Pok Universe

Pokemon Fire Ash Guide – Relive Ash’s Greatest Hits

Anthony Yates

  • August 18, 2023
  • Latest Posts

pokemon fire ash safari zone

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Story Synopsis

Key features, a quick word on regions, pallet town, viridian city, pewter city gym, gym leader brock, cerulean city, gym leader misty, route 24 & route 25, team rocket jesse & james, vermilion city, vermilion city gym, saffron city, saffron city gym, leader sabrina, rematch with misty, celadon city, celadon city gym, gym leader erika, fuschia city gym, gym leader koga, team rocket jessie & james, pokemon trainer misty, cinnabar island, cinnabar gym, gym leader blaine, viridian city gym, indigo plateau, water stage, grass stage, indigo stage, welcome to the orange islands, valencia island, mikan island, tangelo island, mikan island gym, gym leader cissy, navel island, gym leader danny, seven grapefruit islands, trovita island, elite four lorelei, gym leader rudy, ascorbia island, kumquat island, gym leader luana (doubles battle), pummelo island, pummelo stadium, orange crew leader drake, welcome to johto, new bark town, violet city, violet city gym, gym leader faulkner, azalea town, gym leader bugsy, goldenrod city gym, gym leader whitney, ecruteak city, gym leader morty, olivine city, cianwood city, cianwood city gym, gym leader chuck, red rock isle, yellow rock isle, whirl cup tournament, camper ritchie, olivine revisited, gym leader jasmine, lake of rage, mahogany town gym, gym leader pryce, blackthorn city, gym leader clair, silver conference, round robin battle #1, round robin battle #2, silver stadium round 1, silver stadium round 2, welcome to hoenn, littleroot town, petalburg city, rustboro city, gym leader roxanne, dewford town gym, gym leader brawly, granite cave, slateport city, gym leader wattson, gym leader flannery, pokemon coordinator may, gym leader norman, fortree city, breeder brock, gym leader winona, lilygrove city, gym leaders tate and liza (doubles battle), gym leader juan (doubles battle), gym leader juan (singles battle), ever grande tournament, battle frontier, lavender town, dome ace tucker – double battle, fuschia city (inside the safari zone), pike queen lucy, viridian city (towards the indigo league), salon maiden anabel, pewter city, pyramid king brandon, pyramid king brandon rematch, welcome to sinnoh, sandgem town, gym leader roark, floaroma town, gym leader gardenia, eterna city, gym leader gardenia rematch, veilstone city, gym leader maylene, valor lakefront, pastoria city gym, gym leader crasher wake, hearthome city gym, gym leader fantina, gym leader byron, team galactic mars, snowpoint city gym, gym leader candice, gym leader volkner, elite four bertha, gym leader volkner round 2, sinnoh league, gentleman nando, super nerd conway, cool trainer tobias, welcome to nuvema, gym leader chili, gym leader cress, gym leader cilan, nacrene city, nacrene city gym, gym leader lenora (round 1), gym leader lenora (round 2), castelia city, castelia city gym, gym leader burgh, nimbasa city gym, gym leader elesa, subway bosses emmet & ingo, champion alder, milos island, driftveil city gym, gym leader clay, mistralton gym, gym leader skyla, icirrus city gym, gym leader brycen, virbank city, virbank city gym, gym leader roxie, undella town, pokemon coordinator dawn, rocket boss giovanni, nuvema league, cool trainer trip, tamer devin, black belt stephan, youngster cameron, aspertia city gym, gym leader cheren, team plasma colress, welcome to kalos, santalune city gym, gym leader viola, camphrier town, cyllage city gym, gym leader grant, shalour city gym, gym leader korrina, coumarine city gym, gym leader ramos, luminose city gym, gym leader clemont, laverre city gym, gym leader valerie, anistar city gym, gym leader olympia, snowbelle city gym, gym leader wulfric (round 1), gym leader wulfric (round 2), pokemon league, cool trainer titus, bug catcher doug, cool trainer astrid, pokemon trainer sawyer, pokemon trainer alain, flare boss lysandre, welcome to alola, totem pokemon wishiwashi, totem pokemon lurantis, island kahuna olivia, aether president lusamine, pokemon trainer gladion, island kahuna hapu, manalo stadium, youngster hiroki, lass pikala, semi-finals, professor kukui, question: can you evolve pikachu in pokemon fire ash, question: where is exp share, question: do i need pikachu in my party.

My favorite Pokémon fan games stick to the tried and true formula we all love while invigorating with new ideas. It’s a tricky balance to achieve. Play it safe, and it’s ‘just another’ Pokémon game. Take too many risks, and it loses the beloved warm fuzzy adventure feeling.

Fire Ash lands squarely in the middle and offers a grand Pokemon epic that follows the TV series to the letter.

I don’t use the word ‘epic’ lightly. Fire Ash follows Ash’s escapades across multiple regions and is full of fan service. This Romhack is a love letter to the show and lets players enjoy those adventures like no other.

hooh Pokemon Fire Ash

I considered linking the series Wiki page because that’s what Fire Ash feels like!

Aside from the series beats, Fire Ash is light on the story. You play as Ash Ketchum from Pallet Town, who wakes up late for his first day as a Pokémon Trainer. By the time you arrive at Professor Oak’s lab, he only has one Pokémon left, a Pikachu, and so the legendary friendship begins.

Fire Ash follows Ash’s journey across multiple regions to become the Pokémon League champion. You’ll meet many familiar friends and foes, including Brock, Misty, and Team Rocket’s legendary Jessie and James.

  • Enormous map spanning many regions, each with unique Gyms and region-specific Pokedex
  • Many Pokemon Ash finds in the series are given as freebies.
  • A low difficulty, perfect for newcomers.
  • Team Rocket’s Jesse and James are a constant threat, and their team emulates the series.
  • 150+ hour playthrough time.

When you reach a new Region, you’ll notice that every Trainer and Gym leader is a pushover.

The idea is for you to swap your Pokemon out for new ones. If you really wanted to, you could destroy the entire game with a Mewtwo from Kanto, but that’s not the intention. In this guide, I’ll explain Kanto in detail, as it’s the most challenging part of the game. I’ll document important battles and how to traverse the map for the other Regions.

Welcome to Kanto

squirtle Pokemon Fire Ash

As Fire Ash closely follows Ash’s adventures, It’s light on puzzles and side content. Every mainstay Pokémon that Ash catches in the show is impossible to miss as they are usually placed in the open.

Events you remember from the original games, like storming Team Rockets hideout, aren’t in Fire Ash as they never happened in the show.

Even the intro to this Pokemon game follows the anime closely! Head to Professor Oaks Lab. As you’re late, the only Pokemon left is Pikachu.

Take the Pokedex and Pokeballs from the table and leave. Don’t forget to visit Gary’s house (next door) for a Town Map. Your Mom will give you running shoes before you leave the town, and your journey begins.

Team Rocket is in the Pokemon Center, so make sure your team is OK before you head in.

  • Ekans (Poison) LV4
  • Koffing (Poison) LV5

There’s not much to do here (although there is a Blimp Service for later), so head north through Viridian Forest, into Pewter City and challenge the Gym.

  • Geodude (Rock/Ground) LV8
  • Onix (Rock/Ground) LV9

Reward : Rock Slide TM

After the fight, leave the City and head to Mt. Moon. The shopkeeper just next to the entrance sells Repels if you want them.

mt moon exit Pokemon Fire Ash

If you’re still traumatized by the original Red/Blue Mt Moon, you can relax, as the Fire Ash version is very tame.

You’ll be over-leveled for this area if you’ve fought every Trainer. The exit is a little tricky to see, but you’re looking for a hole in the west wall (pictured above). Also, unlike the originals, Gary isn’t waiting for you outside, so you can calmly walk to Cerulean City.

There’s plenty to see in Cerulean City, and the girl with pink hair next to the Pokemon Center will give you an Evolite. It’s a decent item for Pikachu.

  • Staryu (Water) LV17
  • Starmie (Water/Psychic) LV19

Reward : Scald TM

With a Pikachu that knows Thunderbolt, you should destroy Misty’s team, even with a level deficit. Head south into Route 5, and you’ll notice the way is blocked. Fortunately, you can bypass this by heading into the treeline to the west. You’ll find the Hidden Village and a free Bulbasaur inside.

charmander Pokemon Fire Ash

In the following area, there are plenty of trainers to battle, but most importantly, a Charmander is up for grabs on the rock to the east of the Pokemon Center. Follow the road south and then west into Route 25. You’ll be awarded a Squirtle in the furthest house if you can beat Team Rocket.

  • Ekans (Poison)LV18
  • Koffing (Poison) LV18

Keep on the path south toward Vermilion City.

Battle with Brock

I know you’re eager to challenge the Gym, but Brock won’t let you inside without a rematch:

  • Onix (Rock/Ground) LV20
  • Geodude (Rock/Ground) LV19
  • Zubat (Flying/Poison) LV18

virmilion city Pokemon Fire Ash

There’s a small puzzle to solve before you fight Lt. Surge. After you’ve defeated the Trainers, you need to trigger hidden switches in the bins circled above. Once you’ve done that, you can take on the Gym Leader.

  • Raichu (Electric) LV20

Reward : Thunderbolt TM

As per the anime, Surge has just one Pokemon, his trusty Raichu! It knows Thunderbolt, which is a very hard-hitting move, but with type advantage, this is a straightforward battle. After your match, stock up on healing items and hop aboard the S.S. Anne Cruise Ship.

There are multiple Trainers here, including Team Rocket. You must defeat them to progress the story. When you enter, the room immediately in front is yours; you can rest there if needed. When you return to Vermilion City, head onto Route 11 and take the Underground Path toward Saffron City.

Saffron City is home to Sabrina, the Gym Leader. If you remember her from the show, you’ll know what will happen here. Still, challenge her when you’re ready.

  • Abra (Psychic) LV28

If Abra is causing you problems, the Magikarp you picked up on the SS Anne becomes Gyarados and LV20 and learns Bite and Crunch.

If you thought that battle was a bit too easy, you’re right! Sabrina tells you to beat the Pokemon Tower before she’ll battle you properly. It’s a short walk east.

  • Kadabra (Psychic) LV29

You earn the Calm Mind TM for winning, a devastating ability, especially early in the game. Next, head west into Route 7.

