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Star Trek: Legacy

Star Trek: Legacy is a singleplayer and multiplayer third-person vehicle combat game in the Star Trek series.

The game received two official patches post-release.

The game has no major issues in standard play, but as of the 2014 GameSpy shutdown at the latest, opening even the LAN menu can crash the game for yet unknown reasons.

Availability

Essential improvements, official patches.

  • Patch 1.2 is the latest official patch.

Skip intro videos

Configuration file(s) location, save game data location.

Graphics settings

Widescreen resolution

Control settings

Localizations

Multiplayer types, connection types, issues unresolved, lan mode crash.

The game may crash with an unhandled exception if the player attempts to create or join a LAN match.

Other information

System requirements.

  • ↑ When running this game without elevated privileges ( Run as administrator option), write operations against a location below %PROGRAMFILES% , %PROGRAMDATA% , or %WINDIR% might be redirected to %LOCALAPPDATA% \VirtualStore on Windows Vista and later ( more details ).
  • One-time game purchase
  • Singleplayer
  • Multiplayer
  • Third-person
  • Direct control
  • Vehicle combat
  • Space flight
  • Missing section (References)
  • Self-hosting

star trek legacy system requirements

Memory Alpha

Star Trek: Legacy

  • View history

Star Trek: Legacy is a real-time strategy space combat video game published by Bethesda Softworks in 2006 .

  • 2 Plot summary
  • 3 Ship classes
  • 4.1 Cover gallery
  • 4.2.1 Mad Doc
  • 4.2.2 Bethesda Softworks
  • 4.3 Modifications
  • 5 External links

Summary [ ]

Star Trek: Legacy spans all Star Trek eras and allows you to play as the Federation and Starfleet in single player and the Borg , Romulans , or Klingons in multiplayer (as well as the Federation). There are sixty different types of ships available to command, divided across the four playable races. The years that the game takes place in are: 2159 ( May 8th ), 2270 ( stardate 7106.7), 2272 (stardate 7489.6) (although Kirk is referred to as an admiral instead of captain and he commands the USS Enterprise -A instead of the refit NCC-1701), 2333 (stardate 10372.6), 2368 (stardate 45252.6), and 2380 (stardate 57327.8).

Some of the "hero" starships (that the main character plays as) include Enterprise NX-01 , the original USS Enterprise , and the USS Stargazer . It also includes the Earth-Romulan War (during the Enterprise era) as well as is the first Star Trek game to feature a Daedalus -class starship.

Star Trek: Legacy was released in December 2006 , intended to coincide with the 40th anniversary of Star Trek only three months earlier.

Star Trek: Legacy begins in the year 2159 and ends in 2380, a span of 221 years.

Plot summary [ ]

In May of 2159, Captain Jonathan Archer and the Enterprise NX-01 save a Vulcan scientist named T'Uerell ( β ) from the Romulans . After this, there is a series of missions that Archer is assigned to, and comes to learn that T'Uerell is behind many disasters in the Alpha Quadrant including infecting planets with toxins, destroying a Starfleet facility with crew members on board, and attempting to use toxins to annihilate Earth . This plan is thwarted by Captain Archer and his task force. T'Uerell goes into hiding and is not heard from until the late 23rd century .

One hundred and eleven years later, in 2270 , Captain James T. Kirk and the USS Enterprise , along with a Starfleet task force, head deep into Klingon space to capture an experimental vessel, a Klingon Bird-of-Prey . After Kirk is able to capture the ship with a tractor beam , he infiltrates Klingon space and finds T'Uerell scheming with the Klingons to once again destroy the Federation with a Klingon beam weapon. The weapon is destroyed, but T'Uerell flees again, much to Kirk's ire. Two years later, in 2272, Admiral Kirk and the crew of the Enterprise thwart T'Uerell's plan to conquer the Federation, and learn that she is working with strange cybernetic creatures that are assimilating Klingon vessels. Many ships are destroyed in the resulting conflict. During the attack, thousands of omega particles destroy subspace in a three light year radius. Kirk asks Starfleet to develop the Omega Directive . Kirk is disappointed that he did not defeat T'Uerell and concludes his quest.

In 2333, Captain Ruhalter of the USS Stargazer is monitoring a fight between the Romulans and T'Uerell's ship. As she is vastly outgunned and outnumbered, T'Uerell activates a Borg device which destroys an unpopulated planet and causes large pieces of stellar debris to break off from the planetoid and head for the Phidian star system filled with hundreds of millions of people. The resulting shock wave from the planetoid's core hits the Stargazer and Ruhalter is killed. His first officer, Lieutenant Commander Jean-Luc Picard takes command and heads to a starbase. After the ship is somewhat repaired, the Stargazer takes a task force inside the system and destroys many pieces of stellar debris. Later, the task force saves three heavily-populated planets , Phidian I, II, and III, with the help of modified sensor pods now armed with phasers , which the task force drags into orbit by tractor beams . Later, a huge piece of stellar debris breaks off the planetoid and heads for Phidian III, a class M planet. Picard realizes that he will not be able to break it up with his ship's phasers and photon torpedoes , but will be able to destroy it by using the ship's tractor beam to drag other debris into the huge chunk (although it is possible to destroy it with the ship's weapons). After obliterating the immense piece of stellar debris, the system is saved from annihilation. Picard is then promoted to captain and takes command of the Stargazer .

