A city building game with a unique touch. Become the leader of a human settlement and build a symbiotic relationship with your gigantic host to survive together.
In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a group of people is driven from their village. Searching for a place to stay, they seek shelter on the back of a giant, wandering creature they call ‘Onbu’.
Their fates intertwine, and they have to keep not only themselves, but each other alive on their long trek in search of a place where they can settle down.
Even though your villagers will need to harvest materials from the creatures’ body, you’ll have to keep it strong and healthy to make sure that it keeps on walking, away from the spores and, hopefully, towards a safer place.
Build a village on the back of a giant creature.
Farm various crops to feed your villagers.
Send out foraging missions to gather rare resources.
Survive a variety of different biomes and events.
Build a relationship with a giant and command its actions.
Unique blend of 3D and hand-drawn, hand-animated 2D graphics.
Every decision you make affects not only your settlement, but the creature as well. Balance their needs to make sure your villagers can survive, and maybe even thrive in this hostile, yet beautiful post-apocalyptic world that now surrounds them.
DEVELOPED BY
Social media.
Privacy Policy
The Wandering Village PC and Xbox review: A city builder with a strong foundation (Updated)
Micromanage a beautifully illustrated world that's really going places..
Windows Central Verdict
The Wandering Village launches into early access as a complete city-building simulator experience, but with plenty of room to grow. Minor bugs and quality-of-life improvements can go a long way to complete the player experience for this otherwise beautiful world that offers a unique look at the way humans impact the world around them.
+ Beautifully hand drawn
+ Simple, easy-to-navigate menus
+ Creative take on city-building simulation
+ You can pet the Onbu
− Customized difficulty could be expanded
− Needs more automation for villager tasks
Why you can trust Windows Central Our expert reviewers spend hours testing and comparing products and services so you can choose the best for you. Find out more about how we test .
- What you'll like
- What you won't like
- Should you buy it?
- Xbox release
Updated 7/20/2023: The Wandering Village has launched on Xbox, received a whole new playable biome, and is available Day 1 with Xbox Game Pass. We've updated our review rating to acknowledge Early Access updates and new content, and added on a brief review of the Xbox port.
An often-used theme in illustration is the concept of flora and fauna as one cohesive unit where artists depict natural biomes on the back of a behemoth like a whale or a turtle. The team behind Stray Fawn Studio have taken that idea and pushed it to a new limit by asking players to consider a world where tribes of humans attempt to survive upon the backs of a roaming beast in their new city-builder sim, The Wandering Village.
Set atop the back of a massive beast called Onbu, players are tasked with managing the progress of a small tribe of humans as they survive the poisonous wastelands surrounding them. The Wandering Village is releasing into early access on Steam on Sept. 14, but I’ve had the opportunity to go hands-on with it before it strolls into the wild.
The Wandering Village: What you’ll like
Upon launching The Wandering Village, players are given three difficulty options to choose from. The first is entirely for new players with constant pop-ups taking over a large part of the screen during your playthrough to provide guidance and objectives as you learn to micromanage the tribe. These pop-ups will walk you through basic tasks like moving your camera as well as using researching and building your city to meet the needs of your tribe. Adept difficulty is the medium setting and is the better option for players who are already knowledgeable about how to approach a city-building simulator, and also gives the player the opportunity to adjust the difficulty to a custom level by choosing whether or not Onbu and/or the villagers can die.
On the surface, The Wandering Village may appear fairly basic as far as a city-building simulator goes. The UI is simple and streamlined, with an inventory list tucked into the top left corner, tribe stats tucked into the top right, and a build menu taking center stage at the bottom. The center menu expands to allow players to choose which buildings they would like to have the villagers construct, as well as deconstruction and a tab for quick access to research trees.
Players do need to be mindful of their building and harvesting choices, however, as the tribe they are managing is living upon the back of a beast that can and does feel when certain tasks are carried out. Small spikes jut out of Onbu’s back, for instance, that can provide stone as a building resource but causes pain when harvested. Harvest too many stone spikes, and Onbu will begin to react by shaking which can cause buildings to collapse. A good relationship with Onbu can be cultivated, though, as players can harvest mushrooms to prepare treats that are then catapulted into Onbu’s mouth to give them a treat. Later on, through the research tree it even becomes possible to pet Onbu.
Building trust with Onbu is vital for survival for both the beast and the villagers. Onbu walks around a poisonous wasteland of a planet, and it is the animal’s travels through various biomes that introduces weather and other potential events to the villagers. The overworld map can be accessed by scrolling out with the scroll wheel on the mouse and gives players a short-ranged view of what is going on around Onbu. At times there will be extreme weather, including tornadoes, or players can get a heads up that there are nomads looking to join a tribe nearby. Should the player have enough trust built up with Onbu, they can issue commands to the beast to guide it toward or away from specific events on the map. Should that trust not be there, however, Onbu will choose their own way and the player will need to deal with the aftermath.
The Wandering Village: What you won’t like
As far as city-building simulators go, The Wandering Village is fairly scaled down and manageable. This is probably due to plans for the game to launch into Xbox Game Preview in 2023, though in its current Early Access state on Steam the game only supports mouse and keyboard input. Hardcore fans looking for an in-depth city-building experience may feel a little put off but the pared-back options with The Wandering Village. In the same vein, however, there is certainly plenty of difficulty there to make the game feel overbearing for new city builders.
While there are options to turn off death for both Onbu and villagers, respectively, it would be nice to see a more fleshed-out menu to customize the types of events and scenarios that could potentially affect your game other than simply death. The ability to toggle on or off weather or poison effects can go a long way to allowing players to create custom difficulties or additional gameplay challenges. Like most games at launch, especially when releasing into Early Access, The Wandering Village does suffer from some minor glitches that can affect quality of life for the gameplay. To be transparent, my time with the game was pre-early access launch, so there may already be patches for some of my biggest complaints on the way, so feel free to take them with a grain of salt.
The most pressing issue I ran into surrounded farms and herbalists’ buildings. When a farm is built, the player must designate plots for crops around the building and then switch over from plant to harvest for the farmers to maintain and harvest the crops. Unfortunately, The Wandering Village doesn’t actually work that way. During my time with the game, farmers would simply stand by their buildings when they were set to the “plant” mode and would only plant crops once I clicked over into “harvest.” However, while in “harvest” mode they actually wouldn’t harvest anything that they planted, and I would have to sit and babysit the farms so that I could select the harvest tool separately then highlight the crops when they were ready. If I was overseeing other buildings, feeding Onbu, or looking at the map I could miss critical points when crops would be ready, and they would deteriorate all while my farmers stood by idle.
The Wandering Village: Should you buy it?
Despite some quality-of-life improvements that could improve the experience, The Wandering Village is launching into Early Access with a strong foundation. The game offers a unique take on the city-building formula by requiring that players not just keep the populace content with their decisions but also the very ground upon which they are building. The dynamic of gameplay with monitoring both your villagers' happiness and Onbu’s health can be challenging but mastering the two challenges together feels like a genuine accomplishment.