Misty will challenge you to a battle on Route 7, and she’s much stronger than before:

  • Goldeen (Water) LV28
  • Staryu (Water) LV31
  • Starmie (Water/Psychic) LV32
  • Horsea (Water) LV25

Stop by the P1 Grand Prix for a Black Belt and the Game Corner for all your gambling needs. When ready, challenge the Gym.

This time around, You’ll face Erika and her Grass team. If you added Charmander to your squad earlier, this is a pushover.

  • Weepinbell (Grass/Poison) LV32
  • Tangela (Grass) LV33
  • Gloom (Grass/Poison) LV32

Reward : Energy Ball TM

Head west into Route 16. You can get an Amulet Coin in the connecting building ahead if you talk to a Scientist upstairs. Follow the path through Cycling Road and into Fuchsia City.

Pokemon Fire Ash fuschia gym

The Gym is on the outskirts of town, directly south of the entrance you arrived from. This time around, you’ve got poison types to deal with. There’s a maze of invisible walls to navigate in this Gym.

The most direct way through is to walk to the back wall on the east side of the room. Then shuffle across and take the route pictured above. If you follow the line south, you’ll end up next to Koga, the Gym Leader.

  • Venomoth (Flying/Poison) LV35
  • Golbat (Bug/Poison) LV37

Reward : Toxic TM

This is an easy battle. Even if you don’t have a Poison counter, Venomoth dies to Fire, and Golbat lacks any threatening attacks. Next, head south into Route 19.

In the Utility Shed south of the City, you’ll encounter Team Rocket, and you can have a rematch with Misty. Unfortunately, as Fire Ash follows the show, you can’t have a Togepi yet.

  • Arbok (Poison) LV33
  • Weezing (Poison) LV33
  • Lickitung (Normal) LV31
  • Victreebel (Grass/Poison) LV31
  • Goldeen (Water) LV32
  • Staryu (Water) LV35
  • Psyduck (Water/Psychic) LV34
  • Horsea (Water) LV31

You must visit another hut further west, as the man inside will give you a Vermilion Ticket.

If you come here before you’ve beaten the Gym, he won’t give you anything, so ensure you do this in order. Return to Vermilion City with your ticket and take the middle boat from the Harbor to Cinnabar Island.

cinnabar island pokemon mansion Pokemon Fire Ash

You must ‘beat’ the Mansion before challenging the Gym. The Mansion is a little confusing.

Travel to the 3rd floor, then take the staircase down on the east side of the room. From here, fall off the ledge, and you’ll land in a different area on the 1st floor. Take the stairs down into the Basement to clear the Mansion. The boat that brought you to the Island will now take you to Cinnabar Gym.

  • Ninetales (Fire) LV38
  • Rhydon (Rock/Ground) LV38
  • Magmar (Fire) LV40

Reward : Flamethrower TM

This Gym should be easy, but Rhydon knows Horn Drill, a One Hit KO attack. It usually misses, but keep it in mind. You’re ready to face the final Gym in the region. It’s back in Viridian City.

When you step into the Gym, you’ll fight a LV50 Mewtwo! It’s catchable, so save it before you enter. Immediately after, you have to fight Team Rocket.

  • Kingler (Water) LV40
  • Arbok (Poison) LV37
  • Machamp (Fighting) LV40
  • Rhydon (Rock/Ground) LV40
  • Weezing (Poison) LV37

The Gym blows up (for some reason), but the Earth Badge and Earthquake TM are in the Pokeball on the ground outside. Travel west toward Indigo Plateau.

Once you’ve registered, you’ll have to face several Trainers on named stages. This isn’t like the traditional Elite Four, and you can heal at the Pokemon Center between fights. These are your opponents:

  • Exeggutor (Psychic/Grass) LV38
  • Seadra (Water)LV38
  • Rapidash (Fire) LV40
  • Poliwhirl (Water) LV40
  • Nidorino (Poison) LV40
  • Rhyhorn (Rock/Ground) LV42
  • Arcanine (Fire) LV42
  • Cloyster (Water/Ice) LV42
  • Beedrill (Bug/Poison) LV44
  • Scyther (Bug/Flying) LV44
  • Bellsprout (Grass) LV49
  • Butterfree (Bug/Flying) LV45
  • Charmander (Fire) LV45
  • Pikachu (Electric) LV45

In Fire Ash, this tournament doesn’t make you a Pokemon Master; far from it! Head back to Pallet Town, and speak to Professor Oak. He asks you to visit the Orange Archipelago via a Blimp in Veridian City.

orange crew drake Pokemon Fire Ash

The next region is a small collection of islands where the most powerful Trainers are known as the Orange Crew.

Once you’ve spoken to Professor Ivy in her lab, you can start your adventure across the archipelago. Most travel around the area is done via Lapras. There’s one to the West of Valencia Island.

You can’t challenge the Gym here immediately as the entrance is blocked. Feel free to explore, but head to Tangelo Island when you’re ready to progress the story.

tangelo island Pokemon Fire Ash

DO NOT go into the Pokemon Center on Tangelo Island . When you try to leave, you’ll get stuck on the roof.

Just east of the Pokemon Center, you’ll uncover a group trying to steal a Lapras. Defeat them. Mikan Island Gym will open. You also get a Lapras for your troubles.

You can challenge the Gym after collecting Lapras from Tangelo Island.

  • Seadra (Water) LV44
  • Blastoise (Water) LV44

Reward : Rain Dance TM

If you’ve trained that Bulbasaur from Kanto, it will demolish the entire Gym.

This Island is unique because you need to battle through a small cave system to fight the Gym Leader.

  • Nidoqueen (Poison/Ground) LV45
  • Electrode (Electric) LV45
  • Scyther (Grass/Bug) LV45
  • Geodude (Rock/Ground) LV45
  • Machoke (Fighting) LV45

Reward : Ice Beam TM

Danny is the most formidable opponent so far. His team covers a wide range of types, and Electrode knows Explosion, which KO’s any Pokemon you put in front of it. Fortunately, if you’ve been battling every Trainer, you should have a slight level advantage.

This group of islands is a small story section where you must stop a hungry Snorlax. You don’t get to fight, but it does join your party. Once you have Snorlax, you can travel to Trovita Island.

There are no story beats on Trovita Island, so you’re only here for the badge.

  • Cloyster (Water/Ice) LV50
  • Electabuzz (Electric) LV45
  • Exeggutor (Grass/Psychic) LV45
  • Starmie (Water/Psychic) LV45

Reward : Retaliate TM

Rudy’s team has good coverage, but you should have a varied enough squad to win.

This is another story-centric island. Talk to the villagers, then head north and follow the path to the utility shed. You’ll face Team Rocket inside.

team rocket ascorbia Pokemon Fire Ash

  • Arbok (Poison) LV39
  • Weezing (Poison) LV39
  • Victreebel (Grass/Poison) LV36
  • Likitung (Normal) LV36

Head back into town, get the Yellow Scarf from the house just south of the Fighting Arena, and use the Lapras to reach Kumquat Island.

Kumquat is allegedly home to the toughest member of the Orange Crew.

  • Marowak (Ground) LV47
  • Alakazam (Psychic) LV47

Reward : Smart Strike TM

After the battle, travel to Pummelo Island.

Pummelo is home to the Stadium and your final challenge in the Orange Archipelago.

  • Ditto (Normal) LV55
  • Onix (Rock/Ground) LV55
  • Electabuzz (Electric) LV55
  • Dragonite (Flying/Dragon)LV60
  • Venusaur (Grass/Poison) LV55
  • Gengar (Ghost/Poison) LV55

Drake is the strongest Trainer in the game so far. Dragonite is dangerous, but Lapras is a solid counter.

After the battle, return to Oak in Pallet Town. You can get to Kanto by riding Lapras to Valencia Island, then Vermillion City. You can also challenge the Elements Islands for a chance to catch the legendary birds .

Once you’ve spoken to Oak, head toward the Pokemon League next to Viridian City and leave via the west exit into Johto.

orange hall of fame Pokemon Fire Ash

In Johto, your opponents progress in level as they did in Kanto, so your current team is vastly overpowered.

If you wish, you can wreak havoc with your mega team or start the region with new Pokemon. You should always keep at least one decent Pokemon with you, as several opponents (Like Misty and Brock) still have strong teams.

There’s not much here for you; the Gen 2 starters in Professor Elm’s lab are for new Trainers only. Head west through Cherrygrove City and into Violet City.

Violet City is home to the first Gym in the region, but you can’t enter until you clear Sprout Tower. It’s across the bridge, just to the north.

Sprout Tower demonstrates why you need a few decent Pokemon on your squad. Team Rocket attack:

  • Arbok (Poison) LV40
  • Victreebel (Grass/Poison) LV38
  • Likitung (Normal) LV38
  • Weezing (Poison) LV40

After defeating Team Rocket, the Gym in Violet City is open for business.

  • Hoothoot (Flying/Normal) LV11
  • Dodrio (Flying/Normal) LV13
  • Pidgeot (Flying/Normal) LV13

Reward : Aerial Ace TM

Next, head southwest into Route 32, then Route 33.

It’s possible to miss a story trigger in this area. When you reach the wall at the southmost point of the route, if you head west, you’ll arrive in Azalea Town.  Make sure you head east first and pick up the Cyndaquil . You’ll miss an essential story trigger if you don’t do this.

Azalea Town has a Gym, but the most dangerous adversary is your ol’ pal Brock. Make sure you’ve got a strong team if you challenge him.

  • Onix (Rock/Ground) LV45
  • Vulpix (Fire) LV42
  • Geodude (Rock/Ground) LV43
  • Zubat (Poison/Flying) LV41
  • Pineco (Bug) LV16
  • Spinarak (Bug/Poison) LV17
  • Scyther (Bug/Flying) LV20
  • Metapod (Bug) LV17

Reward : X-Scissor TM

When you drop off the GS ball in the house to the north of the town, you can head west into Ilex Forest. Leave that area via the north exit, and you’ll find a Totodile up for grabs. You’ll also be challenged by Misty:

  • Staryu (Water) LV46
  • Poliwhirl (Water) LV20
  • Togepi (Fairy) LV17

It’s a long walk, but you’ll arrive in Goldenrod City if you’re always heading north.

This Gym battle is a little odd as it’s in 2 parts. Whitney also has the famous ‘Rollout Miltank,’ so a Fighting type will help enormously here.

  • Clefairy (Fairy) LV23
  • Miltank (Normal) LV24
  • Nidorina (Poison) LV23
  • Miltank (Normal) LV26

Reward : Attract TM

From here, you can walk all the way north into Ecruteak City.

