
  • Increased critical hit chance against players
  • Decreased critical hit chance against you
  • Increased critical hit damage against players
  • Decreased critical hit damage against you
  • Increased base weapon damage
  • Increased base piercing stats
  • Increased base hull health
  • Increased base shield health
  • Increased Bajoran faction rep gains
  • Increase base refinery for G4 and G4 ore
  • Increase base refinery for G4 and G4 crystal
  • Increase base refinery for G4 and G4 gas
  • Add a new daily rewards chest for Syndicate XP and Bajoran badges
  • Increased tetryon max capacity
  • Adds Ultra Recruit tokens to 24-hour chest, and other increased rewards
  • Increased loot rewards from Dominion hostiles
  • Increased loot rewards from Solo Armada targets
  • Increased Cost efficiency of Uranium for Stella Ship components.

Solo Armadas Video

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star trek fleet command solo armada systems

Previous Post Swarm Armadas

Next post formation armadas, recommended for you.

Borg Arc

This is the highest damage output of the three mitigation crews discussed here. Dont bother with changeling kira, she's not very effective. Use Six of Eleven for dps instead, or use the extra spot for hullbreach, burning. This crew works very well with nero and gorkon, because mile's extra shots gives them both more rolls to activate, and Sisko's crit ramp will essentially guarantee 100% up time on hull breach after only a few rounds.

Five of Eleven Six of Eleven

This is a good middle ground between damage and loot yield. The last slot can go to either khan for dps, or to utility.

Riker Beverly

Damage Ramp from Riker, Mitigation from Beverly

Picard Beverly

Kind of a niche pick, it's interesting because picard's captain maneuver will add a 120% boost to all officer maneuvers. So an officer ability with a value of let's say 10, would have 12 added to it for a total of 22. this means putting either Georgiou or Lorca side car would give them over 100% chance to activate every round.

Kirk Spock Zhou

These crewes do essentially the same thing; regen shields and raise mitigation. Spock's ability to regen shields is largely based on how much defense you can stack lower decks, as well as the tier of your spock. Once you progress beyond 35 uncommon solo armadas, Spock probably wont be regenerating enough shields to make this crew worthwhile. if your morale ship's shields are depleted in your combat log, it might be time to stop crewing Spock and just use another mitigation crew. The choice between Beverly and Zhou is based on their teir, and you should choose whichever has the higher value of defense to mitigation.

On The Enterprise

Kirk Beverly

Smilar to running kirk and Spock on another ship, The Enterprise's ship ability regens shields with no need for Spock. This leaves you with a free officer slot to use for utility or damage.

On The Sarcophagus

The Sarc has a lot of hull and deals almost no damage outside of territory nodes. If you've been skipping lots of ships and don't have a third ship that can survive armada damage, you can use your Sarc as a platform for Lorca or Georgiou to maintain hull breach or burning.

Picard and Beverly is the best thing to run here, as they will ensure even a t1 Lorca or Georgiou will activate every round.

Beverly Worf

If you don't have Picard, try this with Georgiou or Lorca in the third slot.

Important single officers

These go in your empty crew slots

Star Trek: Fleet Command Wiki

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Details [ ]

More New Pages Planned & will be listed here Armada Control Center & Armada Resources

Star-Trek-Fleet-Command-Armadas

Armadas [ ]

via STFC Official Reddit At last, “Armadas Coming Soon” can be replaced with Armadas Are Here! We hope you’re as excited as we are because it’s going to be an epic adventure!

Players use an Armada to band together with members of their Alliance to form a greater force that is capable of taking on tougher enemies.

Armada Control Center Building

Build an Armadas control center in order to unlock the Armadas feature and lead your own Armada. Available at Ops level 23.

New Armada Targets Armada Targets are powerful new opponents that can be found in Level 20+ star systems across Federation, Klingon, Romulan and neutral space. (see Neutral Zone & Faction Zones for locations)

Do Armada Targets belong to their respective Factions? Yes, Armada Targets that belong to a faction count as being of that faction for abilities, dailies & so on.

  • Armada Targets can only be attacked by Armadas - they are too strong to be defeated with normal attacks
  • Due to their size and power, Armada Targets are not affected by the following research bonuses and abilities :

New Resources

  • Armada Credits are earned by defeating Armada Hostiles and can be used to purchase rewards in the Alliance Store.
  • Armada Directives are used to start Armadas. Players can get more from the Alliance Store, by completing Daily Goal milestones, and by upgrading the Armada Control Center.
  • Armada Tactical Cores are specialized command, control and communication systems used to upgrade the Armada Control Center

Everything you need to know about Armadas!