Currently Stray Fawn Studio intends for The Wandering Village to remain in early access for one year, with an Xbox Game Preview launch also scheduled for 2023. It is not unusual for games to increase in price when they go from early access to full release, so it can be a good idea to jump in early while the price is discounted. Picking up The Wandering Village and enjoying the game as it grows and builds upon its potential feels like an easy choice.
The Wandering Village—Xbox release
- Everspace 2 is finally releasing on Xbox and yes, it is coming Day 1 to Game Pass - Xbox Game Pass Core: Price, details, and what you need to know - Everspace 2 developer and Rockfish Games CEO Michael Schade talks Xbox Game Pass - If Microsoft's Xbox-ABK deal closes, will Diablo 4 come to Game Pass?
The Wandering Village's initial release in September of 2022 was limited to Steam only, and even at that point the game was launched in Early Access with limited content and no controller support. It was unnerving, at the time, to fall in love with a game that had no definitive date for coming to console and without knowing if it would ever support controller. I have a disability that does not bode well with mouse and keyboard game play , but I stuck it out because I believed in what The Wandering Village had to offer.
9 months later, the game has finally come to console, and it has full controller support to go with it. Not only that, but there's been an impressive content update bringing an all-new ocean-based biome—complete with new scenarios and buildings to research—to test your survival mettle. When the ocean biome was announced I had some genuine reservations about the how the influx of water would affect the difficulty and cruelty of trying to survive in the ever-changing world on the back of the Onbu.
Water, and the collection of it, is a constant source of struggle for your survivors in The Wandering Village but the existence of a literal sea at the feet of your Onbu is not the sweet, life-giving relief you may be anticipating. The game has maintained its deceptively cruel difficulty, and even playing on the novice setting is going to give you a genuine challenge.
Despite maintaining the game's deceptive difficulty, many of the previous quality of life issues I encountered when I originally completed the game on Steam have since been addressed with updates and were nowhere to be found, thankfully, in the Xbox version. Of course, porting keyboard and mouse inputs to a controller for a city builder simulator is always the stuff of nightmares for developers, but Stray Fawn Studios have done an impeccable job of making controller navigation of The Wandering Village feel natural and smooth.
I'm so excited by the progress that has been made with The Wandering Village in less than a year, and I am hopeful that the game's Early Access/Game Preview status means we can look forward to additional biomes and updates as Stray Fawn Studios pushes closer to a full release. The Wandering Village is a stunningly beautiful but deceptively cruel world that will challenge even the most stoic of city builder fans on both Xbox Series X | S and gaming PCs alike.
The Wandering Village | <a href="https://click.linksynergy.com/deeplink?id=kXQk6%2AivFEQ&mid=24542&u1=hawk-custom-tracking&murl=https%3A%2F%2Fwww.xbox.com%2Fen-us%2Fgames%2Fstore%2Fthe-wandering-village-game-preview%2F9n8b7svl2dtl" data-link-merchant="xbox.com"" target="_blank" rel="nofollow">$25
The Wandering Village is a city-builder strategy game from Stray Fawn Studio where players are tasked with micromanaging a tribe of villagers atop a giant beast named Onbu as they travel across a poisoned planet. The game launches into early access on PC on Sept. 14.
Download from: <a href="https://store.steampowered.com/app/1121640/The_Wandering_Village/" data-link-merchant="store.steampowered.com"" data-link-merchant="xbox.com"" target="_blank" rel="nofollow"> Steam | <a href="https://click.linksynergy.com/deeplink?id=kXQk6%2AivFEQ&mid=24542&u1=hawk-custom-tracking&murl=https%3A%2F%2Fwww.xbox.com%2Fen-us%2Fgames%2Fstore%2Fthe-wandering-village-game-preview%2F9n8b7svl2dtl" data-link-merchant="xbox.com"" data-link-merchant="store.steampowered.com"" data-link-merchant="xbox.com"" target="_blank" rel="nofollow"> Xbox
Cole is the resident Call of Duty know-it-all and indie game enthusiast for Windows Central. She's a lifelong artist with two decades of experience in digital painting, and she will happily talk your ear off about budget pen displays.
- Category: Xbox Game Pass
Coming to Xbox Game Pass: Venba, The Wandering Village, Serious Sam: Siberian Mayhem, and More
There are many opportunities to brush up on our real-life skills through gaming this month, including puzzle solving, cooking, building a settlement on the back of a giant wandering creature to survive a post-apocalyptic world, and even photography! Let’s get to the games.
Available Today
Techtonica (Game Preview) (Cloud, Console, and PC) Available on day one with Game Pass: Dig into the sub-surface, bioluminescent world of a rogue alien planet as you explore and construct sprawling factories in Techtonica . Work alone or in co-op to master automation, gather resources, research new technologies, mold the destructible terrain, establish a base of operations, and uncover long-forgotten secrets.
Toem (Cloud, Console, and PC) Set off on a delightful expedition and use your photographic eye to uncover the mysteries of the magical Toem in this hand-drawn adventure game. Chat with quirky characters, solve their problems by snapping neat photos, and make your way through a relaxing landscape!
The Cave (Cloud and Console) The Cave is an adventure game from Monkey Island and Maniac Mansion creator Ron Gilbert, and Double Fine Productions, the award-winning studio behind Psychonauts and Brütal Legend . Assemble your team of three from seven unlikely adventurers, each with their own unique personalities, and then descend into the mysterious depths.
Coming Soon
Maquette (Console and PC) – July 19 Maquette is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge. Maquette makes it possible by twisting the world into itself recursively in an MC Escher-esque fashion.
Figment 2: Creed Valley (Cloud, Console, and PC) – July 20 Figment 2: Creed Valley is an action-adventure game set in the human mind. Nightmares are spreading chaos and have overrun once-peaceful lands. Join Dusty, The Mind’s courage, as you make your way through puzzles, musical boss fights, and unique environments.
The Wandering Village (Cloud, Console, and PC) – July 20 The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants?
Serious Sam: Siberian Mayhem (Cloud, PC, and Xbox Series X|S) – July 25 Serious Sam: Siberian Mayhem is a new stand-alone expansion to the world of the classic FPS series. Join the fight against Notorious Mental on a journey through the wild lands of Russia and find your way through this lost chapter of Sam Stone’s adventures.
Venba (Console and PC) – July 31 Available on day one with Game Pass: Venba is a short narrative cooking game, where you play as an Indian mom, who immigrates to Canada with her family in the 1980s. Players will cook various dishes and restore lost recipes, hold branching conversations, and explore in this story about family, love, loss, and more.
Celeste (Cloud, Console, and PC) – August 1 Celeste makes a return to the Game Pass library! Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall . Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.
DLC / Game Updates
Naraka: Bladepoint Deluxe Edition Upgrade – Available now Naraka: Bladepoint is now free to play, and all Game Pass members will get free conversion from the current Standard Edition to the new Deluxe Edition along with in-game rewards. Learn more here .