You can’t challenge the Gym until you’ve dealt with Team Rocket in the ruins to the north. Their levels are still high, so beware of your team composition.

  • Arbok (Poison) LV42
  • Victreebel (Grass/Poison) LV40
  • Wobbuffet (Psychic) LV20
  • Weezing (Poison) LV42
  • Gastly (Ghost/Poison) LV31
  • Gengar (Ghost/Poison) LV32
  • Haunter (Ghost/Poison) LV31

Reward : Shadow Claw TM

After the battle, head west into Route 38, 39, and Olivine City.

You can’t challenge the Gym right away. First, you must defeat every Trainer in the Lighthouse and speak to Jasmine. Her Ampharos is sick, and she asks you to retrieve medicine from Cianwood City. Fortunately, there’s a ferry you can take there from the dock to the south.

You’re here for medicine, but since the Gym is open, why not go there first?

  • Polywrath (Fighting/Water) LV35
  • Machoke (Fighting) LV37

Reward : Brick Break TM

After your battle, head into the Pharmacy. Once you’ve spoken with the shopkeeper, return to the ferry.

On the way back, the boat takes a diversion, leaving you at Red Rock Isle. The Whirl Tournament is about to start, but you must register first. Also, you can’t do this until you battle Misty, who’s waiting on Yellow Rock Isle.

  • Goldeen (Water) LV42
  • Poliwhirl (Water) LV32
  • Corsola (Rock/Water) LV30
  • Psyduck (Water/Psychic) LV46

After the fight, head to Blue Rock Isle and register. Head back to Red Rock Isle and take the ferry off the north beach when ready.

  • Kingdra (Water/Dragon) LV36
  • Psyduck (Psychic/Water) LV46
  • Gyarados (Water/Flying) LV40
  • Chinchou (Electric/Water) LV35
  • Feraligatr (Water) LV38

You earn a Mystic Water for winning. After the tournament, head to Ogi Isle.

It turns out ‘wrongdoers’ are in the area. No prizes for guessing who they are, but you are treated to a tough fight beforehand.

  • Charmeleon (Fire) LV46
  • Pikachu (Electric) LV47
  • Pupitar (Rock/Ground)LV31

The most important part about the battle is you can challenge a legendary Pokemon afterward.

  • Lugia (Psychic/Flying) LV35

Try your best to catch it, as you only have one chance to do so. With the Isles conquered, you can return to Olivine City.

Although the Gym looks rock-themed, Jasmine’s Pokemon are Steel Types. This is what you’re up against:

  • Magnemite (Electric/Steel) LV36
  • Steelix (Steel/Ground) LV38

Reward : Flash Cannon TM

Your next destination is Mahogany Town. You can get there from Ecruteak City by heading east toward the Lake of Rage.

Here, you’ll meet Lance from the Indigo League Elite Four. He lets you pick between fighting a Red LV30 Gyarados or a Team Rocket grunt.

No upstanding Trainer would snub a chance at owning a shiny Gyarados, but if you fight the Team Rocket Grunt, you get a free Master Ball! Choose wisely. Continue east into Mahogany Town and challenge the Gym.

mahogany town gym Pokemon Fire Ash

This Gym has an Ice Puzzle. Take the scenic route if you want the EXP; otherwise, stand where I am in the picture above and press up, then right for the quickest way to the Gym Leader.

  • Dewgong (Water/Ice) LV37
  • Piloswine (Ice/Ground) LV40

Reward : Hail TM

Head east through Route 44 into the Ice Cave and then Blackthorn City

Blackthorn City has a Gym and is also home to the Move Learner and Move Deleter.

  • Kingdra (Dragon/Water) LV48

After the battle, a walkway should appear over the water behind the Gym, but if it doesn’t, healing at the Pokemon Center should fix the problem.

It’s hard to see in here, but there’s only one way through, and Dratini are plentiful. Defeat Team Rocket and have your rematch with Clair.

  • Kingdra (Water/Dragon) LV48
  • Gyarados (Flying/Water) LV48
  • Dragonair (Dragon) LV50

Reward : Dragon Claw TM

You’re so close to conquering the region now! When you’re ready, head east and then north to the Silver Conference, where you can take on Trainers in the same format as you did in Kanto.

  • Slugma (Fire) LV47
  • Quilava (Fire) LV47
  • Electabuzz (Electric) LV49
  • Azumarill (Fairy/Water) LV47
  • Meganium (Grass) LV52
  • Magneton (Steel/Electric) LV49

Pokemon Fire Ash gary silver stadium

  • Blastoise (Water) LV60
  • Arcanine (Fire) LV52
  • Scizor (Bug/Flying) LV47
  • Golem (Rock/Ground) LV45
  • Magmar (Fire) LV50
  • Kecleon (Normal) LV47
  • Sneasel (Dark/Ice) LV48
  • Houndoom (Dark/Fire) LV53
  • Blaziken (Fighting/Fire) LV61
  • Steelix (Steel/Ground) LV50

When you’re done, Misty tells you to return to Professor Oak. The easiest way is through the connecting building into Kanto and walk to Pallet Town.

Professor Oak is upstairs. Talk to him, and you can travel to Hoenn by ferry from Vermilion City. Remember to speak to Oak’s aide for a Shiny Charm before you leave. You can change clothes in your room; otherwise, hop on the ferry and enjoy the new region!

Like before, you can start with weak Pokemon on your journey through Hoenn. Keep a powerful Pokemon in your team, just in case!

Visit Professor Birch’s lab, as he will give you a Torchic. Head north into Route 101, Oldale Town, and Petalburg City.

petalburg woods Pokemon Fire Ash

Talk to Norman by the west exit and head into Route 104, then Petalburg Woods. The entrance isn’t clearly labeled but is through the trees pictured above. Follow the path north, and you’ll arrive in Rustboro City.

Team Rocket is terrorizing a school to the west. The big difference this time is their Pokemon are Gen 3, and you don’t need your A-Team to beat them.

  • Seviper (Poison) LV9
  • Cacnea (Grass) LV9
  • Wobbuffet (Psychic) LV30
  • Wurmple (Bug) LV5

With Team Rocket out of the way, you can challenge the Gym.

  • Geodude (Rock/Ground) LV12
  • Nosepass (Rock) LV14

The port to the west is now open, and you can take the ferry to Dewford Town and challenge the Gym.

  • Machop (Fighting) LV13
  • Makuhita (Fighting) LV14

Brawly demands a rematch on Route 106. To get there, head into Granite Cave.

route 106 Pokemon Fire Ash

Brawly really doesn’t want that rematch! There’s a hidden staircase that only shows up if you interact with the wall.

Stand where I am in the picture above, and press Confirm. You will be challenged by Brock the moment you head outside.

Brawly isn’t much stronger in the rematch. His Makuhita is now a Hariyama LV16, but Machop is the same. After the battle, the ferry can take you to Route 109, so head straight there and into Slateport City.

You must activate a story trigger in the contest hall to the northwest before going further. When you’re ready, head into Route 110 to the north.

There’s a quiz on this Route to win a Good Rod. Here are the solutions:

Question 1 : What is the evolved form of Grimer? Answer : Muk

Question 2 : What color are Raichu’s cheeks? Answer : Yellow

Question 3 : Which Pokemon is associated with Volbeat? Answer : Illumise

After the quiz, follow the long path north into Mauville City and challenge the Gym.

  • Magnemite (Electric/Steel) LV21
  • Magneton (Electric/Steel) LV23
  • Voltorb (Electric/Steel) LV23

The west entrance to the town is blocked for now, so head north into Route 111. There’s a crossroad that will take you to either Mirage Kingdom or Lavaridge Town. If you go to Mirage Kingdom, you get a free Togepi.

The way to Lavaridge is blocked, but you can follow the path north to Fallabor Town. You must beat Team Rocket in the Contest Hall before leaving the area.

After you’ve cleared the Hall, you’re granted access through Fiery Path to the south, leading to Lavaridge Town. Feel free to challenge Flannery in the Gym when you arrive.

  • Marcargo (Fire/Rock) LV25
  • Slugma (Fire) LV25
  • Torkoal (Fire) LV28

You can travel to the nearby Valley of Steel for a free Torkoal; otherwise, travel to Petalburg City for the next Gym.

Before you challenge Norman, you have to battle May at the door.

  • Torchic (Fire) LV25
  • Skitty (Normal) LV25
  • Beautifly (Bug/Flying) LV25
  • Slakoth (Normal) LV29
  • Slaking (Normal) LV31
  • Vigoroth (Normal )LV29

Your next destination is Fortree City. Before challenging the Gym, you must clear the Weather Station on Route 119.

You need to battle Brock before you can challenge the Gym; once you’ve done so, talk to Winona, and she’ll return to her post.

  • Forretress (Bug/Steel) LV44
  • Lombre (Grass/Water) LV30
  • Mudkip (Water) LV27
  • Altaria (Flying/Dragon) LV31
  • Pelipper (Flying/Water) LV30
  • Swellow (Flying/Normal) LV33

Head East out of Fortree City into Route 120 and toward Lilygrove City.

Your next destination is Mossdeep City, but before you can go there, you must defeat a Sailor in the house just south of the Pokemon Centre. Once he’s defeated, you can ride the ferry to Route 124.

groudon Pokemon Fire Ash

You can choose to battle Team Magma or Team Aqua here, but no matter who you fight, you can battle and catch Groudon and Kyogre. Both are LV35, so make sure you have plenty of Pokeballs.

Now you can head to Mossdeep City and take on their Psychic duo at the Gym.

  • Solrock (Psychic/Rock) LV40
  • Lunatone (Psychic/Rock) LV4

Reward : Psyshock TM

After the battle, exit the Gym and talk to the Ace Trainer just south of the Space Station. He will take you to Izabe Island. Head southwest into the forest and into the cave to battle Team Rocket.

  • Seviper (Poison) LV34
  • Chimecho (Psychic) LV32
  • Dustox (Bug/Poison) LV34
  • Wobbuffet (Psychic) LV35
  • Cacnea (Grass) LV34

Once you’ve traversed the cave, you can take a ferry to Sootopolis City and challenge the Gym Leader.

  • Sealeo (Ice/Water) LV41
  • Seaking (Ice) LV41
  • Luvdisc (Water) LV43
  • Whiscash (Ground/Water) LV43
  • Milotic (Water) LV45

Reward : Razor Shell TM.