To start an Armada attack, you need the Armada Control Center building in your station. Starting at level 23 , this building can be unlocked through a new research node called ‘Unlock Armada Control Center’ in the Station research tree. This research uses a new resource, Armada Tactical Cores.

Starting an Armada attack requires Armada Directives, a new resource. These can be acquired from the Alliance Store, and by upgrading the Armada Control Center (each new level grants some Directives). They can also be acquired, from completing Daily Goals (one of the milestone rewards will award some Directives dependent on your level) or purchased via the store.

Once you start an Armada attack on a target, it creates an 'Armada Pin' on the system map close to the target, with a zone around it.

In order to take part in the Armada attack, you and each member of your Alliance who wants to participate need to:

1: Join the Armada and 2: Have a ship idle within the zone when the attack takes place and the countdown expires. (15 minutes after you start the Armada attack).

The maximum number of ships that can take part in the Armada attack ranges from 2-5 and is determined by the building level of the leader’s Armada Control Center (the Armada leader’s ship also counts toward the max). You can join multiple Armadas with your ships, but only your strongest ship in each Armada will take part. (You can consider any extra ships as a backup in case your main ship gets taken out by another player). The ships that will be taking part in the battle will have a purple glow around them in the system. When the timer runs out, the Armada leader’s ship, as well as the most powerful ships that have joined the Armada and are within the Armada zone will all fight together against the target. If you take part in an Armada attack that defeats the target, you'll earn Armada Credits, which can be used to buy new reward packs in the Alliance store. One of the participants of the Armada will have the chance at receiving a loot chest with additional credits!

The launch of Armadas will feature challenging cooperative PvE targets that grant significant rewards. You will be able to play together and help your friends progress by leading or contributing your ships to Armadas.

Not only that - but Armadas will also provide players opportunities to compete. Armada tournament events reward Alliances for their performance . Be on the lookout for players attempting to intercept your Armada as it forms. Or find theirs and strike back! When you find an Armada target, get your Alliance ready to defend against any incoming competing players.

Revisit Mission Dialogue

Developer Comments: Star Trek Fleet Command has a rich storyline and narrative so with this feature we are giving you the chance to revisit missed dialogues from missions.

  • Allows you to read through the history of a quest and its logs
  • Highlights choices and actions that you performed in the quest chain

Empty State in all Stores Developer comments: When a store doesn’t have any bundles, it currently looks empty. With this change, you’ll be able to correctly identify when this is the case.

View Resources in refinery Instead of Refinery Level, you now see relevant resources.

Other Notes [ ]

Armadas bonus exceptions

Due to their size and power, Armada Targets are not affected by the following research bonuses and abilities:

• Research: Combat - Defensive Tactics • B’Rel Class - Cloaking System • Gladius Class - Secret Weapon • Grace Chen - Energy Absorber • T’Laan - Objective Defense • Tal - Resistance • Mara - Wife of a Dahar • Qa’ug - Excel under Pressure • Severus - Spreading Fire • Yuki Sulu - Disrupting Field • John Harrison - Sabotage • Marlena Moreau - No Fear • Cadet Nyota Uhura - Scan the Enemy • Vixis - Fake Communiques • D’joaki - Shatter Defenses • Chang - Dogs of War

  • 2 The Swarm
  • 3 Faction Reputation

Armada Systems

Compare logs, start a crew test, one-time password, scrapping options.

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ARMADA FINDER

Level (min -> max), warp range (min -> max).

  • D’vor and D’vor Feesha
  • Faction Ships
  • Franklin and Franklin-A
  • ISS Jellyfish
  • USS Cerritos
  • USS Defiant
  • USS Titan-A
  • Vi’dar and Vi’dar Talios
  • USS Voyager
  • Ships Base Warp Range
  • Automated Shipyards
  • Borg Armadas
  • Borg Expansion Cube
  • Borg Solo Armadas