League of Legends Champion: Naafiri – July 20 Game Pass members can instantly unlock the newest League of Legends Champion, Naafiri, on July 20 with their membership. Her pack will always find the lone prey. So, the choice is yours: starve or feast.
Sea of Thieves: The Legend of Monkey Island – July 20 Voyage deep into the Caribbean with Sea of Thieves: The Legend of Monkey Island – an original story told in installments across three Tall Tales, the first of which arrives July 20, it’s a hilarious, heartfelt love-letter to the iconic adventure game series!
Dead by Daylight : Nicolas Cage DLC – July 25 Game Pass members save 10% off this DLC! You know him well. A legend with over one hundred film credits to his name, Nick Cage has seen it all and done it all. Yet never did he anticipate that upon taking a role in the film “Descend Beyond”, he’d find himself falling into the clutches of The Entity, forced to live out an eternity of endless Trials alongside co-stars that may or may not be hellbent on hanging him from a meat hook.
Xbox Game Pass Ultimate Perks
Crunchyroll Premium Perk – July 20 For a limited time, get 75 days of Crunchyroll Premium (Mega Fan Plan) with your Xbox Game Pass Ultimate membership. Stream the world’s largest anime library of more than 1,000 titles ad-free, anywhere you want. Press play on music videos, concerts, manga, and more!
FIFA 23 EA Play Ultimate Team Pack – July 21 Get your EA Play FUTTIES Super Loan Pack, featuring one loan Player Item for your FIFA 23 Ultimate Team! Game Pass Ultimate and EA Play members can claim this Pack from July 21 to August 21, 2023.
Naruto Shippuden Uncut Season 1 – Available Now Enjoy the first season of “Naruto Shippuden Uncut” with your Xbox Game Pass Ultimate Membership. Naruto returns to the Village Hidden in the Leaves and takes on his old Sensei. Get other seasons of Naruto and hundreds of other Anime series on sale during Microsoft Movies & TV’s Anime month.
Leaving July 31
The following games are leaving the Game Pass library soon, so there’s no better time to jump back in. If you want to keep the fun going, remember to use your membership discount to save up to 20% off these games to keep them in your library.
- Dreamscaper (Cloud, Console, and PC)
- Expeditions: Rome (PC)
- Marvel’s Avengers (Cloud, Console, and PC)
- The Ascent (Cloud, Console, and PC)
- Two Point Campus (Cloud, Console, and PC)
That’s a wrap! You know we’ll be back soon with more games, but in the meantime follow us at @XboxGamePassPC and @XboxGamePass on Twitter for the usual memes and updates. See you next time!
The Wandering Village - Official Ocean Update Trailer | Future of Play Direct 2023
Watch the trailer for The Wandering Village’s Ocean update, coming to Steam and Xbox in summer 2023. The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants?
Did you enjoy this video?
In this video.
- Xbox Series
The Wandering Village adds Xbox Series, Xbox One versions
City builder The Wandering Village will launch for Xbox Series and Xbox One alongside its previously announced PC ( Steam ) version, developer Stray Fawn Studio announced. A release date has yet to be announced, but it will first launch via Early Access and Xbox Game Preview.
Here is an overview of the game, via its Steam page :
About In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a group of people seeks shelter on the back of a giant, wandering creature they call “Onbu.” Become their leader, build their settlement and form a symbiotic relationship with the creature to survive together in this hostile, yet beautiful post-apocalyptic world that now surrounds you. Key Features window.top.__vm_add = window.top.__vm_add || []; //this is a x-browser way to make sure content has loaded. (function(success) { if(window.document.readyState !== "loading"){ success(); } else { window.document.addEventListener("DOMContentLoaded", function(){ success(); }); } })(function(){ var placement = document.createElement("div"); placement.setAttribute("class", "vm-placement"); if (window.innerWidth > 1000) { //load desktop placement placement.setAttribute("data-id", "5f806c91d0b2e22f7c503a7a"); } else { //load mobile placement placement.setAttribute("data-id", "5f806cb5d0b2e22f7c503a7c"); placement.setAttribute("data-display-type", "hybrid-banner"); } document.querySelector("#ad-container-2").appendChild(placement); window.top.__vm_add.push(placement); }); Build Your Village – Plan, build, expand and optimize your village to use the limited space as efficiently as possible and ensure the survival of your villagers. Keep Your Villagers Alive – Farm various crops to keep your villagers fed, scout the environment and send out foraging missions to gather rare resources. Live in Symbiosis – Try to keep the creature healthy to make sure that it keeps on walking, away from the spores and, hopefully, towards a safer place. Discover Different Biomes – Travel through a multitude of different biomes and adapt your village to their unique opportunities and threats.
Watch a new trailer below.
CLOUD GAMING
The wandering village (game preview).
Description
Languages supported
Capabilities, additional info.
Username or Email Address
Remember Me
The Wandering Village Adds Xbox Series X|S to Launch Line-Up
Stray Fawn Studio have announced that their upcoming town management sim The Wandering Village is coming to Xbox Series X|S and Xbox Game Preview.
The Wandering Village is coming to Xbox Series X|S alongside the previously announced Windows PC (via Steam ) version.
The Wandering Village was successfully funded via Kickstarter back in October, 2020. The game is set in a fantasy world that is slowly being engulfed by toxic spores.
You are the leader of a village built on the back of a massive creature, wandering across the world in search of a place untouched by the spores. You’ll need to manage and expand your village to tend to the needs of your people, but also create a harmonious relationship with the creature your village is perched upon.
You can find the Xbox Reveal trailer below.
You can find the rundown (via Steam ) below:
In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a group of people seeks shelter on the back of a giant, wandering creature they call ‘Onbu’. Become their leader, build their settlement and form a symbiotic relationship with the creature to survive together in this hostile, yet beautiful post-apocalyptic world that now surrounds you. Build your village Plan, build, expand and optimize your village to use the limited space as efficiently as possible and ensure the survival of your villagers. Keep your villagers alive Farm various crops to keep your villagers fed, scout the environment and send out foraging missions to gather rare resources. Live in symbiosis Try to keep the creature healthy to make sure that it keeps on walking, away from the spores and, hopefully, towards a safer place. Discover different biomes Travel through a multitude of different biomes and adapt your village to their unique opportunities and threats.
About Frank Streva
Frank was a former Niche Gamer contributor.
- Xbox Game Pass
- Xbox Series X News
- Xbox One news
- Xbox 360 news
- Xbox Series X Reviews
- Xbox One Reviews
- Xbox 360 Reviews
- Accessory Reviews
- Other Reviews
- Walkthrough Guides
- PlayStation
- TheXboxHub Team
- Showcase your skills
- Chat with us
- Competitions
The Wandering Village sets foot on Xbox and Game Pass
The premise may seem a little strange, but we were immediately interested in The Wandering Village. And now, after a few good months via Steam Early Access, it’s time for The Wandering Village to set foot on Xbox. It’s making the most of Game Pass as it goes.