Once you’re done, head to the Pokemon Center to trigger the next part of the story. May asks you to meet her in Pacifidlog Town. The ferry can take you there.

May challenges you to a battle in the contest hall.

  • Combusken (Fire/Fighting) LV38
  • Bulbasaur (Grass/Poison)LV36
  • Skitty (Normal) LV36
  • Beautifly (Bug/Flying) LV38
  • Munchlax (Normal) LV32

After the battle, the ferry will take you to Ever Grande.

The tournament follows a similar format as the ones in previous regions.

  • Venomoth (Bug/Poison) LV46
  • Golduck (Water/Psychic) LV46
  • Scizor (Bug/Steel) LV46
  • Walrein (Ice/Water) LV46
  • Dugtrio (Ground/Steel) LV46
  • Misdreavus (Ghost) LV46
  • Girafarig (Psychic/Normal) LV48
  • Gligar (Flying/Ground) LV48
  • Steelix (Steel/Ground) LV48
  • Metang (Psychic/Steel) LV50
  • Growlithe (Fire) LV48
  • Swampert (Water/Ground) LV48
  • Sceptile (Grass) LV50
  • Metagross (Psychic/Steel) LV50
  • Meowth (Normal) LV52
  • Hariyama (Fighting) LV50
  • Shiftry (Dark/Grass) LV50
  • Donphan (Ground) LV50

One of Oaks’s Aides requests that you return to the lab. The fastest way is to take the Ferry to Littleroot and then the same Ferry to Vermilion. Oak tells you to take on the Battle Frontier next, so head to Cerulean City.

greta Pokemon Fire Ash

For this section, you must battle in newly constructed buildings across the region. These need to be done in order, and each can be found near the main cities. You need a Frontier Pass before you attempt these battles, so defeat the lady in front of the Gym in Viridian City to obtain one.

Factory Head Noland

  • Articuno (Flying/Ice) LV50

Arena Tycoon Greta

  • Medicham (Psychic/Fighting) LV50
  • Swampert (Water) LV53
  • Arcanine (Fire) LV53

In this area, you have to choose between 5 random paths. You want the 4th one, but here is what each one offers.

1st path – Max Revive 2nd path – Trainer Battle 3rd path – Trainer Battle 4th path – Lucy 5th path -Sacred Ash

  • Seviper (Poison) LV55
  • Milotic (Water) LV55

Palace Maven Spenser

  • Shiftry (Dark/Grass) LV55
  • Claydol (Psychic/Ground) LV55
  • Alakazam (Psychic) LV57
  • Espeon (Psychic) LV57
  • Metagross (Steel) LV57
  • Regirock (Rock) LV65
  • Registeel (Steel) LV65

An Aipom will steal your Frontier Pass when you leave. Head back inside, and the Assistant will tell you to visit Indigo Plateau. Go to the contest hall and talk to May, then head outside and through the gate to the southwest. You’ll find the Aipom, your Pass, and Aipom will join your team.

  • Dusclops (Ghost) LV60
  • Solrock (Psychic/Rock) LV60
  • Regice (Ice) LV65
  • Ninjask (Bug/Flying) LV60

After defeating Brandon, you are now a Frontier Candidate and are given all 3 Regi Legendary Pokemon! Head home to Pallet Town and return to the lab.

Talk to Oak, who opens the Sinnoh Region and gives you some cool new clothes! Take the Ferry from Vermilion City to Sinnoh.

plamer Pokemon Fire Ash

A new Region means a new Professor, so visit the lab and meet Professor Rowan and Paul. Exit the area, follow the Route into Jubilife City, and enter the Pokemon Contest. As it’s part of the story, you will lose the Contest regardless.

Travel east to Oreburgh City and into Oreburgh Gate Cave. Go south into Oreburgh Mines to find Roark, who then returns to the Gym so you can battle him.

  • Onix (Rock/Ground) LV12
  • Rampardos (Rock) LV14

Reward : Head Smash TM

Your next destination is Floaroma Town. You can get there from Jubilife City via the Ravaged Path.

Enter the Contest Hall, where you’ll be rechallenged by Dawn. Now you can head east out of Floaroma Town. Follow the path, and you’ll be challenged by Gardenia.

  • Cherubi (Grass) LV17
  • Turtwig (Grass) LV17

From here, continue west toward Eterna City.

  • Cherubi (Grass) LV20
  • Turtwig (Grass) LV20
  • Roserade (Grass/Poison) LV22

Reward : Grass Knot TM

Travel south into Route 206. You’ll find a girl blocking the cave, fight her, and she’ll teleport you to Hearthome City. The Gym isn’t open yet, as you must defeat the nearby Battle Tower first.

Head southeast toward Solaceon Town. You’ll need to visit the Ruins before you can leave. Once you’ve done that, head south to Veilstone City.

Since the Gym is open, you can challenge right away.

  • Meditite (Fighting/Psychic) LV28
  • Machoke (Fighting) LV29
  • Lucario (Fighting/Steel) LV32

Exit the Gym and go south toward Valor Lakefront.

You’ll meet Wallace on a path to the west, talk to him, and he’ll tell you about his tournament that you must enter to progress the story. Now you can leave via the south exit.

Head west until you get to Pastoria City. By the Pokemon Center, you’ll see Brock; fight him for access to the Gym.

crasher Pokemon Fire Ash

  • Gyarados (Water/Flying)LV33
  • Floatzel (Water) LV37
  • Quagsire (Water/Ground) LV34

Reward : Aqua Jet TM

Head southwest out of Pastoria City to Route 212, then northwest until you reach Hearthome City again; visit the Pokemon Center and Teleport to Solaceon Town.

Give the Psyduck, and you’ll meet Gym Leader Fantina. Follow the path, and you’ll end up in Celestic Town.

Visit the nearby cave, and you’ll join Cynthia to take on Team Galactic. Now, head back towards Route 212, fight Paul, and Teleport to Hearthome City, where you can finally challenge the Gym.

  • Gengar (Ghost/Poison) LV37
  • Mismagius (Ghost) LV37
  • Drifblim (Flying/Ghost) LV40

Reward : Confuse Ray TM

The next Gym Leader is Byron in Canalave City, head west from Jubilife City and take the ferry.

  • Bronzor (Psychic/Steel) LV37
  • Steelix (Steel/Rock) LV38
  • Bastiodon (Rock/Steel) LV41

Reward : Gyro Ball TM

Before you head to Snow Point City, you must take a detour to Iron Island first. Battle through Team Galactic and challenge Mars.

  • Purugly (Normal) LV36
  • Bronzor (Psychic/Steel) LV35

Your next destination is Snow Point City, east of Eterna City.

  • Sneasel (Dark/Ice) LV40
  • Medicham (Psychic/Fighting) LV42
  • Snover (Grass/Ice) LV40
  • Abomasnow (Grass/Ice) LV44

Reward : Blizzard TM

When you leave the Gym, travel north and challenge Paul at Lake Acuity:

  • Torterra (Grass/Ground)LV47
  • Honchkrow (Flying/Dark) LV42
  • Magmortar (Fire) LV42
  • Ursaring (Normal) LV43
  • Electabuzz (Electric) LV44
  • Weavile (Dark/Ice) LV40

The following badge is in Sunnyshore, you can get there from Valor Lakefront, but before you arrive, you pass out.

You wake up accompanied by Brock and Dawn. Team Galactic has overrun the area, so there are a ton of Trainers to battle. Once you defeat the Lieutenants, you can fight and catch two legendary Pokemon:

  • Dialga (Steel/Dragon) LV50
  • Palkia (Water/Dragon) LV50

You’ll be Teleported out into Route 222. Head through the door to Sunnyshore City and travel east to find Flint and Volkner. Now, head to the Gym, where Volkner will accept your challenge.

  • Luxray (Electric) LV45

A commotion interrupts the battle. The Gym was damaged, so head to the Pokemon Center, where Nurse Joy explains the situation. Meet Dawn at Valor Lakefront to progress the story. Once in Pastoria Town, go west, and Bertha will challenge you.

  • Hippowdon (Ground) LV52

Visit the Pokemon Contest hall, battle the Trainers, and return to Sunnyshore City for your hard-earned badge.

  • Electivire (Electric)LV46
  • Jolteon (Electric) LV48
  • Luxray (Electric) LV50

Reward : Wild Charge TM

Onto the Pokemon League! Travel to Sunnyshore City and take the ferry to ‘Lily of the Valley.’ Go into the building and register for the League.

Sinnoh League is in a similar format to the other regions thus far.

  • Roserade (Grass/Poison) LV52
  • Armaldo (Bug/Rock) LV50
  • Kricketune (Bug) LV50
  • Tangrowth (Grass) LV50
  • Shellos (Water) LV50
  • Grumpig (Psychic) LV50
  • Shuckle (Bug/Rock) LV50
  • Lickilicky (Normal) LV50
  • Dusknoir (Ghost) LV53
  • Aggron (Steel/Rock) LV54
  • Gastrodon (Water/Ground) LV54
  • Electivire (Electric) LV58
  • Froslass (Ice/Ghost) LV54
  • Drapion (Dark/Poison) LV57
  • Ninjask (Bug/Flying) LV54
  • Darkrai (Dark) LV60
  • Latios (Psychic/Dragon) LV60

Even though you ‘technically’ won, that didn’t happen in the show, so you lost! Return to Sandgem and take the ferry back to Kanto. After you visit Professor Oak, catch a blimp to Nuvema.

3 leaders Pokemon Fire Ash

You know the drill by now. As before, regional levels start low so you can train new team members. Nuvema introduces a new Pokedex of Gen V Pokemon.

Visit the lab and meet Professor Juniper. Head north into Accumula Town, then southwest into the warehouse.

Once the area is clear, head west into Route 2, and you’ll reach Striaton City, home to our first Gym. This Gym has 3 Leaders, each with a single Pokemon.

  • Pansear (Fire) LV12
  • Panpour (Water) LV12
  • Pansage (Grass) LV12

Rewards : Dive TM, Fire Blast TM, Solar Blade TM.

Now you can use the northwest exit into Route 3. Head west and then south when you reach the crossroad. Follow the path, and you’ll arrive in Nacrene City.

You’ll find Iris outside the Museum; she’ll challenge you to a battle but only has a weak squad. After the fight, challenge the Gym.

You have to fight Lenora twice for the badge.

  • Lillipup (Normal) LV16
  • Watchog (Normal) LV20
  • Herdier (Normal) LV 18
  • Watchog (Normal) LV 20

Reward : Roar TM

Your next destination is Pinwheel Forest. Head west and over the bridge north into Castelia City.