Cardassian Armadas

  • Dominion Solo Armadas
  • Doomsday Armadas
  • Federation, Romulan, Klingon & Pirate Armadas
  • Formation Armadas
  • Rare Armada Directives and How to Source Them
  • Swarm Armadas
  • Uncommon, Rare and Epic Armada Packs
  • Base Defense
  • Base Raiding
  • Combat Triangle
  • Isolytic Damage and Isolytic Cascade
  • Mission Bosses
  • PVP Level Restrictions
  • Starbase Assaults
  • Bajoran Reputation
  • Farming Reputation
  • Federation, Romulan & Klingon Scouts
  • Non-Reputation Systems
  • Romulan, Klingon and Federation Reputation
  • Alliance Starbase
  • Away Teams Mission Guide
  • Away Team Missions
  • Away Team Officers
  • Away Team Store
  • Away Team Traits
  • Best Officers by Stats
  • Battle Pass and Story Arcs
  • Lower Decks Officer Abilities
  • Mining Rates
  • Morale, Hull Breach and Burning
  • Prime Research from Scrapping
  • Mantis Refinery
  • Vi’dar Talios Borg Refinery
  • Scrapping Guide
  • Ship Refits
  • Weekly and Monthly Chests
  • Anomalous Phenomena
  • Apex Outlaw
  • Crucible of War
  • Exterminate SLB/SMS
  • Jellyfish Brawl
  • Latinum Monday
  • Return of the Mega Cube
  • Second Contact
  • Si Vis Pacem, Para Bellum
  • Swarm Sunday
  • Amalgam Calculator
  • Base Upgrade Requirements
  • Hostile Damage Reduction Calculator
  • Mining Calculator
  • Ripper’s STFC PC Client Mod
  • Useful Links
  • Battlepass Calendar

© 2024 Star Trek Fleet Command Test Site

Once you get Kira, Sisco and O’Brien, these armadas will become much easier. In addition, the station research plays a huge part in them. So, how do you kill them before? For uncommons, you have a secret weapon you haven’t used in forever. Gaila.

Uncommon Armadas

At full promotion, Gaila lowers the crit damage of targets by 50% (if your Gaila is lower, you have to adjust the math). With max Gaila, if you use Picard as captain, with Beverly on the side, that boosts her ability to 110%. You can also use Pike/Moreau, but since Moreau doesn’t work against armadas, your ship will take a pounding.

So if you look at the chart above, you can see how many crews you need with Gaila at 110% damage reduction to make crits hit for 0 damage. That’s right. Zero. None. So if you can survive seven rounds against an uncommon, you immediately win because it does NO damage the rest of fight. At all.

Even in round 1, you have a 30% chance of taking zero damage from every hit, and it just goes up every round.

Rare/Epic Armadas

For Rares and Epics, they don’t increase in crit. However, the crits they do hit extremely hard. Therefore, you are going to want at least one ship with epic Troi as captain with enough synergy to get her to 20% critical reduction on the armada. This will entirely remove crits from the armada.

Unfortunately, these new armadas hit way harder than normal armadas. Don’t expect to be able to kill the same level of armadas as you had on regular ones, until you get a whole bunch of research done, and have the new officers. This is similar to exchange armadas, where research will make them a cake walk and no research means lots of blowing up.

© 2024 Star Trek Fleet Command Test Site. Star Trek Fleet Command is owned and created by Scopely .

star trek fleet command solo armada systems

Isoltytic loop

The Isolytic Loop update introduces a new hostile, the Gorn Hunter ships, which can only be taken down using Isolytic Damage.

Upon their destruction, these ships release Volatile Isomatter.

This Volatile Isomatter can be traded at the Isolytic Refinery for impressive rewards such as:

  • Officer Shards
  • Artifact Pieces
  • Grade Upgrade Materials

New Iso Hostiles await players in the freshly added G4, G5, and G6 systems in the Gorn Space.

star trek fleet command solo armada systems

Related articles

Screen Rant

Star trek fleet command codes (april 2024).

To give the base and fleet a boost, use codes in Star Trek Fleet Command to get ahead and achieve victory while exploring unknown sectors.

For those starting out or for those who just want an extra boost, codes in Star Trek Fleet Command can be redeemed to give you a few extra items. The game is a mobile and PC game that allows you to recruit various factions and officers to form your crew, build up a fleet of various ships, explore the Star Trek universe, and build up a starbase . The game has a lot of elements that players of mobile games will be familiar with, but all set within the world of Star Trek.

Star Trek Fleet Command is based on the popular multimedia franchise , and players will be familiar with the ships, systems, and crew members they can recruit. However, building up all these various items and recruiting people will take a lot of effort. This can be reduced by using various codes to get some items for free , and the active codes for April 2024 will be listed below.

Star Trek Fleet Command Adds Captain Picard & More TNG Content

All codes for star trek fleet command in april 2024.