Game Preview AND Game Pass
Available today on Xbox One, Xbox Series X|S and PC is The Wandering Village. Still in Early Access form, this Xbox Game Preview title is far from finished, as the development team at Stray Fawn Studio open up their strange little survival/city-builder to the console world.
Making the most of the power of Game Pass as it goes, should you embark on a jouney to The Wandering Village, you’ll be sure to find something pretty unique. See, this thrusts you into a world that is on the brink, taken over by toxic spores. In fact, the only really safe place is on the back of a giant wandering creature – a Onbu.
It’s here where you decide to set up home, taking charge of a group of survivors as they make the most of the situation at hand. As their leader, you’ll need to ensure that the settlement they are creating is one that is ripe for civilisation, all as you create a bit of a symbiotic relationship with your host.
Does The Wandering Village appeal to you?
Standard city-building and survival elements come to the fore in The Wandering Village. Just they will take place on the back of that Onbu. How that goes is anyones guess, but having previously built up some love on Steam, we’re excited to see how this fares on Xbox.
We’ll be looking to run a preview of The Wandering Village at the earliest opportunity, reviewing in full once the Early Access / Game Preview tags are removed.
Key features!
Until that time, the key features are already pretty plentiful…
- Build your village – A functioning village is the basis of your survival. Build your settlement and expand it over the creature’s back. Plan production chains and optimize them to utilize the limited space as efficiently as possible. Create a society that can overcome any challenge.
- Live on the creature’s back – Living on the back of another organism comes with its own set of challenges. Will you live in symbiosis, bond with the creature and survive on mutual trust? Or will you become a parasite, only aiming to ensure a better life for your villagers? The choice is yours.
- Discover different biomes – Travel through a multitude of different biomes and adapt your village to their unique opportunities and threats. Scout your environments and send out foraging missions to gather rare resources and ancient artifacts.
- Research new technologies – Remnants of the old world hold knowledge that has long been forgotten, but can be unearthed by your villagers. Find and research these technologies, but use them wisely, as progress can be a double-edged sword.
- Survive the wastelands – Ensure the survival of both your villagers and your Onbu, even though poisonous spores, merciless weather, bloodsucking parasites and many more challenges mean that the odds are often stacked against you.
The Wandering Village is on the Xbox Store . It’s available on Xbox One and Xbox Series X|S, and via Game Pass. Just remember, this is a Game Preview title, meaning bugs and glitches may occur and that the overall experience could well change on a dime. Steam will sort you out if you prefer the PC angle.
Game Description
This game is a work in progress. It may or may not change over time or release as a final product. Purchase only if you are comfortable with the current state of the unfinished game.
In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call ‘Onbu’. Become their leader, build their settlement and form a symbiotic relationship with the creature to survive together in this hostile, yet beautiful post-apocalyptic world that now surrounds you.
- The Wandering Village
- Xbox Series X
This site uses Akismet to reduce spam. Learn how your comment data is processed .
Follow Us On Socials
Our current writing team.
Join the chat
You might also like related recommended to you, why loretta is nearly perfect – thexboxhub official podcast #197, are you ready to perish, forza horizon 5 festival playlist weekly challenges guide series 32 – winter, glorious savior is an everlasting tale about a hero and a sword.
The Wandering Village Xbox Series X|S
Game Rating
User Ratings: 1
Our Review: N/A
- Add to Games Collection
- Screenshots
- Where To Buy
- Discussions
Xbox Series X|S
Sorry, no The Wandering Village review yet.
Screenshots 4
The Wandering Village News
News The Wandering Village Brings Its Highly-Rated City-Builder To Xbox Game Pass This Week
"Survive together in this hostile post-apocalyptic world"
We've got a few games arriving on Xbox Game Pass as part of the July 2023 lineup this week, and one of them is The Wandering Village, which actually launched in early access form (on PC) all the way back in September of 2022. Of course, that means we already know what people think about this...
- Mon 17th Jul 2023
- The Wandering Village
- Xbox Game Pass
- Xbox Series X
News These Five Games Will Be Part Of Next Week's Free Xbox 'Demo Fest'
Including multiple upcoming Game Pass titles!
Next week marks the return of the ID@Xbox Demo Fest for summer 2023, and that means we'll have over 40 demos of new and upcoming Xbox games to enjoy for the period between July 11th and July 17th. As usual with these events, the ID@Xbox team wants everyone to be aware that the demos aren't necessarily...
- Fri 7th Jul 2023
News Five Games Are Confirmed For Xbox Game Pass In July 2023 So Far
Join the ranks of Aibius's heroic pilots
Update: A sixth game has since been added to the lineup in the form of Arcade Paradise! Here's the latest: <related ids="151157"> Original story: We've still got a few weeks left to go until July, but there are already five games confirmed for Xbox Game Pass next month! A couple were announced at the
- Sat 17th Jun 2023
- Xbox Series S
About The Game
The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants?
Wow, no comments yet... why not be the first?
Leave A Comment
Hold on there, you need to login to post a comment...
- PlayStation 3
- PlayStation 4
- PlayStation 5
- Xbox Series
- More Systems
The Wandering Village
Xbox series x linux macintosh pc, description.
- In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call 'Onbu'. Become their leader, build their settlement and form a symbiotic relationship with Onbu to survive together in this hostile, yet beautiful post-apocalyptic world. The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants?
User Ratings
The Wandering Village Achievements
- The Wandering Village News
- Walkthrough
The Wandering Village
- 0 want to boost
Full list of all 17 The Wandering Village achievements worth 1,000 gamerscore. It takes around 40-50 hours to unlock all of the achievements on Xbox One.
- Achievement View View Image view List view Sort by TrueAchievement desc TrueAchievement asc Achievement name desc Achievement name asc GamerScore desc GamerScore asc TA Ratio desc TA Ratio asc Gamers desc Gamers asc Xbox.com order Date won desc Date won asc
- 17 Offline Mode
- 17 Single Player
- 1 Cumulative -
- What are achievement flags? Click to find out Apply
Build the Survival Monument
Build the Onbu Monument
Build the Village Monument
Pet, feed, heal and detox Onbu within one day
Survive until day 100 without building any Air Wells
Reach a population of at least 500 villagers
Reach a population of at least 200 villagers
Feed Onbu with the Feeding Trebuchet
Achieve 100% efficiency with a Berry Gatherer
Survive until day 100 without building any Farms
Cut down every tree on Onbu’s back
Get Onbu's heartrate to go above 6 bpm
Survive until day 100 while using the Feeding Trebuchet a maximum of 3 times
Survive until day 100 without harvesting any Berries
Lose a villager on a scavenging mission
Produce Black Pudding
- How many achievements are there in The Wandering Village? There are 17 achievements in The Wandering Village, worth a total of 1,000 Gamerscore. You can view the full list of The Wandering Village achievements here .