There are Venipedes everywhere! Go east of the Pokemon Center and into the nearby building to battle Team Rocket. Fight them, and the Venipedes will leave. With the City back to normal, you can challenge the Gym.

  • Dwebble (Bug/Rock) LV21
  • Whirlipede (Bug/Poison) LV21
  • Leavanny (Bug/Grass) LV23

Reward : Pollen Puff TM

Exit the City via the north exit and go west at the junction. You must beat the ‘Club Battle Challenge’ (a few weak Trainers) before entering Nimbasa City. When you arrive, you’re free to challenge the Gym.

elessa Pokemon Fire Ash

  • Zebstrika (Electric) LV27
  • Emolga (Electric/Flying) LV25
  • Tynamo (Electric) LV27

Reward : Volt Switch TM

You must conquer the Battle Subway before you can progress the story. Head inside, and defeat Emmet & Ingo.

  • Eelektross (Electric) LV25
  • Chandelure (Fire/Ghost) LV25

After your battle, leave via the north exit and battle the Champion.

  • Bouffalant (Normal) LV30

Continue into Driftveil City. There’s a Gym to challenge, but the Leader won’t battle until an issue on Milos Island is sorted. Talk to the sailor south of the City for passage to the Island. Legendaries are up for grabs, so stock up on Pokeballs before leaving.

Three Legendary Pokemon are causing all the commotion. You can battle and catch each one, beware of the Trainers too.

  • Tornadus (Flying) LV32
  • Thundurus (Flying/Electric) LV32
  • Landorus (Flying/Ground) LV35

With 3 shiny new Legendaries in your collection (hopefully,) head back to Driftveil for your rematch.

  • Krokorok (Ground/Dark) LV29
  • Palpitoad (Water/Ground) LV29
  • Excadrill (Steel/Ground) LV31

Reward : Dig TM

After the fight, head west through Chargestone Cave and into Mistralton City.

You can face the Gym right away, but you’ll be challenged by Cilan before you enter.

  • Pansage (Grass) LV30
  • Stunfisk (Ground/Electric) LV30
  • Crustle (Bug/Rock) LV33

Now onto the real Gym battle.

  • Swoobat (Psychic/Flying) LV33
  • Unfezant (Flying/Normal) LV33
  • Swanna (Water/Flying) LV35

Reward : Acrobatics TM

A few activities in this section are unskippable and vital to the story.

First, enter Mistralton Tower and battle to the top. When you leave, do so via the small gap to the southeast. Next, compete in Clubsplosion, a small tournament against multiple Trainers. Finally, go north through Twist Mountain and into Icirrus City.

  • Vanillish (Ice) LV37
  • Beartic (Ice) LV39
  • Cryogonal (Ice) LV37

Reward : Frost Breath TM

When you’re ready, walk into Route 8 and talk to the sailor by the boat to be transported to Virbank City.

Before you can challenge the Gym, you’ll have to find Meloetta. It’s not far from the Pokemon Center and will follow you. The Gym leader won’t fight you without it.

roxie Pokemon Fire Ash

  • Koffing (Poison) LV46
  • Garbodor (Poison) LV49
  • Scolipede (Bug/Poison) LV46

Reward : Sludge Wave TM

Your next destination is Nimbasa City. Exit via the northeast gate and follow Route 16 into Undella Town.

Head North West to Cynthia’s Villa.

  • Piplup (Water) LV48
  • Mamoswine (Ice/Ground) LV48
  • Pachirisu (Electric) LV46
  • Togekiss (Flying/Fairy) LV48
  • Quilava (Fire) LV46
  • Buneary (Normal) LV48

After this, travel south and compete in the Pokemon World Tournament Junior Cup. Battle the Trainers to get to Alder, who will give you TM87 Cross Poison. Once you’re done, go east and battle Team Rocket.

  • Persian (Normal) LV50
  • Thundurus (Flying/Electric) LV45
  • Tornadus (Flying) LV45
  • Meloetta (Psychic/Normal) LV45
  • Landorus (Flying/Ground) LV45

You’ll be Teleported back to the Pokemon Center after the fight. Head north out of the gate toward Opelucid City and into the League.

  • Serperior (Grass) LV45
  • Seaking (Water) LV45
  • Bagon (Dragon) LV45
  • Torterra (Grass/Ground) LV45
  • Darumaka (Fire) LV45
  • Liepard (Dark) LV47
  • Zebstrika (Electric) LV47
  • Sawk (Fighting) LV49
  • Hydreigon (Dark/Dragon) LV45
  • Swanna (Flying/Water) LV45
  • Samurott (Water) LV45
  • Ferrothorn (Grass/Steel) LV45
  • Lucario (Fighting/Steel) LV47

After the League, travel to Nuvema Town to talk to Professor Juniper. Go to Virbank City, head west through Route 19, and into Aspertia City, where a new Gym awaits you.

  • Herdier (Normal) LV46

Reward : Thrash TM

The White Ruins to the west are now open. Defeat the grunts and have your final battle in the Region.

  • Galvantula (Bug/Electric) LV52
  • Conkeldurr (Fighting) LV50
  • Beartic (Ice) LV52
  • Scolipede (Bug/Poison) LV50
  • Mienshao (Fighting) LV51
  • Haxorus (Dragon) LV51

Use the Blimp to return to Kanto and talk to Professor Oak. Your next Destination is Kalos, so return to Viridian and hop on a Blimp.

wulfric Pokemon Fire Ash

The Blimp takes you into Lumiose City. Visit Professor Sycamore, and you’ll be asked to find a Froakie. It’s in between some buildings just northeast of the lab. After you’ve spoken the Clemont, the Gym Leader, you can go through the gate to the south into Santalune City.

  • Surskit (Bug/Water) LV10
  • Vivillon (Bug/Flying) LV12

Reward : Megahorn TM

After the battle, return to Lumiose City and onto Route 5 into Camphrier Town.

The way west is blocked by a Snorlax, so head north until you reach Parfum Palace. Battle Lass Allie and she’ll give you the Pokeflute. Return to Camphrier Town and use the Flute on the Snorlax to access Route 7. Follow the path to reach Cyllage City and challenge the Gym.

  • Onix (Rock/Ground) LV25
  • Tyrunt (Rock/Dragon) LV25

Reward : Rollout TM.

Head Northwest through Route 10 and into Geosenge Town. From here, go east through Route 11, Reflection Cave, and into Shalour City.

  • Mienfoo (Fighting) LV28
  • Machoke (Fighting) LV28
  • Lucario (Fighting/Steel) LV32 (Mega)

Rewards : Aura Sphere TM and Lucarionite.

The previously blocked exit to the east is now open. Follow the trail to Coumarine City.

  • Jumpluff (Flying/Grass) LV30
  • Weepinbell (Grass/Poison) LV31
  • Gogoat (Grass) LV34

Reward : Petal Dance TM

After the battle, return to Luminose City and challenge the Gym.

  • Bunnelby (Normal) LV35
  • Luxray (Electric) LV37
  • Heliolisk (Electric/Normal) LV37

Reward : Shockwave TM

Head north into Route 14 toward Laverre City.

  • Spritzee (Fairy) LV39
  • Sylveon (Fairy) LV42

Reward : Moonblast TM

Head to the Pokeball factory and battle Team Rocket for a Master Ball. Now you can leave the City via the east exit. Follow the trail to Dendemille Town and take the southeast exit toward Frost Cavern. Once through the caverns, you’ll hit Anistar City.

Talk to either of the guys on the northwest of the City to be transported to the Anistar Sundial. Talk to Olympia to open the Gym.

olympia Pokemon Fire Ash

  • Meowstic (Psychic) LV45

Reward : Lightscreen TM

Head south into Route 18 and fight through Team Flare. Talk to Bonnie and walk over the bridge. You’ll end up in Couriway Town.

Head East, challenge Sawyer, then defeat Alain, who is blocking the South exit. Follow Route 19, and you’ll reach a cave; go there as Team Flare is blocking the path outside.

Fight the Team Flare and Team Rocket. Once everyone is defeated, the south path will become unblocked. Follow the trail, and you’ll arrive in Snowbelle City.

  • Abomasnow (Grass/Ice) LV49
  • Avalugg (Ice) LV49

After the fight, Wulfric sends you south through Route 20. Defeat every Trainer in the area, and return to the Gym and finish your battle.

  • Bergmite (Ice) LV50
  • Avalugg (Ice) LV52
  • Abomasnow (Grass/Ice) LV53 (Mega)

Rewards : Icicle Clash and an Abomasite.

Now you have all the Kalos badges, you can head to Lumiose City to take on the League. Bring your best because this is a tough one!

  • Altaria (Flying/Dragon) LV52
  • Crawdaunt (Water/Dark) LV52
  • Chesnaught (Grass/Fighting) LV52
  • Gengar (Ghost/Poison) LV52
  • Sandslash (Ground) LV52
  • Delphox (Fire/Psychic)LV52
  • Armaldo (Bug/Rock) LV53
  • Beedrill (Bug/Poison) LV55 (Mega)
  • Galvantula (Bug/Electric) LV53
  • Pyroar (Fire/Normal) LV54
  • Meowstic (Psychic) LV54
  • Absol (Dark) LV55 (Mega)
  • Slaking (Normal) LV55
  • Clawitzer (Water) LV55
  • Salamence (Flying/Dragon) LV55
  • Aegislash (Steel/Ghost) LV55
  • Sceptile (Grass) LV58 (Mega)
  • Slurpuff (Fairy) LV55
  • Tyranitar (Dark/Rock) LV57
  • Unfezant (Flying/Normal) LV57
  • Charizard (Fire/Flying) LV60 (Mega)
  • Metagross (Psychic/Steel) LV57
  • Weavile (Dark/Ice) LV57
  • Bisharp (Bug/Steel) LV57

After the League, Team Flare attack. Fight through the grunts, into the Gym, and scale the tower to confront Team Flare’s Boss, Lysandre.

lysan Pokemon Fire Ash

  • Pyroar (Fire/Normal) LV62
  • Gyarados (Flying/Water) LV64 (Mega)

You saved the world from Team Flare’s plan. Now onto Alola! Return to Professor Oak, then ride the Blimp.

ultra beast Pokemon Fire Ash

Alola is unique because it’s a series of short scenarios with an overarching story about Ultra Beasts.