Thirty-five years later, in 2368, Lieutenant Commander Benjamin Sisko is taking the newly-completed USS Defiant into a nebula -filled system for its first trial run. Sisko notes that there are warp dampeners all over, which makes use of the ships' warp drive impossible. Shortly after this discovery, the ship unfortunately runs into three Romulan D'deridex -class warbirds and has to take evasive maneuvers, since she cannot escape at warp. Sisko and his crew are soon captured and are placed at a Romulan starbase while their ship is impounded. Fortunately, the USS Enterprise -D , commanded by Captain Picard, comes to the rescue by beaming an away team in and setting the Defiant 's crew free. After destroying enough warp dampeners, the Defiant , the Enterprise -D and the task force leave at warp. Sisko records a log entry stating he had seen a Vulcan ship under attack as he and the Enterprise -D fled the system. Sisko files a complaint with Starfleet Command . He is told that this is not the first case of a Vulcan ship doing strange things like that. Sisko then says that he plans to discover more about it but admits that it probably "won't be to (his) liking."

Twelve years later, in 2380 (shortly after the events of Star Trek Nemesis ), Picard, along with the USS Enterprise -E and new personnel head into a final confrontation with T'Uerell. T'Uerell's once pristine Vulcan ship is now overrun with Borg technology. Picard is aided by the help of Admiral Kathryn Janeway and her old starship the USS Voyager . They meet with T'Uerell and learn her true intentions. She plans to conquer the Alpha Quadrant with the Borg. She believes that everything she has done, including the deaths of many Starfleet personnel have been for the greater good. Picard and Janeway try to convince her otherwise, but she refuses to listen. Janeway leaves the system and tells Picard that "(she) will be back with some friends" and orders Picard to defend Federation colonies from assimilation. Picard succeeds and orders that the ship be taken to Deep Space 9 .

T'Uerell and the Borg cubes make their way to Bajor and the Deep Space 9 space station. Picard and his task force help to defend the Klingon and Romulan forces, showing how far things have gone in the past two hundred years. With the loyalty Picard has garnered, the Romulan and Klingon starships place themselves under his flag. The forces engage T'Uerell and her Borg allies and they are defeated. With that, T'Uerell escapes with the Enterprise -E in hot pursuit.

After this, T'Uerell flees to a star system with many Borg vessels, with Janeway noting that she will not be able to leave, because of the Trickster String. After destroying a Borg tactical cube , the Federation/Klingon/Romulan forces, along with the Enterprise -E and its task force engage T'Uerell. After destroying the string that is protecting her, all ships open fire. T'Uerell's ship cannot stand the pounding and is finally destroyed, thus bringing to an end 221 years of unending conflict. Picard could hear T'Uerell calling out to him in her final minutes. Whether it was the Vulcan or the Borg in her remains to be seen.

Ship classes [ ]

  • Minuteman – The design of this craft seems to be extrapolated from the design of the Mars Defense Perimeter drone and the Soliton Wave rider from various episodes of The Next Generation .
  • Hero ship: Enterprise
  • NX-09 Avenger (Note: This NX-class variant was introduced in the Enterprise series as the ISS Avenger ( ENT : " In a Mirror, Darkly ") and was shown with Terran Empire insignias and improved subsystems. This ship does not resemble the Terran NX-class starship, yet its designation remains in accordance with the Terran version.)
  • Another ship, the NX-16 was identified as the USS Currie . The NX-16 featured all the same components as the previous NX-class ships, but it is unclear whether this variant is consistent with the NX-class subsystem blueprints.
  • NX-02 Columbia is another NX-class starship but does not have the updates shown in the series.
  • Poseidon ( β )
  • Strider ( β )
  • Yorktown ( β )
  • Akula ( β )
  • Constellation (Hero Ship: USS Stargazer )
  • Constitution (Hero Ship: USS Enterprise -A )
  • Miranda (Hero Ship: USS Reliant )
  • Proxima ( β )
  • Defiant (Hero Ship: USS Defiant )
  • Galaxy (Hero Ship: USS Enterprise -D )
  • Intrepid (Hero Ship: USS Voyager )
  • Sovereign (Hero Ship: USS Enterprise -E )
  • Steamrunner
  • Stinger ( β )
  • Death Boot ( β )
  • Death Rite ( β )
  • Ravenous ( β )
  • Stalker ( β )
  • Battlehawk ( β )
  • Bird-of-Prey
  • Hunter ( β )
  • Skyhawk ( β )
  • Swarm ( β )
  • Swiftwing ( β )
  • Gryphon ( β )
  • Praetor ( β )
  • Stormbird ( β )
  • Vengeance ( β )
  • Whitewing ( β )
  • Winged Def.
  • Harpy ( β )
  • Talon ( β )
  • Obelisk ( β )
  • Pyramid ( β )
  • Rectangle ( β )
  • Tactical cube
  • Suurok -class science vessel
  • Ti'mur class