- Is The Wandering Village on Game Pass? Yes, The Wandering Village is currently available on both Xbox Game Pass and PC Game Pass.
- When did The Wandering Village release on Xbox? The Wandering Village was released on July 20th, 2023.
- How long does it take to complete all the achievements in The Wandering Village? It takes between 40 and 50 hours to complete the achievements in The Wandering Village.
LEGO Fortnite Player Builds Impressive Village in the Frostland Biome
- One LEGO Fortnite player shares their village, which is built on an ice mountain in the Frost Biome.
- Player reaction has been very positive, with some even wondering if the game even has a build limit.
- Part of the appeal of LEGO Fortnite for many is the freedom to build custom designs, from semi-trucks, to buildings, and much more.
One dedicated LEGO Fortnite player has built an entire village in the Frostland biome. The core part of LEGO Fortnite 's gameplay loop is base building, which requires players to gather resources in a brick-based world. Having a functional base is important, as it gives protection from harsh weather conditions and wandering enemies.
One of the main activities in LEGO Fortnite is building customizable contraptions that can be used for a variety of purposes. The survival-crafting mode gives players every tool to build structures and vehicles, from medieval castles to floating cars. However, making such things from scratch can be pretty time-consuming, given that players must collect a lot of resources and unlock recipes, otherwise known as blueprints.
LEGO Fortnite Player Discovers Wholesome Feature
One imaginative LEGO Fortnite player, who goes by Square_Biscotti111 on Reddit, has created a village in the game's Frostland biome using an excessive amount of resources. The central point of this settlement seems to be the giant castle, which is built on an ice mountain. From the looks of it, a long staircase connects the castle to the village that consists of different types of buildings.
LEGO Fortnite Players Have Built Pretty Wild Contraptions
Over the past few months, LEGO Fortnite players have shared a myriad of impressive builds within the community. One recently combined different vehicle parts to make a semi-truck, while another constructed a castle using a large amount of granite. Also, some LEGO Fortnite players utilized blueprints to build an entire village from the ground up.
There is an abundance of blueprints in LEGO Fortnite , each requiring different kinds of natural resources. Players can use them to build contraptions, ranging from cottages to gates, faster than usual. The thing about blueprints is that they feature various construction blocks players can combine to make their bases and vehicles from the ground up. These pre-existing items lead to the creation of wild things, including the Death Star from the Star Wars universe.
Recently, LEGO Fortnite has introduced new blueprints that allow players to craft three types of vehicles: Speeder, Offroader, and Hauler, each with its merits and drawbacks. Speeder is a light automobile that travels at a higher speed than others. Offroader, on the other hand, is a large vehicle players can use to accommodate passengers. There is also a Hauler, which carries heavy loads across the map. One thing to note is that LEGO Fortnite players must collect fundamental resources, such as wood, granite, frostpine, and torches, to bring these blueprints to life.
Lego Fortnite
LEGO Fortnite is a mode within Fortnite that draws inspiration from Minecraft. You'll build structures, craft weapons, and upgrade your village to help you survive the monsters that come out at night.
Franchise LEGO
Platform(s) Xbox Series X, Switch, PS5, PS4, PC, Mobile, Xbox One
Released December 7, 2023
Developer(s) Epic Games
Genre(s) Survival
Multiplayer Online Multiplayer
ESRB E10+ For Everyone 10+ Due To Fantasy Violence
Sign in to add this item to your wishlist, follow it, or mark it as ignored
Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow.
Early Access Game
Get instant access and start playing; get involved with this game as it develops..
Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Why Early Access?
Approximately how long will this game be in early access, how is the full version planned to differ from the early access version, what is the current state of the early access version, will the game be priced differently during and after early access, how are you planning on involving the community in your development process, buy the wandering village, buy dam good city-builder bundle bundle ().
Includes 3 items: Laysara: Summit Kingdom , Timberborn , The Wandering Village
Buy Terra Nil + The Wandering Village BUNDLE (?)
Includes 2 items: Terra Nil , The Wandering Village
Buy The Wandering Village: Collectors Edition BUNDLE (?)
Includes 3 items: The Wandering Village , The Wandering Village: Artbook, Wallpapers and Goodies Pack , The Wandering Village Soundtrack
Content For This Game Browse all (2)
Report bugs and leave feedback for this game on the discussion boards
More games by us
https://store.steampowered.com/app/2356780/Dungeon_Clawler/
About This Game
Build your village
Live on the creature’s back, discover different biomes, research new technologies, survive the wastelands, system requirements.
- OS *: Windows® 7, Windows® 10
- Processor: Quad Core Processor
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660, Radeon RX 460 or similar dedicated graphics card
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: GPU with Shader Model 5.0 required.
- OS: Windows® 10
- Memory: 8 GB RAM
- Graphics: GeForce RTX 2070, Radeon RX 5700 or similar dedicated graphics card
- OS: macOS 10.13 or newer
- Graphics: Metal capable Intel and AMD GPUs
- Additional Notes: M1 Macs are compatible too
- OS: Ubuntu 20.04, Ubuntu 18.04, and CentOS 7
- Graphics: OpenGL 3.2+, Vulkan capable
- Additional Notes: Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
More from Stray Fawn Studio
More like this, what curators say, customer reviews.
You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam.
Enter up to 375 characters to add a description to your widget:
Copy and paste the HTML below into your website to make the above widget appear
Popular user-defined tags for this product: (?)
Sign in to add your own tags to this product.
wandering amphibia
A travel blog for the non-frequent traveler.
Moscow: meanwhile in Russia…
It’s quite honestly impossible to describe Moscow. It’s a city of wild contrasts – glass skyscrapers right behind the Soviet-era apartment blocks (though it’s not as wild a contrast as Hong Kong, to be fair); Ladas driving alongside Mercedeses (though the Ladas are becoming vintage objects of art, considering how few of them are left on the road after they’ve mostly been sent to Cuba); the rich living alongside the poor (well… “alongside” is a bit of a flexible definition here), and Louis Vuitton and Chanel stores rubbing shoulders (counters?) with stolovayas (basic, utilitarian cafeterias). That said, I will still try.
My routing this time took me to Moscow via Istanbul. There are four (four!!! take that, New York) airports serving Moscow. In the old days, there was a very clear separation between Sheremetyevo (the “international” one) and the other, “domestic” ones; but with growth of passenger traffic, it became a free-for-all, and now everyone flies everywhere. The busier ones are Sheremetyevo still (which houses most of the Communist Bloc traffic, such as LOT, Aeroflot and some of the other Eastern airlines) and Domodedovo (which houses most of the Western Star Alliance, as well as S7 Siberian, one of the more “international” Russian airlines, and a oneworld member). Vnukovo, which is where Turkish Airlines flies, is a more low-volume airport, and it houses a bunch of weirdass airlines you’d never find anywhere else (like Syrian Air, Mahan Air and some other oddball ones), plus it used to house Transaero, the airline that Aeroflot bought for $1 in 2015.