Each part of this scenario is a “Day,” and there are 29 in total. Most days are simple, but some have easily missed story triggers. I’ve covered the days likely to cause you problems.

Talk to your mother and travel north to the school to deliver an egg to Samson. Once you have given the egg, enter the Pokemon Lab. Pick up your Rotom Dex and head back to the school.

Once you’ve sat down, you’ll be told to explore the forest. The entrance is a little hidden but just walk east from the Charizard.

gyarados rock Pokemon Fire Ash

Head to Hau’oli City, which was previously inaccessible. Speak with Lana, who will take you on a Gyarados hunt. You’ll find a rock with a pool of water around it; interact with it, and Gyarados will appear. (It’s roughly in the middle of the Island.)

Return to Lana, and she’ll challenge you to an easy battle.

After the fight, talk to her, then you can return to the lab.

Head to the school and take your seat. Talk to the sailor by the pier to Travel to Akala Island.

The path that was previously blocked by Miltank is now clear. At the crossroads, head south.

Head west into the trees to Booklet Hills when the path splits. You’ll be confronted by Lana. Afterward, she’ll join you for the Trial, head north, and interact with the statue.

  • Wishiwashi (Water) LV28
  • Alomomola (Water) LV23

Return to the crossroads, and head west to Route 8. Follow the path northeast until you reach Wela Volcano Park. There is no trial here, just a few trainers and Kiawe. Battle him to trigger the Trial at Lush Jungle.

Follow Route 5 until you reach a Trainer, then go north into Lush Jungle. Battle Mallow and continue north to the Trial.

lurantis Pokemon Fire Ash

  • Lurantis (Grass) LV30
  • Castform (Normal) LV25

Reward : Grassium Z

Now that you’ve cleared a Trial, you can take on Olivia, South of Paniola Ranch. The Miltank blocking the southern route have moved again, so head south to the Ruins of Life.

  • Lycanroc (Rock) LV26
  • Probopass (Steel/Rock) LV26

Reward : Rockium Z

Return to Paniola Town and talk to Charizard again to head back home.

After talking to Kukui, visit Hau’oli City and speak to the sailor to travel to Aether Paradise. Talk to Faba, and battle the Ultrabeast:

  • Nihilego (Rock/Poison) LV35

Return to the lab, then back to the sailor for passage to Poni Island. There’s only one path, so follow it to the Alter of the Sunne.

Talk to the Solgaleo, who will give you Solganium Z and heal your party. Solgaleo will agree to join you. Interact with the rock behind him to go to Ultra Deep Space.

  • Clefable (Fairy) LV33
  • Milotic (Water) LV33
  • Absol (Dark) LV33
  • Salazzle (Poison/Fire) LV33
  • Lilligant (Grass) LV33
  • Mismagius (Ghost) LV33

After the battle, you automatically return home.

You can now catch Ultra Beasts. The first one is in Melemele Forest, over the bridge into Route 3 and then west. You can buy Beast Balls from the classroom to make this easier.

  • Buzzwole (Bug/Fighting) LV37

Fly Charizard to Paniola Ranch. The Miltank have moved so you can access Royal Avenue. Head to the Battle Royal Dome, and you can pick either Kiawe or Sophocles as your partner.

Use the Pokemon center to head back to Hau’oli City ; if you use Charizard, you’ll be stuck behind the Team Skull grunts. Return to school. Once you’ve saved Ilima, you get to give Eevium Z.

There’s been a new Ultra Beast sighting! Go to Route 3, head north, and then West up the stairs to the Ultra Beast.

  • Celesteela (Steel/Flying) LV35

Return to Route 1 and take Charizard back to the Ranch. Fight Kiawe, then visit Lana, who is by Kukui’s Lab. Now talk to Mallow, who is in Aina’s Kitchin in Hau’oli City. Afterward, return home.

Two more Ultra Beasts have been found on Route 2. Travel there and head northeast

  • Xurkitree (Electric) LV35
  • Blacephalon (Ghost/Fire) LV35

Now return to the Professor, and he’ll send you to Hokulani Observatory. Head back to Hau’oli and talk to the 1st sailor who will take you to Mount Lanakila.

Travel through the cave to reach Mount Hokolani. Lillie will challenge you once you go into the cave. Return to the lab, and Kukui will send you to the Royal Avenue Battle Dome. Take Charizard to Paniola and head east; head into the Battle Dome and battle the Trainers.

Visit the school, and you’ll be instructed to travel to the Altar of Sonne. Battle the Team Rocket members inside the cave, and you’ll find the next Ultra Beast.

  • Lunala (Psychic/Ghost) LV42

Talk to Lunala after the battle, and it’ll take you to Ultra Deep Space. You’ll find Necrozma at the end of the platform.

  • Necrozma (Psychic) LV45

Sit in your seat to initiate the final challenge on Poni Island. Talk to the southmost sailor and head to Seafolk Village. Travel north to Poni Wilds and head southeast from there until you reach Ancient Poni Path.

Battle Team Skull, and then a Trainer called Hapu to progress the story.

Head back to Seafolk Village and fight Liile. She will ask you to find her brother in Ancient Poni Path. Take the North path when you come to the crossroads and battle Gladion.

  • Lycanroc (Rock) LV39

Talk to the sailor and head to Vast Poni Canyon. Once you’re there, talk to Sophocles, who asks you to find Lana.

She is in Poni Wilds on the beach to the west. Now return to Ancient Poni Path and head east at the crossroads. You’ll find Mallow; head north into Poni Breaker Coast, where Kiawe will be waiting for you. Enter the cave to fight Island Kahuna Hapu.

  • Mudsdale (Ground) LV41

Reward : Steelium Z

An Ultra Beast has been sighted by Lillie’s house in Hau’oli City. Travel there and either catch or defeat it.

  • Kartana (Grass/Steel) LV43

Return to class, and you’ll be told that the Alola League is up and running. Head to the southmost sailor and go to Manalo Stadium.

The first part of the League is similar to a Battle Royale format. You can pick from several paths. I chose the northeast one near Olivia. These are the Trainers on my chosen route.

  • Mudbray (Ground) LV45
  • Primeape (Fighting) LV45
  • Hypno (Psychic) LV46
  • Decidueye (Grass/Ghost) LV46
  • Scizor (Bug/Steel) LV47
  • Golisopod (Bug/Water) LV48
  • Silvally (Normal) LV49
  • Zoroark (Dark) LV48
  • Lycanroc (Rock) LV48 (Night form)

And with that victory, you have finally conquered the Pokemon League. Congratulations!

Head outside, where more Ultra Beasts are causing trouble. Travel north and help the Masked Royal by battling the Guzzlord

  • Guzzlord (Dark/Dragon) LV50 (Shiny!)

Go inside and talk to the Green Man next to the Pokemon Center Counter for your Exhibition Battle.

  • Incineroar (Fire/Fighting) LV57
  • Braviary (Flying/Normal) LV54
  • Empoleon (Water/Steel) LV54
  • Tapu Koko (Electric/Fairy) LV56
  • Lucario (Steel/Fighting) LV54
  • Venusaur (Grass/Poison) LV54

Reward : Tapunium Z

hall of fame Pokemon Fire Ash

The Alola Region concludes this epic Pokemon Saga thus far. Although there’s enough to keep even the most rabid Pokemon enthusiast busy, constant updates are always being added to Fire Ash. If you want to keep track of what’s happening with the title, the Discord channel is the place to be.

Pokemon Fire Ash Guide: FAQs

Answer: Yes, you can evolve Pikachu with a Thunderstone. The Pikachu sprite stays on your shoulder regardless.

Answer: You can’t get EXP Share until you’ve defeated 8 Gym Leaders and traveled to the Pokemon League. A Trainer by the table will give it to you.

Answer: No, you don’t. Even though Fire Ash follows the TV show, you can use any Pokemon you like.

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Safari Zone

pokemon fire ash safari zone

A Safari Zone (Japanese: サファリゾーン Safari Zone ) is a special Pokémon preserve where Trainers can enter and participate in the Safari Game (Japanese: サファリゲーム Safari Game ) to catch rare wild Pokémon .

Safari Zones can be found in the following regions :

  • The Safari Zone in Kanto , located north of Fuchsia City .
  • The Safari Zone in Johto , located north of Route 48 beyond the Safari Zone Gate in Pokémon HeartGold and SoulSilver .
  • The Safari Zone in Hoenn , located north of Route 121 .
  • The Great Marsh in Sinnoh , located north of Pastoria City .
  • 1.1 Differences between games
  • 1.2 Similar examples
  • 3 In other languages

In the games

pokemon fire ash safari zone

The mechanics of the Safari Zones are similar to each other. Most have a $ 500 entry fee, a step limit, a series of distinct areas with different wild Pokémon in each, and 30 Safari Balls , with which players may catch the Pokémon they come upon. The most important of their specific mechanics, however, is that Trainers do not initiate Pokémon battles with the wild Pokémon, but instead must catch them without battling them. The wild Pokémon within Safari Zones are capable of fleeing at any given time.

Differences between games

  • The Johto Safari Zone has no step limit.
  • In Pokémon Omega Ruby and Alpha Sapphire , the Hoenn Safari Zone does not use typical Safari Zone mechanics, instead functioning like normal routes .
  • Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! effectively do not have a Safari Zone; the area that used to be the Safari Zone is replaced with GO Park , while the zoo area in front is referred to as the "Safari Zone" instead.

Similar examples

  • Johto 's National Park is somewhat similar to a Safari Zone, being a nature preserve for Pokémon and having a thrice-weekly Bug-Catching Contest which shares several aspects with a Safari Game.
  • Kalos 's Friend Safari area, located in Kiloude City , also bears some similarities with Safari Zones, differing in the available wild Pokémon (which are dependent on the Nintendo 3DS Friend Codes of other players) as well as allowing Poké Balls of any variety as opposed to solely Safari Balls.
  • The Pal Park in all Generation IV games bears some superficial similarities to a Safari Zone, being a special area where only a specific type of Poké Ball can be used, featuring possible Pokémon species that otherwise cannot be found, and where the player cannot battle the Pokémon found there. Additionally, in Pokémon HeartGold and SoulSilver , the Pal Park is placed in Fuchsia City where it replaces the Safari Zone.
  • In Hisui , the Safari Zone was not yet established, but the main gameplay of Pokémon Legends: Arceus is similar to the Safari Zone.

Unova , Alola , Galar , Paldea , and Kitakami have neither a Safari Zone nor anything similar to or resembling a Safari Zone.