Background information [ ]

The five actors who portrayed the live-action Star Trek captains up until that point ( William Shatner , Patrick Stewart , Avery Brooks , Kate Mulgrew , and Scott Bakula ) provided the voices of their respective characters in the game. This marks the first time all five have worked together on a Star Trek production. [1] (X)

Cover gallery [ ]

UK PC cover

Voice cast [ ]

  • Susan Allenback – various voices
  • Jeff Baker – Captain Radonovich / USS Scott captain / Romulan / Borg
  • Bari Biern – T'Uerell ( β )
  • Jonathan Bryce – Captain Jameson / ENT captain / TOS crew / Klingon
  • David DeBoy – Reggie ( β ) / TOS captain / Romulan
  • Shari Elliker – Sub-Commander Vorel ( β ) / Romulan / TNG captain / Medical ship crew / Starbase 61 crew / TOS crew
  • Ty Ford – Commander Lo'Tal / Romulan / Klingon / ENT captain / Borg / TOS crew (voice)
  • David Jackson – Ruhalter ( β ) / Borg / Romulan
  • Wes Johnson – Menvek ( β ) / Klingon Captain / Borg / TOS Captain / TNG Crew / TOS Helm (voice)
  • Linda Kenyon – Medical ship first officer / TOS captain / Romulan / Borg
  • Kathryn Klvana – Research Station away team / ENT crew / Borg / Medical ship crew
  • Beau Marie – Romulan Captain / Klingon Captain / ENT Crew
  • Mike Rosson – Tuc'Nev / Klingon / Borg / TNG Crew / ENT Crew
  • Craig Sechler – Capt. Hollister / ENT Crew / Klingon / Romulan

Mad Doc [ ]

  • Legacy Team: Bart Whitebook, Ben Wilson, Chris Koerner (ChessMess), Chuck Nicholson, Dan Conti, Diane Damon, Ian Lane Davis (Dr.), Eric Anderson, Eric Krasnauskas, Eric Walsh, Gary Conti, Ian Currie, Jamie Gotch, Karen Wolff, Lou Catanzaro, Matt Madeira, Michael Belair, Michael Blanchette, Parker A. Davis, Peter J. Calabria Jr., Scott Haraldsen, Shanti Gaudrealt, and Shawn Shoemaker
  • Admiral Team: Brian Mysliwy, James Wiley Fleming, Jason Craig Dunlop, John Cataldo, Ken Davis, Kevin Wasserman, Matthew Nordhaus, and Nicholas Greco
  • Mad Doc Support: Bev Manning, David J. Fielding, Debbie Waggenheim, Ed Donaghue, Gordon Fellows, Jay Gill, Jeff Desharnais, Matt Wilson, Monica Keleher, Nate Raymond, Nick Warseck, Paul Elliot, Robert Belair, Ron Rosenberg, Sandy O'Toole, Sean McCarthy, Shaun McDermott, and Steve Gargolinski
  • Additional Work: Chris Bold, Chris Forsythe, Chris Palmer, Craig Brooks, Gabe Warshauer-Baker, Ike Adams, Joseph Wyman, Kabir Oshodi, Liquid Development, Mathew Corthell, Nick Hunter, Patrick Clark, Rick Knox, Scott Downey, Sergei Gourski, Tony Ferrao, and Trevor O'Brien
  • Special Thanks: Monyet Kecil, Jon Laurie, Brian Lamkin, Mom & Dad Davis, Stephen Crane, Rodney Nakamoto, Vicky Wu, Mom & Dad Conti, Shelby Lawrence, The 2004 Boston Red Sox, Linda Currie, Devon Currie, Julie Catanzaro, Lily Catanzaro, and Faith Catanzaro

Bethesda Softworks [ ]

  • Executive Producer: Todd Vaughn
  • Producers: Charles Harribey and Lafayette Taylor
  • Associate Producer: Tim Bumar
  • Quality Assurance Manager: Robert Gray
  • Quality Assurance – Team Leads: Adrian Miller and Ruben S. Brown
  • Quality Assurance Testers: Hal Jenkins, Jabarie Brown, Robert Wallach, Jamie Altman, Alex Agnew, Alexandra Souder, Christopher Briggs, Dwight McCallum, James Gedling, Kyle DeShetler, Ryan Hall, and Hao Chin Chang
  • Manual and Packaging Design: Lindsay Muller, Michael Wagner
  • Vice President of PR and Marketing: Pete Hines
  • Manager, PR and Marketing: Erin Losi
  • Coordinator, PR and Marketing: Jackson Boyd
  • President: Vlatko Andonov
  • Sound Design: Soundelux Design Music Group
  • Additional Sound Design: Mark Lampert
  • Video Design and Editing: Steven Green
  • Story by: Dorothy Fontana and Derek Chester
  • Voice Casting and Production: Blindlight LLC
  • Voice Talent: William Shatner , Patrick Stewart , Scott Bakula , Avery Brooks , and Kate Mulgrew
  • Music composed and produced by: Rod Abernethy, Jason Graves, www.rednoteaudio.com
  • 2D Art: Kieron Dwyer
  • Concept Art: Craig Mullins
  • Special Thanks: Harry Lang, Daniel Felts, Marco Palmieri , Richard Lambert, Michael Fridley, the entire Bethesda Softworks IT, Accounting and Legal departments.