Anyway, all this to say that when I landed in Vnukovo, it was dead quiet . There were no people anywhere, nothing was moving, I almost felt like I landed in a museum. This was the arrivals hall:
The customs agents actually seemed surprised to see me – they were playing cards, or otherwise being indisposed, and they almost looked annoyed that I had arrived (though realistically, I was just a harbinger of another 200 people to come off the plane, since I was off first).
Anyway, formalities done, I hopped into a taxi and went to the city. I was staying at the Intercontinental Moscow; I was trying to decide between the St-Regis and the IC, but finally decided to go with the IC for one reason or another. They gave me the Pushkin suite, which at the time, considering the exchange rate, was something like $20 extra. The opulence was everywhere; after all, the hotel was in the price bracket of the top rung, and had to look as such.
The main lobby:
The entrance:
The main living room:
The pretty big bedroom:
And the needlessly massive walk-in (waltz-in) closet:
The critically important feature: the minibar. To my utter shock, 1) consumption is free for everyone (so much for Royal Ambassador!) and 2) the contents are a joke. Beers, and that’s all. I later read a blog entry by someone else who said they complained, and their minibar was instantly upgraded to a more respectable selection – but I didn’t think of doing that, so beer it was.
I mean, seriously, Russia, what the hell.
The bathroom was all marble:
Some designer snacks and a bottle of wine came, to somewhat compensate for the paucit minibar.
It was also interesting to note what was in the closet. Each country has a fear, or at least a wariness, of something; and most have something in the closet to defend from that scary thing. Japan has helmets against earthquakes. North America often has umbrellas against, I don’t know, rain or snow. Russia has gas masks.
Anyway, enough about the hotel – there’s far more to see in Moscow than the Intercontinental, obviously. Just before I left, I took a picture of the traffic outside (it was morning, so morning traffic):
Pretty much right after consuming most of what could be consumed in the minibar and the general vicinity, I went for a walk around the neighbourhood. I was interested in what the city looked like, what the people looked like, what the cars looked like. I’ll start by stating the obvious: there are a lot of Range Rovers in Moscow. In fact, there are so many Range Rovers that I will make this post an informal challenge – you are challenged to count the number of Range Rovers (or Land Rovers, those work too) in any picture that features a street. I’ll help with a running tally. You’ll be shocked.
Just a random downtown street. Leaving aside the fact that there are two Range Rovers in this picture, what is interesting is the building on the right. You may or may not know this, but during Soviet times, the government gave free apartments to everyone. Of course, since everyone was equal, everyone received equal allocations of apartments: some in Siberia, some in Kamchatka, and some in downtown Moscow. This particular building housed most of the cosmonauts of Russia: the plaques on the wall list who lived there. Of course, today, completely unrelated rich people have taken over most of these apartments, renovated them in tasteless modern chic, and moved out to Monaco and just hang out on their boats most of the time, but these buildings do really contain some long history.
Next up is an interesting collage of old vs. new: I did mention that Ladas are somewhat defunct (or more specifically, they’re either in the villages or in Cuba) – but you do come across them sometimes. And there’s a Range Rover, as well.
My next visit was to the VDNKh . In short, it is a massive collection of national achievements – having been built between 1935 and 1959, it went through a few evolutions, but was basically designed to show off the achievements of the republics constituting the Soviet Union (and the country as a whole) – aviation, construction, mechanised equipment, and all sorts of things. Also, fountains. The Russians love fountains . I’m not sure if they love them more, or less than Range Rovers, but fountains are everywhere in Moscow, and they’re usually rather intricately designed and fairly spectacular.
Of course, at the entrance (the Propylaea ), there was an Andean-type music band. I don’t know how they manage to be in every country in the world at the same time, but I swear to God, I feel like exactly the same guys are in Tokyo, Montreal, Moscow and New York at the same time, and that’s only the cities where I saw them – there are probably a half bajillion others, as well. Truly, it’s quantum physics at play: they are present in multiple locations at the same time, and yet nowhere.
Once you walk through the gate, you see the massive arch that has “Union of Soviet Socialist Republics” inscribed on it, Lenin’s statue, and really, everything how it was a half century ago, except Russian and not Soviet flags. It’s absolutely massive, and hugely imposing.
Moving on, there is the Friendship of Nations fountain. (Remember? Fountains?). It represents the friendship of all the peoples of the Soviet Union (and yeah, the other countries can go to hell).
Incidentally, it seems that the hipster virus is doing just fine in Russia. It’s even feeding on the future generations.
The Armenian pavilion.
Seriously and no joke, though, the level of detail on the top of the pavilion is absolutely breath-taking.
Karelian Republic pavilion – same comment on the detail.
And here’s another incomprehensible global trend: chestnuts. I know I must be in the minority (mostly because I’m complaining about this, and those people are making good money doing it, which means the other 99.9% of the population must love the damn things), but why does everyone grill those things?! Growing up, I could think of chestnuts as nothing more than things you throw at people – it has never occurred to me that you can eat them, and the one time I did try to eat them, they had this gooey shit in side that was absolutely inedible, and that was the end of the chestnut love affair for me. Apparently, though, it’s alive and rather well in the rest of the world (though I don’t think those people are buying it – they look pretty skeptical if you ask me – then again, they’re Russians. They’ll stand there looking mega-skeptical, and then probably just buy it anyway).
Here’s another fountain!
The Ukrainian pavilion:
The Cosmos pavilion (and the Vostok rocket):
Closer-up shot of the rocket:
A Yak-42 plane, which was basically the Soviet version of a flying bar stool. It wasn’t comfortable, quiet, or enjoyable to fly, but hey, it was domestically made, so Boeing, here’s a finger to you. Or something.
This one here has a sad story. Sad not in the sense that something bad happened to the vehicle itself – but the general story of the Soviet collapse. This here is obviously the Buran – the Russian equivalent of the Space Shuttle. A space vehicle that was manifestly better than the Space Shuttle, and yet one that never really flew, because of this, and that, and the third thing, and then the collapse happened, and so on – but the sad story here is that all of them were either destroyed, or left Russia. The only one that actually flew is the one … not in Russia, but in the Speyer Museum in Germany (as I complained in the post about that museum ). Somehow when things started falling apart, most “interesting” things packed up and left to other countries, leaving design prototypes such as this one behind, which just shows how little control the country had of its assets during the turbulent 1990s.
After this, I decided to go to the “nostalgia” museum. You see, Russia has a great fondness for nostalgia. I don’t know if it has to do with their vast expanses of nothing (also called step’ ), or just general melancholy, or what – but as a culture, it’s rather common. Leaving aside the persistent manifestation of nostalgia towards old times (I mean come on, the Russian anthem is the Soviet anthem, with slightly modified words), there is also a tendency to collect and show antique objects that show the glory of the days not so long ago gone by. So there’s a museum of Soviet nostalgia, which houses some of the objects that the previous generations grew up with (but objects that are not so old as to make people go “yeah that’s old junk, don’t care”, as most of the Victorian or Egyptian artifacts do). At the entrance to this museum is a collection of old soda machines and newspaper machines.