Codes are free to use for everyone and can come with big rewards such as unlocking characters in Star Trek Fleet Command . However, in some cases, there might be requirements before you get to use them . These requirements will be listed with each code so players know when they can be used. Currently, there are three active codes, although this may change month to month.

Codes should be entered without any extra spaces with the proper capitalization. Enter the code exactly as it is represented in the table to make sure you receive the correct rewards.

To use these codes, players must have downloaded the game and completed the tutorial . Once you are able to interact with the game freely, you should be able to enter any codes that do not have level requirements. If they do, you will have to reach that level before you can use the code.

To enter the code, look to the upper right part of the screen and find the box icon with the word “claim” on it. After that, find the icon with the word “Redeem” near it to take you to the game's website , which features the game's store and news from Star Trek Fleet Command .

This is where it gets a little more complicated, as players will have to make sure the game and their registration on the website are synced . Log in or make a new account and make sure that you are also logged in within the game as well to make sure that all data is syncing between the two. Then copy one of the codes into the input field next to a yellow “Redeem” button.

Once you have entered it and clicked on the button, you should see the rewards pop, and upon relaunching your game, the rewards should show up, and you should be able to use them . If they do not appear, make sure your data is synced, that you entered the code correctly, and that you have the requirements necessary for each code. And that should give you everything you need to redeem April’s codes in Star Trek Fleet Command .

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  3. Solo Armadas (location & stats)

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  4. The Best Star Trek Fleet Command Map Anywhere

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  5. Star Trek Fleet Command on PC: Resource And Buildings Guide

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VIDEO

  1. Star Trek Fleet Command Armada Rewards Calculator

  2. Group and Solo Armada Crews How They Work

  3. Star Trek: Fleet Command: "Due North" 5: Upgrading ships

  4. Star Trek: Fleet Command: "Due North" 7 C (January 1st, 2024): Crew and Ship Evaluations

  5. STAR TREK FLEET COMMAND || WAVE DEFENSE || WAVE 1 BREAKDOWN

  6. Armada Crews

COMMENTS

  1. Solo Armadas

    Hostiles. In Dominion Space, there will be advisories that Commanders can take on by forming Solo Armadas. These Solo Armadas require a single Commander to bring along three of their most formidable ships and face the challenges alone. Commander, do you think your fleet is strong enough to conquer these new targets?

  2. Dominion Solo Armadas

    Solo armadas are basically the same as the normal faction armadas (Klingon, Romulan, Federation and Pirate), except you have to show up with three ships. So for crewing, what you want is to think about a couple different possible strategies, since you directly control all the crews. One strategy is to try to get mitigation and shield ...

  3. Jiiol's Solo Armada Guide

    Solo Armadas. Jem'Hadar Solo Armadas are different than other armadas in that you run them alone with three of your own ships. The target has more health and lower damage output relative to FKR armadas, so burning and ramping damage can do a lot of the work here. It's important to remember that burning and hull breach affect the target, so all ...

  4. Armadas

    Armada Credits are earned by defeating Armada Hostiles and can be used to purchase rewards in the Alliance Store. Armada Directives are used to start Armadas. Players can get more from the Alliance Store, by completing Daily Goal milestones, and by upgrading the Armada Control Center. Armada Tactical Cores are specialized command, control and ...

  5. Borg Solo Armada Strategies

    It's time for more armada discussion @everyone and today's focus is Borg Solo Armadas! The spheres have come in with a MASSIVE advantage in defense stats tha...

  6. For Armadas

    Armadas can be a solo or a joined effort for up to 7 members (depending on the Armada control Center level of the Commander who started the armada). If you're teaming up with your Alliance, it's best for most players to run one of the Generic crews above. One player in each Armada (usually the lower level) can swap out Khan for.

  7. Star Trek

    Hey Everyone!In this video, we are going to go over Solo Armadas Basics Crewing and Showing off several Crews that are suggested to run Jem hadar and Borg Ar...

  8. Borg Solo Armadas

    Starfleet Academy Presents our Borg Solo Armada Video.We review the Borg Solo Armadas introduced into Star Trek Fleet Command (STFC) in January of 2023 in th...

  9. Best setup for solo armadas : r/startrekfleetcommand

    Put La Forge, et. al. on your highest power ship because loot is divvied up first by power, then multipliers are applied on a per-share basis. La Forge with full synergy offers the best loot buff. Stack health for the Sisco crew, health and attack for the 5 of 11 crew, and whatever you need to hit your percentages for the La Forge crew.