Modifications [ ]

Legacy mods

USS Aventine , a Vesta -class starship over Saturn

Several unofficial modifications have been created for the game. Some of these modifications are the inclusion of more ships from other canon races, such as the Terran Empire , the Xindi , and the Dominion , as well as performance improvements, new ships for stock races, new missions and maps, and tools for modders.

External links [ ]

  • Star Trek: Legacy at Memory Beta , the wiki for licensed Star Trek works
  • Star Trek: Legacy at Wikipedia
  • Star Trek: Legacy at TrekCore
  • Star Trek: Legacy at the Internet Movie Database

Star Trek: Legacy system requirements

Star trek: legacy system requirements (minimum).

  • CPU: Pentium 4/Athlon XP or better
  • CPU SPEED: Pentium 4 2.66 GHz or Athlon 2800+
  • RAM: 512 MB
  • OS: Windows XP
  • VIDEO CARD: DirectX 9 compatible AGP 8X or PCI Express Video card, 128 MB VRAM, Pixel Shader 1.4 (NVIDIA GeForce FX 5700+ / ATI Radeon 9500+)
  • PIXEL SHADERS: 2.0
  • VERTEX SHADERS: 2.0
  • HARDWARE T&L: Yes
  • DIRECTX VERSION: 9.0c
  • SOUND CARD: Yes
  • FREE DISK SPACE: 5 GB
  • DEDICATED VIDEO RAM: 128 MB
  • TOTAL VIDEO RAM: 128 MB

Star Trek: Legacy Recommended Requirements

  • CPU SPEED: 3.4 GHz
  • VIDEO CARD: DirectX 9 compatible AGP 8X or PCI Express Video card, 256 MB VRAM, Pixel Shader 2.0 (NVIDIA GeForce 6800+ / ATI Radeon 9800+)
  • DEDICATED VIDEO RAM: 256 MB
  • TOTAL VIDEO RAM: 256 MB

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GamerInfo.net

Star Trek: Legacy – Guide and Walkthrough

Pc xbox 360.

GameFAQs

Guide and Walkthrough (PC) by kevinchitwood24

Version: 1.0 | Updated: 01/03/2007

View in: Text Mode

Star Trek: Legacy Review

This starship combat game simply can't overcome bad controls, frustrating mission designs, and a mess of bugs.

By Jason Ocampo on December 14, 2006 at 9:53AM PST

It seems like a can't-lose proposition: A Star Trek game, arriving in the year of the franchise's 40th anniversary and featuring nothing but glorious starship combat, as well as the voices of all five Star Trek captains. That sounds like paradise to Trek fans starved after an unexpected hiatus of new games over the past several years. However, if you're a Trek fan, prepare to have your hopes dashed. Star Trek: Legacy limps out of development like the Excelsior trying to chase the Enterprise in The Search for Spock . It's practically broken in some places, and if that weren't enough, it's plagued with other serious issues, as well.

Star Trek is back in Legacy, and though it looks good, it could have used a few more months in the shipyard before coming out.

Legacy puts you in charge of up to a four-ship task force of Starfleet vessels, spanning the entire breadth of Star Trek. You'll start with Archer, in the NX-01, before moving onto Kirk, Picard, Sisko, and Janeway. The plot cleverly ties together all five Star Trek franchises by using the Borg as the plot device. By chance, a typically long-lived Vulcan scientist learns about the Borg during the early days of the Federation and figures out a way to become their queen, though this quest will take decades. Along the way, she crosses paths with every famous Star Trek captain, and they attempt to ascertain what she's up to and stop her. Sure, there's a lot of revisionist history going on here, enough to make any Trek purist's head spin, but since Star Trek has always felt free to tinker with its history, it's not horribly egregious.

What will make you pound your head in frustration are the controls, which are a nightmare to learn, made worse by the way the game throws you into the action with barely any practice. You'll be flying the starships in three-dimensional space from a third-person perspective using a floating camera. However, it becomes a mess trying to figure out how to maneuver, and it's easy to get disoriented while trying to track a target in the distance. It also doesn't help that the controls feel clumsy and your ships don't respond well. Sure, they're lumbering beasts, which is what you'd expect since these are capital ships and not nimble fighters, but trying to maneuver into firing position on a target below or above you is a pain. Put it together, and you'll be in for a lot of early frustration as you attempt to get used to the control scheme and camera.