The museum is rather peculiarly set up, with a bunch of cardboard boxes (for some odd reason, as I don’t quite think that cardboard boxes per se represent any sort of nostalgia), and a bunch of old arcade machines and old computers sitting about reminding people of how the world used to look like when you used a tape recorder with a 5-pin DIN connector to load data, and Internet was something that was a capitalist swear word.
The Soviet arcade machines were rather interesting, in fact – they were pretty much purely mechanical, but they worked well enough that you could really get into the game. I liked the fact that the owners did not convert them to modern day tokens – at the entrance, you paid some token amount of money (a dollar or two) for a handful of 15 kopeck coins (and a single one was usually enough to play), and you were free to spend as much time as you want going around trying the various machines. Neat way to have someone experience a past they never lived, and a world they do not know. (is the melancholic atmosphere rubbing off on me?).
There was also a number of old computers. Ataris were well represented, of course:
As was the Nintendo:
Some other old equipment that I didn’t recognise:
And of course a bunch of old PCs. Some were running Wolf3d, some Doom… and this is where things got really weird: there were not one, not two, but three Oculus Rift devices, one of which a prototype! It was completely mesmerising: I couldn’t but savour the irony that, having travelled around the world, and being involved in technology, the place I am trying an Oculus Rift prototype is in a Moscow computer nostalgia museum . What the f., seriously. By the way, it was really cool.
Following this, it was time to head to Red Square. I literally only had about two days for sightseeing, so I was trying to cram everything I possibly could into as short a time as I could, so this was a blitz – but then again, most of my trips usually are.
On the way to the Red Square:
Once again, I remind you of the exquisite detail.
Just a picture of the street I was walking on.
Wait wait oh oh oh … what’s that? Two Range Rovers. I draw your attention to the fact that every picture that has featured a “street” so far has had Range Rovers in it. I swear on everything that’s holy that this is not intentional – I wasn’t looking to take pictures of Range Rovers, I don’t even particularly like them!
Walking through a park, saw an amusing scene:
This obviously immediately reminded me of Tom Lehrer – Poisoning Pigeons in the Park .
And hey, there was a fountain here as well!
To get to Red Square, I took the metro. The Moscow metro (and, by extension, most other cities’ metros – since they were all roughly built around the same time) represent a point of pride for the country, as they are all quite artistically designed, each station is unique, and the artwork is stunning. I wrote about this before in my post on Novosibirsk , which was pretty much a scaled-down version of the Moscow metro; of course, this is the real deal here.
The metro cars are a variety of vintage (1970s and older), old-but-not-yet-vintage (1980s), and brand new rolling stock (boring as hell – bring back the vintage!). Once again, in a bout of nostalgia, although many have been refurbished to a “modern” version, many have been refurbished in a way as to evoke the feelings of old – the cars are old, the lighting is semi-dim, and really, you’d think that it’s just an old metro car that hasn’t gotten around to the restoration – until you see a plaque that says something like “manufactured in 1960, refurbished in 2010”. More still, some of the trains (notice I said trains and not cars ) are actually decked out in themes – such as famous historical events, locations, and so on; unfortunately, I wasn’t able to catch any of those, but I hear they exist.
Since this was a “not quite vintage” car, the interior was sort of redone to modern-day fluorescent bulbs (rather than incandescents).
Some shots of the interior of the metro. I must say that I do it no justice: I didn’t get a chance to visit a lot of stations, and they really are rather impressive.
Apparnetly, rubbing this dog’s nose brings luck. So much so that they have to keep replacing the poor thing’s nose as millions of people rub it every day (I’m not sure who the luck is brought to, but it’s most certainly not to the dog).
More sculptures:
Those ceilings!
Or the marble columns.
More ceilings.
Incidentally, a comment on the Moscow metro.
You see the timer above? The left one shows the clock, and the right one shows the time between trains. It resets every time the train arrives, and in the middle of the day it would never go beyond 2 minutes and change. There’s actually no visible timetable, unlike let’s say Japan, not because the trains aren’t precise – no, rather than that, they are so frequent that there’s no need for a timetable. During morning or evening rush hour, trains come every forty seconds (yep, you read that right). I mean, the Japanese train system impresses me by its punctuality and organizedness (that’s not a word), but the Moscow metro impresses me by the sheer volume of people (yet interestingly, the Tokyo subway collectively is considered the busiest system in the world, which is fair enough, I suppose).
Anyway, so I got out of the metro to see a statue to Saints Cyril and Methodius , the creators of the Cyrillic alphabet (get it? Cyrillic?).
I walked along a street to get to the Red Square.
… in the picture of which I count not one, nor two, but four Range Rovers.
Incidentally, this was in front of the Ritz-Carlton.
There’s a Land Rover here as well, just in case you were wondering (and a Maybach). So we’re up to what, seven? eight? Rovers.
Passing by the Bolshoi Theatre…
… I at first felt odd that I couldn’t see any Range Rovers despite having a huge parking lot, but then my fears were assuaged: there is one in the right row, but much more interesting is that baby blue Mercedes S-Class with diplomatic plates – that colour, allow me to assure you, is most certainly not a standard catalogue colour. Of course, the array of Mercedes G-Klasses, Porsches, and just “standard” Mercedeses also more than compensates for the absence of all but a single Range Rover.
As I came up to the final street to get to the Red Square….
… yup, somehow, another Rover snuck into the picture.
This is the main archaeological museum.
… and this is the greatest scam in the universe. This is Kilometre Zero – all Russian roads take their kilometer markings from here.
The reason I say it’s the greatest scam in the universe is because someone made up an urban legend that if you stand there, face some way (south? anyway, away from the gate) and throw a coin behind you, something good will happen (I’m not quite sure what the relationship is between luck and Kilometre Zero). Of course, what it actually has done is create a cottage industry of homeless people who fight (fortunately, behind the scenes) for a spot at the table, so to say – so most of the time, when someone throws a coin, the homeless guy will catch it and pocket it (you can see one to the left of the douchebag in the centre, all primed and ready to go). The whole thing is utterly stupid, and is even worse than throwing money into fountains (though I think that’s pretty vile, as well, since someone has to go clean the damn things).
Anyway, just for a point of comparison, here’s Kilometre Zero in Tokyo.
No one throwing coins, no homeless people, nothing. Oh well. Moving on (ha, pun).
Another view of the archaeological museum.
The Mausoleum, where Lenin’s body lies and where it’s freaking impossible to get into because the lines are so long that you have to line up from forever early in the morning, and wait. Nostalgia, remember? Although there’s a good amount of tourists, as well.
The Kremlin Wall itself. Unfortunately, there was some sort of a stage being constructed, so I didn’t get a good picture of the classic Red Square – I hope this wasn’t preparation for that dumb Russian rapper Timati making that awful, terrible video .