  10. Epic Armadas

    Epic Armada targets have been sighted all across the galaxy! The latest intelligence reports that these hostiles are extremely powerful, but carry incredibly valuable cargo.. Assemble and Attack! Team up with your Alliance and bring your strongest ships to take down these targets whenever you can: they are more than twice as scarce than Rare Armada targets and in some cases may take ten times ...

  11. STFC: Borg Solo Armadas

    January 13, 2023. STFC recently announced that players can enjoy Borg Solo Armadas, though you have to be operations level 35 to participate in the event. In Star Trek Fleet Command (STFC), an adventurous mobile game, players can put their tactical skills to the test. The game is based on the Kelvin chronology of the Star Trek series and ...

  12. STAR TREK Fleet Command

    Star Trek: Fleet Command Store. You have the Conn! Enjoy your favorite game in a more immersive experience. ... Increase Borg Solo Armada Credits dropped from Borg Solo Armadas while using the Vi'dar Talios; ... Borg Solo armada systems without a ship present in it; Fixed an issue where the Thumbnail Art is missing for the "Anti ...

  13. STAR TREK Fleet Command

    As tensions between the great powers rise, the arrival of The Dominion spells the loss of the space station Deep Space Nine for the Federation. It is up to you Commander to band together and reclaim Deep Space Nine from the Dominion. Star Trek Fleet Command's Deep Space Nine pt.3 update Includes: Brand new ship: The Defiant. New Officers.

  14. Introducing: Xindi G5 Armadas

    Here are some details about the behavior of the new Armadas: - At the start of the round, if the Xindi Final Weapon is not Burning, its weapon damage is increased by X% (This ability stacks infinitely) - Every 8th round, the Xindi Final Weapon fires its super weapon, dealing lethal damage to one ship. This weapon can be disabled if the Xindi ...

  15. Armada Locations

    System Level Type Hub Planet Available Faction; Azha: 20: Uncommon: Yes: Neutral: Kepler-018: 20: Uncommon: Yes: Neutral: Opla: 20: Uncommon: Yes: Neutral: Voss: 20 ...

  16. Solo Armada Crewing

    Welcome back @everyone and I hope you've had a FANTASTIC week! Just want to start by saying I appreciate everyone in the Star Trek Fleet Command community. N...

  17. Update 64.1 Patch Notes

    Commanders, Update 64's mid-month patch will not only include bug fixes and improvements, but will bring with it new content as well. Update 64.1 Includes: Xindi Armadas Xindi Armadas are a new challenge for players 51+, with the purpose of consolidating older armadas. These armadas encourage players to find new strategies, and aim to save […]

  18. A tool to help you locate armadas in STFC

    17. 23. Rare. Klingon. Klingon Arsenal. 16. Showing 1 to 10 of 331 entries. This tool lets you easily locate armadas and copy and paste them into Star Trek Fleet Command (STFC)

  19. Borg Armadas Question. : r/startrekfleetcommand

    The best Reddit community for Star Trek Fleet Command! ... Turns out I can buy solo armada tokens (6 at a time) for 10k nanoprobes, it's header is vi'dar tiers 1 to 8 on the tab in the Borg refinery. ... There's the 25 systems,IF you have the directives. Payout sucks Donkey balls like the rest of the BorgMadas tho😂.

  20. Cardassian Armadas

    At full promotion, Gaila lowers the crit damage of targets by 50% (if your Gaila is lower, you have to adjust the math). With max Gaila, if you use Picard as captain, with Beverly on the side, that boosts her ability to 110%. You can also use Pike/Moreau, but since Moreau doesn't work against armadas, your ship will take a pounding. Armada Type.

  21. Isoltytic loop

    The Isolytic Loop update introduces a new hostile, the Gorn Hunter ships, which can only be taken down using Isolytic Damage. Upon their destruction, these ships release Volatile Isomatter.

  22. Update 51 Patch Notes

    Star Trek Fleet Command Update 51 brings with it three new officers and a brand new state alongside Moral, Burning, and Hull Breach. ... Borg Solo armada systems without a ship present in it; Fixed an issue where the Thumbnail Art is missing for the "Anti-Infiltration Protocols" (T2-S2) Skill.

  23. Star Trek Fleet Command Codes (April 2024)

    For those starting out or for those who just want an extra boost, codes in Star Trek Fleet Command can be redeemed to give you a few extra items. The game is a mobile and PC game that allows you to recruit various factions and officers to form your crew, build up a fleet of various ships, explore the Star Trek universe, and build up a starbase.The game has a lot of elements that players of ...