Assuming you're willing to embrace the learning curve, you'll dive into a campaign filled with some good highs but also some infuriating lows, thanks to crazy mission designs. First, you can't save at all during a mission, which means that if you fail, you have to start the entire thing over. Considering some missions can easily last an hour, the lack of an in-mission save gets annoying awfully quickly. It doesn't help that mission objectives are sometimes hazy, and you'll zoom about trying to figure out what you need to do. Other times, the mission objectives are insanely difficult, and you'll need to turn in a superhuman effort to win. A case in point is a save-the-planets mission where you have to warp around and destroy stellar debris before they crash into planets. However, the margin for error is so small that the slightest misstep can cause mission failure. And when you're busy fighting the controls, it doesn't take long before anger sets in.

Ships are modeled in good detail, and the large-scale battles look phenomenal at times.

Legacy also shipped with a number of game-killing bugs, though some of the worst ones were fixed in a day-of-release patch. Still, when a game releases with a bug that locks the entire game when you access the options menu, you have to seriously wonder whether it was even presented to testers. Even postpatch, there are all sorts of issues. Multiplayer is a mess. Trying to join a server is an exercise in frustration, as connecting is mostly impossible and even making the attempt often results in the game crashing. The skirmish mode might have presented some decent replay value, but it feels tacked on. For instance, skirmish mode isn't very user friendly, and there's no way to replay a skirmish game, so you end up having to create a new game again. Meanwhile, there's not much here in terms of variety. There's a deathmatch game, which you can play in teams, or a co-op wave game where all the players have to survive as long as possible against a wave of endless enemies, and that's about it.

You're almost willing to forgive Legacy of its many issues when you glance upon your favorite Starfleet vessel floating in the void. If you're a fan of the original Enterprise, the Enterprise-D, the Defiant, or any one of the many iconic starships from the show, you'll be satisfied by the level of detail that's achieved in the game. It looks even prettier during the large-scale battles, as Federation, Borg, Romulan, and Klingon starships trade fire and explode. However, even here there are issues. Smaller vessels break apart nicely, but the artists should be embarrassed by how badly anything large, like a space station or a Borg cube, explodes. The Borg cube literally breaks apart, and then a fresh cube appears in the middle of the explosion and breaks apart, and then another cube appears in the middle of that crack-up and breaks apart, before the large chunky pieces spin in place like a top twirled at high speed. Then there are the bumper-car physics. If a starship runs into anything, such as another vessel, an asteroid, or even a ridiculously out-of-scale planet, it just rubs against it and then moves on. It's these kinds of oversights that ruin the otherwise solid presentation.

Skirmish mode lets you explore Federation-on-Federation violence, but there's not much depth to it.

Considering that Legacy boasts the voice-acting talents of all five Star Trek captains, you'd think that all the stops were pulled for the game's audio, but for the most part the efforts seem wasted, as a number of the actors sound like they're dialing it in. William Shatner does his best to infuse his unique delivery, but he also sounds every one of his 75 years at times. Only the captains' voices make an appearance, as the story is told in overly long, drawn-out voice-overs while the camera pans over ships and space stations. Riveting viewing it is not. The music is typical Trek, which means noble orchestral themes for the most part, and the sound effects are fairly authentic, though some of the phaser fire seems off. However, only hardcore Trek fans should notice these details, though they live for this kind of critiquing.

The pity is that Legacy could have been a good game if it wasn't so rushed out in such an unfinished state. The combat can be very cool at times, but the game does everything possible to undermine any goodwill that it generates. Hopefully, the developers will continue patching the game until it morphs into something more enjoyable, but as it is, Legacy isn't the great step forward that Star Trek fans were looking forward to.

  • Leave Blank
  • All five Star Trek series and captains tied together into one game
  • Large-scale battles offer cinematic moments on par with the television show
  • Clumsy controls and camera scheme create a steep learning curve
  • Frustrating mission design and lack of in-mission save
  • Crippling bugs and multiplayer doesn't work

About the Author

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Jason Ocampo

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Star Trek - Legacy - PC

About this item.

  • Epic game of Starfleet combat covering the entire Star Trek Universe
  • Become the Admiral and lead a fleet to victory in large-scale battles
  • Choose ships, equipment, and captains; 60+ ships and 4 races
  • Dynamic 3-D battlefields; detailed weapon effects and damage modeling
  • Single-player Federation campaign spanning 3 full epochs

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Star Trek: Missions

Product information

Product description.

An all new PC add on for Oblivion that features 5 to 10 hours of Gameplay. Begin a new quest for the legendary Crusader's Relics, found your own knightly order, and defeat an evil foe from the distant past.

From the Manufacturer

  • Spans the entire Star Trek Universe. The Original Series, Next Generation, Deep Space Nine, Voyager, and Enterprise. It’s all here for you to control.
  • Real-time Starfleet combat. Engage in large-scale combat with dozens of warships fighting simultaneous battles across vast sections of space.
  • Dynamic three-dimensional battlefields. Beautiful space environments filled with fully realized nebulas, wormholes, planets, and stars. Intuitive controls allow players to quickly select targets and destinations in 3-D space.
  • Detailed weapon effects and damage modeling. Weapons searing with energy and charged shields that surge with every hit. Ships with full damage modeling that break apart, strewing debris and sparks.
  • Customizable fleets, ships, and captains. Victories earn command points, which are used to personalize your fleet, ships, and captains.
  • Single-player Federation campaign. Spanning three full epochs (Enterprise, The Original Series, and The Next Generation).
  • Over 60 ships and four playable races. From small scouts and light cruisers to fearsome battleships. Command the powerful fleets of the Federation, Klingon, Romulan, and Borg races. All beautifully rendered with the latest technology.

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Customer Review: Awesome game. Hours of fun for the value of the game.

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Customer reviews.

Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.

To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.

Customers say

Customers like the graphics and effects in the game. They say it's the best looking Star Trek game to date. However, some customers have reported issues with the controls, saying they're poorly thought out and non-configurable. They also say the storyline is frustrating and lacks detail. Opinions are mixed on storyline and plot, performance, and controls.

AI-generated from the text of customer reviews

Customers find the graphics and effects in the video game to be great. They say the ships are finely detailed, and the textures are nice.

"...I recorded some footage of the game at 60fps @ 1080p and it looks amazing , props to whoever took care of the CD but it works just like I remembered..." Read more

"...Graphics: Generally, the visuals are stunning. The ships are all finely detailed , and other objects (planets, stars, nebulae, etc.) look really good...." Read more

"...Star Trek: Legacy has great graphics , and full weapon and damage modeling, and the overall gameplay is tons of fun...." Read more

"...the game better than I thought I would and thought the graphics and gameplay were better than most online reviews...." Read more

Customers find the video game software worth the asking price.

"...mods to come out and more patches, this game will likely be worth the asking price ...." Read more

"...Very compelling missions and storyline. Definitely worth the money ." Read more

"Classic game at a great price " Read more

Customers are mixed about the storyline and plot of the video game. Some mention it's a great game with lots of fun, cool graphics, and a nice concept. However, others say that the gameplay is choppy, controls poorly thought out, and boring. They also say the game is difficult to control and the missions are difficult.

"...--Convincing Star Trek atmosphere-- Fun battles (with XBox 360 controller)Cons:--Goofy default controls..." Read more

"...but to SciFi, techies, trekies, and program tweakers this game is fun to play and mess around with...." Read more

"...My final opinion,this game deserves another chance!!! The controls are hard at first , but after you play it for awhile, you'll get used to it...." Read more

"...you get to play with 6 races and tons of new ships, missions and Awsome multiplayer . The mod for this game is a must for any Star Trek gamer fan" Read more

Customers are mixed about the performance of the video game. Some mention that it's flawless and works just as intended, while others say that it does not play well on their nvidia FX5200.

"...The tweaks are very, very good ...." Read more

"...Cons:--Goofy default controls-- No in-mission save feature --No ability to select AI enemy ships in skirmish mode..." Read more

"The product is great , the condition was not. Item is scratched and well worn. Hopefully it works. I'll add to this review if it doesn't." Read more

"In addition wanted to add that the skirmish mode is extremely disappointing if you just want a quicky battle with the computer...." Read more

Customers are mixed about the controls. Some mention that she is fast and easy to control, with a beautiful instruction manual. However, others say that the manual is inaccurate in places, poor, and lacking polish. They also mention that the in-game and pamphlet definitions don't always agree.

"...My personal favorite is Voyager, because she is fast and easy to control ." Read more

"...The game manual is inaccurate in places and is obviously a carryover from the XBox 360 version of the game...." Read more

"Graphics are nice. Game installed easily enough . Added bonus of not needing the disc once you install it...." Read more

"...and the in-game and pamphlet definitions don't always agree ...." Read more

Customers find the execution of the video game software poor. They mention that the controls are poorly thought out, goofy, and non-configurable. They also say that the sound, video, and controls are sloppy and that there is no way in game to change them. Customers also complain about the lack of other gameplay modes besides death match.

"...--Fun battles (with XBox 360 controller)Cons: --Goofy default controls --No in-mission save feature..." Read more

"...The controls were terrible and to make it worse there is no way in game to change them, worse yet, it doesn't support joysticks...." Read more

"...What doesn't work with it:The controls are really non-configurable (you could edit a text file for some of them), and the in-game and..." Read more

"...but I can say that it is very frustrating when the sound, video and controls are sloppy ." Read more

Customers find the storyline frustrating, with missions that don't give enough detail. They also say the story could have been much longer, and that the missions are quite long. Overall, customers feel the story is weak and boring, with little to no tactics to be found.

"...This is a huge problem because some of the missions are quite long (over an hour) and any slip up means you're have to start from the beginning...." Read more

"...There is little to no tactics to be found , it simply comes down to a slugfest and whoever has the largest ship wins...." Read more

"...Spoiler alert - The missions sometimes don't give enough detail - for example - scan for the source of the energy distubance...." Read more

"...And in general the story is weak and the game play booooring...Sorry... this ones a stinker!... seeya on Ebay for my copy......" Read more

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System Requirements

By STO | Wed 11 Nov 2009 02:31:38 AM PST

Here are the System Requirements for Star Trek Online (updated 1/13/2022):

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Ereban: Shadow Legacy System Requirements

Ereban: Shadow Legacy System Requirements

Can I Run Ereban: Shadow Legacy

Check the Ereban: Shadow Legacy system requirements. Can I Run it? Test your specs and rate your gaming PC. System requirements Lab runs millions of PC requirements tests on over 8,500 games a month.

Here are the Ereban: Shadow Legacy System Requirements (Minimum)

  • CPU : Intel i5-6500 or Equivalent
  • VIDEO CARD : NVIDIA GeForce GTX 960 or Equivalent
  • DEDICATED VIDEO RAM : 2048 MB
  • PIXEL SHADER : 6.0
  • VERTEX SHADER : 6.0
  • OS : 64-bit Windows 10
  • FREE DISK SPACE : 15 GB

Ereban: Shadow Legacy Recommended Requirements

  • CPU : Intel i7-9700k or Equivalent
  • RAM : 16 GB
  • VIDEO CARD : NVIDIA GeForce RTX 2060 or Equivalent
  • DEDICATED VIDEO RAM : 6144 MB

Can you run Ereban: Shadow Legacy?

What will run it.

Below are some gaming computers with images that show how many games will run on each. Each computer was tested against the minimum and recommended requirements of over 8,500 of the latest PC games. Click here for more options.

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IMAGES

  1. Star Trek Legacy (2006 video game)

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  2. Star Trek Legacy

    star trek legacy system requirements

  3. Star Trek Legacy (2006 video game)

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  4. Star Trek: Legacy Updated Q&A

    star trek legacy system requirements

  5. Star Trek: Legacy system requirements

    star trek legacy system requirements

  6. Star Trek Legacy

    star trek legacy system requirements

VIDEO

  1. Star Trek: Resurgence

  2. Star Trek Legacy May ALREADY Be In Development

  3. Star Trek: Legacy Still A Possibility??

  4. STAR TREK LEGACY Trailer is Going to Change Everything FOREVER!

  5. Star Trek Legacy 2024 02 10 FED v ROM Inner Sol

  6. Star Trek Legacy Episode 1

COMMENTS

  1. Star Trek: Legacy System Requirements

    Here are the Star Trek: Legacy System Requirements (Minimum) CPU: Pentium 4/Athlon XP or better. CPU SPEED: Pentium 4 2.66 GHz or Athlon 2800+. RAM: 512 MB. VIDEO CARD: DirectX 9 compatible AGP 8X or PCI Express Video card, 128 MB VRAM, Pixel Shader 1.4 (NVIDIA GeForce FX 5700+ / ATI Radeon 9500+) TOTAL VIDEO RAM: 128 MB. PIXEL SHADER: 2.0.

  2. Star Trek: Legacy

    11 System requirements; 12 Notes; 13 References; Star Trek: Legacy is a singleplayer and multiplayer third-person vehicle combat game in the Star Trek series. The game received two official patches post-release. The game has no major issues in standard play, but as of the 2014 GameSpy shutdown at the latest, ...

  3. Star Trek: Legacy

    Star Trek: Legacy is a real-time strategy space combat video game published by Bethesda Softworks in 2006. Star Trek: Legacy spans all Star Trek eras and allows you to play as the Federation and Starfleet in single player and the Borg, Romulans, or Klingons in multiplayer (as well as the Federation). There are sixty different types of ships available to command, divided across the four ...

  4. Star Trek: Legacy system requirements

    Star Trek: Legacy System Requirements (minimum). CPU: Pentium 4/Athlon XP or better; CPU SPEED: Pentium 4 2.66 GHz or Athlon 2800+ RAM: 512 MB; OS: Windows XP; VIDEO CARD: DirectX 9 compatible AGP 8X or PCI Express Video card, 128 MB VRAM, Pixel Shader 1.4 (NVIDIA GeForce FX 5700+ / ATI Radeon 9500+)

  5. Star Trek: Legacy

    Star Trek: Legacy is a 2006 real-time tactics space combat video game for Microsoft Windows and Xbox 360 developed by Mad Doc Software and published by Bethesda Softworks in association with CBS Paramount Television and CBS Consumer Products.Originally slated for release in the fall of 2006 to coincide with the 40th anniversary of Star Trek, the Windows version was not released in North ...

  6. A guide to owning, modding and enjoying Star Trek: Legacy in 2021

    STAR TREK: LEGACY is an epic game of Starfleet combat spanning the entire Star Trek Universe, featuring all the ships from every episode, every film. Players become the Admiral of a task force of warships and must lead their fleet to victory in large-scale battles complete with stunning visuals and special effects. Gameplay As the Admiral of ...

  7. Star Trek Legacy system requirements

    Star Trek Legacy system requirements. Before buying Star Trek Legacy for PC don't forget to compare system requirements, provided by game developers, with your system configuration. Usually, minimum system requirements mean the configuration, that will allow game to start and normally work on the minimum quality settings. ...

  8. GAMING :: TrekCore

    TREKCORE > GAMING > STAR TREK LEGACY > FAQ. GENERAL QUESTIONS. 1. When did Star Trek Legacy come out? 2. What platforms is Star Trek Legacy on? 3. Who developed and published Star Trek Legacy? 4. How long was the game in development? 5. What are the PC system requirements? 6. What is the game's ESRB Rating? 7. Is there a demo? GAME QUESTIONS. 1.

  9. Star Trek: Legacy

    listed on tactical as white. 2nd Objective is to tractor 2 platforms to the white boxes indicated on your. screen. After you tow these into place the next thing to do is take her out. You have now beaten Star Trek Legacy. View in: For Star Trek: Legacy on the PC, Guide and Walkthrough by kevinchitwood24.

  10. Compare Star Trek: Legacy with My Graphics Cards

    Star Trek: Legacy GPU Analysis Comparing Star Trek: Legacy PC system requirements to all GPUs shows that Star Trek: Legacy is going to need a graphics card that is capable of .

  11. Star Trek: Legacy Review

    Star Trek: Legacy Review. This starship combat game simply can't overcome bad controls, frustrating mission designs, and a mess of bugs. It seems like a can't-lose proposition: A Star Trek game ...

  12. Star Trek: Legacy

    Star Trek: Legacy places you in the role of the Admiral of a task force of warships, which you control in small and large-scale battles. Test your strategic and tactical skills in real-time combat featuring authentic spaceships, full damage modeling, and spectacular visual effects. The storyline spans the entire Star Trek Universe, including the Original Series, Next Generation, Deep Space ...

  13. Amazon.com: Star Trek

    Legacy is an epic game of Starfleet combat covering the entire Star Trek Universe. Players become the Admiral of a task force of warships and must lead their fleet to victory in large-scale battles. As the Admiral of the fleet you choose the ships, equipment, and captains that you will lead into battle. The game is designed to provide an ...

  14. Official System Requirements Released

    Grab the Dark Souls trilogy for cheap in the Steam Summer Sale

  15. The Ultimate Universe mod for Star Trek: Legacy

    Star Trek: Legacy mod | Released 2007. The Ultimate Universe Mod for Star Trek Legacy is a collaboration of many individuals driven to make the best of Star Trek Legacy. While it has been a few years since our UU2.2 release, in honor of the 9th Anniversary of the Release of Star Trek Legacy we are planning a little something.

  16. Star Trek Online: Legacy Pack System Requirements

    Here are the Star Trek Online: Legacy Pack System Requirements (Minimum) CPU: Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 3800+. CPU SPEED: Info. RAM: 1 GB. VIDEO CARD: NVIDIA GeForce 7950 / ATI Radeon X1800 / Intel HD Graphics. DEDICATED VIDEO RAM: 256 MB. PIXEL SHADER: 3.0. VERTEX SHADER: 3.0. OS: Windows XP SP2 / Windows Vista / Windows 7 (32 ...

  17. Star Trek system requirements

    Here are the Star Trek System Requirements (Minimum) CPU: Intel Core 2 Duo 2GHz / AMD Athlon 64 X2 4200+. CPU SPEED: Info. RAM: 2 GB. VIDEO CARD: Nvidia Geforce 9600/ ATI Radeon HD 2900 with 512 MB VRAM. DEDICATED VIDEO RAM: 512 MB. PIXEL SHADER: 3.0. VERTEX SHADER: 3.0. OS: Windows XP SP2.

  18. System Requirements

    Here are the System Requirements for Star Trek Online (updated 1/13/2022): Operating System. Windows® 8 or 10 (64-bit) CPU. Core 2 Duo 2.2Ghz (or equivalent AMD CPU) RAM. 4 GB. Hard Disk. 21 GB.

  19. Does not run under Windows 10 or any compatibility settings :: Star

    I got it to work under windows 10. It took a lot of fiddling around, so I don't know what specifically worked, but I ran the compatibility troubleshooter for the sfc appliction within the local files, selected Windows XP (Service Pack 3), and also opened the config application (it sets the resolution and is another application in the local files).

  20. What are the hardware requirements to play Star Trek Timelines?

    Processor: 1.5 gigahertz (GHz) Memory: 2 GB RAM. Graphics: Integrated Graphics (512MB) Network: Broadband Internet connection. Storage: 1 GB available space. Please note that while we support a wide variety of devices and platforms, some older devices can and do struggle to perform adequately while running Star Trek Timelines. If you have not ...

  21. Ereban: Shadow Legacy System Requirements

    Here are the Ereban: Shadow Legacy System Requirements (Minimum) CPU: Intel i5-6500 or Equivalent; RAM: 8 GB; ... Star Wars Games PCGamesN's Best PC Games List Focus Home Interactive Games ... Check the system requirements. Can I Run it? Test your specs and rate your gaming PC.