And of course, how could I miss what probably is the most quintessential picture from Moscow – the Saint Basil’s Cathedral. No snarky commentary needed – this really is a beautiful church.
On my way back to the hotel, I saw what I guess should be considered commonplace these days – Rome has the centurions (and Julius Caesar with a knife sticking out of his back), Times Square has the Statues of Liberty (and the jumpy Spiderman guy), so why wouldn’t Moscow have Stalin and Lenin in what looks like a state of profound hangover (and a happy tourist who’s getitng a picture of … of … really, how the hell do you explain this back home?! “I had a picture taken with a guy dressed as Stalin”? Because really, why?? On second thought, it almost makes me wonder who’s the one with a hangover here – Lenin, or the tourist).
As I was walking along Moscow River, hey, guess what came out from the middle of the damn river . Did you guess Range Rovers? Well, you were wrong: it was a bunch of fountains.
When I got back to the hotel, I looked out the window and saw a mesmerising sight – the old Stalin buildings, lit up, contrasting with Moscow City (that’s actually what the skyscraper to the right is called). It’s one of those buildings (there are actually seven of these yellow-lit ones, built under Stalin after WW2) where anyone could get an apartment, as long as you were a little (well, a lot) more equal than others. This particular one has been a hotel from the beginning – used to be called Hotel Ukraine, and now it’s a Radisson. Ahh, the tentacles of capitalism.
The street in front of the hotel was no longer gridlocked, and instead, had a quiet, melancholic look about it. It’s Russia, after all.
I went to sleep with great expectations of the next day. Enough cultural stuff, I thought – the next day was to be devoted to seeing cars and planes: I was planning on going to the “retro” car museum (remember – I try to pick up the local flavour everywhere I go, and I already have extensive coverage of the US and Japanese automotive industry, but nothing on Russia yet!), and the Russian Air Force Museum in Monino: an absolutely fascinating look into the glory days of Soviet air superiority. More on that in the next post, but when I woke up in the morning, the view of the Radisson was just as spectacular as at it was at night.
Share this:
- ← London, or a lesson in reading maps and using elite status wisely
- Cars and planes: the vintage auto museum of Moscow and the Central Air Force museum of Monino →
You must log in to post a comment.
IMAGES
VIDEO
COMMENTS
Purchase only if you are comfortable with the current state of the unfinished game. In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call 'Onbu'. Become their leader, build their settlement and form a ...
In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a group of people is driven from their village. Searching for a place to stay, they seek shelter on the back of a giant, wandering creature they call 'Onbu'. Their fates intertwine, and they have to keep not only themselves, but each ...
The Wandering Village is a stunningly beautiful but deceptively cruel world that will challenge even the most stoic of city builder fans on both Xbox Series X|S and gaming PCs alike.
The world of The Wandering Village is heavily inspired by the anime's setting, a post-apocalyptic world where poisonous plants are spreading and gradually making life on the ground impossible. This adds a survival aspect to the game. The villager and Onbu are dependent on one another and need to find a way out of this mess together.
The Wandering Village, a city-building simulation game on the back of a giant, wandering creature is finally coming to Xbox Game Preview and Xbox Game Pass. ...
The Wandering Village by Stray Fawn Studio is available now on Xbox and Xbox Game Pass! Build your settlement on the back of a giant wandering creature and f...
Get prepared to survive on the back of a giant creature. The Wandering Village is coming to Xbox.https://thewanderingvillage.com/In a world where mysterious ...
The Wandering Village Xbox Announcement Trailer. Aug 10, 2021 - The Wandering Village is a city builder that takes place atop a huge creature wandering a world where toxic spores are contaminating ...
Coming to Xbox Game Pass: Venba, The Wandering Village, Serious Sam: Siberian Mayhem, and More. ... The Wandering Village (Cloud, Console, and PC) - July 20 The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus.
Watch the trailer for The Wandering Village's Ocean update, coming to Steam and Xbox in summer 2023. The Wandering Village is a city-building simulation game on the back of a giant, wandering ...
Aug 10 2021 / 12:07 PM EDT. 0. City builder The Wandering Village will launch for Xbox Series and Xbox One alongside its previously announced PC ( Steam) version, developer Stray Fawn Studio ...
The Wandering Village is a city builder with a twist — your village is on the back of an enormous, roving creature. ... it'll come to Xbox Series X|S this year. The Wandering Village has been ...
Play The Wandering Village (Game Preview) with Xbox Cloud Gaming (Beta). This game is a work in progress. It may or may not change over time or release as a final product. Purchase only if you are comfortable with the current state of the unfinished game. In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks ...
Subscribe to Pure Xbox on YouTube 22k. We've got a few games arriving on Xbox Game Pass as part of the July 2023 lineup this week, and one of them is The Wandering Village, which actually launched in early access form (on PC) all the way back in September of 2022.. Of course, that means we already know what people think about this city-building simulation experience, and the reception has been ...
The Wandering Village was successfully funded via Kickstarter back in October, 2020. The game is set in a fantasy world that is slowly being engulfed by toxic spores. You are the leader of a ...
Watch the trailer for The Wandering Village's Ocean update, coming to Steam and Xbox in summer 2023. The Wandering Village is a city-building simulation game...
The Wandering Village is on the Xbox Store. It's available on Xbox One and Xbox Series X|S, and via Game Pass. Just remember, this is a Game Preview title, meaning bugs and glitches may occur ...
News The Wandering Village Brings Its Highly-Rated City-Builder To Xbox Game Pass This Week "Survive together in this hostile post-apocalyptic world" We've got a few games arriving on Xbox Game Pass as part of the July 2023 lineup this week, and one of them is The Wandering Village, which actually launched in early access form (on PC) all the way back in September of 2022.
Description. In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call 'Onbu'. Become their leader, build their settlement and form a symbiotic relationship with Onbu to survive together in this hostile ...
Yes, The Wandering Village is currently available on both Xbox Game Pass and PC Game Pass. When did The Wandering Village release on Xbox? The Wandering Village was released on July 20th, 2023.
One LEGO Fortnite player shares their village, which is built on an ice mountain in the Frost Biome. Player reaction has been very positive, with some even wondering if the game even has a build ...
"The Wandering Village is planned to stay in Early Access for one year or longer." How is the full version planned to differ from the Early Access version? "The full version will have a bigger set of features and more content. We plan to add new building types, new biomes, new events/missions and expand the background story of the game. ...
Hey guys, im level 175 total and can play any class. Im just looking for some help on the latter half of the maps to get extreme done. Any help would…
It's quite honestly impossible to describe Moscow. It's a city of wild contrasts - glass skyscrapers right behind the Soviet-era apartment blocks (though it's not as wild a contrast as Hong Kong, to be fair); Ladas driving alongside Mercedeses (though the Ladas are becoming vintage objects of art, considering how few of them are left on the road after they've mostly been sent to Cuba ...