  • In the Generation II games, there is some data for a beta Safari Zone in Fuchsia City , but it was ultimately unused.

In other languages

  • Articles needing more information
  • Safari Zones
  • Pokémon world
  • Locations by type
  • Game mechanics
  • Methods of obtaining Pokémon

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Safari Zone

The Safari Zone is home to some rare Pokémon, as well as a number of interesting items.

In case you're confused about how to catch Pokémon in the Safari Zone, here are the basic rules:

  • You can take 500 steps before you're automatically recalled to the entrance.
  • You can only use the 30 Safari Balls provided by the park.
  • You cannot attack or use items or status altering moves.
  • You can throw stones to make the Pokémon you are trying to catch angry. This will make it more likely that you will catch the Pokémon, but it will also make the Pokémon more likely to run away. You should throw multiple stones to increase your chances.
  • You can toss out bait to make the Pokémon stay around longer. On the downside, this makes them harder to catch.
  • Catching some of the rare Pokémon, like Chansey can be tough. It's not unusual to throw all 30 Safari Balls without catching a Pokémon, so don't get discouraged. Just save your game before you enter the Safari Zone. If you don't catch anything good, just restart.

Find the Warden's Teeth

From the entrance, head north and east to find the exit to Area 1. Head east until you come to a grassy area, then go up the steps to the north. Go west, then down the steps and continue on north where you will see another short stairway. Go up the stairs, go east, and then down the next stairway you see. The exit to Area 2 is to the west, so go north until you can turn left and continue on west until you find the exit.

Now that you're in Area 2, go west until you're in the tall grass, then continue on north and go up the steps (not the ones by the sign), then take the next flight of stairs down again. Go west until you bump into a pond, then continue on north. Go east until you find yourself in tall grass again, then go north. When you can't go any further, turn to the left and continue on west (pick up the Protein power-up on the way). You'll come to another patch of tall grass. You're almost there. Just go all the way to the south and exit this map to go to Area 3. There, finally -- a few squares to the south -- you will find the Gold Teeth.

DSC00511.JPG

Get HM 03 (Surf) and TM 32 (Double Team)

Since you're already here, why not get the most useful HM at the same time as the teeth? Just go to the west from where you entered into Area 3 and you'll see a small hut (you will also see TM32 lying outside on the ground, so grab it). Inside the hut, you will receive Surf . Teach this to your Pokémon to get a powerful Water attack that almost always hits its target -- and the ability to cross rivers, ponds, lakes and even oceans. To go for a swim anywhere, just walk up to a shore and select the Pokémon that knows Surf in the Pokémon menu. Select Surf and you're on your way.

Get HM04 (Strength) and Rare Candy

pokemon fire ash safari zone

With the Gold Teeth in hand, go back to the Warden's house in Fuchsia City (it's the house in the southeast, below the pond). As a reward for bringing back his teeth, he will give you HM04 (Strength). This power lets your Pokémon push around large boulders (you have to manually activate the Strength power every time you enter a new area). Use Strength in the Warden's house and push the boulder to the right. You can now grab the Rare Candy .

More in the Safari Zone

DSC00508.JPG

We've already covered how you can find the Gold Teeth, HM03 and TM32 above, but there is certainly some more stuff to be found here:

  • Nugget: In the entrance area. You need Surf.
  • Leaf Stone: Area 1
  • Max Potion: Area 1
  • Quick Claw: Area 1
  • TM11 (Sunny Day): Area 1
  • Full Restore: Area 1
  • TM47 (Steel Wing): Area 2
  • Protein: Area 2
  • Gold Teeth: Area 3
  • TM32 (Double Team): Area 3
  • Max Revive: Area 3
  • Max Potion: Area 3

Up Next: Fuschia City Gym

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How to Catch Pokémon in Safari Zone

Last Updated: May 21, 2023 References

This article was reviewed by Ishrak . Ishrak is a Gaming & Video Expert specializing in sharing Pokémon and Minecraft videos. With over seven years of gaming and streaming experience, Ishrak has a follower base of over 30,000 YouTube subscribers and over 8 million views. He is also a Pokémon ROM-Hacker and some of his most popular videos highlight tips and advice for people learning how to play Pokémon games. This article has been viewed 110,950 times.

In the Pokémon series of games, Safari Zones are special unique areas in each game where rare Pokémon that don't appear anywhere else in the game can be caught. Safari Zones always operate with different rules than the rest of the game world - instead of battling Pokémon in the wild like you normally would, you'll need to carefully use baits and deterrents to get Pokémon to let down their guards so you can catch them. This can be quite challenging, so knowing the ins and outs of Safari Zone mechanics in each game is vital for success.

Navigating the Safari Zone

Fighting and capturing pokémon.

Step 1 Be aware of the modified combat mechanics for the Safari Zone.

  • Note that the "run away" option functions as normal, so we won't be discussing it.

Step 2 Use bait to make a Pokémon less likely to run.

  • However, using bait will also make the Pokémon more difficult to catch in a safari ball. Thus, striking a balance here can be difficult — the longer you get the Pokémon to stick around for, the harder it will be to actually capture it.

Step 3 Use rocks to make a Pokémon easier to catch.

  • However, there's an important downside: using rocks will also make the Pokémon more likely to run away. In fact, after taking more than a few rocks, a Pokémon is virtually guaranteed to run away — some will exit the battle sooner. Thus, once again, using rocks means striking a delicate balance as you try to capture your Pokémon.

Step 4 Use safari balls to attempt to capture Pokémon.

  • Note that you only have a limited supply of safari balls (depending on the game, usually 30), so save them for Pokémon you want to catch. It's generally the best use of your time to use your safari balls for Pokémon that are only found in the safari zone.

Step 5 In general, go for capture attempts after one or two rock throws.

  • Note that safari balls are weak compared to the pokéballs you can use in the rest of the game. In addition to this, especially rare Safari Zone Pokémon are extra-difficult to catch. [2] X Research source This can lead to some very frustrating situations — for instance, it can easily take 20 or more tries to catch an exceptionally rare Pokémon like Clefairy.

General Tips

Step 1 Use your limited steps carefully.

  • Bulbapedia, an online user-supported Pokémon encyclopedia, has extensive information about each game's Safari Zone, including maps and guides covering where to look for the Pokémon in each zone. See the Bulbapedia Safari Zone article to get started. [3] X Research source
  • Note that there is no step limit in the Safari Zone in Pokémon HeartGold and SoulSilver. [4] X Research source

Step 2 Be prepared to pay the entrance fee.

  • Across all of the games in the series, the entrance fee has stayed the same: 500 P . This includes the Great Marsh in Pokémon Diamond/Pearl/Platinum, which is not technically a Safari Zone but behaves very similarly.
  • One smart strategy is to save your game before you enter the Safari Zone. This way, if you don't catch any Pokémon you want, you can re-load to avoid paying the entrance fee again.

Step 3 Consider exploring the math of capture mechanics.

  • As an example of the sort of equation used in the games to determine whether certain Pokémon are captured, consider the equation from the Generation games (Gold and Silver): a = max((3 × HP max - 2 × HP current ) × rate modified / (3 × HP max ), 1) + bonus status where HP max is the Pokémon's maximum HP, HP current is the Pokémon's current HP, rate modified is the catch rate of the Pokémon modified by the ball used (every Pokémon and every ball modifies this in a certain way, and bonus status is the modifier for any status condition (sleep and freeze are 10, all others are 0). [5] X Research source When you throw a ball, a random number between 0 and 255 is generated. If this number is less than or equal to a, the Pokémon is caught.

Catching Pokémon in the Kanto Safari Zone

In the following sections, we'll highlight the rare Pokémon in each Safari zone and give specific advice where applicable. To keep these tables to a reasonable size, we've included only the rarest Pokémon in each area — for exhaustive information, consult the Safari Zone guides at Serebii.net and Bulbapedia.

Catching Pokémon in the Hoenn Safari Zone

Note that the Generation 4 Hoenn Safari Zone (Omega Ruby/Alpha Sapphire) won't be covered here as the player is allowed to engage in ordinary battles in this zone.

Catching Pokémon in the Sinnoh Great Marsh

Though Sinnoh's Pokémon preserve has a different name, it functions virtually identically to Safari Zones in other regions.

Catching Pokémon in the Johto Safari Zone

Note that the Safari Zone is not available in Generation 2 (Gold/Silver) but is available in the Generation IV games that visit Johto (HeartGold/SoulSilver). Note also that in this Safari Zone the player can arrange the six different areas in any arrangement desired. Finally, many of the areas in the Johto Safari Zones have Pokémon appearance rates that are not yet known — only data for the known areas has been included. See Bulbapedia for more information. [6] X Research source

Expert Q&A

  • Once again, the data in the tables above only deals with the most noteworthy Pokémon in each area. In fact, many more Pokémon appear in each Safari Zone. Thanks Helpful 3 Not Helpful 2
  • Remember — you have a limited number of steps inside the Safari Zone, not a limited amount of time. Thus, you can take as long as you like if you control your movement carefully. Thanks Helpful 1 Not Helpful 3

You Might Also Like

Catch the Three Legendary Birds in Pokémon FireRed and LeafGreen

  • ↑ http://bulbapedia.bulbagarden.net/wiki/Kanto_Safari_Zone
  • ↑ https://strategywiki.org/wiki/Pok%C3%A9mon_Red_and_Blue/Safari_Zone
  • ↑ https://bulbapedia.bulbagarden.net/wiki/Safari_Zone
  • ↑ https://bulbapedia.bulbagarden.net/wiki/Johto_Safari_Zone#Areas
  • ↑ https://bulbapedia.bulbagarden.net/wiki/Catch_rate#Capture_method_.28Generation_II.29

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What is the best strategy in capturing a pokemon in "Safari Zone"?

Pokemon firered version, game boy advance, pokemon firered version (game boy advance).

  • I just need a guide ^_^ jigz16 - 14 years ago - report

Top Voted Answer

  • I think the best strategy is something like this: -If you run in a common pokemon (something like nidoran or rhydon): Immediately throw a safari ball -When you see a pretty rare poke (like nidorino or paras): Throw a rock once and when the pokemon doesn't flee, throw a safari ball -When you see a SUPER rare pokemon (such as tauros): Hit it with 2 to 3 rocks and pray that it doesn't flee. When you have that luck, throw as much safari balls as you can until you run out of balls or the pokemon flees. This tactic helped me out a lot. Good luck with it! ;) the_luckyman - 10 years ago - report 9   2
  • Probably if you're using an emulator you should use save state, as the pokemon might flee and you can't encounter it again(probably.) amd if you're using the GBA itself, save before you enter the safari zone, who knows maybe you'd get a dratini or a chansey or a kangaskhan, i don't know.. Hope this helps SnorlaxGamer - 10 years ago - report 8   2
  • It pretty much comes down to luck. Using the Rock item pisses the Pokemon off and increases its chance of running away, but raises its capture rate. Bait does the opposite; it makes them less likely to run but harder to capture. I'm sure each individual Pokemon has its own capture rate and run away chance as well. I've always vehemently hated the Safari Zone and all of its counterparts throughout the Pokemon games. :( SmokeRulz - 14 years ago - report 7   2
  • I say just keep throwing the safari balls untill u cathc it or untill it runs away good luck hollar_boi93 - 14 years ago - report 2   2
  • If you need more help than you should look up strawhat's Walkthrough FAQ in the bottom of the Hints and Cheats Section. It'll tell you what to do in detail and you only have to press ctrl + F and type in what you're looking for and it'll take you there. Hope this helps. MexicanWalrus - 14 years ago - report 0   1

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Why Safari Zone Is the Most Dangerous Place in the Pokémon World

There are many dangers in a world of fire-breathing, tornado-causing creatures, but not having your own Pokémon for protection in the wild is worse.

The world of Pokémon is always presented as an upbeat and friendly place, whether its in the games, the anime or another form of media. Rarely do its inhabitants seriously clash outside of Pokémon battles, although the occasional disaster has been known to happen, particularly with evil organizations or angry wild Pokémon. However, most people are still usually safe in these situations as they have Pokémon to protect them -- even from other fire-breathing, mind-altering or poisonous Pokémon. However, there is one place in the Pokémon world where people are at the mercy of these terrifying creatures: the Safari Zone.

The Safari Zone has been around since the games' inception, though it hasn't appeared in every game. It's a place where trainers aren't permitted to use their Pokémon and have to go in to catch others with nothing but Safari Balls, bait and rocks. Typically, several powerful and rare Pokémon can be found inside the Safari Zone, and it's quite a large area to explore. It's also usually found later in the game, meaning that the Pokémon inside are fairly strong. It can be a scary place considering what Pokémon are capable of.

RELATED: Is Pokémon Set in a Post-Apocalyptic World?

With all the typings, moves and even just the descriptions and legends detailing what some Pokémon can do, going into an area with little protection seems incredibly dangerous. Tall grass can hide Pokémon, and grass Pokémon can use grass to their advantage to attack unwitting passersby, in addition to using sharp leaves, vines and even spores.

Worse, there are far more dangerous types -- psychic and electric, for example -- and large Pokémon such as Rhyhorn and Gyarados can cause harm with their size and temperaments alone. Pokémon are actually terrifying creatures with dangerous powers, so not allowing people -- especially kids -- to use their own for protection inside the Safari Zone seems like a huge liability.

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The Wardens appear to take this rule seriously too, as the only episode containing a Safari Zone has revealed. The banned Pokémon episode, "The Legend of Dratini," takes place in the Kanto Safari Zone . It shows the Warden jokingly threatening Ash with a gun when explaining the rules of only using Safari Balls to catch Pokémon and telling him not to use his own Pokémon to battle. The only real defense a person has in the Safari Zone, besides throwing Safari Balls and hoping for the best, is to hope the Pokémon get distracted with bait or to throw rocks at them until they run -- or get angry.

While there are plenty of other dangerous areas in the Pokémon world, usually ones containing legendaries or rundown buildings and areas, most places allow the use of Pokémon for battle. The Safari Zone is the only place where this is essentially banned, and this takes away any protection people have. These strict rules are what makes the Safari Zone one of the most dangerous places in the Pokémon world.

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COMMENTS

  1. Kanto Safari Zone

    The Kanto Safari Zone (Japanese: サファリゾーン Safari Zone) is a special Pokémon preserve in Kanto that Trainers can enter to catch wild Pokémon. It is owned by Baoba.. For $ 500, the player can play the Safari Game (Japanese: サファリゲーム Safari Game) and receive 30 Safari Balls.Trainers are limited to 500 R B Y /600 FR LG steps in the Safari Zone before the Game is over.

  2. Let's Play Pokémon Fire Ash

    Pokemon Fire Ash is a fanmade game loosely follows the adventures of Ash Ketchum throughout his journey in the anime.Play the game here: https://fire-ash.web...

  3. Safari Zone (Kanto) Pokémon locations

    Safari Zone, Kanto (location) Safari Zone, Kanto. (location) This is the Pokémon Location guide for Safari Zone in Kanto. Choose which generation of games you're playing to see the Pokémon and capture methods. Generation 3. Center. East. North.

  4. Pokemon Fire Ash Guide

    You play as Ash Ketchum from Pallet Town, who wakes up late for his first day as a Pokémon Trainer. By the time you arrive at Professor Oak's lab, he only has one Pokémon left, a Pikachu, and so the legendary friendship begins. Fire Ash follows Ash's journey across multiple regions to become the Pokémon League champion.

  5. Pokémon FireRed and LeafGreen/Safari Zone

    Pokémon FireRed and LeafGreen/Safari Zone. Speak to the gate attendants to receive 30 Safari Balls. To catch any wild Pokémon you find, toss Safari Balls at them. Often you'll have to throw bait or rocks to distract certain Pokémon, so try different combinations when a particular Pokémon keeps escaping -- that is the trick.

  6. Pokéarth

    Standard Walking: Pokémon FireRed: Nidoran♂: Doduo: Exeggcute: Paras: Nidorino: Nidoran♀: Parasect: Kangaskhan: Scyther: 20%: 20%: 20%: 15%: 10%: 5%: 5%: 4%: 1% ...

  7. Understanding the Safari Zone in Pokémon FireRed & LeafGreen

    In this video we explore the Safari Zone in Gen 3's Kanto games. We'll cover the basics, the complexities, and the glitches to help you succeed. Let me know ...

  8. Safari Zone

    The mechanics of the Safari Zones are similar to each other. Most have a $ 500 entry fee, a step limit, a series of distinct areas with different wild Pokémon in each, and 30 Safari Balls, with which players may catch the Pokémon they come upon. The most important of their specific mechanics, however, is that Trainers do not initiate Pokémon battles with the wild Pokémon, but instead must ...

  9. Pokemon Fire Ash [Defeating Koga

    POKEMON FIRE ASH:Pokémon Fire Ash is a fan-made Pokémon game that took about two years to finish and is still being updated.The game loosely follows the adve...

  10. Safari Zone

    advertisement. From the entrance, head north and east to find the exit to Area 1. Head east until you come to a grassy area, then go up the steps to the north. Go west, then down the steps and ...

  11. 5 Ways to Catch Pokémon in Safari Zone

    To catch Dratini and the other high-value aquatic Pokémon in this area, use a Super Rod. Area 2. Located to the northeast of the Area 1. Kangaskhan 4%, Scyther (Red only) 1%, Pinsir (Blue only) 1%, Parasect 5%, Dratini 15%, Dragonair 1%. Area 3. Located to the northwest of the rest house in Area 2.

  12. Kanto Route 1

    Route 1 is a route located in western Kanto. It connects Pallet Town in the east to Viridian City in the north. Route 1 is a short 'S' shaped route. Its grass patches are the first test rookie trainers face after leaving Pallet Town. A Poké Mart employee is in the middle of the route, promoting his workplace by giving out a free Super Potion sample to the trainers.While trainers are forced to ...

  13. What is the best strategy in capturing a pokemon in "Safari Zone

    -If you run in a common pokemon (something like nidoran or rhydon): Immediately throw a safari ball-When you see a pretty rare poke (like nidorino or paras): Throw a rock once and when the pokemon doesn't flee, throw a safari ball-When you see a SUPER rare pokemon (such as tauros): Hit it with 2 to 3 rocks and pray that it doesn't flee.

  14. Safari zone tips : r/pokemon

    Tips: Don't walk unless you need to get to another part of the safari zone, different parts of the zone have different rare pokemon. Instead of walking, turn in place so no steps are used. Repeat until all pokemon in a section of the zone are caught. Rocks are better than bait with this strategy, since you can always run into the pokemon again.

  15. Safari Zone

    Walkthrough. The Safari Zone is a large conservation area where players can attempt to capture various rare species of Wild Pokemon. Certain Pokemon found within the Pokedex can only be found in the Safari Zone, making it a vital area should you look to complete the Pokedex. In addition to having the opportunity to find loads of new Wild Pokemon, the Safari Zone has a few additional goals ...

  16. Pokemon Fire Ash Gameplay Part 25 Safari Zone I Caught Tauros ...

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  17. Catch rate

    rate is the catch rate of the Pokémon (which may be modified due to use of apricorn balls or actions in the Safari Zone), bonus ball is the multiplier for the Poké Ball used, and; bonus status is the multiplier for any status condition the Pokémon has (2.5 for sleep and freeze, 1.5 for paralyze, poison, or burn, and 1 otherwise).

  18. Patch Notes

    Pokémon Fire Ash is a frequently updated game. As such, this page will also be updated as much as it. ... Fixed bug that crashed the game when a Shiny Pokémon showed up in the Safari Zone. Added the Fairy Gem. Added a Power Items Shop in Cinnabar Island, a Gem Shop at Unova Route 9, a Scarf Shop in Laverre City, and a Type/Enhancing Items ...

  19. Pokémon: Why the Safari Zone Is the Most Dangerous Place

    Why Safari Zone Is the Most Dangerous Place in the Pokémon World. There are many dangers in a world of fire-breathing, tornado-causing creatures, but not having your own Pokémon for protection in the wild is worse. The world of Pokémon is always presented as an upbeat and friendly place, whether its in the games, the anime or another form of ...

  20. Pokémon Fire Ash Wiki

    Welcome to the Pokémon Fire Ash Wiki! This is the unofficial database about the fan-made PC game Pokémon Fire Ash, developed by Reinhartmax. This database is open to anyone's edit in order to support cooperation between fans of the game. To download the game go to Fire Ash's website . Have a question about the game?

  21. Does anyone know a better way to catch scyther safari zone ? I ...

    From the creator of Pony Island and The Hex comes the latest mind melting, self-destructing love letter to video games. Inscryption is a narrative focused, card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie.